加入更多音效
This commit is contained in:
parent
d1e1c3757c
commit
3e996c103d
Binary file not shown.
BIN
resources/sound/hypnoed.ogg
Normal file
BIN
resources/sound/hypnoed.ogg
Normal file
Binary file not shown.
BIN
resources/sound/plantDie.ogg
Normal file
BIN
resources/sound/plantDie.ogg
Normal file
Binary file not shown.
BIN
resources/sound/plantGrow.ogg
Normal file
BIN
resources/sound/plantGrow.ogg
Normal file
Binary file not shown.
BIN
resources/sound/puff.ogg
Normal file
BIN
resources/sound/puff.ogg
Normal file
Binary file not shown.
BIN
resources/sound/shoot.ogg
Normal file
BIN
resources/sound/shoot.ogg
Normal file
Binary file not shown.
BIN
resources/sound/snowPeaSparkles.ogg
Normal file
BIN
resources/sound/snowPeaSparkles.ogg
Normal file
Binary file not shown.
BIN
resources/sound/zombieEnteringWater.ogg
Normal file
BIN
resources/sound/zombieEnteringWater.ogg
Normal file
Binary file not shown.
@ -83,6 +83,8 @@ class Bullet(pg.sprite.Sprite):
|
||||
explode_name = 'PeaIceExplode'
|
||||
elif self.name == c.BULLET_SEASHROOM:
|
||||
explode_name = 'BulletSeaShroomExplode'
|
||||
elif self.name == c.BULLET_STAR:
|
||||
explode_name = 'StarBulletExplode'
|
||||
else:
|
||||
explode_name = 'PeaNormalExplode'
|
||||
|
||||
@ -123,49 +125,11 @@ class Bullet(pg.sprite.Sprite):
|
||||
# 杨桃的子弹
|
||||
class StarBullet(Bullet):
|
||||
def __init__(self, x, start_y, damage, direction, level): # direction指星星飞行方向
|
||||
pg.sprite.Sprite.__init__(self)
|
||||
Bullet.__init__(self, x, start_y, start_y, c.BULLET_STAR, damage)
|
||||
|
||||
self.name = c.BULLET_STAR
|
||||
self.level = level
|
||||
self.frames = []
|
||||
self.effect = False
|
||||
self.frame_index = 0
|
||||
self.load_images()
|
||||
self.image = self.frames[self.frame_index]
|
||||
self.rect = self.image.get_rect()
|
||||
self.rect.x = x
|
||||
self.rect.y = start_y
|
||||
_, self.map_y = self.level.map.getMapIndex(self.rect.x, self.rect.centery)
|
||||
self.direction = direction
|
||||
self.damage = damage
|
||||
self.state = c.FLY
|
||||
self.current_time = 0
|
||||
self.passedTorchWood = None
|
||||
|
||||
def loadFrames(self, frames, name):
|
||||
frame_list = tool.GFX[name]
|
||||
if name in tool.PLANT_RECT:
|
||||
data = tool.PLANT_RECT[name]
|
||||
x, y, width, height = data['x'], data['y'], data['width'], data['height']
|
||||
else:
|
||||
x, y = 0, 0
|
||||
rect = frame_list[0].get_rect()
|
||||
width, height = rect.w, rect.h
|
||||
|
||||
for frame in frame_list:
|
||||
frames.append(tool.get_image(frame, x, y, width, height))
|
||||
|
||||
def load_images(self):
|
||||
self.fly_frames = []
|
||||
self.explode_frames = []
|
||||
|
||||
fly_name = self.name
|
||||
explode_name = 'StarBulletExplode'
|
||||
|
||||
self.loadFrames(self.fly_frames, fly_name)
|
||||
self.loadFrames(self.explode_frames, explode_name)
|
||||
|
||||
self.frames = self.fly_frames
|
||||
|
||||
def update(self, game_info):
|
||||
self.current_time = game_info[c.CURRENT_TIME]
|
||||
@ -190,15 +154,6 @@ class StarBullet(Bullet):
|
||||
if (self.current_time - self.explode_timer) > 250:
|
||||
self.kill()
|
||||
|
||||
def setExplode(self):
|
||||
self.state = c.EXPLODE
|
||||
self.explode_timer = self.current_time
|
||||
self.frames = self.explode_frames
|
||||
self.image = self.frames[self.frame_index]
|
||||
|
||||
def draw(self, surface):
|
||||
surface.blit(self.image, self.rect)
|
||||
|
||||
# 这里用的是坚果保龄球的代码改一下,实现子弹换行
|
||||
def handleMapYPosition(self):
|
||||
_, map_y1 = self.level.map.getMapIndex(self.rect.x, self.rect.centery +20)
|
||||
@ -390,6 +345,8 @@ class PeaShooter(Plant):
|
||||
self.bullet_group.add(Bullet(self.rect.right - 15, self.rect.y, self.rect.y,
|
||||
c.BULLET_PEA, c.BULLET_DAMAGE_NORMAL, effect=False))
|
||||
self.shoot_timer = self.current_time
|
||||
# 播放发射音效
|
||||
pg.mixer.Sound(os.path.join(os.path.dirname(os.path.dirname(os.path.dirname(__file__))) ,"resources", "sound", "shoot.ogg")).play()
|
||||
|
||||
|
||||
class RepeaterPea(Plant):
|
||||
@ -406,10 +363,14 @@ class RepeaterPea(Plant):
|
||||
self.bullet_group.add(Bullet(self.rect.right - 15, self.rect.y, self.rect.y,
|
||||
c.BULLET_PEA, c.BULLET_DAMAGE_NORMAL, effect=False))
|
||||
self.shoot_timer = self.current_time
|
||||
# 播放发射音效
|
||||
pg.mixer.Sound(os.path.join(os.path.dirname(os.path.dirname(os.path.dirname(__file__))) ,"resources", "sound", "shoot.ogg")).play()
|
||||
elif self.firstShot and (self.current_time - self.shoot_timer) > 100:
|
||||
self.firstShot = False
|
||||
self.bullet_group.add(Bullet(self.rect.right - 15, self.rect.y, self.rect.y,
|
||||
c.BULLET_PEA, c.BULLET_DAMAGE_NORMAL, effect=False))
|
||||
# 播放发射音效
|
||||
pg.mixer.Sound(os.path.join(os.path.dirname(os.path.dirname(os.path.dirname(__file__))) ,"resources", "sound", "shoot.ogg")).play()
|
||||
|
||||
|
||||
class ThreePeaShooter(Plant):
|
||||
@ -434,6 +395,8 @@ class ThreePeaShooter(Plant):
|
||||
self.bullet_groups[tmp_y].add(Bullet(self.rect.right - 15, self.rect.y, dest_y,
|
||||
c.BULLET_PEA, c.BULLET_DAMAGE_NORMAL, effect=False))
|
||||
self.shoot_timer = self.current_time
|
||||
# 播放发射音效
|
||||
pg.mixer.Sound(os.path.join(os.path.dirname(os.path.dirname(os.path.dirname(__file__))) ,"resources", "sound", "shoot.ogg")).play()
|
||||
|
||||
|
||||
class SnowPeaShooter(Plant):
|
||||
@ -446,6 +409,10 @@ class SnowPeaShooter(Plant):
|
||||
self.bullet_group.add(Bullet(self.rect.right - 15, self.rect.y, self.rect.y,
|
||||
c.BULLET_PEA_ICE, c.BULLET_DAMAGE_NORMAL, effect=c.BULLET_EFFECT_ICE))
|
||||
self.shoot_timer = self.current_time
|
||||
# 播放发射音效
|
||||
pg.mixer.Sound(os.path.join(os.path.dirname(os.path.dirname(os.path.dirname(__file__))) ,"resources", "sound", "shoot.ogg")).play()
|
||||
# 播放冰子弹音效
|
||||
pg.mixer.Sound(os.path.join(os.path.dirname(os.path.dirname(os.path.dirname(__file__))) ,"resources", "sound", "snowPeaSparkles")).play()
|
||||
|
||||
|
||||
class WallNut(Plant):
|
||||
@ -608,6 +575,8 @@ class PuffShroom(Plant):
|
||||
self.bullet_group.add(Bullet(self.rect.right, self.rect.y + 10, self.rect.y + 10,
|
||||
c.BULLET_MUSHROOM, c.BULLET_DAMAGE_NORMAL, effect=False))
|
||||
self.shoot_timer = self.current_time
|
||||
# 播放音效
|
||||
pg.mixer.Sound(os.path.join(os.path.dirname(os.path.dirname(os.path.dirname(__file__))) ,"resources", "sound", "puff.ogg")).play()
|
||||
|
||||
def canAttack(self, zombie):
|
||||
if (self.rect.x <= zombie.rect.right and
|
||||
@ -771,6 +740,8 @@ class Spikeweed(Plant):
|
||||
for zombie in self.zombie_group:
|
||||
if self.canAttack(zombie):
|
||||
zombie.setDamage(20, damageType=c.ZOMBIE_COMMON_DAMAGE)
|
||||
# 播放攻击音效,同子弹打击
|
||||
pg.mixer.Sound(os.path.join(os.path.dirname(os.path.dirname(os.path.dirname(__file__))) ,"resources", "sound", "bulletExplode.ogg")).play()
|
||||
|
||||
|
||||
class Jalapeno(Plant):
|
||||
@ -865,6 +836,8 @@ class ScaredyShroom(Plant):
|
||||
self.bullet_group.add(Bullet(self.rect.right - 15, self.rect.y + 40, self.rect.y + 40,
|
||||
c.BULLET_MUSHROOM, c.BULLET_DAMAGE_NORMAL, effect=False))
|
||||
self.shoot_timer = self.current_time
|
||||
# 播放音效
|
||||
pg.mixer.Sound(os.path.join(os.path.dirname(os.path.dirname(os.path.dirname(__file__))) ,"resources", "sound", "puff.ogg")).play()
|
||||
|
||||
|
||||
class SunShroom(Plant):
|
||||
@ -901,7 +874,8 @@ class SunShroom(Plant):
|
||||
elif (self.current_time - self.change_timer) > 100000:
|
||||
self.changeFrames(self.big_frames)
|
||||
self.is_big = True
|
||||
|
||||
# 播放长大音效
|
||||
pg.mixer.Sound(os.path.join(os.path.dirname(os.path.dirname(os.path.dirname(__file__))) ,"resources", "sound", "plantGrow.ogg")).play()
|
||||
if self.sun_timer == 0:
|
||||
self.sun_timer = self.current_time - (c.FLOWER_SUN_INTERVAL - 6000)
|
||||
elif (self.current_time - self.sun_timer) > c.FLOWER_SUN_INTERVAL:
|
||||
@ -1194,6 +1168,8 @@ class StarFruit(Plant):
|
||||
self.bullet_group.add(StarBullet(self.rect.right - 5, self.rect.bottom - 20, c.BULLET_DAMAGE_NORMAL, c.STAR_FORWARD_DOWN, self.level))
|
||||
self.bullet_group.add(StarBullet(self.rect.right - 5, self.rect.y - 10, c.BULLET_DAMAGE_NORMAL, c.STAR_FORWARD_UP, self.level))
|
||||
self.shoot_timer = self.current_time
|
||||
# 播放发射音效
|
||||
pg.mixer.Sound(os.path.join(os.path.dirname(os.path.dirname(os.path.dirname(__file__))) ,"resources", "sound", "shoot.ogg")).play()
|
||||
|
||||
|
||||
class CoffeeBean(Plant):
|
||||
@ -1243,6 +1219,8 @@ class SeaShroom(Plant):
|
||||
self.bullet_group.add(Bullet(self.rect.right, self.rect.y + 50, self.rect.y + 50,
|
||||
c.BULLET_SEASHROOM, c.BULLET_DAMAGE_NORMAL, effect=False))
|
||||
self.shoot_timer = self.current_time
|
||||
# 播放发射音效
|
||||
pg.mixer.Sound(os.path.join(os.path.dirname(os.path.dirname(os.path.dirname(__file__))) ,"resources", "sound", "puff.ogg")).play()
|
||||
|
||||
def canAttack(self, zombie):
|
||||
if (self.rect.x <= zombie.rect.right and
|
||||
|
||||
@ -110,6 +110,8 @@ class Zombie(pg.sprite.Sprite):
|
||||
if not self.swimming:
|
||||
self.swimming = True
|
||||
self.changeFrames(self.swim_frames)
|
||||
# 播放入水音效
|
||||
pg.mixer.Sound(os.path.join(os.path.dirname(os.path.dirname(os.path.dirname(__file__))) ,"resources", "sound", "zombieEnteringWater.ogg")).play()
|
||||
# 同样没有兼容双防具
|
||||
if self.helmet:
|
||||
if self.helmetHealth <= 0:
|
||||
@ -451,6 +453,8 @@ class Zombie(pg.sprite.Sprite):
|
||||
def setHypno(self):
|
||||
self.is_hypno = True
|
||||
self.setWalk()
|
||||
# 播放魅惑音效
|
||||
pg.mixer.Sound(os.path.join(os.path.dirname(os.path.dirname(os.path.dirname(__file__))) ,"resources", "sound", "hypnoed.ogg")).play()
|
||||
|
||||
|
||||
class ZombieHead(Zombie):
|
||||
|
||||
@ -995,6 +995,8 @@ class Level(tool.State):
|
||||
self.map.map[map_y][map_x][c.MAP_SLEEP] = False
|
||||
# 用铲子铲不用触发植物功能
|
||||
if not shovel:
|
||||
# 触发植物死亡音效
|
||||
pg.mixer.Sound(os.path.join(os.path.dirname(os.path.dirname(os.path.dirname(__file__))) ,"resources", "sound", "plantDie.ogg")).play()
|
||||
if (plant.name == c.CHERRYBOMB or plant.name == c.REDWALLNUTBOWLING):
|
||||
self.boomZombies(plant.rect.centerx, map_y, plant.explode_y_range,
|
||||
plant.explode_x_range)
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user