diff --git a/source/state/level.py b/source/state/level.py index f8e0432..a0eef4f 100644 --- a/source/state/level.py +++ b/source/state/level.py @@ -642,7 +642,7 @@ class Level(tool.State): # 情况复杂:分水路和陆路,不能简单实现,需要另外加判断 # 0, 1, 4, 5路为陆路,2, 3路为水路 if self.map_data[c.BACKGROUND_TYPE] in {c.BACKGROUND_POOL, c.BACKGROUND_FOG}: - if name in {c.DUCKY_TUBE_ZOMBIE}: # 水生僵尸集合 + if name in {c.DUCKY_TUBE_ZOMBIE, c.CONEHEAD_DUCKY_TUBE_ZOMBIE, c.BUCKETHEAD_DUCKY_TUBE_ZOMBIE}: # 水生僵尸集合 map_y = randint(2, 3) elif name == '这里应该换成气球僵尸的名字(最好写调用的变量名,最好不要直接写,保持风格统一)': map_y = randint(0, 5)