This commit is contained in:
Pan 2019-04-18 20:06:00 +12:00
parent 7b4b345d5c
commit 31c7e20ee6
2 changed files with 5 additions and 5 deletions

View File

@ -242,8 +242,8 @@ public class AssetManager {
for(int i = 0; i < 10; i ++){ for(int i = 0; i < 10; i ++){
for(int j = 0; j < 6; j++){ for(int j = 0; j < 6; j++){
lightTank l = new lightTank(new vector(i*0.25f+ 1.125f,-0.3f, 17.375f - 0.25f*j), 90, 0); //lightTank l = new lightTank(new vector(i*0.25f+ 1.125f,-0.3f, 17.375f - 0.25f*j), 90, 0);
addLightTank(l); //addLightTank(l);
//l.hasMultiShotUpgrade = true; //l.hasMultiShotUpgrade = true;
//lightTank l = new lightTank(new vector(i*0.25f + 1.125f,-0.3f, 0.5f + 18.625f + j*0.25f), 90, 0); //lightTank l = new lightTank(new vector(i*0.25f + 1.125f,-0.3f, 0.5f + 18.625f + j*0.25f), 90, 0);

View File

@ -144,17 +144,17 @@ public class baseExpensionAI {
boolean playerHasLessUnits = mainThread.ec.theCombatManagerAI.checkIfAIHasBiggerForce(1f); boolean playerHasLessUnits = mainThread.ec.theCombatManagerAI.checkIfAIHasBiggerForce(1f);
int lowGoldmineThreshold = 17500; int lowGoldmineThreshold = 20000;
if(playerHasLessUnits) { if(playerHasLessUnits) {
lowGoldmineThreshold = 25000; lowGoldmineThreshold = 27500;
if(mainThread.ec.theEconomyManagerAI.preferedGoldMine == mainThread.theAssetManager.goldMines[4]) if(mainThread.ec.theEconomyManagerAI.preferedGoldMine == mainThread.theAssetManager.goldMines[4])
lowGoldmineThreshold = 30000; lowGoldmineThreshold = 30000;
if(mainThread.ec.theEconomyManagerAI.preferedGoldMine == mainThread.theAssetManager.goldMines[5]) if(mainThread.ec.theEconomyManagerAI.preferedGoldMine == mainThread.theAssetManager.goldMines[5])
lowGoldmineThreshold = 20000; lowGoldmineThreshold = 25000;
} }
if(myMCV == null && expensionGoldMine.goldDeposite >= 17500 && (mainThread.ec.theEconomyManagerAI.preferedGoldMine.goldDeposite < lowGoldmineThreshold || if(myMCV == null && expensionGoldMine.goldDeposite >= 17500 && (mainThread.ec.theEconomyManagerAI.preferedGoldMine.goldDeposite < lowGoldmineThreshold ||