增加fallback

This commit is contained in:
星外之神 2022-04-13 16:40:34 +08:00
parent ffba6b71f1
commit c82b1e3b92

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@ -246,6 +246,9 @@ class Zombie(pg.sprite.Sprite):
self.helmetHealth = 0 # 注意合并后清零
elif damageType == c.ZOMBIE_ASH_DAMAGE:
self.health -= damage # 无视任何防具
else:
print('警告:植物攻击类型错误,现在默认进行类豌豆射手型攻击')
setDamage(damage, ice=ice, damageType=c.ZOMBIE_DEAFULT_DAMAGE)
# 记录攻击时间
self.hit_timer = self.current_time