修复睡莲贴图靠上的bug
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@ -625,7 +625,6 @@ class Squash(Plant):
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if self.canAttack(zombie):
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if self.canAttack(zombie):
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zombie.setDamage(1800, damageType=c.ZOMBIE_RANGE_DAMAGE)
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zombie.setDamage(1800, damageType=c.ZOMBIE_RANGE_DAMAGE)
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self.health = 0 # 避免僵尸在原位啃食
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self.health = 0 # 避免僵尸在原位啃食
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print(self.orig_pos)
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self.mapObjSet.remove(c.SQUASH)
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self.mapObjSet.remove(c.SQUASH)
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self.kill()
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self.kill()
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elif self.aim_timer == 0:
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elif self.aim_timer == 0:
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@ -1,4 +1,4 @@
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START_LEVEL_NUM = 0
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START_LEVEL_NUM = 1
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START_LITTLE_GAME_NUM = 1
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START_LITTLE_GAME_NUM = 1
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ORIGINAL_CAPTION = 'pypvz'
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ORIGINAL_CAPTION = 'pypvz'
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@ -564,6 +564,11 @@ class Level(tool.State):
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image.set_alpha(128)
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image.set_alpha(128)
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self.hint_image = image
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self.hint_image = image
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self.hint_rect = image.get_rect()
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self.hint_rect = image.get_rect()
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# 花盆、睡莲图片应当下移一些
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if self.plant_name in {c.LILYPAD, '花盆(未实现)'}:
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self.hint_rect.centerx = pos[0]
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self.hint_rect.bottom = pos[1] + 25
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else:
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self.hint_rect.centerx = pos[0]
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self.hint_rect.centerx = pos[0]
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self.hint_rect.bottom = pos[1]
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self.hint_rect.bottom = pos[1]
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self.hint_plant = True
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self.hint_plant = True
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