pypvz/source/component/menubar.py
2022-05-27 11:26:28 +08:00

563 lines
18 KiB
Python
Executable File

import os
import random
import pygame as pg
from .. import tool
from .. import constants as c
plantInfo = (# 元组 (植物名称, 卡片名称, 阳光, 冷却时间)
(c.PEASHOOTER,
c.CARD_PEASHOOTER,
100,
7500),
(c.SUNFLOWER,
c.CARD_SUNFLOWER,
50,
7500),
(c.CHERRYBOMB,
c.CARD_CHERRYBOMB,
150,
50000),
(c.WALLNUT,
c.CARD_WALLNUT,
50,
30000),
(c.POTATOMINE,
c.CARD_POTATOMINE,
25,
30000),
(c.SNOWPEASHOOTER,
c.CARD_SNOWPEASHOOTER,
175,
7500),
(c.CHOMPER,
c.CARD_CHOMPER,
150,
7500),
(c.REPEATERPEA,
c.CARD_REPEATERPEA,
200,
7500),
(c.PUFFSHROOM,
c.CARD_PUFFSHROOM,
0,
7500),
(c.SUNSHROOM,
c.CARD_SUNSHROOM,
25,
7500),
(c.FUMESHROOM,
c.CARD_FUMESHROOM,
75,
7500),
(c.GRAVEBUSTER,
c.CARD_GRAVEBUSTER,
75,
7500),
(c.HYPNOSHROOM,
c.CARD_HYPNOSHROOM,
75,
30000),
(c.SCAREDYSHROOM,
c.CARD_SCAREDYSHROOM,
25,
7500),
(c.ICESHROOM,
c.CARD_ICESHROOM,
75,
50000),
(c.DOOMSHROOM,
c.CARD_DOOMSHROOM,
75,
50000),
(c.LILYPAD,
c.CARD_LILYPAD,
25,
7500),
(c.SQUASH,
c.CARD_SQUASH,
50,
30000),
(c.TANGLEKLEP,
c.CARD_TANGLEKLEP,
25,
30000),
(c.THREEPEASHOOTER,
c.CARD_THREEPEASHOOTER,
325,
7500),
(c.JALAPENO,
c.CARD_JALAPENO,
125,
50000),
(c.SPIKEWEED,
c.CARD_SPIKEWEED,
100,
7500),
(c.TORCHWOOD,
c.CARD_TORCHWOOD,
175,
7500),
(c.TALLNUT,
c.CARD_TALLNUT,
125,
30000),
(c.SEASHROOM,
c.CARD_SEASHROOM,
125,
30000),
(c.STARFRUIT,
c.CARD_STARFRUIT,
125,
7500),
(c.COFFEEBEAN,
c.CARD_COFFEEBEAN,
75,
7500),
# 应当保证这两个在一般模式下不可选的特殊植物恒在最后
(c.WALLNUTBOWLING,
c.CARD_WALLNUT,
0,
0),
(c.REDWALLNUTBOWLING,
c.CARD_REDWALLNUT,
0,
0),
)
# 指定了哪些卡可选
cards_to_choose = range(len(plantInfo) - 2)
def getSunValueImage(sun_value):
# for pack, must include ttf
fontPath = os.path.join(os.path.dirname(os.path.dirname(os.path.dirname(__file__))),'resources', 'freesansbold.ttf')
font = pg.font.Font(fontPath, 14)
width = 35
msg_image = font.render(str(sun_value), True, c.NAVYBLUE, c.LIGHTYELLOW)
msg_rect = msg_image.get_rect()
msg_w = msg_rect.width
image = pg.Surface([width, 17])
x = width - msg_w
image.fill(c.LIGHTYELLOW)
image.blit(msg_image, (x, 0), (0, 0, msg_rect.w, msg_rect.h))
image.set_colorkey(c.BLACK)
return image
def getCardPool(data):
card_pool = []
for card in data:
for i,name in enumerate(plantInfo):
if name[c.PLANT_NAME_INDEX] == card:
card_pool.append(i)
break
return card_pool
class Card():
def __init__(self, x, y, index, scale=0.5):
self.loadFrame(plantInfo[index][c.CARD_INDEX], scale)
self.rect = self.orig_image.get_rect()
self.rect.x = x
self.rect.y = y
self.index = index
self.sun_cost = plantInfo[index][c.SUN_INDEX]
self.frozen_time = plantInfo[index][c.FROZEN_INDEX]
self.frozen_timer = -self.frozen_time
self.refresh_timer = 0
self.select = True
self.clicked = False
def loadFrame(self, name, scale):
frame = tool.GFX[name]
rect = frame.get_rect()
width, height = rect.w, rect.h
self.orig_image = tool.get_image(frame, 0, 0, width, height, c.BLACK, scale)
self.image = self.orig_image
def checkMouseClick(self, mouse_pos):
x, y = mouse_pos
if(x >= self.rect.x and x <= self.rect.right and
y >= self.rect.y and y <= self.rect.bottom):
return True
return False
def canClick(self, sun_value, current_time):
if self.sun_cost <= sun_value and (current_time - self.frozen_timer) > self.frozen_time:
return True
return False
def canSelect(self):
return self.select
def setSelect(self, can_select):
self.select = can_select
if can_select:
self.image.set_alpha(255)
else:
self.image.set_alpha(128)
def setFrozenTime(self, current_time):
self.frozen_timer = current_time
def createShowImage(self, sun_value, current_time):
# 有关是否满足冷却与阳光条件的图片形式
time = current_time - self.frozen_timer
if time < self.frozen_time: #cool down status
image = pg.Surface([self.rect.w, self.rect.h])
frozen_image = self.orig_image.copy()
frozen_image.set_alpha(128)
frozen_height = (self.frozen_time - time)/self.frozen_time * self.rect.h
image.blit(frozen_image, (0,0), (0, 0, self.rect.w, frozen_height))
image.blit(self.orig_image, (0,frozen_height),
(0, frozen_height, self.rect.w, self.rect.h - frozen_height))
elif self.sun_cost > sun_value: #disable status
image = self.orig_image.copy()
image.set_alpha(192)
elif self.clicked:
image = self.orig_image.copy()
image.set_alpha(128)
else:
image = self.orig_image
return image
def update(self, sun_value, current_time):
if (current_time - self.refresh_timer) >= 250:
self.image = self.createShowImage(sun_value, current_time)
self.refresh_timer = current_time
def draw(self, surface):
surface.blit(self.image, self.rect)
# 植物栏
class MenuBar():
def __init__(self, card_list, sun_value):
self.loadFrame(c.MENUBAR_BACKGROUND)
self.rect = self.image.get_rect()
self.rect.x = 0
self.rect.y = 0
self.sun_value = sun_value
self.card_offset_x = 26
self.setupCards(card_list)
def loadFrame(self, name):
frame = tool.GFX[name]
rect = frame.get_rect()
frame_rect = (rect.x, rect.y, rect.w, rect.h)
self.image = tool.get_image(tool.GFX[name], *frame_rect, c.WHITE, 1)
def update(self, current_time):
self.current_time = current_time
for card in self.card_list:
card.update(self.sun_value, self.current_time)
def createImage(self, x, y, num):
if num == 1:
return
img = self.image
rect = self.image.get_rect()
width = rect.w
height = rect.h
self.image = pg.Surface((width * num, height)).convert()
self.rect = self.image.get_rect()
self.rect.x = x
self.rect.y = y
for i in range(num):
x = i * width
self.image.blit(img, (x,0))
self.image.set_colorkey(c.BLACK)
def setupCards(self, card_list):
self.card_list = []
x = self.card_offset_x
y = 8
for index in card_list:
x += c.BAR_CARD_X_INTERNAL
self.card_list.append(Card(x, y, index))
def checkCardClick(self, mouse_pos):
result = None
for card in self.card_list:
if card.checkMouseClick(mouse_pos):
if card.canClick(self.sun_value, self.current_time):
result = (plantInfo[card.index][c.PLANT_NAME_INDEX], card)
break
return result
def checkMenuBarClick(self, mouse_pos):
x, y = mouse_pos
if(x >= self.rect.x and x <= self.rect.right and
y >= self.rect.y and y <= self.rect.bottom):
return True
return False
def decreaseSunValue(self, value):
self.sun_value -= value
def increaseSunValue(self, value):
self.sun_value += value
if self.sun_value > 9990:
self.sun_value = 9990
def setCardFrozenTime(self, plant_name):
for card in self.card_list:
if plantInfo[card.index][c.PLANT_NAME_INDEX] == plant_name:
card.setFrozenTime(self.current_time)
break
def drawSunValue(self):
self.value_image = getSunValueImage(self.sun_value)
self.value_rect = self.value_image.get_rect()
self.value_rect.x = 21
self.value_rect.y = self.rect.bottom - 21
self.image.blit(self.value_image, self.value_rect)
def draw(self, surface):
self.drawSunValue()
surface.blit(self.image, self.rect)
for card in self.card_list:
card.draw(surface)
# 关卡模式选植物的界面
class Panel():
def __init__(self, card_list, sun_value):
self.loadImages(sun_value)
self.selected_cards = []
self.selected_num = 0
self.setupCards(card_list)
def loadFrame(self, name):
frame = tool.GFX[name]
rect = frame.get_rect()
frame_rect = (rect.x, rect.y, rect.w, rect.h)
return tool.get_image(tool.GFX[name], *frame_rect, c.WHITE, 1)
def loadImages(self, sun_value):
self.menu_image = self.loadFrame(c.MENUBAR_BACKGROUND)
self.menu_rect = self.menu_image.get_rect()
self.menu_rect.x = 0
self.menu_rect.y = 0
self.panel_image = self.loadFrame(c.PANEL_BACKGROUND)
self.panel_rect = self.panel_image.get_rect()
self.panel_rect.x = 0
self.panel_rect.y = c.PANEL_Y_START
self.value_image = getSunValueImage(sun_value)
self.value_rect = self.value_image.get_rect()
self.value_rect.x = 21
self.value_rect.y = self.menu_rect.bottom - 21
self.button_image = self.loadFrame(c.START_BUTTON)
self.button_rect = self.button_image.get_rect()
self.button_rect.x = 155
self.button_rect.y = 547
def setupCards(self, card_list):
self.card_list = []
x = c.PANEL_X_START - c.PANEL_X_INTERNAL
y = c.PANEL_Y_START + 38 - c.PANEL_Y_INTERNAL
for i, index in enumerate(card_list):
if i % 8 == 0:
x = c.PANEL_X_START - c.PANEL_X_INTERNAL
y += c.PANEL_Y_INTERNAL
x += c.PANEL_X_INTERNAL
self.card_list.append(Card(x, y, index, 0.5))
def checkCardClick(self, mouse_pos):
delete_card = None
for card in self.selected_cards:
if delete_card: # when delete a card, move right cards to left
card.rect.x -= c.BAR_CARD_X_INTERNAL
elif card.checkMouseClick(mouse_pos):
self.deleteCard(card.index)
delete_card = card
if delete_card:
self.selected_cards.remove(delete_card)
self.selected_num -= 1
# 播放点击音效
pg.mixer.Sound(os.path.join(os.path.dirname(os.path.dirname(os.path.dirname(__file__))) ,"resources", "sound", "tap.ogg")).play()
if self.selected_num >= c.CARD_MAX_NUM:
return
for card in self.card_list:
if card.checkMouseClick(mouse_pos):
if card.canSelect():
self.addCard(card)
# 播放点击音效
pg.mixer.Sound(os.path.join(os.path.dirname(os.path.dirname(os.path.dirname(__file__))) ,"resources", "sound", "tap.ogg")).play()
break
def addCard(self, card):
card.setSelect(False)
y = 8
x = 77 + self.selected_num * c.BAR_CARD_X_INTERNAL
self.selected_cards.append(Card(x, y, card.index))
self.selected_num += 1
def deleteCard(self, index):
self.card_list[index].setSelect(True)
def checkStartButtonClick(self, mouse_pos):
if self.selected_num < c.CARD_LIST_NUM:
return False
x, y = mouse_pos
if (x >= self.button_rect.x and x <= self.button_rect.right and
y >= self.button_rect.y and y <= self.button_rect.bottom):
return True
return False
def getSelectedCards(self):
card_index_list = []
for card in self.selected_cards:
card_index_list.append(card.index)
return card_index_list
def draw(self, surface):
self.menu_image.blit(self.value_image, self.value_rect)
surface.blit(self.menu_image, self.menu_rect)
surface.blit(self.panel_image, self.panel_rect)
for card in self.card_list:
card.draw(surface)
for card in self.selected_cards:
card.draw(surface)
if self.selected_num >= c.CARD_LIST_NUM:
surface.blit(self.button_image, self.button_rect)
# 传送带模式
class MoveCard():
def __init__(self, x, y, card_name, plant_name, scale=0.5):
self.loadFrame(card_name, scale)
self.rect = self.orig_image.get_rect()
self.rect.x = x
self.rect.y = y
self.rect.w = 1
self.clicked = False
self.image = self.createShowImage()
self.card_name = card_name
self.plant_name = plant_name
self.move_timer = 0
self.select = True
def loadFrame(self, name, scale):
frame = tool.GFX[name]
rect = frame.get_rect()
width, height = rect.w, rect.h
self.orig_image = tool.get_image(frame, 0, 0, width, height, c.BLACK, scale)
self.orig_rect = self.orig_image.get_rect()
self.image = self.orig_image
def checkMouseClick(self, mouse_pos):
x, y = mouse_pos
if(x >= self.rect.x and x <= self.rect.right and
y >= self.rect.y and y <= self.rect.bottom):
return True
return False
def createShowImage(self):
# 新增卡片时显示图片
if self.rect.w < self.orig_rect.w: #create a part card image
image = pg.Surface([self.rect.w, self.rect.h])
image.blit(self.orig_image, (0, 0), (0, 0, self.rect.w, self.rect.h))
self.rect.w += 1
else:
image = self.orig_image
if self.clicked:
image.set_alpha(192)
else:
image.set_alpha(255)
return image
def update(self, left_x, current_time):
if self.move_timer == 0:
self.move_timer = current_time
elif (current_time - self.move_timer) >= c.CARD_MOVE_TIME:
if self.rect.x > left_x:
self.rect.x -= 1
self.image = self.createShowImage()
self.move_timer += c.CARD_MOVE_TIME
def draw(self, surface):
surface.blit(self.image, self.rect)
# 传送带
class MoveBar():
def __init__(self, card_pool):
self.loadFrame(c.MOVEBAR_BACKGROUND)
self.rect = self.image.get_rect()
self.rect.x = 20
self.rect.y = 0
self.card_start_x = self.rect.x + 8
self.card_end_x = self.rect.right - 5
self.card_pool = card_pool
self.card_list = []
self.create_timer = -c.MOVEBAR_CARD_FRESH_TIME
def loadFrame(self, name):
frame = tool.GFX[name]
rect = frame.get_rect()
frame_rect = (rect.x, rect.y, rect.w, rect.h)
self.image = tool.get_image(tool.GFX[name], *frame_rect, c.WHITE, 1)
def createCard(self):
if len(self.card_list) > 0 and self.card_list[-1].rect.right > self.card_end_x:
return False
x = self.card_end_x
y = 6
index = random.randint(0, len(self.card_pool) - 1)
card_index = self.card_pool[index]
card_name = plantInfo[card_index][c.CARD_INDEX] + '_move'
plant_name = plantInfo[card_index][c.PLANT_NAME_INDEX]
self.card_list.append(MoveCard(x, y, card_name, plant_name))
return True
def update(self, current_time):
self.current_time = current_time
left_x = self.card_start_x
for card in self.card_list:
card.update(left_x, self.current_time)
left_x = card.rect.right + 1
if(self.current_time - self.create_timer) > c.MOVEBAR_CARD_FRESH_TIME:
if self.createCard():
self.create_timer = self.current_time
def checkCardClick(self, mouse_pos):
result = None
for index, card in enumerate(self.card_list):
if card.checkMouseClick(mouse_pos):
result = (card.plant_name, card)
break
return result
def checkMenuBarClick(self, mouse_pos):
x, y = mouse_pos
if(x >= self.rect.x and x <= self.rect.right and
y >= self.rect.y and y <= self.rect.bottom):
return True
return False
def deleateCard(self, card):
self.card_list.remove(card)
def draw(self, surface):
surface.blit(self.image, self.rect)
for card in self.card_list:
card.draw(surface)