diff --git a/source/state/level.py b/source/state/level.py index 9fa0c87..ad0f962 100644 --- a/source/state/level.py +++ b/source/state/level.py @@ -33,10 +33,10 @@ class Level(tool.State): modeList = ['adventure', 'littleGame'] if c.LITTLEGAME_BUTTON in self.game_info: map_file = 'littleGame_' + str(self.game_info[c.LEVEL_NUM]) + '.json' - mode = 'adventure' + mode = 'littleGame' else: map_file = 'level_' + str(self.game_info[c.LEVEL_NUM]) + '.json' - mode = 'littleGame' + mode = 'adventure' file_path = os.path.join(os.path.dirname(os.path.dirname(os.path.dirname(__file__))),'resources' , 'data', 'map', map_file) # 最后一关之后应该结束了 try: @@ -58,12 +58,12 @@ class Level(tool.State): # 同时播放音乐 global bgm - if mode == modeList[1]: # 冒险模式 + if mode == modeList[0]: # 冒险模式 if self.game_info[c.LEVEL_NUM] in {0, 1, 2}: # 白天关卡 bgm = 'dayLevel.opus' elif self.game_info[c.LEVEL_NUM] in {3}: # 夜晚关卡 bgm = 'nightLevel.opus' - elif mode == modeList[0]: # 小游戏模式 + elif mode == modeList[1]: # 小游戏模式 if self.game_info[c.LEVEL_NUM] in {1}: # 传送带大战 bgm = 'battle.opus' elif self.game_info[c.LEVEL_NUM] in {2}: # 坚果保龄球