From e64762dc359e63f12b8def1db0518bce4c2e1dbb Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E6=98=9F=E5=A4=96=E4=B9=8B=E7=A5=9E?= Date: Fri, 8 Apr 2022 02:40:14 +0800 Subject: [PATCH] =?UTF-8?q?=E6=94=B9=E8=BF=9B=E6=B7=B7=E4=B9=B1=E7=9A=84?= =?UTF-8?q?=E5=8F=98=E9=87=8F=E5=90=8D?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- source/state/level.py | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/source/state/level.py b/source/state/level.py index 9fa0c87..ad0f962 100644 --- a/source/state/level.py +++ b/source/state/level.py @@ -33,10 +33,10 @@ class Level(tool.State): modeList = ['adventure', 'littleGame'] if c.LITTLEGAME_BUTTON in self.game_info: map_file = 'littleGame_' + str(self.game_info[c.LEVEL_NUM]) + '.json' - mode = 'adventure' + mode = 'littleGame' else: map_file = 'level_' + str(self.game_info[c.LEVEL_NUM]) + '.json' - mode = 'littleGame' + mode = 'adventure' file_path = os.path.join(os.path.dirname(os.path.dirname(os.path.dirname(__file__))),'resources' , 'data', 'map', map_file) # 最后一关之后应该结束了 try: @@ -58,12 +58,12 @@ class Level(tool.State): # 同时播放音乐 global bgm - if mode == modeList[1]: # 冒险模式 + if mode == modeList[0]: # 冒险模式 if self.game_info[c.LEVEL_NUM] in {0, 1, 2}: # 白天关卡 bgm = 'dayLevel.opus' elif self.game_info[c.LEVEL_NUM] in {3}: # 夜晚关卡 bgm = 'nightLevel.opus' - elif mode == modeList[0]: # 小游戏模式 + elif mode == modeList[1]: # 小游戏模式 if self.game_info[c.LEVEL_NUM] in {1}: # 传送带大战 bgm = 'battle.opus' elif self.game_info[c.LEVEL_NUM] in {2}: # 坚果保龄球