完善注释
This commit is contained in:
parent
58bc563578
commit
8866ac7050
@ -1,16 +1,21 @@
|
||||
# 冒险模式起始关卡
|
||||
START_LEVEL_NUM = 1
|
||||
# 小游戏模式起始关卡
|
||||
START_LITTLE_GAME_NUM = 1
|
||||
|
||||
# 窗口标题
|
||||
ORIGINAL_CAPTION = 'pypvz'
|
||||
|
||||
# 游戏模式
|
||||
MODE_ADVENTURE = 'adventure'
|
||||
MODE_LITTLEGAME = 'littleGame'
|
||||
|
||||
# 窗口大小
|
||||
SCREEN_WIDTH = 800
|
||||
SCREEN_HEIGHT = 600
|
||||
SCREEN_SIZE = (SCREEN_WIDTH, SCREEN_HEIGHT)
|
||||
|
||||
# 方格数据
|
||||
# 一般
|
||||
GRID_X_LEN = 9
|
||||
GRID_Y_LEN = 5
|
||||
@ -30,6 +35,7 @@ GRID_ROOF_Y_SIZE = 85
|
||||
# 游戏速度倍率(调试用)
|
||||
GAME_RATE = 1
|
||||
|
||||
# 颜色
|
||||
WHITE = (255, 255, 255)
|
||||
NAVYBLUE = ( 60, 60, 100)
|
||||
SKY_BLUE = ( 39, 145, 251)
|
||||
@ -40,7 +46,7 @@ PURPLE = (255, 0, 255)
|
||||
GOLD = (255, 215, 0)
|
||||
GREEN = ( 0, 255, 0)
|
||||
|
||||
SIZE_MULTIPLIER = 1.3
|
||||
# SIZE_MULTIPLIER = 1.3 # 没有用
|
||||
|
||||
# 退出游戏按钮
|
||||
EXIT = 'exit'
|
||||
@ -58,12 +64,12 @@ SHOVEL = 'shovel'
|
||||
SHOVEL_BOX = 'shovelBox'
|
||||
|
||||
|
||||
#GAME INFO DICTIONARY KEYS
|
||||
# GAME INFO字典键值
|
||||
CURRENT_TIME = 'current time'
|
||||
LEVEL_NUM = 'level num'
|
||||
LITTLEGAME_NUM = 'littleGame num'
|
||||
|
||||
#STATES FOR ENTIRE GAME
|
||||
# 整个游戏的状态
|
||||
MAIN_MENU = 'main menu'
|
||||
LOAD_SCREEN = 'load screen'
|
||||
GAME_LOSE = 'game los'
|
||||
@ -75,13 +81,13 @@ OPTION_ADVENTURE = 'Adventure'
|
||||
GAME_LOOSE_IMAGE = 'GameLoose'
|
||||
GAME_VICTORY_IMAGE = 'GameVictory'
|
||||
|
||||
#MAP COMPONENTS
|
||||
# 地图相关内容
|
||||
BACKGROUND_NAME = 'Background'
|
||||
BACKGROUND_TYPE = 'background_type'
|
||||
INIT_SUN_NAME = 'init_sun_value'
|
||||
ZOMBIE_LIST = 'zombie_list'
|
||||
|
||||
#BACKGROUND
|
||||
# 地图类型
|
||||
BACKGROUND_DAY = 0
|
||||
BACKGROUND_NIGHT = 1
|
||||
BACKGROUND_POOL = 2
|
||||
@ -92,6 +98,7 @@ BACKGROUND_WALLNUTBOWLING = 6
|
||||
BACKGROUND_SINGLE = 7
|
||||
BACKGROUND_TRIPLE = 8
|
||||
|
||||
# 地图单元格属性
|
||||
MAP_PLANT = 'plantnames'
|
||||
MAP_SLEEP = 'sleep' # 有没有休眠的蘑菇,作是否能种植咖啡豆的判断
|
||||
MAP_PLOT_TYPE = 'plotType'
|
||||
@ -103,15 +110,16 @@ MAP_STATE_EMPTY = {MAP_PLANT:set(), MAP_SLEEP:False, MAP_PLOT_TYPE:MAP_GRASS} #
|
||||
MAP_STATE_WATER = {MAP_PLANT:set(), MAP_SLEEP:False, MAP_PLOT_TYPE:MAP_WATER}
|
||||
MAP_STATE_TILE = {MAP_PLANT:set(), MAP_SLEEP:False, MAP_PLOT_TYPE:MAP_TILE}
|
||||
|
||||
# 地图相关像素数据
|
||||
BACKGROUND_OFFSET_X = 220
|
||||
MAP_OFFSET_X = 35
|
||||
MAP_OFFSET_Y = 100
|
||||
MAP_POOL_OFFSET_X = 42 # 暂时还不清楚数据
|
||||
MAP_POOL_OFFSET_Y = 115 # 暂时还不清楚数据
|
||||
MAP_POOL_OFFSET_X = 42
|
||||
MAP_POOL_OFFSET_Y = 115
|
||||
MAP_ROOF_OFFSET_X = 35 # 暂时还不清楚数据
|
||||
MAP_ROOF_OFFSET_Y = 105 # 暂时还不清楚数据
|
||||
|
||||
#MENUBAR
|
||||
# 植物选择菜单栏、传送带菜单栏等类型设定
|
||||
CHOOSEBAR_TYPE = 'choosebar_type'
|
||||
CHOOSEBAR_STATIC = 0
|
||||
CHOOSEBAR_MOVE = 1
|
||||
@ -128,8 +136,7 @@ PANEL_X_START = 22
|
||||
PANEL_Y_INTERNAL = 73
|
||||
PANEL_X_INTERNAL = 53
|
||||
BAR_CARD_X_INTERNAL = 51
|
||||
# 这里以后可以增加解锁功能
|
||||
CARD_MAX_NUM = 10
|
||||
CARD_MAX_NUM = 10 # 这里以后可以增加解锁功能,从最初的6格逐渐解锁到10格
|
||||
CARD_LIST_NUM = CARD_MAX_NUM
|
||||
|
||||
# 所选植物信息索引
|
||||
@ -138,13 +145,15 @@ CARD_INDEX = 1
|
||||
SUN_INDEX = 2
|
||||
FROZEN_INDEX = 3
|
||||
|
||||
# 传送带模式中的刷新间隔和移动速率
|
||||
MOVEBAR_CARD_FRESH_TIME = 6000
|
||||
CARD_MOVE_TIME = 60
|
||||
|
||||
#PLANT INFO
|
||||
# 植物相关信息
|
||||
PLANT_IMAGE_RECT = 'plant_image_rect'
|
||||
CAR = 'car'
|
||||
SUN = 'Sun'
|
||||
# 植物名称
|
||||
SUNFLOWER = 'SunFlower'
|
||||
PEASHOOTER = 'Peashooter'
|
||||
SNOWPEASHOOTER = 'SnowPea'
|
||||
@ -168,23 +177,25 @@ REDWALLNUTBOWLING = 'RedWallNutBowling'
|
||||
LILYPAD = 'LilyPad'
|
||||
TORCHWOOD = 'TorchWood'
|
||||
|
||||
# 植物生命值
|
||||
PLANT_HEALTH = 300
|
||||
WALLNUT_HEALTH = 4000
|
||||
WALLNUT_CRACKED1_HEALTH = 4000//3 * 2
|
||||
WALLNUT_CRACKED2_HEALTH = 4000//3
|
||||
WALLNUT_BOWLING_DAMAGE = 550
|
||||
|
||||
# 阳光生成属性
|
||||
PRODUCE_SUN_INTERVAL = 4250 # 基准
|
||||
FLOWER_SUN_INTERVAL = 24000
|
||||
SUN_LIVE_TIME = 10000
|
||||
SUN_VALUE = 25
|
||||
|
||||
# 僵尸冷冻
|
||||
ICE_SLOW_TIME = 10000
|
||||
|
||||
FREEZE_TIME = 7500
|
||||
ICETRAP = 'IceTrap'
|
||||
|
||||
#PLANT CARD INFO
|
||||
# 植物卡片信息
|
||||
CARD_SUNFLOWER = 'card_sunflower'
|
||||
CARD_PEASHOOTER = 'card_peashooter'
|
||||
CARD_SNOWPEASHOOTER = 'card_snowpea'
|
||||
@ -206,7 +217,7 @@ CARD_REDWALLNUT = 'card_redwallnut'
|
||||
CARD_LILYPAD = 'card_lilypad'
|
||||
CARD_TORCHWOOD = 'card_torchwood'
|
||||
|
||||
#BULLET INFO
|
||||
# 子弹信息
|
||||
# 子弹类型
|
||||
BULLET_PEA = 'PeaNormal'
|
||||
BULLET_PEA_ICE = 'PeaIce'
|
||||
@ -220,7 +231,7 @@ BULLET_DAMAGE_FIREBALL_RANGE = 13
|
||||
BULLET_EFFECT_ICE = 'ice'
|
||||
BULLET_EFFECT_UNICE = 'unice'
|
||||
|
||||
#ZOMBIE INFO
|
||||
# 僵尸信息
|
||||
ZOMBIE_IMAGE_RECT = 'zombie_image_rect'
|
||||
ZOMBIE_HEAD = 'ZombieHead'
|
||||
NORMAL_ZOMBIE = 'Zombie'
|
||||
@ -239,19 +250,23 @@ ZOMBIE_ASH_DAMAGE = 'ashDamage' # 灰烬植物攻击,直接伤害本体
|
||||
ZOMBIE_WALLNUT_BOWLING_DANMAGE = 'wallnutBowlingDamage' # 坚果保龄球冲撞伤害
|
||||
|
||||
# 僵尸生命值设置
|
||||
# 有关本体
|
||||
LOSTHEAD_HEALTH = 70
|
||||
NORMAL_HEALTH = 200 # 普通僵尸生命值
|
||||
|
||||
# 有关一类防具
|
||||
CONEHEAD_HEALTH = 370
|
||||
BUCKETHEAD_HEALTH = 1100
|
||||
# 有关二类防具
|
||||
NEWSPAPER_HEALTH = 150
|
||||
|
||||
# 僵尸行动信息
|
||||
ATTACK_INTERVAL = 500
|
||||
ZOMBIE_WALK_INTERVAL = 60 # 僵尸步行间隔
|
||||
|
||||
# 僵尸生成位置
|
||||
ZOMBIE_START_X = SCREEN_WIDTH + 50
|
||||
|
||||
#STATE
|
||||
# 状态类型
|
||||
IDLE = 'idle'
|
||||
FLY = 'fly'
|
||||
EXPLODE = 'explode'
|
||||
@ -264,6 +279,6 @@ CRY = 'cry'
|
||||
FREEZE = 'freeze'
|
||||
SLEEP = 'sleep'
|
||||
|
||||
#LEVEL STATE
|
||||
# 关卡状态
|
||||
CHOOSE = 'choose'
|
||||
PLAY = 'play'
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user