diff --git a/source/component/zombie.py b/source/component/zombie.py index 35ca867..c6dd6db 100755 --- a/source/component/zombie.py +++ b/source/component/zombie.py @@ -218,7 +218,7 @@ class Zombie(pg.sprite.Sprite): self.helmet = False self.health += self.helmetHealth self.helmetHealth = 0 # 注意合并后清零 - else: # 没有防具 + else: # 没有一类防具 self.health -= damage elif damageType == c.ZOMBIE_RANGE_DAMAGE: # 从第二类防具开始逐级传递