From 17d399216b649b1f32a83717288b8b106780b3c4 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E6=98=9F=E5=A4=96=E4=B9=8B=E7=A5=9E?= Date: Mon, 2 May 2022 19:39:52 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BF=AE=E5=A4=8D=E6=95=B0=E6=8D=AE=E9=94=99?= =?UTF-8?q?=E8=AF=AF?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- source/state/level.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/source/state/level.py b/source/state/level.py index de14100..9443995 100644 --- a/source/state/level.py +++ b/source/state/level.py @@ -639,9 +639,9 @@ class Level(tool.State): # 旗帜波出生点右移 if self.waveNum % 10: - hugeWaveMove = 40 - else: hugeWaveMove = 0 + else: + hugeWaveMove = 40 x, y = self.map.getMapGridPos(0, map_y) # 新增的僵尸也需要在这里声明 if name == c.NORMAL_ZOMBIE: