diff --git a/source/state/level.py b/source/state/level.py index 5f91919..e925bd7 100644 --- a/source/state/level.py +++ b/source/state/level.py @@ -35,6 +35,7 @@ class Level(tool.State): if self.game_info[c.GAME_MODE] == c.MODE_ADVENTURE: if 0 <= self.game_info[c.LEVEL_NUM] < map.TOTAL_LEVEL: self.map_data = map.LEVEL_MAP_DATA[self.game_info[c.LEVEL_NUM]] + pg.display.set_caption(f"pypvz: 冒险模式 第{self.game_info[c.LEVEL_NUM]}关") else: self.game_info[c.LEVEL_NUM] = 1 self.saveUserData() @@ -44,6 +45,7 @@ class Level(tool.State): elif self.game_info[c.GAME_MODE] == c.MODE_LITTLEGAME: if 0 <= self.game_info[c.LITTLEGAME_NUM] < map.TOTAL_LITTLE_GAME: self.map_data = map.LITTLE_GAME_MAP_DATA[self.game_info[c.LITTLEGAME_NUM]] + pg.display.set_caption(f"pypvz: 玩玩小游戏 第{self.game_info[c.LITTLEGAME_NUM]}关") else: self.game_info[c.LITTLEGAME_NUM] = 1 self.saveUserData()