diff --git a/source/state/level.py b/source/state/level.py index c1331ee..7da3a8a 100644 --- a/source/state/level.py +++ b/source/state/level.py @@ -40,12 +40,11 @@ class Level(tool.State): file_path = os.path.join(os.path.dirname(os.path.dirname(os.path.dirname(__file__))),'resources' , 'data', 'map', map_file) # 最后一关之后应该结束了 try: - print(self.game_info[c.LEVEL_NUM]) f = open(file_path) self.map_data = json.load(f) f.close() except Exception as e: - print("游戏结束") + print("game over") if self.mode == c.MODE_ADVENTURE: self.game_info[c.LEVEL_NUM] = c.START_LEVEL_NUM elif self.mode == c.MODE_LITTLEGAME: @@ -738,7 +737,6 @@ class Level(tool.State): if self.bar_type != c.CHOSSEBAR_BOWLING: self.map.addMapPlant(map_x, map_y, self.plant_name, sleep=mushroomSleep) self.removeMouseImage() - #print('addPlant map[%d,%d], grid pos[%d, %d] pos[%d, %d]' % (map_x, map_y, x, y, pos[0], pos[1])) def setupHintImage(self): pos = self.canSeedPlant(self.plant_name) @@ -1072,7 +1070,6 @@ class Level(tool.State): self.game_info[c.LITTLEGAME_NUM] += 1 else: self.game_info[c.LEVEL_NUM] += 1 - print(self.game_info[c.LEVEL_NUM]) self.next = c.GAME_VICTORY self.done = True elif self.checkLose():