diff --git a/source/state/level.py b/source/state/level.py index 8d8d0bf..eab2023 100644 --- a/source/state/level.py +++ b/source/state/level.py @@ -555,7 +555,7 @@ class Level(tool.State): zombie.setAttack(plant) for hypno_zombie in self.hypno_zombie_groups[i]: - if hypno_zombie.health < 70: + if hypno_zombie.health <= 0: continue zombie_list = pg.sprite.spritecollide(hypno_zombie, self.zombie_groups[i], False,collided_func)