diff --git a/source/state/level.py b/source/state/level.py index cf3013e..9a41d24 100644 --- a/source/state/level.py +++ b/source/state/level.py @@ -126,7 +126,7 @@ class Level(tool.State): zombie_list.append(c.FLAG_ZOMBIE) zombie_volume -= c.CREATE_ZOMBIE_DICT[c.FLAG_ZOMBIE][0] - # 传送带模式应当增大僵尸容量 + # 保龄球模式应当增大僵尸容量 if (self.bar_type != c.CHOOSEBAR_STATIC): zombie_volume += 2 @@ -265,7 +265,7 @@ class Level(tool.State): c.SOUND_ZOMBIE_COMING.play() return if (self.wave_num % 10 != 9): - if ((current_time - self.wave_time >= 25000 + random.randint(0, 6000)) or (self.bar_type != c.CHOOSEBAR_STATIC and current_time - self.wave_time >= 12500 + random.randint(0, 3000))): + if ((current_time - self.wave_time >= 25000 + random.randint(0, 6000)) or (self.bar_type == c.CHOOSEBAR_BOWLING and current_time - self.wave_time >= 12500 + random.randint(0, 3000))): self.wave_num += 1 self.wave_time = current_time self.wave_zombies = self.waves[self.wave_num - 1]