Compare commits
No commits in common. "master" and "0.1.6" have entirely different histories.
142
.github/workflows/build-pr.yml
vendored
@ -1,142 +0,0 @@
|
||||
name: "Build for PR"
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: true
|
||||
|
||||
on:
|
||||
pull_request:
|
||||
|
||||
jobs:
|
||||
windows:
|
||||
runs-on: windows-latest
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
python_version:
|
||||
- "3.12"
|
||||
name: Windows Python ${{ matrix.python_version }}
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
|
||||
- uses: ilammy/msvc-dev-cmd@v1
|
||||
|
||||
- name: Use Python ${{ matrix.python_version }}
|
||||
uses: actions/setup-python@v2
|
||||
with:
|
||||
python-version: ${{ matrix.python_version }}
|
||||
|
||||
- name: 🧳 Install dependencies
|
||||
run: |
|
||||
echo y | pip install --no-python-version-warning --disable-pip-version-check pyinstaller
|
||||
echo y | pip install --no-python-version-warning --disable-pip-version-check nuitka
|
||||
echo y | pip install --no-python-version-warning --disable-pip-version-check zstandard
|
||||
echo y | pip install --no-python-version-warning --disable-pip-version-check pygame
|
||||
echo y | pip install --no-python-version-warning --disable-pip-version-check ordered-set
|
||||
|
||||
# 使用pyinstaller构建
|
||||
- name: Build pypvz with pyinstaller
|
||||
run: |
|
||||
pyinstaller -F pypvz.py `
|
||||
-n pypvz-with-python${{ matrix.python_version }}-pyinstaller-x64.exe `
|
||||
--distpath ./out `
|
||||
--noconsole `
|
||||
--add-data="resources;./resources" `
|
||||
--add-data="pypvz-exec-logo.png;./pypvz-exec-logo.png" `
|
||||
-i ./pypvz.ico
|
||||
|
||||
- name: Release the version built by pyinstaller
|
||||
if: github.event.pull_request.head.repo.full_name == github.repository
|
||||
uses: ncipollo/release-action@v1
|
||||
with:
|
||||
allowUpdates: true
|
||||
tag: Dev.Version.Built.with.Pyinstaller
|
||||
artifacts: ./out/*pyinstaller*.exe
|
||||
token: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
# 使用Nuitka构建
|
||||
- name: Show nuitka version
|
||||
run: |
|
||||
Get-ChildItem env:
|
||||
python -m nuitka --version
|
||||
|
||||
- name: Build pypvz with Nuitka
|
||||
run: |
|
||||
echo y | python -m nuitka --standalone `
|
||||
--onefile `
|
||||
--show-progress `
|
||||
--show-memory `
|
||||
--output-dir=out `
|
||||
--windows-icon-from-ico=pypvz.ico `
|
||||
--include-data-file=c:\hostedtoolcache\windows\python\${{ matrix.python_version }}*\x64\lib\site-packages\pygame\libogg-0.dll=libogg-0.dll `
|
||||
--include-data-file=c:\hostedtoolcache\windows\python\${{ matrix.python_version }}*\x64\lib\site-packages\pygame\libopus-0.dll=libopus-0.dll `
|
||||
--include-data-file=c:\hostedtoolcache\windows\python\${{ matrix.python_version }}*\x64\lib\site-packages\pygame\libopusfile-0.dll=libopusfile-0.dll `
|
||||
--include-data-file=c:\hostedtoolcache\windows\python\${{ matrix.python_version }}*\x64\lib\site-packages\pygame\libjpeg-9.dll=libjpeg-9.dll `
|
||||
--include-data-dir=resources=resources `
|
||||
--windows-disable-console `
|
||||
-o pypvz-with-python${{ matrix.python_version }}-nuitka-windows-x64.exe `
|
||||
pypvz.py
|
||||
|
||||
- name: Release the version built by nuitka
|
||||
if: github.event.pull_request.head.repo.full_name == github.repository
|
||||
uses: ncipollo/release-action@v1
|
||||
with:
|
||||
allowUpdates: true
|
||||
tag: Dev
|
||||
artifacts: ./out/*nuitka*.exe
|
||||
token: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
|
||||
linux:
|
||||
runs-on: ubuntu-latest
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
python_version:
|
||||
- "3.12"
|
||||
name: Ubuntu Python ${{ matrix.python_version }}
|
||||
steps:
|
||||
- name: 🛎️ Checkout
|
||||
uses: actions/checkout@v2
|
||||
with:
|
||||
fetch-depth: 0
|
||||
|
||||
- name: 🐍 Use Python ${{ matrix.python_version }}
|
||||
uses: actions/setup-python@v2
|
||||
with:
|
||||
python-version: ${{ matrix.python_version }}
|
||||
|
||||
- name: 🧳 Install dependencies
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo apt-get install patchelf gdb ccache libfuse2 zstd tar
|
||||
python -m pip install --no-python-version-warning --disable-pip-version-check zstandard appdirs ordered-set tqdm Jinja2
|
||||
python -m pip install --no-python-version-warning --disable-pip-version-check nuitka
|
||||
python -m pip install --no-python-version-warning --disable-pip-version-check pygame
|
||||
|
||||
# 使用Nuitka构建
|
||||
- name: Show nuitka version
|
||||
run: |
|
||||
env
|
||||
python -m nuitka --version
|
||||
|
||||
- name: Build pypvz with Nuitka
|
||||
run: |
|
||||
yes | python -m nuitka \
|
||||
--onefile \
|
||||
--standalone \
|
||||
--include-data-dir=resources=resources \
|
||||
--linux-onefile-icon=pypvz.png \
|
||||
--static-libpython=no \
|
||||
--remove-output \
|
||||
-o pypvz-with-python${{ matrix.python_version }}-linux-x86_64.bin \
|
||||
pypvz.py
|
||||
|
||||
- name: Release the version built by nuitka
|
||||
if: github.event.pull_request.head.repo.full_name == github.repository
|
||||
uses: ncipollo/release-action@v1
|
||||
with:
|
||||
allowUpdates: true
|
||||
tag: Dev
|
||||
artifacts: ./pypvz*-x86_64.*
|
||||
token: ${{ secrets.GITHUB_TOKEN }}
|
||||
141
.github/workflows/build.yml
vendored
@ -1,141 +0,0 @@
|
||||
name: Build
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: true
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
|
||||
jobs:
|
||||
windows:
|
||||
runs-on: windows-latest
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
python_version:
|
||||
- "3.12"
|
||||
name: Windows Python ${{ matrix.python_version }}
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
|
||||
- uses: ilammy/msvc-dev-cmd@v1
|
||||
|
||||
- name: Use Python ${{ matrix.python_version }}
|
||||
uses: actions/setup-python@v2
|
||||
with:
|
||||
python-version: ${{ matrix.python_version }}
|
||||
|
||||
- name: 🧳 Install dependencies
|
||||
run: |
|
||||
echo y | pip install --no-python-version-warning --disable-pip-version-check pyinstaller
|
||||
echo y | pip install --no-python-version-warning --disable-pip-version-check nuitka
|
||||
echo y | pip install --no-python-version-warning --disable-pip-version-check zstandard
|
||||
echo y | pip install --no-python-version-warning --disable-pip-version-check pygame
|
||||
echo y | pip install --no-python-version-warning --disable-pip-version-check ordered-set
|
||||
|
||||
# 使用pyinstaller构建
|
||||
- name: Build pypvz with pyinstaller
|
||||
run: |
|
||||
pyinstaller -F pypvz.py `
|
||||
-n pypvz-with-python${{ matrix.python_version }}-pyinstaller-x64.exe `
|
||||
--distpath ./out `
|
||||
--noconsole `
|
||||
--add-data="resources;./resources" `
|
||||
--add-data="pypvz-exec-logo.png;./pypvz-exec-logo.png" `
|
||||
-i ./pypvz.ico
|
||||
|
||||
- name: Release the version built by pyinstaller
|
||||
uses: ncipollo/release-action@v1
|
||||
with:
|
||||
allowUpdates: true
|
||||
tag: Current.Version.Built.with.Pyinstaller
|
||||
artifacts: ./out/*pyinstaller*.exe
|
||||
token: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
# 使用Nuitka构建
|
||||
- name: Show nuitka version
|
||||
run: |
|
||||
Get-ChildItem env:
|
||||
python -m nuitka --version
|
||||
|
||||
- name: Build pypvz with Nuitka
|
||||
run: |
|
||||
echo y | python -m nuitka --standalone `
|
||||
--onefile `
|
||||
--show-progress `
|
||||
--show-memory `
|
||||
--output-dir=out `
|
||||
--windows-icon-from-ico=pypvz.ico `
|
||||
--include-data-file=c:\hostedtoolcache\windows\python\${{ matrix.python_version }}*\x64\lib\site-packages\pygame\libogg-0.dll=libogg-0.dll `
|
||||
--include-data-file=c:\hostedtoolcache\windows\python\${{ matrix.python_version }}*\x64\lib\site-packages\pygame\libopus-0.dll=libopus-0.dll `
|
||||
--include-data-file=c:\hostedtoolcache\windows\python\${{ matrix.python_version }}*\x64\lib\site-packages\pygame\libopusfile-0.dll=libopusfile-0.dll `
|
||||
--include-data-file=c:\hostedtoolcache\windows\python\${{ matrix.python_version }}*\x64\lib\site-packages\pygame\libjpeg-9.dll=libjpeg-9.dll `
|
||||
--include-data-dir=resources=resources `
|
||||
--windows-disable-console `
|
||||
-o pypvz-with-python${{ matrix.python_version }}-nuitka-windows-x64.exe `
|
||||
pypvz.py
|
||||
|
||||
|
||||
- name: Release the version built by nuitka
|
||||
uses: ncipollo/release-action@v1
|
||||
with:
|
||||
allowUpdates: true
|
||||
tag: Latest
|
||||
artifacts: ./out/*nuitka*.exe
|
||||
token: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
linux:
|
||||
runs-on: ubuntu-latest
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
python_version:
|
||||
- "3.12"
|
||||
name: Ubuntu Python ${{ matrix.python_version }}
|
||||
steps:
|
||||
- name: 🛎️ Checkout
|
||||
uses: actions/checkout@v2
|
||||
with:
|
||||
fetch-depth: 0
|
||||
|
||||
- name: 🐍 Use Python ${{ matrix.python_version }}
|
||||
uses: actions/setup-python@v2
|
||||
with:
|
||||
python-version: ${{ matrix.python_version }}
|
||||
|
||||
- name: 🧳 Install dependencies
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo apt-get install patchelf gdb ccache libfuse2 zstd tar
|
||||
python -m pip install --no-python-version-warning --disable-pip-version-check zstandard appdirs ordered-set tqdm Jinja2
|
||||
python -m pip install --no-python-version-warning --disable-pip-version-check nuitka
|
||||
python -m pip install --no-python-version-warning --disable-pip-version-check pygame
|
||||
|
||||
# 使用Nuitka构建
|
||||
- name: Show nuitka version
|
||||
run: |
|
||||
env
|
||||
python -m nuitka --version
|
||||
|
||||
- name: Build pypvz with Nuitka
|
||||
run: |
|
||||
yes | python -m nuitka \
|
||||
--onefile \
|
||||
--standalone \
|
||||
--include-data-dir=resources=resources \
|
||||
--linux-onefile-icon=pypvz.png \
|
||||
--static-libpython=no \
|
||||
--remove-output \
|
||||
-o pypvz-with-python${{ matrix.python_version }}-linux-x86_64.bin \
|
||||
pypvz.py
|
||||
|
||||
- name: Release the version built by nuitka
|
||||
uses: ncipollo/release-action@v1
|
||||
with:
|
||||
allowUpdates: true
|
||||
tag: Latest
|
||||
artifacts: ./pypvz*-x86_64.*
|
||||
token: ${{ secrets.GITHUB_TOKEN }}
|
||||
14
.gitignore
vendored
@ -1,14 +1,8 @@
|
||||
# 忽略构建内容
|
||||
# ignore debug
|
||||
out/
|
||||
test-build/
|
||||
release/
|
||||
# 忽略调试内容
|
||||
build/
|
||||
.vscode/
|
||||
# 忽略 Pycharm 项目文件
|
||||
.idea/
|
||||
__pycache__/
|
||||
*/__pycache__/
|
||||
# 忽略测试文件
|
||||
test*.py
|
||||
# uv 管理的虚拟环境
|
||||
.venv
|
||||
# ignore test
|
||||
test.py
|
||||
|
||||
@ -1 +0,0 @@
|
||||
3.12
|
||||
675
LICENSE
Normal file
@ -0,0 +1,675 @@
|
||||
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
||||
322
README.md
@ -1,120 +1,53 @@
|
||||
## Python版植物大战僵尸
|
||||
|
||||
植物大战僵尸游戏的Python实现,基于[marblexu的项目进行创作](https://github.com/marblexu/PythonPlantsVsZombies),部分代码也整合自[callmebg的项目](https://github.com/callmebg/PythonPlantsVsZombies)
|
||||
|
||||
**本项目为个人python语言学习的练习项目,仅供个人学习和研究使用,不得用于其他用途。如果这个游戏侵犯了版权,请联系我删除**
|
||||
|
||||
* 已有的植物:向日葵,豌豆射手,坚果墙,寒冰射手,樱桃炸弹,双发射手,三线射手,大嘴花,小喷菇,土豆雷,地刺,胆小菇,倭瓜,火爆辣椒,阳光菇,寒冰菇,魅惑菇,火炬树桩,睡莲,杨桃,咖啡豆,海蘑菇,高坚果,缠绕水草,毁灭菇,墓碑吞噬者,大喷菇,大蒜,南瓜头
|
||||
* 已有的僵尸:普通僵尸,旗帜僵尸,路障僵尸,铁桶僵尸,读报僵尸,橄榄球僵尸,鸭子救生圈僵尸,铁门僵尸,撑杆跳僵尸,冰车僵尸,潜水僵尸
|
||||
* 使用JSON文件记录关卡信息数据
|
||||
* 在0.8.18.0及以后直接用python记录关卡的不可变数据,JSON目前仅用于用户存档
|
||||
植物大战僵尸游戏的Python实现,基于[marblexu的项目进行创作](https://github.com/marblexu/PythonPlantsVsZombies)
|
||||
|
||||
`本项目为个人python语言学习所用的练习项目,仅供个人学习和研究使用,不得用于其他用途。如果这个游戏侵犯了版权,请联系我删除`
|
||||
|
||||
* 已有的植物:向日葵,豌豆射手,坚果墙,寒冰射手,樱桃炸弹,三线射手,大嘴花,小喷菇,土豆雷,地刺,胆小菇,倭瓜,火爆辣椒,阳光菇,寒冰菇,魅惑菇
|
||||
* 已有的僵尸:普通僵尸,旗帜僵尸,路障僵尸,铁桶僵尸,读报僵尸
|
||||
* 使用 JSON 格式的文件存储进度数据 (例如僵尸出现的位置和时间,背景信息)
|
||||
* 支持选择植物卡片
|
||||
* 支持白昼模式,夜晚模式,泳池模式,浓雾模式(暂时没有加入雾),传送带模式和坚果保龄球模式
|
||||
* 支持白昼模式,夜晚模式,传送带模式和坚果保龄球模式
|
||||
* 支持背景音乐播放
|
||||
* 支持调节音量
|
||||
* 支持音效
|
||||
* 支持与背景音乐一起调节音量
|
||||
* 支持全屏模式
|
||||
* 按`F`键进入全屏模式,按`U`键恢复至窗口模式
|
||||
* 支持用小铲子移除植物
|
||||
* 支持分波生成僵尸
|
||||
* 支持“关卡进程”进度条显示
|
||||
* 夜晚模式支持墓碑以及从墓碑生成僵尸
|
||||
* 含有泳池的模式支持在最后一波时从泳池中自动冒出僵尸
|
||||
* 支持保存进度
|
||||
* Windows下默认进度文件的保存路径为`~\AppData\Roaming\pypvz\userdata.json`
|
||||
* 其他操作系统为`~/.config/pypvz/userdata.json`
|
||||
* 存档为JSON文件,如果出现因存档损坏而造成程序无法启动,可以手动编辑修复或者删除该文件重试
|
||||
* 0.8.12.0版本后理论上不可能因为存档损坏而无法启动,如果有,请在[issues](https://github.com/wszqkzqk/pypvz/issues)中报告bug
|
||||
* 仍然有可能因为升级后变量名不同而丢失存档的进度信息,这种情况手动编辑恢复即可
|
||||
* 支持错误日志记录
|
||||
* Windows下默认日志文件的保存路径为`~\AppData\Roaming\pypvz\run.log`
|
||||
* 其他操作系统为`~/.config/pypvz/run.log`
|
||||
* 支持自定义游戏速度倍率
|
||||
* 保存在游戏存档文件中,可以通过修改`game rate`值更改速度倍率
|
||||
* 游戏完成成就显示
|
||||
* 任意一游戏模式全部完成显示银向日葵奖杯
|
||||
* 所有模式全部完成显示金向日葵奖杯
|
||||
* 光标移动到向日葵奖杯上是显示当前各个模式通关次数
|
||||
* 含有游戏帮助界面 QwQ
|
||||
|
||||
## 环境安装
|
||||
## 环境要求
|
||||
|
||||
建议使用 [uv](https://docs.astral.sh/uv/) 安装依赖:
|
||||
|
||||
```bash
|
||||
git clone https://github.com/wszqkzqk/pypvz.git
|
||||
cd pypvz
|
||||
uv sync
|
||||
```
|
||||
|
||||
或者参考:
|
||||
|
||||
* `Python3` (建议 >= 3.10,最好使用最新版)
|
||||
* `Python-Pygame` (建议 >= 2.0,最好使用最新版)
|
||||
* `Python` >= 3.7
|
||||
* `Python-Pygame` >= 1.9
|
||||
|
||||
## 开始游戏
|
||||
|
||||
### 使用仓库源代码
|
||||
|
||||
先克隆仓库内容,再运行`pypvz.py`:
|
||||
|
||||
```shell
|
||||
git clone https://github.com/wszqkzqk/pypvz.git
|
||||
cd pypvz
|
||||
python pypvz.py
|
||||
python main.py
|
||||
```
|
||||
|
||||
### 使用Windows可执行文件
|
||||
|
||||
下载`pypvz.exe`文件,双击运行即可
|
||||
- 可以在仓库的[`Releases`](https://github.com/wszqkzqk/pypvz/releases)页面中[下载最新版(点击跳转)](https://github.com/wszqkzqk/pypvz/releases/latest)(推荐):
|
||||
- 使用GCC编译
|
||||
- 程序包含名称、版本等信息
|
||||
- 得到的验证最多
|
||||
- 并非每次提交都会更新,更新可能不及时
|
||||
- 也可以直接下载GitHub Workflow[自动利用Nuitka构建的版本(点击跳转)](https://github.com/wszqkzqk/pypvz/releases/tag/Latest)(推荐):
|
||||
- 使用MSVC编译
|
||||
- 每次合并提交到主分支时更新
|
||||
- 得到的验证较多
|
||||
- 服务器构建,编译环境更纯粹,冗余更少,体积更小
|
||||
- 还可以下载GitHub Workflow[自动利用Pyinstaller构建的版本(点击跳转)](https://github.com/wszqkzqk/pypvz/releases/tag/Current.Version.Built.with.Pyinstaller):
|
||||
- 在程序闪退时有报错窗口弹出
|
||||
- 程序性能较差,不推荐
|
||||
- 均仅支持64位操作系统
|
||||
- 不依赖python、pygame等外部环境,开箱即用
|
||||
|
||||
### 使用Linux可执行文件
|
||||
|
||||
由于Linux几乎都标配了Python环境,因此本程序不太重视Linux下可执行的单文件的维护,因此没有手动构建版,只能下载自动构建的软件包。可以在仓库的[`Releases`](https://github.com/wszqkzqk/pypvz/releases)页面中[下载最新版(点击跳转)](https://github.com/wszqkzqk/pypvz/releases/latest)。
|
||||
在本仓库的`Release`页面中下载`pypvz.exe`文件,双击运行即可
|
||||
|
||||
## 方法
|
||||
|
||||
* 使用鼠标收集阳光,种植植物
|
||||
* 对于已经存在存档的用户,可以在`~\AppData\Roaming\pypvz\userdata.json`(Windows)或`~/.config/pypvz/userdata.json`(其他操作系统)中修改当前关卡:
|
||||
* 你可以通过更改`source/constants.py`中的`START_LEVEL_NUM`的数值来更改起始关卡:
|
||||
* 冒险模式:
|
||||
* 白昼模式——单行草皮:1
|
||||
* 白昼模式——三行草皮:2
|
||||
* 白昼模式:3~5
|
||||
* 夜晚模式:6~8
|
||||
* 泳池模式:9~11
|
||||
* 浓雾模式(暂时没有雾):12
|
||||
* 1 和 2:白昼模式
|
||||
* 3:夜晚模式
|
||||
* 小游戏模式:
|
||||
* 坚果保龄球:1
|
||||
* 传送带模式(白天):2
|
||||
* 传送带模式(黑夜):3
|
||||
* 传送带模式(泳池):4
|
||||
* 坚果保龄球(II):5
|
||||
* 目前暂时按照以上设定,未与原版相符
|
||||
* 可以通过修改存档JSON文件中的`game rate`值来调节游戏速度倍率
|
||||
* 1:传送带模式
|
||||
* 2:坚果保龄球模式
|
||||
* **注意:目前单文件发布版本不支持自定义调整关卡**
|
||||
|
||||
## Windows单文件封装
|
||||
|
||||
### 使用Nuitka进行构建
|
||||
|
||||
编译依赖:
|
||||
- `Python3` (建议 >= 3.10,最好使用最新版)
|
||||
- `Python-Pygame` (建议 >= 2.0,最好使用最新版)
|
||||
- `Python` >= 3.7
|
||||
- `Python-Pygame` >= 1.9
|
||||
- `Nuitka`
|
||||
- `MinGW-w64`(或其他C编译器)
|
||||
- `ccache`
|
||||
@ -127,212 +60,45 @@ python pypvz.py
|
||||
- 对于`mp3`编码,需要添加`libmpg123-0.dll`
|
||||
- 对于`vorbis`编码,需要添加`libogg-0.dll`,`libvorbis-0.dll`和`libvorbisfile-3.dll`
|
||||
- 对于`opus`编码,需要添加`libogg-0.dll`,`libopus-0.dll`和`libopusfile-0.dll`
|
||||
- 以添加`opus`和`vorbis`编码的背景音乐支持为例,编译需执行以下命令:
|
||||
- 以添加`opus`编码的背景音乐支持为例,编译需执行以下命令:
|
||||
|
||||
``` cmd
|
||||
git clone https://github.com/wszqkzqk/pypvz.git
|
||||
cd pypvz
|
||||
nuitka --mingw64 --standalone `
|
||||
--onefile `
|
||||
--show-progress `
|
||||
--show-memory `
|
||||
--output-dir=release `
|
||||
--windows-icon-from-ico=pypvz.ico `
|
||||
--include-data-dir=resources=resources `
|
||||
--include-data-file=C:\Users\17265\AppData\Local\Programs\Python\Python310\Lib\site-packages\pygame\libogg-0.dll=libogg-0.dll `
|
||||
--include-data-file=C:\Users\17265\AppData\Local\Programs\Python\Python310\Lib\site-packages\pygame\libopus-0.dll=libopus-0.dll `
|
||||
--include-data-file=C:\Users\17265\AppData\Local\Programs\Python\Python310\Lib\site-packages\pygame\libopusfile-0.dll=libopusfile-0.dll `
|
||||
--include-data-file=C:\Users\17265\AppData\Local\Programs\Python\Python310\Lib\site-packages\pygame\libvorbisfile-3.dll=libvorbisfile-3.dll `
|
||||
--include-data-file=C:\Users\17265\AppData\Local\Programs\Python\Python310\Lib\site-packages\pygame\libvorbis-0.dll=libvorbis-0.dll `
|
||||
--lto=yes `
|
||||
--windows-disable-console `
|
||||
--windows-product-name=pypvz `
|
||||
--windows-company-name=wszqkzqk.dev `
|
||||
--windows-file-description="pypvz" `
|
||||
--windows-product-version=0.8.2.0 `
|
||||
pypvz.py
|
||||
nuitka --mingw --standalone --onefile --show-progress --show-memory --output-dir=out --windows-icon-from-ico=pypvz.ico --include-data-dir=resources=resources --include-data-file=C:\Users\17265\AppData\Local\Programs\Python\Python310\Lib\site-packages\pygame\libogg-0.dll=libogg-0.dll --include-data-file=C:\Users\17265\AppData\Local\Programs\Python\Python310\Lib\site-packages\pygame\libopus-0.dll=libopus-0.dll --include-data-file=C:\Users\17265\AppData\Local\Programs\Python\Python310\Lib\site-packages\pygame\libopusfile-0.dll=libopusfile-0.dll --windows-disable-console main.py
|
||||
```
|
||||
|
||||
* 其中`C:\Users\17265\AppData\Local\Programs\Python\Python310\Lib\site-packages\pygame\xxx.dll`应当替换为`xxx.dll`实际所在路径,`--output-dir=`后应当跟实际需要输出的路径,绝对路径或者相对路径均可
|
||||
* 由于仅复制了`opus`与`vorbis`的解码器,故要求所有背景音乐都要以opus或vorbis编码
|
||||
* `--windows-product-version=`表示版本号信息,所跟内容格式必须为`x.x.x.x`
|
||||
* 建议开启`--lto=yes`选项优化链接,如果编译失败可以关闭此选项
|
||||
* 其中`C:\Users\17265\AppData\Local\Programs\Python\Python310\Lib\site-packages\pygame\xxx.dll`应当替换为`xxx.dll`实际所在路径
|
||||
* 由于仅复制了`opus`的解码器,故要求所有背景音乐都要以opus编码
|
||||
|
||||
可执行文件生成路径为`./release/pypvz.exe`
|
||||
可执行文件生成路径为`./out/main.exe`
|
||||
|
||||
如果只需要在本地生成编译文件测试,则只需要执行:
|
||||
## 计划(不保证实施):
|
||||
|
||||
``` cmd
|
||||
nuitka --mingw64 `
|
||||
--follow-imports `
|
||||
--show-progress `
|
||||
--output-dir=test-build `
|
||||
--windows-icon-from-ico=pypvz.ico `
|
||||
--windows-product-name=pypvz `
|
||||
--windows-company-name=wszqkzqk.dev `
|
||||
--windows-file-description=pypvz `
|
||||
--windows-disable-console `
|
||||
--windows-product-version=0.8.2.0 `
|
||||
pypvz.py
|
||||
```
|
||||
### 长期
|
||||
|
||||
这样生成的程序只能在具有相同python环境的机器上运行
|
||||
|
||||
### 使用pyinstaller进行构建
|
||||
|
||||
- 由于pyinstaller构建的程序运行效率显著较nuitka构建的程序低下,并且程序体积也往往比nuitka构建的程序大,因此本项目并不推荐使用pyinstaller构建
|
||||
- 但是因为pyinstaller直接封装了所导入的库中的全部内容,使用pyinstaller构建时不需要手动添加媒体解码库
|
||||
- pyinstaller并没有涉及python源代码优化、C源代码生成以及C源代码编译链接过程,因此编译速度显著快于nuitka
|
||||
|
||||
编译依赖:
|
||||
- `Python3` (建议 >= 3.10,最好使用最新版)
|
||||
- `Python-Pygame` (建议 >= 2.0,最好使用最新版)
|
||||
- `Pyinstaller`
|
||||
|
||||
编译参考命令:
|
||||
``` cmd
|
||||
pyinstaller -F pypvz.py `
|
||||
--distpath ./release `
|
||||
--noconsole `
|
||||
--add-data="resources;./resources" `
|
||||
--add-data="pypvz-exec-logo.png;./pypvz-exec-logo.png" `
|
||||
-i ./pypvz.ico
|
||||
```
|
||||
|
||||
可执行文件生成路径为`./release/pypvz.exe`
|
||||
|
||||
### 使用Github Workflow进行自动构建
|
||||
|
||||
直接复制本项目下的`.github/workflows`下的文件,进行少许改动即可满足大多数需求
|
||||
|
||||
## 已知bug
|
||||
|
||||
以下问题囿于个人目前的能力与精力,没有修复:
|
||||
* 冷冻的僵尸未用蓝色滤镜标识
|
||||
* 这个想不到很好的实现方法,可能会想一种替代方案
|
||||
* 魅惑的僵尸未用红色滤镜标识
|
||||
* 这个可能会作为一种“特性”
|
||||
* 南瓜头显示不正常
|
||||
* 墓碑吞噬者吞噬墓碑过程中被吞噬的墓碑顶端不会消失
|
||||
|
||||
**欢迎提供[Pull requests](https://github.com/wszqkzqk/pypvz/pulls)或修复方法建议,也欢迎在这里反馈新的bug()**
|
||||
|
||||
## ~~画大饼~~计划(不保证实施)
|
||||
|
||||
* 增加关卡进程进度条
|
||||
* 该功能自0.5.4已实现
|
||||
* 增加保存数据文件以存储用户进度的功能
|
||||
* 该功能自0.8.0.0已实现
|
||||
* 增加调整音量的功能
|
||||
* `pg.mixer.music.set_volume()`
|
||||
* 可以用`音量+`、`音量-`按钮实现
|
||||
* 注意字体颜色渲染
|
||||
* 该功能自0.8.14.0已实现
|
||||
* 关卡开始前增加预览界面
|
||||
* 增加解锁与选关功能
|
||||
* 目前的设想与原版不同,在完成两轮冒险模式(初始冒险模式 + 戴夫选关的冒险模式)后可以自主选关~~(当然现在只是画饼)~~
|
||||
* 更改僵尸生成方式
|
||||
* 使僵尸生成更随机化,由JSON记录改为随机数生成
|
||||
* 该功能自0.5.0已经基本实现
|
||||
* 使用原版设定,每面旗帜出10波僵尸,9个小波,1个大波
|
||||
* 采用手机版设定,无尽模式没有红眼计数和变速设定,每波红眼权重为1000,平均分布
|
||||
* 增加僵尸死亡后有概率掉落奖励的机制
|
||||
* 增加更多植物、僵尸类型与游戏功能、模式,尽量符合原版基本设计
|
||||
* 细分伤害种类
|
||||
* 实体
|
||||
* 一般子弹实体——普通伤害且无特殊效果
|
||||
* 豌豆
|
||||
* 已实现
|
||||
* 孢子
|
||||
* 已实现
|
||||
* 星星
|
||||
* 已实现
|
||||
* 尖刺
|
||||
* 特殊子弹实体——非普通伤害或有特殊效果
|
||||
* 冰豌豆(减速)
|
||||
* 已实现
|
||||
* 火豌豆(2倍伤害、带有1x1溅射)
|
||||
* 已实现
|
||||
* 投掷
|
||||
* 西瓜(4倍伤害,带有3x3溅射)
|
||||
* 冰瓜(4倍伤害,带有3x3溅射伤害与减速)
|
||||
* 玉米粒
|
||||
* 黄油(2倍伤害,定格)
|
||||
* 卷心菜(2倍伤害)
|
||||
* 烟雾
|
||||
* 线形范围烟雾
|
||||
* 自0.7.10.0起已实现
|
||||
* 圆形范围烟雾
|
||||
* 碾压
|
||||
* 倭瓜
|
||||
* 已实现
|
||||
* 爆炸
|
||||
* 一般爆炸
|
||||
* 樱桃炸弹、爆炸坚果与玉米加农炮炮弹
|
||||
* 已实现
|
||||
* 毁灭菇
|
||||
* 自0.7.6.0已实现
|
||||
* 火焰爆炸
|
||||
* 火爆辣椒
|
||||
* 已实现
|
||||
* 非灰烬类爆炸
|
||||
* 土豆雷
|
||||
* 已实现
|
||||
* 从地面刺伤
|
||||
* 已实现
|
||||
* 缠绕与拖拽
|
||||
* 自0.7.5.0已实现
|
||||
* 与原版有所区别,设定上秒杀任意僵尸
|
||||
* 吞噬
|
||||
* 已实现
|
||||
* 与原版有所区别,设定上秒杀任意僵尸
|
||||
* 特殊
|
||||
* 魅惑
|
||||
* 已实现
|
||||
* 移除铁制防具
|
||||
* 全场伤害与冰冻
|
||||
* 已实现
|
||||
* 撞击
|
||||
* 坚果保龄球撞击
|
||||
* 已实现
|
||||
* 巨型坚果保龄球撞击
|
||||
* 吹走
|
||||
* 增加部分音效
|
||||
* 如爆炸、打击等
|
||||
* 自0.6.9已部分实现
|
||||
* 增加关卡前的本关僵尸预览
|
||||
* 鼠标移动到植物上时显示部分信息,类似图鉴功能
|
||||
|
||||
### 短期
|
||||
|
||||
* 给胜利和失败界面添加音乐
|
||||
* 修复已经死亡的僵尸会触发大嘴花、土豆雷甚至小推车的问题
|
||||
* 用蓝色滤镜标识冷冻的僵尸
|
||||
* 修复暂停游戏时仍在计时的bug
|
||||
* 将倭瓜的攻击改为范围伤害
|
||||
|
||||
## 截屏
|
||||
|
||||

|
||||

|
||||

|
||||

|
||||

|
||||

|
||||

|
||||

|
||||

|
||||

|
||||

|
||||

|
||||

|
||||

|
||||

|
||||

|
||||

|
||||

|
||||

|
||||

|
||||

|
||||

|
||||

|
||||

|
||||

|
||||

|
||||

|
||||

|
||||

|
||||
|
||||
## 关于日志与反馈
|
||||
## 开源协议
|
||||
|
||||
对于闪退情况,Linux用户与Windows下的python源代码运行用户可以直接在终端中复制出崩溃日志进行反馈。
|
||||
|
||||
Windows单文件封装版本无法通过终端显示日志,需要在日志文件中寻找崩溃原因
|
||||
* Windows默认日志文件路径为`~\AppData\Roaming\pypvz\run.log`
|
||||
* 其他操作系统为`~/.config/pypvz/run.log`,但一般可以在终端中显示时用终端中的输出即可
|
||||
[](https://www.gnu.org/licenses/gpl-3.0.html)
|
||||
BIN
demo/demo1.webp
Normal file
|
After Width: | Height: | Size: 58 KiB |
BIN
demo/demo2.webp
Normal file
|
After Width: | Height: | Size: 58 KiB |
BIN
demo/demo3.webp
Normal file
|
After Width: | Height: | Size: 123 KiB |
BIN
demo/demo4.webp
Normal file
|
After Width: | Height: | Size: 96 KiB |
BIN
demo/demo5.webp
Normal file
|
After Width: | Height: | Size: 65 KiB |
BIN
demo/demo6.webp
Normal file
|
After Width: | Height: | Size: 91 KiB |
3
git-pull.sh
Executable file
@ -0,0 +1,3 @@
|
||||
#!/bin/bash
|
||||
cd `dirname $0`; pwd
|
||||
git pull git@github.com:wszqkzqk/pypvz.git
|
||||
15
main.py
Executable file
@ -0,0 +1,15 @@
|
||||
#!/usr/bin/env python
|
||||
import pygame as pg
|
||||
from source import tool
|
||||
from source import constants as c
|
||||
from source.state import mainmenu, screen, level
|
||||
|
||||
if __name__=='__main__':
|
||||
# 控制状态机运行
|
||||
game = tool.Control()
|
||||
state_dict = {c.MAIN_MENU: mainmenu.Menu(),
|
||||
c.GAME_VICTORY: screen.GameVictoryScreen(),
|
||||
c.GAME_LOSE: screen.GameLoseScreen(),
|
||||
c.LEVEL: level.Level()}
|
||||
game.setup_states(state_dict, c.MAIN_MENU)
|
||||
game.run()
|
||||
@ -1,12 +0,0 @@
|
||||
[project]
|
||||
name = "pypvz"
|
||||
version = "0.1.0"
|
||||
description = "Add your description here"
|
||||
readme = "README.md"
|
||||
requires-python = ">=3.12"
|
||||
dependencies = [
|
||||
"blue>=0.9.1",
|
||||
"pygame>=2.6.1",
|
||||
"setuptools>=80.9.0",
|
||||
"wheel>=0.45.1",
|
||||
]
|
||||
|
Before Width: | Height: | Size: 2.5 KiB |
51
pypvz.py
@ -1,51 +0,0 @@
|
||||
#!/usr/bin/env python
|
||||
import logging
|
||||
import os
|
||||
import traceback
|
||||
from logging.handlers import RotatingFileHandler
|
||||
|
||||
import pygame as pg
|
||||
|
||||
# 由于在后续本地模块中存在对pygame的调用,在此处必须完成pygame的初始化
|
||||
os.environ[
|
||||
'SDL_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR'
|
||||
] = '0' # 设置临时环境变量以避免Linux下禁用x11合成器
|
||||
pg.init()
|
||||
|
||||
from source import constants as c
|
||||
from source import tool
|
||||
from source.state import level, mainmenu, screen
|
||||
|
||||
if __name__ == '__main__':
|
||||
# 日志设置
|
||||
if not os.path.exists(os.path.dirname(c.USERLOG_PATH)):
|
||||
os.makedirs(os.path.dirname(c.USERLOG_PATH))
|
||||
logger = logging.getLogger('main')
|
||||
formatter = logging.Formatter('%(asctime)s - %(levelname)s: %(message)s')
|
||||
fileHandler = RotatingFileHandler(
|
||||
c.USERLOG_PATH, 'a', 1_000_000, 0, 'utf-8'
|
||||
)
|
||||
# 设置日志文件权限,Unix为644,Windows为可读写;Python的os.chmod与Unix chmod相同,但要显式说明8进制
|
||||
os.chmod(c.USERLOG_PATH, 0o644)
|
||||
fileHandler.setFormatter(formatter)
|
||||
streamHandler = logging.StreamHandler()
|
||||
streamHandler.setFormatter(formatter)
|
||||
logger.addHandler(fileHandler)
|
||||
logger.addHandler(streamHandler)
|
||||
|
||||
try:
|
||||
# 控制状态机运行
|
||||
game = tool.Control()
|
||||
state_dict = {
|
||||
c.MAIN_MENU: mainmenu.Menu(),
|
||||
c.GAME_VICTORY: screen.GameVictoryScreen(),
|
||||
c.GAME_LOSE: screen.GameLoseScreen(),
|
||||
c.LEVEL: level.Level(),
|
||||
c.AWARD_SCREEN: screen.AwardScreen(),
|
||||
c.HELP_SCREEN: screen.HelpScreen(),
|
||||
}
|
||||
game.setup_states(state_dict, c.MAIN_MENU)
|
||||
game.run()
|
||||
except:
|
||||
print() # 将日志输出与上文内容分隔开,增加可读性
|
||||
logger.error(f'\n{traceback.format_exc()}')
|
||||
90
resources/about.drawio
Normal file
@ -0,0 +1,90 @@
|
||||
<mxfile host="65bd71144e" modified="2020-11-30T06:16:32.395Z" agent="5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Code/1.51.1 Chrome/83.0.4103.122 Electron/9.3.3 Safari/537.36" etag="RC1RIFtEJiW45I55AWKe" version="13.6.5" pages="2">
|
||||
<diagram id="FslXHE_8ykSBRjm2p2tr" name="第 1 页">
|
||||
<mxGraphModel dx="724" dy="461" grid="1" gridSize="10" guides="1" tooltips="1" connect="1" arrows="1" fold="1" page="1" pageScale="1" pageWidth="3300" pageHeight="4681" math="0" shadow="0">
|
||||
<root>
|
||||
<mxCell id="0"/>
|
||||
<mxCell id="1" parent="0"/>
|
||||
<mxCell id="2" value="mainmenu" style="rounded=1;whiteSpace=wrap;html=1;" parent="1" vertex="1">
|
||||
<mxGeometry x="140" y="210" width="120" height="60" as="geometry"/>
|
||||
</mxCell>
|
||||
<mxCell id="3" value="level" style="rounded=1;whiteSpace=wrap;html=1;" parent="1" vertex="1">
|
||||
<mxGeometry x="420" y="150" width="120" height="60" as="geometry"/>
|
||||
</mxCell>
|
||||
<mxCell id="4" value="game over" style="rounded=1;whiteSpace=wrap;html=1;" parent="1" vertex="1">
|
||||
<mxGeometry x="680" y="210" width="120" height="60" as="geometry"/>
|
||||
</mxCell>
|
||||
<mxCell id="5" value="little games" style="rounded=1;whiteSpace=wrap;html=1;" parent="1" vertex="1">
|
||||
<mxGeometry x="420" y="270" width="120" height="60" as="geometry"/>
|
||||
</mxCell>
|
||||
<mxCell id="6" value="" style="shape=flexArrow;endArrow=classic;html=1;exitX=1;exitY=0.5;exitDx=0;exitDy=0;entryX=0;entryY=0.5;entryDx=0;entryDy=0;" parent="1" source="2" target="3" edge="1">
|
||||
<mxGeometry width="50" height="50" relative="1" as="geometry">
|
||||
<mxPoint x="580" y="360" as="sourcePoint"/>
|
||||
<mxPoint x="630" y="310" as="targetPoint"/>
|
||||
</mxGeometry>
|
||||
</mxCell>
|
||||
<mxCell id="7" value="" style="shape=flexArrow;endArrow=classic;html=1;exitX=1.025;exitY=0.867;exitDx=0;exitDy=0;exitPerimeter=0;entryX=0;entryY=0.5;entryDx=0;entryDy=0;" parent="1" source="2" target="5" edge="1">
|
||||
<mxGeometry width="50" height="50" relative="1" as="geometry">
|
||||
<mxPoint x="290" y="340" as="sourcePoint"/>
|
||||
<mxPoint x="340" y="290" as="targetPoint"/>
|
||||
</mxGeometry>
|
||||
</mxCell>
|
||||
<mxCell id="9" value="" style="shape=flexArrow;endArrow=classic;html=1;exitX=1;exitY=0.5;exitDx=0;exitDy=0;entryX=0;entryY=0.5;entryDx=0;entryDy=0;" parent="1" source="3" target="4" edge="1">
|
||||
<mxGeometry width="50" height="50" relative="1" as="geometry">
|
||||
<mxPoint x="580" y="200" as="sourcePoint"/>
|
||||
<mxPoint x="630" y="150" as="targetPoint"/>
|
||||
</mxGeometry>
|
||||
</mxCell>
|
||||
<mxCell id="10" value="" style="shape=flexArrow;endArrow=classic;html=1;entryX=0;entryY=0.5;entryDx=0;entryDy=0;exitX=1;exitY=0.5;exitDx=0;exitDy=0;" parent="1" source="5" target="4" edge="1">
|
||||
<mxGeometry width="50" height="50" relative="1" as="geometry">
|
||||
<mxPoint x="630" y="330" as="sourcePoint"/>
|
||||
<mxPoint x="680" y="280" as="targetPoint"/>
|
||||
</mxGeometry>
|
||||
</mxCell>
|
||||
<mxCell id="11" value="" style="shape=flexArrow;endArrow=classic;html=1;exitX=0.5;exitY=0;exitDx=0;exitDy=0;entryX=0.5;entryY=0;entryDx=0;entryDy=0;" parent="1" source="4" target="2" edge="1">
|
||||
<mxGeometry width="50" height="50" relative="1" as="geometry">
|
||||
<mxPoint x="720" y="150" as="sourcePoint"/>
|
||||
<mxPoint x="260" y="50" as="targetPoint"/>
|
||||
<Array as="points">
|
||||
<mxPoint x="530" y="70"/>
|
||||
</Array>
|
||||
</mxGeometry>
|
||||
</mxCell>
|
||||
<mxCell id="1ls8mGlj3wdy2eXAvnXn-11" value="control" style="rounded=1;whiteSpace=wrap;html=1;" vertex="1" parent="1">
|
||||
<mxGeometry x="140" y="390" width="120" height="60" as="geometry"/>
|
||||
</mxCell>
|
||||
<mxCell id="1ls8mGlj3wdy2eXAvnXn-12" value="" style="shape=flexArrow;endArrow=classic;html=1;entryX=0.5;entryY=1;entryDx=0;entryDy=0;exitX=0.5;exitY=0;exitDx=0;exitDy=0;" edge="1" parent="1" source="1ls8mGlj3wdy2eXAvnXn-11" target="2">
|
||||
<mxGeometry width="50" height="50" relative="1" as="geometry">
|
||||
<mxPoint x="180" y="370" as="sourcePoint"/>
|
||||
<mxPoint x="230" y="320" as="targetPoint"/>
|
||||
</mxGeometry>
|
||||
</mxCell>
|
||||
<mxCell id="1ls8mGlj3wdy2eXAvnXn-13" value="" style="endArrow=none;dashed=1;html=1;dashPattern=1 3;strokeWidth=2;" edge="1" parent="1">
|
||||
<mxGeometry width="50" height="50" relative="1" as="geometry">
|
||||
<mxPoint x="80" y="470" as="sourcePoint"/>
|
||||
<mxPoint x="815.3333740234375" y="470" as="targetPoint"/>
|
||||
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<mxCell id="1ls8mGlj3wdy2eXAvnXn-16" value="input" style="text;html=1;strokeColor=none;fillColor=none;align=center;verticalAlign=middle;whiteSpace=wrap;rounded=0;" vertex="1" parent="1">
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<diagram id="CydbNID2VFdMlwzW122j" name="Page-2">
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14
resources/data/entity/plant.json
Normal file
@ -0,0 +1,14 @@
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||||
{
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"plant_image_rect":{
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"PeaNormal":{"x":28, "y":0, "width":28, "height":34},
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"PeaIce":{"x":26, "y":0, "width":30, "height":34},
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"Chomper":{"x":0, "y":0, "width":100, "height":114},
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"PuffShroom":{"x":0, "y":28, "width":35, "height":38},
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"PuffShroomSleep":{"x":1, "y":0, "width":39, "height":65},
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"BulletMushRoom":{"x":0, "y":1, "width":55, "height":21},
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"PotatoMine":{"x":0, "y":0, "width":75, "height":55},
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"Squash":{"x":10, "y":140, "width":80, "height":86},
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"SquashAim":{"x":10, "y":140, "width":80, "height":86},
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"Spikeweed":{"x":3, "y":0, "width":80, "height":35}
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}
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}
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25
resources/data/entity/zombie.json
Normal file
@ -0,0 +1,25 @@
|
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{
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"zombie_image_rect":{
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"Zombie":{"x":62, "width":90},
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"ZombieAttack":{"x":62, "width":90},
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"ZombieLostHead":{"x":62, "width":90},
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"ZombieLostHeadAttack":{"x":62, "width":90},
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"ZombieDie":{"x":0, "width":164},
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"BoomDie":{"x":68, "width":80},
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"ConeheadZombie":{"x":80, "width":80},
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"ConeheadZombieAttack":{"x":79, "width":87},
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"BucketheadZombie":{"x":54, "width":90},
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"BucketheadZombieAttack":{"x":46, "width":90},
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"FlagZombie":{"x":56, "width":110},
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"FlagZombieAttack":{"x":60, "width":100},
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"FlagZombieLostHead":{"x":55, "width":110},
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"FlagZombieLostHeadAttack":{"x":55, "width":110},
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"NewspaperZombie":{"x":48, "width":92},
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"NewspaperZombieAttack":{"x":48, "width":92},
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"NewspaperZombieNoPaper":{"x":40, "width":98},
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"NewspaperZombieNoPaperAttack":{"x":48, "width":92},
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"NewspaperZombieLostHead":{"x":44, "width":96},
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"NewspaperZombieLostHeadAttack":{"x":48, "width":92},
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"NewspaperZombieDie":{"x":0, "width":100}
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}
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}
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8
resources/data/map/level_0.json
Normal file
@ -0,0 +1,8 @@
|
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{
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"background_type":0,
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"init_sun_value":500,
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"shovel":1,
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"zombie_list":[
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{"time":1000, "map_y":2, "name":"Zombie"}
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]
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}
|
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20
resources/data/map/level_1.json
Normal file
@ -0,0 +1,20 @@
|
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{
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"background_type": 0,
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"init_sun_value": 50,
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"shovel": 1,
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"zombie_list": [
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{ "time": 20000, "map_y": 0, "name": "Zombie" },
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||||
{ "time": 40000, "map_y": 2, "name": "FlagZombie" },
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||||
{ "time": 50000, "map_y": 4, "name": "Zombie" },
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{ "time": 70000, "map_y": 3, "name": "Zombie" },
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{ "time": 72000, "map_y": 1, "name": "FlagZombie" },
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{ "time": 74000, "map_y": 2, "name": "Zombie" },
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{ "time": 90000, "map_y": 0, "name": "Zombie" },
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||||
{ "time": 91000, "map_y": 1, "name": "FlagZombie" },
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{ "time": 92000, "map_y": 2, "name": "Zombie" },
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{ "time": 93000, "map_y": 3, "name": "FlagZombie" },
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||||
{ "time": 94000, "map_y": 0, "name": "Zombie" },
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||||
{ "time": 95000, "map_y": 4, "name": "FlagZombie" },
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||||
{ "time": 96000, "map_y": 1, "name": "Zombie" }
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]
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}
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20
resources/data/map/level_2.json
Normal file
@ -0,0 +1,20 @@
|
||||
{
|
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"background_type":0,
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||||
"init_sun_value":50,
|
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"shovel":1,
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"zombie_list":[
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{"time":20000, "map_y":0, "name":"Zombie"},
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{"time":40000, "map_y":2, "name":"FlagZombie"},
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{"time":50000, "map_y":4, "name":"ConeheadZombie"},
|
||||
{"time":70000, "map_y":3, "name":"ConeheadZombie"},
|
||||
{"time":72000, "map_y":1, "name":"FlagZombie"},
|
||||
{"time":74000, "map_y":2, "name":"ConeheadZombie"},
|
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{"time":90000, "map_y":0, "name":"FlagZombie"},
|
||||
{"time":91000, "map_y":1, "name":"ConeheadZombie"},
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{"time":92000, "map_y":2, "name":"Zombie"},
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{"time":93000, "map_y":3, "name":"ConeheadZombie"},
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{"time":94000, "map_y":0, "name":"Zombie"},
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||||
{"time":95000, "map_y":4, "name":"FlagZombie"},
|
||||
{"time":96000, "map_y":1, "name":"ConeheadZombie"}
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]
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}
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21
resources/data/map/level_3.json
Normal file
@ -0,0 +1,21 @@
|
||||
{
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"background_type":1,
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"init_sun_value":50,
|
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"shovel":1,
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"zombie_list":[
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{"time":20000, "map_y":0, "name":"Zombie"},
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{"time":40000, "map_y":2, "name":"ConeheadZombie"},
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{"time":50000, "map_y":4, "name":"BucketheadZombie"},
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||||
{"time":70000, "map_y":3, "name":"BucketheadZombie"},
|
||||
{"time":72000, "map_y":1, "name":"FlagZombie"},
|
||||
{"time":74000, "map_y":2, "name":"ConeheadZombie"},
|
||||
{"time":90000, "map_y":0, "name":"BucketheadZombie"},
|
||||
{"time":91000, "map_y":1, "name":"ConeheadZombie"},
|
||||
{"time":92000, "map_y":2, "name":"Zombie"},
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{"time":93000, "map_y":3, "name":"BucketheadZombie"},
|
||||
{"time":94000, "map_y":0, "name":"Zombie"},
|
||||
{"time":95000, "map_y":4, "name":"FlagZombie"},
|
||||
{"time":96000, "map_y":1, "name":"BucketheadZombie"},
|
||||
{"time":97000, "map_y":1, "name":"FlagZombie"}
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]
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}
|
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42
resources/data/map/littleGame_1.json
Normal file
@ -0,0 +1,42 @@
|
||||
{
|
||||
"background_type":0,
|
||||
"choosebar_type":1,
|
||||
"shovel":1,
|
||||
"card_pool":[
|
||||
{"name":"Peashooter"},
|
||||
{"name":"SnowPea"},
|
||||
{"name":"WallNut"},
|
||||
{"name":"CherryBomb"},
|
||||
{"name":"RepeaterPea"},
|
||||
{"name":"Chomper"},
|
||||
{"name":"PotatoMine"}
|
||||
],
|
||||
"zombie_list":[
|
||||
{"time": 1000, "map_y":1, "name":"Zombie"},
|
||||
{"time": 6000, "map_y":3, "name":"FlagZombie"},
|
||||
{"time":10000, "map_y":0, "name":"ConeheadZombie"},
|
||||
{"time":14000, "map_y":2, "name":"NewspaperZombie"},
|
||||
{"time":18000, "map_y":4, "name":"BucketheadZombie"},
|
||||
{"time":22000, "map_y":0, "name":"Zombie"},
|
||||
{"time":26000, "map_y":3, "name":"BucketheadZombie"},
|
||||
{"time":30000, "map_y":4, "name":"Zombie"},
|
||||
{"time":32000, "map_y":3, "name":"NewspaperZombie"},
|
||||
{"time":34000, "map_y":1, "name":"FlagZombie"},
|
||||
{"time":36000, "map_y":2, "name":"ConeheadZombie"},
|
||||
{"time":38000, "map_y":0, "name":"BucketheadZombie"},
|
||||
{"time":40000, "map_y":1, "name":"ConeheadZombie"},
|
||||
{"time":42000, "map_y":1, "name":"NewspaperZombie"},
|
||||
{"time":60000, "map_y":4, "name":"Zombie"},
|
||||
{"time":61000, "map_y":3, "name":"NewspaperZombie"},
|
||||
{"time":62000, "map_y":1, "name":"FlagZombie"},
|
||||
{"time":63000, "map_y":2, "name":"Zombie"},
|
||||
{"time":64000, "map_y":0, "name":"BucketheadZombie"},
|
||||
{"time":65000, "map_y":1, "name":"ConeheadZombie"},
|
||||
{"time":66000, "map_y":2, "name":"Zombie"},
|
||||
{"time":67000, "map_y":4, "name":"BucketheadZombie"},
|
||||
{"time":68000, "map_y":3, "name":"NewspaperZombie"},
|
||||
{"time":69000, "map_y":1, "name":"FlagZombie"},
|
||||
{"time":70000, "map_y":4, "name":"BucketheadZombie"},
|
||||
{"time":71000, "map_y":0, "name":"FlagZombie"}
|
||||
]
|
||||
}
|
||||
34
resources/data/map/littleGame_2.json
Normal file
@ -0,0 +1,34 @@
|
||||
{
|
||||
"background_type":4,
|
||||
"choosebar_type":2,
|
||||
"shovel":0,
|
||||
"card_pool":[
|
||||
{"name":"WallNutBowling"},
|
||||
{"name":"RedWallNutBowling"}
|
||||
],
|
||||
"zombie_list":[
|
||||
{"time": 1000, "map_y":1, "name":"Zombie"},
|
||||
{"time":10000, "map_y":3, "name":"FlagZombie"},
|
||||
{"time":12000, "map_y":0, "name":"ConeheadZombie"},
|
||||
{"time":14000, "map_y":2, "name":"NewspaperZombie"},
|
||||
{"time":18000, "map_y":4, "name":"BucketheadZombie"},
|
||||
{"time":22000, "map_y":3, "name":"Zombie"},
|
||||
{"time":26000, "map_y":1, "name":"BucketheadZombie"},
|
||||
{"time":30000, "map_y":4, "name":"Zombie"},
|
||||
{"time":32000, "map_y":3, "name":"NewspaperZombie"},
|
||||
{"time":34000, "map_y":1, "name":"FlagZombie"},
|
||||
{"time":36000, "map_y":2, "name":"ConeheadZombie"},
|
||||
{"time":40000, "map_y":1, "name":"ConeheadZombie"},
|
||||
{"time":42000, "map_y":1, "name":"NewspaperZombie"},
|
||||
{"time":50000, "map_y":4, "name":"Zombie"},
|
||||
{"time":54000, "map_y":3, "name":"NewspaperZombie"},
|
||||
{"time":58000, "map_y":1, "name":"FlagZombie"},
|
||||
{"time":62000, "map_y":2, "name":"Zombie"},
|
||||
{"time":64000, "map_y":1, "name":"ConeheadZombie"},
|
||||
{"time":66000, "map_y":2, "name":"Zombie"},
|
||||
{"time":68000, "map_y":3, "name":"NewspaperZombie"},
|
||||
{"time":70000, "map_y":1, "name":"FlagZombie"},
|
||||
{"time":72000, "map_y":4, "name":"BucketheadZombie"},
|
||||
{"time":74000, "map_y":0, "name":"FlagZombie"}
|
||||
]
|
||||
}
|
||||
BIN
resources/freesansbold.ttf
Normal file
|
Before Width: | Height: | Size: 1.0 KiB |
|
Before Width: | Height: | Size: 1.1 KiB |
|
Before Width: | Height: | Size: 1.3 KiB |
|
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|
Before Width: | Height: | Size: 1.1 KiB |
|
Before Width: | Height: | Size: 1.3 KiB |
|
Before Width: | Height: | Size: 1.1 KiB |
|
Before Width: | Height: | Size: 1.1 KiB |
|
Before Width: | Height: | Size: 756 B |
|
Before Width: | Height: | Size: 1.8 KiB |
|
Before Width: | Height: | Size: 2.3 KiB |
|
Before Width: | Height: | Size: 2.5 KiB |
|
Before Width: | Height: | Size: 3.4 KiB |
|
Before Width: | Height: | Size: 4.0 KiB |
|
Before Width: | Height: | Size: 3.5 KiB |
|
Before Width: | Height: | Size: 3.0 KiB |
|
Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 1.2 KiB |
|
Before Width: | Height: | Size: 1007 B |
|
Before Width: | Height: | Size: 987 B After Width: | Height: | Size: 968 B |
|
Before Width: | Height: | Size: 1.5 KiB After Width: | Height: | Size: 1.5 KiB |
|
Before Width: | Height: | Size: 1.8 KiB |
|
Before Width: | Height: | Size: 1.4 KiB |
|
Before Width: | Height: | Size: 33 KiB After Width: | Height: | Size: 25 KiB |
BIN
resources/graphics/Cards/card_cherrybomb_move.png
Normal file
|
After Width: | Height: | Size: 27 KiB |
|
Before Width: | Height: | Size: 38 KiB After Width: | Height: | Size: 14 KiB |
BIN
resources/graphics/Cards/card_chomper_move.png
Normal file
|
After Width: | Height: | Size: 12 KiB |
|
Before Width: | Height: | Size: 32 KiB |
|
Before Width: | Height: | Size: 32 KiB |
|
Before Width: | Height: | Size: 32 KiB |
|
Before Width: | Height: | Size: 35 KiB |
|
Before Width: | Height: | Size: 37 KiB |
|
Before Width: | Height: | Size: 34 KiB |
|
Before Width: | Height: | Size: 33 KiB After Width: | Height: | Size: 13 KiB |
|
Before Width: | Height: | Size: 38 KiB After Width: | Height: | Size: 14 KiB |
|
Before Width: | Height: | Size: 34 KiB After Width: | Height: | Size: 13 KiB |
|
Before Width: | Height: | Size: 35 KiB |
|
Before Width: | Height: | Size: 34 KiB After Width: | Height: | Size: 25 KiB |
BIN
resources/graphics/Cards/card_peashooter_move.png
Normal file
|
After Width: | Height: | Size: 27 KiB |
|
Before Width: | Height: | Size: 34 KiB After Width: | Height: | Size: 10 KiB |
BIN
resources/graphics/Cards/card_potatomine_move.png
Normal file
|
After Width: | Height: | Size: 11 KiB |
|
Before Width: | Height: | Size: 32 KiB After Width: | Height: | Size: 12 KiB |
|
Before Width: | Height: | Size: 34 KiB |
|
Before Width: | Height: | Size: 33 KiB |
BIN
resources/graphics/Cards/card_redwallnut_move.png
Normal file
|
After Width: | Height: | Size: 12 KiB |
|
Before Width: | Height: | Size: 35 KiB After Width: | Height: | Size: 11 KiB |
BIN
resources/graphics/Cards/card_repeaterpea_move.png
Normal file
|
After Width: | Height: | Size: 12 KiB |
|
Before Width: | Height: | Size: 33 KiB After Width: | Height: | Size: 13 KiB |
|
Before Width: | Height: | Size: 33 KiB |
|
Before Width: | Height: | Size: 34 KiB After Width: | Height: | Size: 11 KiB |
BIN
resources/graphics/Cards/card_snowpea_move.png
Normal file
|
After Width: | Height: | Size: 13 KiB |
|
Before Width: | Height: | Size: 34 KiB After Width: | Height: | Size: 13 KiB |
|
Before Width: | Height: | Size: 33 KiB After Width: | Height: | Size: 10 KiB |
|
Before Width: | Height: | Size: 36 KiB |
|
Before Width: | Height: | Size: 36 KiB After Width: | Height: | Size: 14 KiB |
|
Before Width: | Height: | Size: 33 KiB After Width: | Height: | Size: 13 KiB |
|
Before Width: | Height: | Size: 35 KiB |
|
Before Width: | Height: | Size: 36 KiB |
|
Before Width: | Height: | Size: 37 KiB After Width: | Height: | Size: 14 KiB |
|
Before Width: | Height: | Size: 35 KiB |
|
Before Width: | Height: | Size: 32 KiB After Width: | Height: | Size: 24 KiB |
BIN
resources/graphics/Cards/card_wallnut_move.png
Normal file
|
After Width: | Height: | Size: 13 KiB |
|
Before Width: | Height: | Size: 75 KiB After Width: | Height: | Size: 111 KiB |
|
Before Width: | Height: | Size: 103 KiB After Width: | Height: | Size: 141 KiB |
|
Before Width: | Height: | Size: 106 KiB After Width: | Height: | Size: 219 KiB |
|
Before Width: | Height: | Size: 80 KiB |
|
Before Width: | Height: | Size: 94 KiB |
|
Before Width: | Height: | Size: 79 KiB |
|
Before Width: | Height: | Size: 91 KiB |
|
Before Width: | Height: | Size: 1.4 KiB |
|
Before Width: | Height: | Size: 1.4 KiB |
|
Before Width: | Height: | Size: 1010 B |