墓碑中可以冒出路障僵尸

This commit is contained in:
星外之神 2022-05-11 23:36:11 +08:00
parent 8eb99747ef
commit 3d978a737f
4 changed files with 8 additions and 4 deletions

View File

@ -220,7 +220,11 @@ class Level(tool.State):
if current_time - self.waveTime > 1500:
for item in self.graveSet:
itemX, itemY = self.map.getMapGridPos(*item)
# 目前设定2/3概率普通僵尸1/3概率路障僵尸
if randint(0, 2):
self.zombie_groups[item[1]].add(zombie.NormalZombie(itemX, itemY, self.head_group))
else:
self.zombie_groups[item[1]].add(zombie.ConeHeadZombie(itemX, itemY, self.head_group))
self.graveZombieCreated = True
elif self.map_data[c.BACKGROUND_TYPE] in {c.BACKGROUND_POOL, c.BACKGROUND_FOG}:
if not self.createdZombieFromPool: