diff --git a/source/component/plant.py b/source/component/plant.py index f7c310a..c71e89d 100755 --- a/source/component/plant.py +++ b/source/component/plant.py @@ -780,6 +780,16 @@ class Squash(Plant): return True # 攻击状态 elif (self.state == c.ATTACK): + # 位置检测 + # 僵尸在倭瓜右侧 + if zombie.rect.x >= self.rect.x: + # 重叠15%判断为可以攻击 + if (self.rect.right - zombie.rect.left >= 0.15*zombie.rect.width): + return True + # 僵尸在倭瓜右侧 + else: + if (zombie.rect.right - self.rect.left >= 0.15*zombie.rect.width): + return True # 碰撞检测 if pg.sprite.collide_mask(zombie, self): return True