使用字体渲染实现返回按钮
This commit is contained in:
parent
c2d1483fb6
commit
280d8c2a57
Binary file not shown.
|
Before Width: | Height: | Size: 12 KiB |
@ -13,7 +13,7 @@ def getSunValueImage(sun_value):
|
||||
msg_rect = msg_image.get_rect()
|
||||
msg_w = msg_rect.width
|
||||
|
||||
image = pg.Surface([width, 17])
|
||||
image = pg.Surface((width, 17))
|
||||
x = width - msg_w
|
||||
|
||||
image.fill(c.LIGHTYELLOW)
|
||||
|
||||
@ -79,7 +79,6 @@ EXIT = 'exit'
|
||||
# 游戏界面可选的菜单
|
||||
LITTLE_MENU = 'littleMenu'
|
||||
BIG_MENU = 'bigMenu'
|
||||
RETURN_BUTTON = 'returnButton'
|
||||
RESTART_BUTTON = 'restartButton'
|
||||
MAINMENU_BUTTON = 'mainMenuButton'
|
||||
LITTLEGAME_BUTTON = 'littleGameButton'
|
||||
|
||||
@ -510,12 +510,20 @@ class Level(tool.State):
|
||||
self.big_menu_rect.x = 150
|
||||
self.big_menu_rect.y = 0
|
||||
|
||||
# 返回按钮
|
||||
frame_rect = (0, 0, 342, 87)
|
||||
self.return_button = tool.get_image_menu(tool.GFX[c.RETURN_BUTTON], *frame_rect, c.BLACK, 1.1)
|
||||
# 返回按钮,用字体渲染实现,增强灵活性
|
||||
# 建立一个按钮大小的surface对象
|
||||
self.return_button = pg.Surface((376, 96))
|
||||
self.return_button.set_colorkey(c.BLACK) # 避免多余区域显示成黑色
|
||||
self.return_button_rect = self.return_button.get_rect()
|
||||
self.return_button_rect.x = 220
|
||||
self.return_button_rect.y = 440
|
||||
font = pg.font.Font(c.FONT_PATH, 40)
|
||||
font.bold = True
|
||||
text = font.render("返回游戏", True, c.YELLOWGREEN)
|
||||
text_rect = text.get_rect()
|
||||
text_rect.x = 105
|
||||
text_rect.y = 18
|
||||
self.return_button.blit(text, text_rect)
|
||||
|
||||
# 重新开始按钮
|
||||
frame_rect = (0, 0, 207, 45)
|
||||
|
||||
@ -167,12 +167,20 @@ class Menu(tool.State):
|
||||
self.big_menu_rect.x = 150
|
||||
self.big_menu_rect.y = 0
|
||||
|
||||
# 返回按钮
|
||||
frame_rect = (0, 0, 342, 87)
|
||||
self.return_button = tool.get_image_menu(tool.GFX[c.RETURN_BUTTON], *frame_rect, c.BLACK, 1.1)
|
||||
# 返回按钮,用字体渲染实现,增强灵活性
|
||||
# 建立一个按钮大小的surface对象
|
||||
self.return_button = pg.Surface((376, 96))
|
||||
self.return_button.set_colorkey(c.BLACK) # 避免多余区域显示成黑色
|
||||
self.return_button_rect = self.return_button.get_rect()
|
||||
self.return_button_rect.x = 220
|
||||
self.return_button_rect.y = 440
|
||||
font = pg.font.Font(c.FONT_PATH, 40)
|
||||
font.bold = True
|
||||
text = font.render("返回游戏", True, c.YELLOWGREEN)
|
||||
text_rect = text.get_rect()
|
||||
text_rect.x = 105
|
||||
text_rect.y = 18
|
||||
self.return_button.blit(text, text_rect)
|
||||
|
||||
# 音量+、音量-
|
||||
frame_rect = (0, 0, 39, 41)
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user