修复变量名错误

This commit is contained in:
星外之神 2022-04-13 16:46:36 +08:00
parent c82b1e3b92
commit c41f1349ce

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@ -191,7 +191,7 @@ class Zombie(pg.sprite.Sprite):
# 从第二类防具开始逐级传递 # 从第二类防具开始逐级传递
if self.helmetType2: if self.helmetType2:
self.helmetType2Health -= damage self.helmetType2Health -= damage
if helmetType2Health <= 0: if self.helmetType2Health <= 0:
self.helmetType2 = False self.helmetType2 = False
if self.helmet: if self.helmet:
self.helmetHealth += self.helmetType2Health # 注意self.helmetType2Health已经带有正负 self.helmetHealth += self.helmetType2Health # 注意self.helmetType2Health已经带有正负
@ -224,7 +224,7 @@ class Zombie(pg.sprite.Sprite):
# 从第二类防具开始逐级传递 # 从第二类防具开始逐级传递
if self.helmetType2: if self.helmetType2:
self.helmetType2Health -= damage self.helmetType2Health -= damage
if helmetType2Health <= 0: if self.helmetType2Health <= 0:
self.helmetType2 = False self.helmetType2 = False
if self.helmet: if self.helmet:
self.helmetHealth -= damage # 注意范围伤害中这里还有一个攻击 self.helmetHealth -= damage # 注意范围伤害中这里还有一个攻击