避免重复构建
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.github/workflows/build-pr.yml
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3
.github/workflows/build-pr.yml
vendored
@ -6,9 +6,6 @@ concurrency:
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on:
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pull_request:
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push:
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branches:
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- dev
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jobs:
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windows:
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@ -199,8 +199,6 @@ class Map():
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pos = self.getMapGridPos(map_x, map_y)
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return pos
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# 保存具体关卡地图信息常数
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# 冒险模式地图
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LEVEL_MAP_DATA = (
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@ -211,7 +209,7 @@ LEVEL_MAP_DATA = (
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c.INIT_SUN_NAME: 5000,
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c.SHOVEL: 1,
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c.SPAWN_ZOMBIES: c.SPAWN_ZOMBIES_LIST,
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c.ZOMBIE_LIST:[
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c.ZOMBIE_LIST:(
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{"time":0, "map_y":5, "name":"Zomboni"},
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{"time":1000, "map_y":4, "name":"ScreenDoorZombie"},
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{"time":2000, "map_y":4, "name":"ScreenDoorZombie"},
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@ -227,7 +225,7 @@ LEVEL_MAP_DATA = (
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{"time":0, "map_y":3, "name":"ConeheadDuckyTubeZombie"},
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{"time":0, "map_y":2, "name":"SnorkelZombie"},
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{"time":90000, "map_y":2, "name":"ConeheadDuckyTubeZombie"}
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]
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)
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},
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# 第1关:单行草皮
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{
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