增加报纸僵尸疑惑时间;增加报纸撕裂音效;增加潜水僵尸部分素材
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BIN
resources/sound/newspaperRip.ogg
Normal file
@ -191,10 +191,6 @@ class Zombie(pg.sprite.Sprite):
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if self.helmetType2Health <= 0 and self.helmetType2:
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self.changeFrames(self.walk_frames)
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self.helmetType2 = False
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if self.name == c.NEWSPAPER_ZOMBIE:
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self.speed = 2.5
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# 触发报纸僵尸暴走音效
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pg.mixer.Sound(os.path.join(os.path.dirname(os.path.dirname(os.path.dirname(__file__))) ,"resources", "sound", "newspaperZombieAngry.ogg")).play()
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if (self.current_time - self.walk_timer) > (c.ZOMBIE_WALK_INTERVAL * self.getTimeRatio()):
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self.walk_timer = self.current_time
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if self.is_hypno:
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@ -629,6 +625,7 @@ class FlagZombie(Zombie):
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class NewspaperZombie(Zombie):
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def __init__(self, x, y, head_group):
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Zombie.__init__(self, x, y, c.NEWSPAPER_ZOMBIE, head_group, helmetType2Health=c.NEWSPAPER_HEALTH)
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self.speedUp = False
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def loadImages(self):
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self.helmet_walk_frames = []
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@ -637,6 +634,7 @@ class NewspaperZombie(Zombie):
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self.attack_frames = []
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self.losthead_walk_frames = []
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self.losthead_attack_frames = []
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self.lostnewspaper_frames = []
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self.die_frames = []
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self.boomdie_frames = []
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@ -646,18 +644,21 @@ class NewspaperZombie(Zombie):
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attack_name = self.name + 'NoPaperAttack'
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losthead_walk_name = self.name + 'LostHead'
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losthead_attack_name = self.name + 'LostHeadAttack'
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lostnewspaper_name = self.name + 'LostNewspaper'
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die_name = self.name + 'Die'
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boomdie_name = c.BOOMDIE
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frame_list = [self.helmet_walk_frames, self.helmet_attack_frames,
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self.walk_frames, self.attack_frames, self.losthead_walk_frames,
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self.losthead_attack_frames, self.die_frames, self.boomdie_frames]
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self.losthead_attack_frames, self.lostnewspaper_frames,
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self.die_frames, self.boomdie_frames]
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name_list = [helmet_walk_name, helmet_attack_name,
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walk_name, attack_name, losthead_walk_name,
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losthead_attack_name, die_name, boomdie_name]
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losthead_attack_name, lostnewspaper_name,
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die_name, boomdie_name]
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for i, name in enumerate(name_list):
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if name == c.BOOMDIE:
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if name in {c.BOOMDIE, lostnewspaper_name}:
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color = c.BLACK
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else:
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color = c.WHITE
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@ -665,6 +666,54 @@ class NewspaperZombie(Zombie):
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self.frames = self.helmet_walk_frames
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def walking(self):
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if self.checkToDie(self.losthead_walk_frames):
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return
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if self.helmetType2Health <= 0 and self.helmetType2:
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self.changeFrames(self.lostnewspaper_frames)
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self.helmetType2 = False
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# 触发报纸撕裂音效
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pg.mixer.Sound(os.path.join(os.path.dirname(os.path.dirname(os.path.dirname(__file__))) ,"resources", "sound", "newspaperRip.ogg")).play()
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if (self.current_time - self.walk_timer) > (c.ZOMBIE_WALK_INTERVAL * self.getTimeRatio()):
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self.walk_timer = self.current_time
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if self.frames == self.lostnewspaper_frames:
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pass
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elif self.is_hypno:
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self.rect.x += 1
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else:
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self.rect.x -= 1
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def animation(self):
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if self.state == c.FREEZE:
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self.image.set_alpha(192)
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return
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if (self.current_time - self.animate_timer) > (self.animate_interval * self.getTimeRatio()):
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self.frame_index += 1
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if self.frame_index >= self.frame_num:
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if self.state == c.DIE:
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self.kill()
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return
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elif self.frames == self.lostnewspaper_frames and (not self.speedUp):
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self.changeFrames(self.walk_frames)
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self.speedUp = True
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self.speed = 2.65
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# 触发报纸僵尸暴走音效
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pg.mixer.Sound(os.path.join(os.path.dirname(os.path.dirname(os.path.dirname(__file__))) ,"resources", "sound", "newspaperZombieAngry.ogg")).play()
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return
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self.frame_index = 0
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self.animate_timer = self.current_time
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self.image = self.frames[self.frame_index]
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if self.is_hypno:
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self.image = pg.transform.flip(self.image, True, False)
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self.mask = pg.mask.from_surface(self.image)
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if (self.current_time - self.hit_timer) >= 200:
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self.image.set_alpha(255)
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else:
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self.image.set_alpha(192)
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class FootballZombie(Zombie):
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def __init__(self, x, y, head_group):
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Zombie.__init__(self, x, y, c.FOOTBALL_ZOMBIE, head_group, helmetHealth=c.FOOTBALL_HELMET_HEALTH)
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