删除部分调试内容
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@ -40,12 +40,11 @@ class Level(tool.State):
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file_path = os.path.join(os.path.dirname(os.path.dirname(os.path.dirname(__file__))),'resources' , 'data', 'map', map_file)
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# 最后一关之后应该结束了
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try:
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print(self.game_info[c.LEVEL_NUM])
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f = open(file_path)
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self.map_data = json.load(f)
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f.close()
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except Exception as e:
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print("游戏结束")
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print("game over")
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if self.mode == c.MODE_ADVENTURE:
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self.game_info[c.LEVEL_NUM] = c.START_LEVEL_NUM
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elif self.mode == c.MODE_LITTLEGAME:
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@ -738,7 +737,6 @@ class Level(tool.State):
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if self.bar_type != c.CHOSSEBAR_BOWLING:
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self.map.addMapPlant(map_x, map_y, self.plant_name, sleep=mushroomSleep)
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self.removeMouseImage()
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#print('addPlant map[%d,%d], grid pos[%d, %d] pos[%d, %d]' % (map_x, map_y, x, y, pos[0], pos[1]))
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def setupHintImage(self):
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pos = self.canSeedPlant(self.plant_name)
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@ -1072,7 +1070,6 @@ class Level(tool.State):
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self.game_info[c.LITTLEGAME_NUM] += 1
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else:
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self.game_info[c.LEVEL_NUM] += 1
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print(self.game_info[c.LEVEL_NUM])
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self.next = c.GAME_VICTORY
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self.done = True
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elif self.checkLose():
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