碰撞修改
This commit is contained in:
parent
4cf625c3f4
commit
4444ec2fa8
@ -621,7 +621,7 @@ class PotatoMine(Plant):
|
||||
self.is_init = False
|
||||
|
||||
def canAttack(self, zombie):
|
||||
if (pg.sprite.collide_circle_ratio(0.6)(zombie, self) and
|
||||
if (pg.sprite.collide_circle_ratio(0.55)(zombie, self) and
|
||||
(not self.is_init) and (not zombie.lostHead)):
|
||||
return True
|
||||
return False
|
||||
|
||||
@ -1015,8 +1015,9 @@ class Level(tool.State):
|
||||
self.hypno_zombie_groups[map_y].add(zombie)
|
||||
elif (plant.name == c.POTATOMINE and not plant.is_init): # 土豆雷不是灰烬植物,不能用Boom
|
||||
for zombie in self.zombie_groups[map_y]:
|
||||
# 双判断:发生碰撞或在攻击范围内
|
||||
if ((pg.sprite.collide_circle_ratio(0.6)(zombie, plant)) or
|
||||
(abs(zombie.rect.centerx - x) <= plant.explode_x_range)): # 这代码不太好懂,后面是一个判断僵尸在左还是在右,前面是一个元组,[0]是在左边的情况,[1]是在右边的情况
|
||||
(abs(zombie.rect.centerx - x) <= plant.explode_x_range)):
|
||||
zombie.setDamage(1800, damageType=c.ZOMBIE_RANGE_DAMAGE)
|
||||
elif plant.name != c.WALLNUTBOWLING:
|
||||
# 触发植物死亡音效
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user