更改僵尸死亡后存在时间
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@ -83,6 +83,7 @@ nuitka --mingw --standalone --onefile --show-progress --show-memory --output-dir
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### 短期
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* 给胜利和失败界面添加音乐
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* 修复已经死亡的僵尸会触发大嘴花、土豆雷甚至小推车的问题
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## 截屏
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@ -36,7 +36,7 @@ class Zombie(pg.sprite.Sprite):
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self.hit_timer = 0
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self.speed = 1
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self.freeze_timer = 0
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self.dead_timer = 4800
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self.dead_timer = 2800
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self.losthead_timer = 0
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self.is_hypno = False # the zombie is hypo and attack other zombies when it ate a HypnoShroom
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