注释完善

This commit is contained in:
星外之神 2022-04-13 16:34:37 +08:00
parent e329e60487
commit ffba6b71f1

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@ -218,7 +218,7 @@ class Zombie(pg.sprite.Sprite):
self.helmet = False
self.health += self.helmetHealth
self.helmetHealth = 0 # 注意合并后清零
else: # 没有防具
else: # 没有一类防具
self.health -= damage
elif damageType == c.ZOMBIE_RANGE_DAMAGE:
# 从第二类防具开始逐级传递