平衡难度
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@ -412,7 +412,7 @@ LITTLE_GAME_MAP_DATA = (
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c.SPIKEWEED: 100,
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c.SPIKEWEED: 100,
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c.SQUASH: 100,
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c.SQUASH: 100,
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c.JALAPENO: 50,
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c.JALAPENO: 50,
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c.THREEPEASHOOTER: 400,}
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c.THREEPEASHOOTER: 300,}
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},
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},
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)
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)
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@ -322,7 +322,7 @@ class Plant(pg.sprite.Sprite):
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if (zombie.name == c.SNORKELZOMBIE) and (zombie.frames == zombie.swim_frames):
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if (zombie.name == c.SNORKELZOMBIE) and (zombie.frames == zombie.swim_frames):
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return False
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return False
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if (self.state != c.SLEEP and zombie.state != c.DIE and
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if (self.state != c.SLEEP and zombie.state != c.DIE and
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self.rect.x <= zombie.rect.right and zombie.rect.x <= c.SCREEN_WIDTH):
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self.rect.x <= zombie.rect.right and zombie.rect.x <= c.SCREEN_WIDTH - 24):
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return True
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return True
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return False
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return False
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