微调位置

This commit is contained in:
星外之神 2022-05-02 18:56:04 +08:00
parent 92a98087c4
commit f41adb62da

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@ -1126,7 +1126,7 @@ class Level(tool.State):
self.level_progress_flag_rect.x = self.level_progress_bar_image_rect.x + int((150*i)/self.numFlags) + 5 # 常数是猜的 self.level_progress_flag_rect.x = self.level_progress_bar_image_rect.x + int((150*i)/self.numFlags) + 5 # 常数是猜的
# 当指示进度的僵尸头在旗帜左侧时升高旗帜 # 当指示进度的僵尸头在旗帜左侧时升高旗帜
if self.level_progress_flag_rect.x >= self.level_progress_zombie_head_image_rect.x: if self.level_progress_flag_rect.x >= self.level_progress_zombie_head_image_rect.x:
self.level_progress_flag_rect.y = self.level_progress_bar_image_rect.y - 8 # 常数是猜的 self.level_progress_flag_rect.y = self.level_progress_bar_image_rect.y - 15 # 常数是猜的
else: else:
self.level_progress_flag_rect.y = self.level_progress_bar_image_rect.y - 3 # 常数是猜的 self.level_progress_flag_rect.y = self.level_progress_bar_image_rect.y - 3 # 常数是猜的
surface.blit(self.level_progress_flag, self.level_progress_flag_rect) surface.blit(self.level_progress_flag, self.level_progress_flag_rect)