统一越界判断函数
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@ -632,8 +632,7 @@ class Level(tool.State):
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def shovelRemovePlant(self, mouse_pos):
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x, y = mouse_pos
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map_x, map_y = self.map.getMapIndex(x, y)
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if ((map_y < 0) or (map_y >= self.map_y_len)
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or (map_x < 0) or (map_x >= self.map_x_len)):
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if not self.map.isValid(map_x, map_y):
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return
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for i in self.plant_groups[map_y]:
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if (x >= i.rect.x and x <= i.rect.right and
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@ -1085,7 +1084,7 @@ class Level(tool.State):
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# 默认为最右侧的一个植物
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target_plant = max(attackable_common_plants, key=lambda i: i.rect.x)
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map_x, map_y = self.map.getMapIndex(target_plant.rect.centerx, target_plant.rect.centery)
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if (0 <= map_x < self.map_x_len and 0 <= map_y < self.map_y_len):
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if self.map.isValid(map_x, map_y):
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if c.PUMPKINHEAD in self.map.map[map_y][map_x][c.MAP_PLANT]:
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for actual_target_plant in self.plant_groups[i]:
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# 检测同一格的其他植物
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@ -1472,8 +1471,7 @@ class Level(tool.State):
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# 铲子接近植物时会高亮提示
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map_x, map_y = self.map.getMapIndex(x, y)
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surface.blit(self.shovel, self.shovel_rect)
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if ((map_y < 0) or (map_y >= self.map_y_len)
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or (map_x < 0) or (map_x >= self.map_x_len)):
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if not self.map.isValid(map_x, map_y):
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return
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for i in self.plant_groups[map_y]:
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if (x >= i.rect.x and x <= i.rect.right and
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