diff --git a/source/state/level.py b/source/state/level.py index 40bbb4b..1e55d42 100644 --- a/source/state/level.py +++ b/source/state/level.py @@ -1126,7 +1126,7 @@ class Level(tool.State): self.level_progress_flag_rect.x = self.level_progress_bar_image_rect.x + int((150*i)/self.numFlags) + 5 # 常数是猜的 # 当指示进度的僵尸头在旗帜左侧时升高旗帜 if self.level_progress_flag_rect.x >= self.level_progress_zombie_head_image_rect.x: - self.level_progress_flag_rect.y = self.level_progress_bar_image_rect.y - 8 # 常数是猜的 + self.level_progress_flag_rect.y = self.level_progress_bar_image_rect.y - 15 # 常数是猜的 else: self.level_progress_flag_rect.y = self.level_progress_bar_image_rect.y - 3 # 常数是猜的 surface.blit(self.level_progress_flag, self.level_progress_flag_rect)