增加素材
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@ -80,7 +80,6 @@ nuitka --mingw --standalone --onefile --show-progress --show-memory --output-dir
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## 已知bug
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## 已知bug
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以下问题囿于个人目前的能力与精力,没有修复:
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以下问题囿于个人目前的能力与精力,没有修复:
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* 冒险模式与小游戏关卡序号共用
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* 所有关卡完成后无法再玩
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* 所有关卡完成后无法再玩
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* 植物刚刚种植会立刻攻击,而非像原版一样有间歇时间
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* 植物刚刚种植会立刻攻击,而非像原版一样有间歇时间
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* 冷冻的僵尸未用蓝色滤镜标识
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* 冷冻的僵尸未用蓝色滤镜标识
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@ -1,5 +1,5 @@
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{
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{
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"background_type":4,
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"background_type":6,
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"choosebar_type":2,
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"choosebar_type":2,
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"shovel":0,
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"shovel":0,
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"card_pool":[
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"card_pool":[
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Before Width: | Height: | Size: 219 KiB After Width: | Height: | Size: 166 KiB |
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resources/graphics/Items/Background/Background_6.jpg
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resources/graphics/Items/Background/Background_6.jpg
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After Width: | Height: | Size: 219 KiB |
@ -179,8 +179,9 @@ class Level(tool.State):
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self.hint_image = None
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self.hint_image = None
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self.hint_plant = False
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self.hint_plant = False
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# 0:白天 1:夜晚 2:泳池 3:浓雾 4:屋顶 5:月夜
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# 0:白天 1:夜晚 2:泳池 3:浓雾 4:屋顶 5:月夜 6:坚果保龄球
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if self.background_type in {0, 2, 4} and self.bar_type == c.CHOOSEBAR_STATIC:
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# 还准备加入 -1:单行草皮 -2:三行草皮 但是目前没有找到图(
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if self.background_type in {0, 2, 4, -1, -2} and self.bar_type == c.CHOOSEBAR_STATIC:
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self.produce_sun = True
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self.produce_sun = True
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else:
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else:
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self.produce_sun = False
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self.produce_sun = False
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