From c25bd8b3b0c097c5decd015ec54da24d668b69b8 Mon Sep 17 00:00:00 2001 From: ShawnPhang Date: Tue, 18 Jul 2023 15:03:15 +0800 Subject: [PATCH] init --- .eslintrc.js | 40 + .gitignore | 27 + .prettierrc.js | 43 + README.md | 211 +- babel.config.js | 5 + index.html | 23 + package-lock.json | 28999 ++++++++++++++ package.json | 74 + postcss.config.js | 25 + public/favicon.svg | 1 + public/psd.js | 32082 ++++++++++++++++ public/robots.txt | 2 + public/snap.svg-min.js | 21 + screenshot/.gitignore | 70 + screenshot/README.md | 21 + screenshot/gulpfile.js | 30 + screenshot/package.json | 53 + screenshot/package_build.json | 18 + screenshot/src/configs.ts | 36 + screenshot/src/control/api.ts | 14 + screenshot/src/control/router.ts | 18 + screenshot/src/main.ts | 52 + screenshot/src/service/screenshots.ts | 134 + screenshot/src/shims-my.d.ts | 6 + screenshot/src/utils/download-single.ts | 122 + screenshot/src/utils/download.ts | 128 + screenshot/src/utils/node-queue.ts | 41 + 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mode 100644 screenshot/webpack.config.js create mode 100644 screenshot/yarn.lock create mode 100644 src/App.vue create mode 100644 src/api/ai.ts create mode 100644 src/api/album.ts create mode 100644 src/api/gaoding.ts create mode 100644 src/api/github.ts create mode 100644 src/api/home.ts create mode 100644 src/api/index.ts create mode 100644 src/api/material.ts create mode 100644 src/assets/data/LayerIconList.ts create mode 100644 src/assets/data/QrCodeLocalization.ts create mode 100644 src/assets/data/TextIconsData.ts create mode 100644 src/assets/data/alignListData.ts create mode 100644 src/assets/data/widgetClassifyList.ts create mode 100644 src/assets/fonts/xpsj.subset.ttf create mode 100644 src/assets/fonts/xpsj.subset.woff2 create mode 100644 src/assets/styles/base.less create mode 100644 src/assets/styles/color.less create mode 100644 src/assets/styles/design.less create mode 100644 src/assets/styles/index.less create mode 100644 src/assets/styles/layout.less create mode 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src/store/modules/base/index.ts create mode 100644 src/store/modules/base/mutations.ts create mode 100644 src/store/modules/design/actions.ts create mode 100644 src/store/modules/design/index.ts create mode 100644 src/store/modules/design/methods/handleHistory.ts create mode 100644 src/store/modules/design/methods/pushHistory.ts create mode 100644 src/store/modules/design/mutations.ts create mode 100644 src/types/env.d.ts create mode 100644 src/types/properties.d.ts create mode 100644 src/types/shims-vue.d.ts create mode 100644 src/types/vue-ts.d.ts create mode 100644 src/types/vuex-shim.d.ts create mode 100644 src/utils/axios.ts create mode 100644 src/utils/http-request.ts create mode 100644 src/utils/index.ts create mode 100644 src/utils/plugins/cssLoader.ts create mode 100644 src/utils/plugins/modules.ts create mode 100644 src/utils/plugins/pointImg.ts create mode 100644 src/utils/plugins/preload.ts create mode 100644 src/utils/plugins/psd/color/color.ts create mode 100644 src/utils/plugins/psd/color/index.ts create mode 100644 src/utils/plugins/psd/index.ts create mode 100644 src/utils/utils.ts create mode 100644 src/utils/widgets/elementConfig.ts create mode 100644 src/views/Draw.vue create mode 100644 src/views/Index.vue create mode 100644 src/views/Psd.vue create mode 100644 src/views/Ready.vue create mode 100644 src/views/components/CopyRight.vue create mode 100644 src/views/components/HeaderOptions.vue create mode 100644 src/views/components/UploadTemplate.vue create mode 100644 test/png.html create mode 100644 test/test.html create mode 100644 tsconfig.json create mode 100644 vite.config.ts create mode 100644 vue.config.js diff --git a/.eslintrc.js b/.eslintrc.js new file mode 100644 index 0000000..4cafad0 --- /dev/null +++ b/.eslintrc.js @@ -0,0 +1,40 @@ +/* + * @Author: ShawnPhang + * @Date: 2021-07-13 18:46:45 + * @Description: + * @LastEditors: ShawnPhang + * @LastEditTime: 2021-07-30 14:11:34 + */ +module.exports = { + extends: [ + 'alloy', + 'alloy/vue', + // 'alloy/typescript', + '@vue/typescript', + ], + env: { + // 你的环境变量(包含多个预定义的全局变量) + // + // browser: true, + // node: true, + // mocha: true, + // jest: true, + // jquery: true + }, + globals: { + // 你的全局变量(设置为 false 表示它不允许被重新赋值) + // + // myGlobal: false + }, + rules: { + // 自定义你的规则 + 'vue/component-tags-order': ['off'], + 'vue/no-multiple-template-root': ['off'], + // 'no-undef': 'off', // 禁止使用未定义的变量,会把TS声明视为变量,暂时关闭 + }, + parserOptions: { + ecmaFeatures: { + legacyDecorators: true, // 配置允许注解 + }, + }, +} diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..5bcca84 --- /dev/null +++ b/.gitignore @@ -0,0 +1,27 @@ +.DS_Store +node_modules +/dist +config.json + +screenshot/node_modules/ +screenshot/dist/ +screenshot/_apidoc/ + +# local env files +.env.local +.env.*.local + +# Log files +npm-debug.log* +yarn-debug.log* +yarn-error.log* +pnpm-debug.log* + +# Editor directories and files +.idea +.vscode +*.suo +*.ntvs* +*.njsproj +*.sln +*.sw? diff --git a/.prettierrc.js b/.prettierrc.js new file mode 100644 index 0000000..d2d88c0 --- /dev/null +++ b/.prettierrc.js @@ -0,0 +1,43 @@ +// .prettierrc.js 代码美化规则配置 +module.exports = { + // 一行最多 n 字符 + printWidth: 1000, + // 使用 2 个空格缩进 + tabWidth: 2, + // 不使用缩进符,而使用空格 + useTabs: false, + // 行尾需要有分号 + semi: false, + // 使用单引号 + singleQuote: true, + // 对象的 key 仅在必要时用引号 + quoteProps: 'as-needed', + // jsx 不使用单引号,而使用双引号 + jsxSingleQuote: false, + // 末尾需要有逗号 + trailingComma: 'all', + // 大括号内的首尾需要空格 + bracketSpacing: true, + // jsx 标签的反尖括号需要换行 + jsxBracketSameLine: false, + // 箭头函数,只有一个参数的时候,也需要括号 + arrowParens: 'always', + // 每个文件格式化的范围是文件的全部内容 + rangeStart: 0, + rangeEnd: Infinity, + // 不需要写文件开头的 @prettier + requirePragma: false, + // 不需要自动在文件开头插入 @prettier + insertPragma: false, + // 使用默认的折行标准 + proseWrap: 'preserve', + // 根据显示样式决定 html 要不要折行 + htmlWhitespaceSensitivity: 'css', + // vue 文件中的 script 和 style 内不用缩进 + vueIndentScriptAndStyle: false, + // 换行符使用 lf + endOfLine: 'lf', + // 格式化嵌入的内容 + embeddedLanguageFormatting: 'auto', + } + \ No newline at end of file diff --git a/README.md b/README.md index b38e827..979cae3 100644 --- a/README.md +++ b/README.md @@ -1,5 +1,212 @@ + + +[在线体验](https://design.palxp.com/) | [中文文档](https://xp.palxp.com/) + ## 迅排设计 -一款漂亮的简易在线海报设计器,仿稿定设计。 +一款漂亮且功能强大的在线海报图片设计器,仿稿定设计。 -重构版本7月份开源,敬请期待~ +让你轻松实现创意,迅速进行排版,感受云上设计带来的乐趣! + +> 环境需求:**Node.js v16** 以上版本 + +### 拉取源码 + +``` +git clone https://github.com/palxiao/poster-design.git +cd poster-design +``` + +### 安装依赖 + +``` +npm run prepared +``` + +### 本地运行 + +``` +npm run serve +``` + +> 将会同时运行前端界面与图片生成服务: +> +> ![](http://127.0.0.1:3366/images/2023-7-16-1689498291322.png) + +### 运行结果 + +![](http://127.0.0.1:3366/images/2023-7-16-1689500112694.gif) + +合成图片时本地会启动一个 Chrome 浏览器实例。 + +### 打包前端页面 + +``` +npm run v-build +``` + +### 打包图片生成服务 + +``` +cd sreenshot +npm run build +``` + +### 服务端 + +可参考接口 API 文档自行实现服务端。 + +### 服务器配置 + +在 Linux 环境下,npm 自动安装的 Chrome 浏览器有可能会出错,所以推荐从外部安装好浏览器,再给项目中的配置文件 `config.js` 设置好路径,例如: + +```js +exports.executablePath = '/opt/google/chrome-unstable/chrome' +``` + +一些可能用到的 linux 命令参考: + +```shell +google-chrome --version # 查看浏览器版本号 +apt-get update +apt-get install -y google-chrome-stable // 安装最新稳定版谷歌浏览器 +``` + +## Docker 容器 + +可以通过 Docker 运行一个带 Linux 浏览器的容器,然后暴露一个截图服务以供使用,我所使用的基础镜像为: + +``` +docker pull howard86/puppeteer_node:12 +``` + +运行容器命令参考(其中映射了 `/cache` 为临时目录,放生成图片用): + +``` +docker run -itd -v /data/docker-home:/home -v /data/cache:/cache -p 7001:7001 --name screenshot howard86/puppeteer_node:12 +``` + +运行后可以手动进入容器中查看谷歌浏览器版本,看需不需要升级,然后安装 pm2 作为服务管理工具,服务启动/重部署相关脚本命令可参考: + +```shell +docker exec screenshot /bin/bash -c 'pm2 delete screenshot-service' +docker exec screenshot /bin/bash -c 'cd /home/ && yarn' +docker exec screenshot /bin/bash -c 'pm2 start /home/screenshot-service.js' +docker exec screenshot /bin/bash -c 'pm2 flush' +``` + +如果不想像上面这样直接操作容器,可以在本地/服务器先运行镜像,进入容器中照例配置好 pm2,然后把该容器导出为新的镜像,例如:new-design/screenshot,命令运行参考: + +``` +docker run -itd -u root -v ~/data/tmp/screenshot:/cache -p 9001:9001 --name screenshot2 new-design/screenshot /bin/sh -c "/usr/local/bin/pm2 start /home/dist/server.js && /usr/local/bin/pm2 flush" +``` + +这种方式只需要一个镜像以及一个启动命令即可部署,重新跑一遍命令也就相当于重启整个容器。> 环境需求:**Node.js v16** 以上版本 + +### 拉取源码 + +``` +git clone https://github.com/palxiao/poster-design.git +cd poster-design +``` + +### 安装依赖 + +``` +npm run prepared +``` + +### 本地运行 + +``` +npm run serve +``` + +> 将会同时运行前端界面与图片生成服务: +> +> ![](http://127.0.0.1:3366/images/2023-7-16-1689498291322.png) + +### 运行结果 + +![](http://127.0.0.1:3366/images/2023-7-16-1689500112694.gif) + +合成图片时本地会启动一个 Chrome 浏览器实例。 + +### 打包前端页面 + +``` +npm run v-build +``` + +### 打包图片生成服务 + +``` +cd sreenshot +npm run build +``` + +### 服务端 + +可参考接口 API 文档自行实现服务端。 + +### 服务器配置 + +在 Linux 环境下,npm 自动安装的 Chrome 浏览器有可能会出错,所以推荐从外部安装好浏览器,再给项目中的配置文件 `config.js` 设置好路径,例如: + +```js +exports.executablePath = '/opt/google/chrome-unstable/chrome' +``` + +一些可能用到的 linux 命令参考: + +```shell +google-chrome --version # 查看浏览器版本号 +apt-get update +apt-get install -y google-chrome-stable // 安装最新稳定版谷歌浏览器 +``` + +## Docker 容器 + +可以通过 Docker 运行一个带 Linux 浏览器的容器,然后暴露一个截图服务以供使用,我所使用的基础镜像为: + +``` +docker pull howard86/puppeteer_node:12 +``` + +运行容器命令参考(其中映射了 `/cache` 为临时目录,放生成图片用): + +``` +docker run -itd -v /data/docker-home:/home -v /data/cache:/cache -p 7001:7001 --name screenshot howard86/puppeteer_node:12 +``` + +运行后可以手动进入容器中查看谷歌浏览器版本,看需不需要升级,然后安装 pm2 作为服务管理工具,服务启动/重部署相关脚本命令可参考: + +```shell +docker exec screenshot /bin/bash -c 'pm2 delete screenshot-service' +docker exec screenshot /bin/bash -c 'cd /home/ && yarn' +docker exec screenshot /bin/bash -c 'pm2 start /home/screenshot-service.js' +docker exec screenshot /bin/bash -c 'pm2 flush' +``` + +如果不想像上面这样直接操作容器,可以在本地/服务器先运行镜像,进入容器中照例配置好 pm2,然后把该容器导出为新的镜像,例如:new-design/screenshot,命令运行参考: + +``` +docker run -itd -u root -v ~/data/tmp/screenshot:/cache -p 9001:9001 --name screenshot2 new-design/screenshot /bin/sh -c "/usr/local/bin/pm2 start /home/dist/server.js && /usr/local/bin/pm2 flush" +``` + +这种方式只需要一个镜像以及一个启动命令即可部署,重新跑一遍命令也就相当于重启整个容器。 + +## 感谢 + +本项目使用或参考了以下优秀开源项目: + +- [moveable](https://github.com/daybrush/moveable): 提供了画布中选择、拖动缩放等能力 +- [html2canvas](https://github.com/niklasvh/html2canvas): 前端生成图片兜底方案 +- [qr-code-styling](https://qr-code-styling.com/): 风格化二维码 +- [sky](https://github.com/cfour-hi/sky): 参考了其 PSD 解析的实现 diff --git a/babel.config.js b/babel.config.js new file mode 100644 index 0000000..e955840 --- /dev/null +++ b/babel.config.js @@ -0,0 +1,5 @@ +module.exports = { + presets: [ + '@vue/cli-plugin-babel/preset' + ] +} diff --git a/index.html b/index.html new file mode 100644 index 0000000..33726de --- /dev/null +++ b/index.html @@ -0,0 +1,23 @@ + + + + + + + + 迅排设计 - 轻松创意,迅捷排版,感受云上设计带来的乐趣! + + + +
+ + + + + diff --git a/package-lock.json b/package-lock.json new file mode 100644 index 0000000..643abd5 --- /dev/null +++ b/package-lock.json @@ -0,0 +1,28999 @@ +{ + "name": "sudo-design", + "version": "1.0.0", + "lockfileVersion": 2, + "requires": true, + "packages": { + "": { + "name": "sudo-design", + "version": "1.0.0", + "dependencies": { + "@gradio/client": "^0.1.4", + "@palxp/color-picker": "^1.2.5", + "@scena/guides": "^0.18.1", + "axios": "^0.21.1", + "core-js": "^3.6.5", + "dayjs": "^1.10.7", + "element-plus": "^2.3.7", + "fontfaceobserver": "^2.1.0", + "html2canvas": "^1.4.1", + "moveable": "^0.26.0", + "moveable-helper": "^0.4.0", + "nanoid": "^3.1.23", + "normalize.css": "^8.0.1", + "qr-code-styling": "^1.6.0-rc.1", + "selecto": "^1.13.0", + "throttle-debounce": "^3.0.1", + "v-lazy-image": "^2.1.1", + "vue": "^3.0.0", + "vue-router": "^4.0.0-0", + "vuedraggable": "^4.1.0", + "vuex": "^4.0.0-0" + }, + "devDependencies": { + "@types/node": "^16.3.1", + 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"strip-eof": "^1.0.0" + } + }, + "get-stream": { + "version": "3.0.0", + "dev": true + }, + "lru-cache": { + "version": "4.1.5", + "dev": true, + "requires": { + "pseudomap": "^1.0.2", + "yallist": "^2.1.2" + } + }, + "normalize-path": { + "version": "1.0.0", + "dev": true + }, + "yallist": { + "version": "2.1.2", + "dev": true + } + } + } + } +} diff --git a/package.json b/package.json new file mode 100644 index 0000000..886c5b8 --- /dev/null +++ b/package.json @@ -0,0 +1,74 @@ +{ + "name": "xunpai-design", + "version": "1.0.0", + "private": true, + "author": "ShawnPhang", + "scripts": { + "prepared": "npm i --force && cd screenshot && npm i", + "serve": "npm run dev & cd screenshot && npm run dev", + "dev": "cross-env NODE_ENV=development vite", + "v-build": "cross-env NODE_ENV=production && vite build", + "v-build-hard": "cross-env NODE_ENV=production vue-tsc --noEmit && vite build", + "build": "node script/set config.json && npm run v-build && sh script/reverse.sh", + "publish": "sh script/publish.sh", + "publish-fast": "git add . && git commit -m 'build: auto publish' && sh script/publish.sh" + }, + "dependencies": { + "@gradio/client": "^0.1.4", + "@palxp/color-picker": "^1.2.5", + "@scena/guides": "^0.18.1", + "axios": "^0.21.1", + "core-js": "^3.6.5", + "dayjs": "^1.10.7", + "element-plus": "^2.3.7", + "fontfaceobserver": "^2.1.0", + "html2canvas": "^1.4.1", + "moveable": "^0.26.0", + "moveable-helper": "^0.4.0", + "nanoid": "^3.1.23", + "normalize.css": "^8.0.1", + "qr-code-styling": "^1.6.0-rc.1", + "selecto": "^1.13.0", + "throttle-debounce": "^3.0.1", + "v-lazy-image": "^2.1.1", + "vue": "^3.0.0", + "vue-router": "^4.0.0-0", + "vuedraggable": "^4.1.0", + "vuex": "^4.0.0-0" + }, + "devDependencies": { + "@types/node": "^16.3.1", + "@types/throttle-debounce": "^2.1.0", + "@typescript-eslint/eslint-plugin": "^4.28.3", + "@typescript-eslint/parser": "^4.28.3", + "@vitejs/plugin-vue": "^1.2.4", + "@vue/cli-plugin-babel": "~4.5.0", + "@vue/cli-plugin-router": "~4.5.0", + "@vue/cli-plugin-typescript": "~4.5.0", + "@vue/cli-plugin-vuex": "~4.5.0", + "@vue/cli-service": "~4.5.0", + "@vue/compiler-sfc": "^3.1.4", + "@vue/eslint-config-typescript": "^7.0.0", + "autoprefixer": "^10.3.1", + "babel-eslint": "^10.1.0", + "cross-env": "^7.0.3", + "esbuild-loader": "^2.13.1", + "eslint": "^7.29.0", + "eslint-config-alloy": "^4.1.0", + "eslint-plugin-vue": "^7.12.1", + "less": "^4.1.1", + "sass": "^1.63.6", + "typescript": "~4.1.5", + "unplugin-element-plus": "^0.7.1", + "vite": "^2.4.1", + "vite-plugin-compression": "^0.3.0", + "vue-cli-plugin-norm": "~1.2.2", + "vue-eslint-parser": "^7.6.0", + "vue-tsc": "^0.2.0" + }, + "browserslist": [ + "> 1%", + "last 2 versions", + "not dead" + ] +} diff --git a/postcss.config.js b/postcss.config.js new file mode 100644 index 0000000..c8a10eb --- /dev/null +++ b/postcss.config.js @@ -0,0 +1,25 @@ +/* + * @Author: ShawnPhang + * @Date: 2022-10-11 14:00:18 + * @Description: + * @LastEditors: ShawnPhang + * @LastEditTime: 2023-06-26 20:48:18 + */ +module.exports = { + plugins: { + // "postcss-import": {}, + // "postcss-url": {}, + // to edit target browsers: use "browserslist" field in package.json + autoprefixer: { + overrideBrowserslist: [ + 'Android 4.1', + 'iOS 7.1', + 'Chrome > 31', + 'ff > 31', + 'ie >= 8', + 'last 10 versions', // 所有主流浏览器最近10版本用 + ], + grid: true, + }, + }, +} diff --git a/public/favicon.svg b/public/favicon.svg new file mode 100644 index 0000000..9e73672 --- /dev/null +++ b/public/favicon.svg @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/public/psd.js b/public/psd.js new file mode 100644 index 0000000..c474ed2 --- /dev/null +++ b/public/psd.js @@ -0,0 +1,32082 @@ +(function webpackUniversalModuleDefinition(root, factory) { + if(typeof exports === 'object' && typeof module === 'object') + module.exports = factory(); + else if(typeof define === 'function' && define.amd) + define([], factory); + else { + var a = factory(); + // === window 属性冲突 === + // for(var i in a) (typeof exports === 'object' ? exports : root)[i] = a[i]; + var _exports = typeof exports === 'object' ? exports : root; + _exports['PSD'] = {}; + for(var i in a) { _exports['PSD'][i] = a[i] } + // === window 属性冲突 === + } +})(this, function() { +return /******/ (function(modules) { // webpackBootstrap +/******/ // The module cache +/******/ var installedModules = {}; +/******/ +/******/ // The require function +/******/ function __webpack_require__(moduleId) { +/******/ +/******/ // Check if module is in cache +/******/ if(installedModules[moduleId]) +/******/ return installedModules[moduleId].exports; +/******/ +/******/ // Create a new module (and put it into the cache) +/******/ var module = installedModules[moduleId] = { +/******/ exports: {}, +/******/ id: moduleId, +/******/ loaded: false +/******/ }; +/******/ +/******/ // Execute the module function +/******/ modules[moduleId].call(module.exports, module, module.exports, __webpack_require__); +/******/ +/******/ // Flag the module as loaded +/******/ module.loaded = true; +/******/ +/******/ // Return the exports of the module +/******/ return module.exports; +/******/ } +/******/ +/******/ +/******/ // expose the modules object (__webpack_modules__) +/******/ __webpack_require__.m = modules; +/******/ +/******/ // expose the module cache +/******/ __webpack_require__.c = installedModules; +/******/ +/******/ // __webpack_public_path__ +/******/ __webpack_require__.p = ""; +/******/ +/******/ // Load entry module and return exports +/******/ return __webpack_require__(0); +/******/ }) +/************************************************************************/ +/******/ ([ +/* 0 */ +/***/ function(module, exports, __webpack_require__) { + + module.exports = __webpack_require__(1); + +/***/ }, +/* 1 */ +/***/ function(module, exports, __webpack_require__) { + + // Generated by CoffeeScript 1.11.1 + (function() { + var File, Header, Image, LayerMask, LazyExecute, Module, PSD, RSVP, Resources, + extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }, + hasProp = {}.hasOwnProperty; + + RSVP = __webpack_require__(2); + + Module = __webpack_require__(6).Module; + + File = __webpack_require__(8); + + LazyExecute = __webpack_require__(57); + + Header = __webpack_require__(58); + + Resources = __webpack_require__(59); + + LayerMask = __webpack_require__(66); + + Image = __webpack_require__(102); + + module.exports = PSD = (function(superClass) { + extend(PSD, superClass); + + PSD.Node = { + Root: __webpack_require__(114) + }; + + PSD["extends"](__webpack_require__(121)); + + function PSD(data) { + this.file = new File(data); + this.parsed = false; + this.header = null; + Object.defineProperty(this, 'layers', { + get: function() { + return this.layerMask.layers; + } + }); + RSVP.on('error', function(reason) { + return console.error(reason); + }); + } + + PSD.prototype.parse = function() { + if (this.parsed) { + return; + } + this.parseHeader(); + this.parseResources(); + this.parseLayerMask(); + this.parseImage(); + return this.parsed = true; + }; + + PSD.prototype.parseHeader = function() { + this.header = new Header(this.file); + return this.header.parse(); + }; + + PSD.prototype.parseResources = function() { + var resources; + resources = new Resources(this.file); + return this.resources = new LazyExecute(resources, this.file).now('skip').later('parse').get(); + }; + + PSD.prototype.parseLayerMask = function() { + var layerMask; + layerMask = new LayerMask(this.file, this.header); + return this.layerMask = new LazyExecute(layerMask, this.file).now('skip').later('parse').get(); + }; + + PSD.prototype.parseImage = function() { + var image; + image = new Image(this.file, this.header); + return this.image = new LazyExecute(image, this.file).later('parse').ignore('width', 'height').get(); + }; + + PSD.prototype.tree = function() { + return new PSD.Node.Root(this); + }; + + return PSD; + + })(Module); + + }).call(this); + + +/***/ }, +/* 2 */ +/***/ function(module, exports, __webpack_require__) { + + var require;/* WEBPACK VAR INJECTION */(function(process, setImmediate, global) {/*! + * @overview RSVP - a tiny implementation of Promises/A+. + * @copyright Copyright (c) 2016 Yehuda Katz, Tom Dale, Stefan Penner and contributors + * @license Licensed under MIT license + * See https://raw.githubusercontent.com/tildeio/rsvp.js/master/LICENSE + * @version 3.6.2 + */ + + (function (global, factory) { + true ? factory(exports) : + typeof define === 'function' && define.amd ? define(['exports'], factory) : + (factory((global.RSVP = global.RSVP || {}))); + }(this, (function (exports) { 'use strict'; + + function indexOf(callbacks, callback) { + for (var i = 0, l = callbacks.length; i < l; i++) { + if (callbacks[i] === callback) { + return i; + } + } + + return -1; + } + + function callbacksFor(object) { + var callbacks = object._promiseCallbacks; + + if (!callbacks) { + callbacks = object._promiseCallbacks = {}; + } + + return callbacks; + } + + /** + @class RSVP.EventTarget + */ + var EventTarget = { + + /** + `RSVP.EventTarget.mixin` extends an object with EventTarget methods. For + Example: + ```javascript + let object = {}; + RSVP.EventTarget.mixin(object); + object.on('finished', function(event) { + // handle event + }); + object.trigger('finished', { detail: value }); + ``` + `EventTarget.mixin` also works with prototypes: + ```javascript + let Person = function() {}; + RSVP.EventTarget.mixin(Person.prototype); + let yehuda = new Person(); + let tom = new Person(); + yehuda.on('poke', function(event) { + console.log('Yehuda says OW'); + }); + tom.on('poke', function(event) { + console.log('Tom says OW'); + }); + yehuda.trigger('poke'); + tom.trigger('poke'); + ``` + @method mixin + @for RSVP.EventTarget + @private + @param {Object} object object to extend with EventTarget methods + */ + mixin: function (object) { + object['on'] = this['on']; + object['off'] = this['off']; + object['trigger'] = this['trigger']; + object._promiseCallbacks = undefined; + return object; + }, + + + /** + Registers a callback to be executed when `eventName` is triggered + ```javascript + object.on('event', function(eventInfo){ + // handle the event + }); + object.trigger('event'); + ``` + @method on + @for RSVP.EventTarget + @private + @param {String} eventName name of the event to listen for + @param {Function} callback function to be called when the event is triggered. + */ + on: function (eventName, callback) { + if (typeof callback !== 'function') { + throw new TypeError('Callback must be a function'); + } + + var allCallbacks = callbacksFor(this), + callbacks = void 0; + + callbacks = allCallbacks[eventName]; + + if (!callbacks) { + callbacks = allCallbacks[eventName] = []; + } + + if (indexOf(callbacks, callback) === -1) { + callbacks.push(callback); + } + }, + + + /** + You can use `off` to stop firing a particular callback for an event: + ```javascript + function doStuff() { // do stuff! } + object.on('stuff', doStuff); + object.trigger('stuff'); // doStuff will be called + // Unregister ONLY the doStuff callback + object.off('stuff', doStuff); + object.trigger('stuff'); // doStuff will NOT be called + ``` + If you don't pass a `callback` argument to `off`, ALL callbacks for the + event will not be executed when the event fires. For example: + ```javascript + let callback1 = function(){}; + let callback2 = function(){}; + object.on('stuff', callback1); + object.on('stuff', callback2); + object.trigger('stuff'); // callback1 and callback2 will be executed. + object.off('stuff'); + object.trigger('stuff'); // callback1 and callback2 will not be executed! + ``` + @method off + @for RSVP.EventTarget + @private + @param {String} eventName event to stop listening to + @param {Function} callback optional argument. If given, only the function + given will be removed from the event's callback queue. If no `callback` + argument is given, all callbacks will be removed from the event's callback + queue. + */ + off: function (eventName, callback) { + var allCallbacks = callbacksFor(this), + callbacks = void 0, + index = void 0; + + if (!callback) { + allCallbacks[eventName] = []; + return; + } + + callbacks = allCallbacks[eventName]; + + index = indexOf(callbacks, callback); + + if (index !== -1) { + callbacks.splice(index, 1); + } + }, + + + /** + Use `trigger` to fire custom events. For example: + ```javascript + object.on('foo', function(){ + console.log('foo event happened!'); + }); + object.trigger('foo'); + // 'foo event happened!' logged to the console + ``` + You can also pass a value as a second argument to `trigger` that will be + passed as an argument to all event listeners for the event: + ```javascript + object.on('foo', function(value){ + console.log(value.name); + }); + object.trigger('foo', { name: 'bar' }); + // 'bar' logged to the console + ``` + @method trigger + @for RSVP.EventTarget + @private + @param {String} eventName name of the event to be triggered + @param {*} options optional value to be passed to any event handlers for + the given `eventName` + */ + trigger: function (eventName, options, label) { + var allCallbacks = callbacksFor(this), + callbacks = void 0, + callback = void 0; + + if (callbacks = allCallbacks[eventName]) { + // Don't cache the callbacks.length since it may grow + for (var i = 0; i < callbacks.length; i++) { + callback = callbacks[i]; + + callback(options, label); + } + } + } + }; + + var config = { + instrument: false + }; + + EventTarget['mixin'](config); + + function configure(name, value) { + if (arguments.length === 2) { + config[name] = value; + } else { + return config[name]; + } + } + + function objectOrFunction(x) { + var type = typeof x; + return x !== null && (type === 'object' || type === 'function'); + } + + function isFunction(x) { + return typeof x === 'function'; + } + + function isObject(x) { + return x !== null && typeof x === 'object'; + } + + function isMaybeThenable(x) { + return x !== null && typeof x === 'object'; + } + + var _isArray = void 0; + if (Array.isArray) { + _isArray = Array.isArray; + } else { + _isArray = function (x) { + return Object.prototype.toString.call(x) === '[object Array]'; + }; + } + + var isArray = _isArray; + + // Date.now is not available in browsers < IE9 + // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Date/now#Compatibility + var now = Date.now || function () { + return new Date().getTime(); + }; + + var queue = []; + + function scheduleFlush() { + setTimeout(function () { + for (var i = 0; i < queue.length; i++) { + var entry = queue[i]; + + var payload = entry.payload; + + payload.guid = payload.key + payload.id; + payload.childGuid = payload.key + payload.childId; + if (payload.error) { + payload.stack = payload.error.stack; + } + + config['trigger'](entry.name, entry.payload); + } + queue.length = 0; + }, 50); + } + + function instrument(eventName, promise, child) { + if (1 === queue.push({ + name: eventName, + payload: { + key: promise._guidKey, + id: promise._id, + eventName: eventName, + detail: promise._result, + childId: child && child._id, + label: promise._label, + timeStamp: now(), + error: config["instrument-with-stack"] ? new Error(promise._label) : null + } })) { + scheduleFlush(); + } + } + + /** + `RSVP.Promise.resolve` returns a promise that will become resolved with the + passed `value`. It is shorthand for the following: + + ```javascript + let promise = new RSVP.Promise(function(resolve, reject){ + resolve(1); + }); + + promise.then(function(value){ + // value === 1 + }); + ``` + + Instead of writing the above, your code now simply becomes the following: + + ```javascript + let promise = RSVP.Promise.resolve(1); + + promise.then(function(value){ + // value === 1 + }); + ``` + + @method resolve + @static + @param {*} object value that the returned promise will be resolved with + @param {String} label optional string for identifying the returned promise. + Useful for tooling. + @return {Promise} a promise that will become fulfilled with the given + `value` + */ + function resolve$1(object, label) { + /*jshint validthis:true */ + var Constructor = this; + + if (object && typeof object === 'object' && object.constructor === Constructor) { + return object; + } + + var promise = new Constructor(noop, label); + resolve(promise, object); + return promise; + } + + function withOwnPromise() { + return new TypeError('A promises callback cannot return that same promise.'); + } + + function noop() {} + + var PENDING = void 0; + var FULFILLED = 1; + var REJECTED = 2; + + var GET_THEN_ERROR = new ErrorObject(); + + function getThen(promise) { + try { + return promise.then; + } catch (error) { + GET_THEN_ERROR.error = error; + return GET_THEN_ERROR; + } + } + + function tryThen(then$$1, value, fulfillmentHandler, rejectionHandler) { + try { + then$$1.call(value, fulfillmentHandler, rejectionHandler); + } catch (e) { + return e; + } + } + + function handleForeignThenable(promise, thenable, then$$1) { + config.async(function (promise) { + var sealed = false; + var error = tryThen(then$$1, thenable, function (value) { + if (sealed) { + return; + } + sealed = true; + if (thenable !== value) { + resolve(promise, value, undefined); + } else { + fulfill(promise, value); + } + }, function (reason) { + if (sealed) { + return; + } + sealed = true; + + reject(promise, reason); + }, 'Settle: ' + (promise._label || ' unknown promise')); + + if (!sealed && error) { + sealed = true; + reject(promise, error); + } + }, promise); + } + + function handleOwnThenable(promise, thenable) { + if (thenable._state === FULFILLED) { + fulfill(promise, thenable._result); + } else if (thenable._state === REJECTED) { + thenable._onError = null; + reject(promise, thenable._result); + } else { + subscribe(thenable, undefined, function (value) { + if (thenable !== value) { + resolve(promise, value, undefined); + } else { + fulfill(promise, value); + } + }, function (reason) { + return reject(promise, reason); + }); + } + } + + function handleMaybeThenable(promise, maybeThenable, then$$1) { + var isOwnThenable = maybeThenable.constructor === promise.constructor && then$$1 === then && promise.constructor.resolve === resolve$1; + + if (isOwnThenable) { + handleOwnThenable(promise, maybeThenable); + } else if (then$$1 === GET_THEN_ERROR) { + reject(promise, GET_THEN_ERROR.error); + GET_THEN_ERROR.error = null; + } else if (isFunction(then$$1)) { + handleForeignThenable(promise, maybeThenable, then$$1); + } else { + fulfill(promise, maybeThenable); + } + } + + function resolve(promise, value) { + if (promise === value) { + fulfill(promise, value); + } else if (objectOrFunction(value)) { + handleMaybeThenable(promise, value, getThen(value)); + } else { + fulfill(promise, value); + } + } + + function publishRejection(promise) { + if (promise._onError) { + promise._onError(promise._result); + } + + publish(promise); + } + + function fulfill(promise, value) { + if (promise._state !== PENDING) { + return; + } + + promise._result = value; + promise._state = FULFILLED; + + if (promise._subscribers.length === 0) { + if (config.instrument) { + instrument('fulfilled', promise); + } + } else { + config.async(publish, promise); + } + } + + function reject(promise, reason) { + if (promise._state !== PENDING) { + return; + } + promise._state = REJECTED; + promise._result = reason; + config.async(publishRejection, promise); + } + + function subscribe(parent, child, onFulfillment, onRejection) { + var subscribers = parent._subscribers; + var length = subscribers.length; + + parent._onError = null; + + subscribers[length] = child; + subscribers[length + FULFILLED] = onFulfillment; + subscribers[length + REJECTED] = onRejection; + + if (length === 0 && parent._state) { + config.async(publish, parent); + } + } + + function publish(promise) { + var subscribers = promise._subscribers; + var settled = promise._state; + + if (config.instrument) { + instrument(settled === FULFILLED ? 'fulfilled' : 'rejected', promise); + } + + if (subscribers.length === 0) { + return; + } + + var child = void 0, + callback = void 0, + result = promise._result; + + for (var i = 0; i < subscribers.length; i += 3) { + child = subscribers[i]; + callback = subscribers[i + settled]; + + if (child) { + invokeCallback(settled, child, callback, result); + } else { + callback(result); + } + } + + promise._subscribers.length = 0; + } + + function ErrorObject() { + this.error = null; + } + + var TRY_CATCH_ERROR = new ErrorObject(); + + function tryCatch(callback, result) { + try { + return callback(result); + } catch (e) { + TRY_CATCH_ERROR.error = e; + return TRY_CATCH_ERROR; + } + } + + function invokeCallback(state, promise, callback, result) { + var hasCallback = isFunction(callback); + var value = void 0, + error = void 0; + + if (hasCallback) { + value = tryCatch(callback, result); + + if (value === TRY_CATCH_ERROR) { + error = value.error; + value.error = null; // release + } else if (value === promise) { + reject(promise, withOwnPromise()); + return; + } + } else { + value = result; + } + + if (promise._state !== PENDING) { + // noop + } else if (hasCallback && error === undefined) { + resolve(promise, value); + } else if (error !== undefined) { + reject(promise, error); + } else if (state === FULFILLED) { + fulfill(promise, value); + } else if (state === REJECTED) { + reject(promise, value); + } + } + + function initializePromise(promise, resolver) { + var resolved = false; + try { + resolver(function (value) { + if (resolved) { + return; + } + resolved = true; + resolve(promise, value); + }, function (reason) { + if (resolved) { + return; + } + resolved = true; + reject(promise, reason); + }); + } catch (e) { + reject(promise, e); + } + } + + function then(onFulfillment, onRejection, label) { + var parent = this; + var state = parent._state; + + if (state === FULFILLED && !onFulfillment || state === REJECTED && !onRejection) { + config.instrument && instrument('chained', parent, parent); + return parent; + } + + parent._onError = null; + + var child = new parent.constructor(noop, label); + var result = parent._result; + + config.instrument && instrument('chained', parent, child); + + if (state === PENDING) { + subscribe(parent, child, onFulfillment, onRejection); + } else { + var callback = state === FULFILLED ? onFulfillment : onRejection; + config.async(function () { + return invokeCallback(state, child, callback, result); + }); + } + + return child; + } + + var Enumerator = function () { + function Enumerator(Constructor, input, abortOnReject, label) { + this._instanceConstructor = Constructor; + this.promise = new Constructor(noop, label); + this._abortOnReject = abortOnReject; + + this._init.apply(this, arguments); + } + + Enumerator.prototype._init = function _init(Constructor, input) { + var len = input.length || 0; + this.length = len; + this._remaining = len; + this._result = new Array(len); + + this._enumerate(input); + if (this._remaining === 0) { + fulfill(this.promise, this._result); + } + }; + + Enumerator.prototype._enumerate = function _enumerate(input) { + var length = this.length; + var promise = this.promise; + + for (var i = 0; promise._state === PENDING && i < length; i++) { + this._eachEntry(input[i], i); + } + }; + + Enumerator.prototype._settleMaybeThenable = function _settleMaybeThenable(entry, i) { + var c = this._instanceConstructor; + var resolve$$1 = c.resolve; + + if (resolve$$1 === resolve$1) { + var then$$1 = getThen(entry); + + if (then$$1 === then && entry._state !== PENDING) { + entry._onError = null; + this._settledAt(entry._state, i, entry._result); + } else if (typeof then$$1 !== 'function') { + this._remaining--; + this._result[i] = this._makeResult(FULFILLED, i, entry); + } else if (c === Promise) { + var promise = new c(noop); + handleMaybeThenable(promise, entry, then$$1); + this._willSettleAt(promise, i); + } else { + this._willSettleAt(new c(function (resolve$$1) { + return resolve$$1(entry); + }), i); + } + } else { + this._willSettleAt(resolve$$1(entry), i); + } + }; + + Enumerator.prototype._eachEntry = function _eachEntry(entry, i) { + if (isMaybeThenable(entry)) { + this._settleMaybeThenable(entry, i); + } else { + this._remaining--; + this._result[i] = this._makeResult(FULFILLED, i, entry); + } + }; + + Enumerator.prototype._settledAt = function _settledAt(state, i, value) { + var promise = this.promise; + + if (promise._state === PENDING) { + if (this._abortOnReject && state === REJECTED) { + reject(promise, value); + } else { + this._remaining--; + this._result[i] = this._makeResult(state, i, value); + if (this._remaining === 0) { + fulfill(promise, this._result); + } + } + } + }; + + Enumerator.prototype._makeResult = function _makeResult(state, i, value) { + return value; + }; + + Enumerator.prototype._willSettleAt = function _willSettleAt(promise, i) { + var enumerator = this; + + subscribe(promise, undefined, function (value) { + return enumerator._settledAt(FULFILLED, i, value); + }, function (reason) { + return enumerator._settledAt(REJECTED, i, reason); + }); + }; + + return Enumerator; + }(); + + function makeSettledResult(state, position, value) { + if (state === FULFILLED) { + return { + state: 'fulfilled', + value: value + }; + } else { + return { + state: 'rejected', + reason: value + }; + } + } + + /** + `RSVP.Promise.all` accepts an array of promises, and returns a new promise which + is fulfilled with an array of fulfillment values for the passed promises, or + rejected with the reason of the first passed promise to be rejected. It casts all + elements of the passed iterable to promises as it runs this algorithm. + + Example: + + ```javascript + let promise1 = RSVP.resolve(1); + let promise2 = RSVP.resolve(2); + let promise3 = RSVP.resolve(3); + let promises = [ promise1, promise2, promise3 ]; + + RSVP.Promise.all(promises).then(function(array){ + // The array here would be [ 1, 2, 3 ]; + }); + ``` + + If any of the `promises` given to `RSVP.all` are rejected, the first promise + that is rejected will be given as an argument to the returned promises's + rejection handler. For example: + + Example: + + ```javascript + let promise1 = RSVP.resolve(1); + let promise2 = RSVP.reject(new Error("2")); + let promise3 = RSVP.reject(new Error("3")); + let promises = [ promise1, promise2, promise3 ]; + + RSVP.Promise.all(promises).then(function(array){ + // Code here never runs because there are rejected promises! + }, function(error) { + // error.message === "2" + }); + ``` + + @method all + @static + @param {Array} entries array of promises + @param {String} label optional string for labeling the promise. + Useful for tooling. + @return {Promise} promise that is fulfilled when all `promises` have been + fulfilled, or rejected if any of them become rejected. + @static + */ + function all(entries, label) { + if (!isArray(entries)) { + return this.reject(new TypeError("Promise.all must be called with an array"), label); + } + return new Enumerator(this, entries, true /* abort on reject */, label).promise; + } + + /** + `RSVP.Promise.race` returns a new promise which is settled in the same way as the + first passed promise to settle. + + Example: + + ```javascript + let promise1 = new RSVP.Promise(function(resolve, reject){ + setTimeout(function(){ + resolve('promise 1'); + }, 200); + }); + + let promise2 = new RSVP.Promise(function(resolve, reject){ + setTimeout(function(){ + resolve('promise 2'); + }, 100); + }); + + RSVP.Promise.race([promise1, promise2]).then(function(result){ + // result === 'promise 2' because it was resolved before promise1 + // was resolved. + }); + ``` + + `RSVP.Promise.race` is deterministic in that only the state of the first + settled promise matters. For example, even if other promises given to the + `promises` array argument are resolved, but the first settled promise has + become rejected before the other promises became fulfilled, the returned + promise will become rejected: + + ```javascript + let promise1 = new RSVP.Promise(function(resolve, reject){ + setTimeout(function(){ + resolve('promise 1'); + }, 200); + }); + + let promise2 = new RSVP.Promise(function(resolve, reject){ + setTimeout(function(){ + reject(new Error('promise 2')); + }, 100); + }); + + RSVP.Promise.race([promise1, promise2]).then(function(result){ + // Code here never runs + }, function(reason){ + // reason.message === 'promise 2' because promise 2 became rejected before + // promise 1 became fulfilled + }); + ``` + + An example real-world use case is implementing timeouts: + + ```javascript + RSVP.Promise.race([ajax('foo.json'), timeout(5000)]) + ``` + + @method race + @static + @param {Array} entries array of promises to observe + @param {String} label optional string for describing the promise returned. + Useful for tooling. + @return {Promise} a promise which settles in the same way as the first passed + promise to settle. + */ + function race(entries, label) { + /*jshint validthis:true */ + var Constructor = this; + + var promise = new Constructor(noop, label); + + if (!isArray(entries)) { + reject(promise, new TypeError('Promise.race must be called with an array')); + return promise; + } + + for (var i = 0; promise._state === PENDING && i < entries.length; i++) { + subscribe(Constructor.resolve(entries[i]), undefined, function (value) { + return resolve(promise, value); + }, function (reason) { + return reject(promise, reason); + }); + } + + return promise; + } + + /** + `RSVP.Promise.reject` returns a promise rejected with the passed `reason`. + It is shorthand for the following: + + ```javascript + let promise = new RSVP.Promise(function(resolve, reject){ + reject(new Error('WHOOPS')); + }); + + promise.then(function(value){ + // Code here doesn't run because the promise is rejected! + }, function(reason){ + // reason.message === 'WHOOPS' + }); + ``` + + Instead of writing the above, your code now simply becomes the following: + + ```javascript + let promise = RSVP.Promise.reject(new Error('WHOOPS')); + + promise.then(function(value){ + // Code here doesn't run because the promise is rejected! + }, function(reason){ + // reason.message === 'WHOOPS' + }); + ``` + + @method reject + @static + @param {*} reason value that the returned promise will be rejected with. + @param {String} label optional string for identifying the returned promise. + Useful for tooling. + @return {Promise} a promise rejected with the given `reason`. + */ + function reject$1(reason, label) { + /*jshint validthis:true */ + var Constructor = this; + var promise = new Constructor(noop, label); + reject(promise, reason); + return promise; + } + + var guidKey = 'rsvp_' + now() + '-'; + var counter = 0; + + function needsResolver() { + throw new TypeError('You must pass a resolver function as the first argument to the promise constructor'); + } + + function needsNew() { + throw new TypeError("Failed to construct 'Promise': Please use the 'new' operator, this object constructor cannot be called as a function."); + } + + /** + Promise objects represent the eventual result of an asynchronous operation. The + primary way of interacting with a promise is through its `then` method, which + registers callbacks to receive either a promise’s eventual value or the reason + why the promise cannot be fulfilled. + + Terminology + ----------- + + - `promise` is an object or function with a `then` method whose behavior conforms to this specification. + - `thenable` is an object or function that defines a `then` method. + - `value` is any legal JavaScript value (including undefined, a thenable, or a promise). + - `exception` is a value that is thrown using the throw statement. + - `reason` is a value that indicates why a promise was rejected. + - `settled` the final resting state of a promise, fulfilled or rejected. + + A promise can be in one of three states: pending, fulfilled, or rejected. + + Promises that are fulfilled have a fulfillment value and are in the fulfilled + state. Promises that are rejected have a rejection reason and are in the + rejected state. A fulfillment value is never a thenable. + + Promises can also be said to *resolve* a value. If this value is also a + promise, then the original promise's settled state will match the value's + settled state. So a promise that *resolves* a promise that rejects will + itself reject, and a promise that *resolves* a promise that fulfills will + itself fulfill. + + + Basic Usage: + ------------ + + ```js + let promise = new Promise(function(resolve, reject) { + // on success + resolve(value); + + // on failure + reject(reason); + }); + + promise.then(function(value) { + // on fulfillment + }, function(reason) { + // on rejection + }); + ``` + + Advanced Usage: + --------------- + + Promises shine when abstracting away asynchronous interactions such as + `XMLHttpRequest`s. + + ```js + function getJSON(url) { + return new Promise(function(resolve, reject){ + let xhr = new XMLHttpRequest(); + + xhr.open('GET', url); + xhr.onreadystatechange = handler; + xhr.responseType = 'json'; + xhr.setRequestHeader('Accept', 'application/json'); + xhr.send(); + + function handler() { + if (this.readyState === this.DONE) { + if (this.status === 200) { + resolve(this.response); + } else { + reject(new Error('getJSON: `' + url + '` failed with status: [' + this.status + ']')); + } + } + }; + }); + } + + getJSON('/posts.json').then(function(json) { + // on fulfillment + }, function(reason) { + // on rejection + }); + ``` + + Unlike callbacks, promises are great composable primitives. + + ```js + Promise.all([ + getJSON('/posts'), + getJSON('/comments') + ]).then(function(values){ + values[0] // => postsJSON + values[1] // => commentsJSON + + return values; + }); + ``` + + @class RSVP.Promise + @param {function} resolver + @param {String} label optional string for labeling the promise. + Useful for tooling. + @constructor + */ + + var Promise = function () { + function Promise(resolver, label) { + this._id = counter++; + this._label = label; + this._state = undefined; + this._result = undefined; + this._subscribers = []; + + config.instrument && instrument('created', this); + + if (noop !== resolver) { + typeof resolver !== 'function' && needsResolver(); + this instanceof Promise ? initializePromise(this, resolver) : needsNew(); + } + } + + Promise.prototype._onError = function _onError(reason) { + var _this = this; + + config.after(function () { + if (_this._onError) { + config.trigger('error', reason, _this._label); + } + }); + }; + + /** + `catch` is simply sugar for `then(undefined, onRejection)` which makes it the same + as the catch block of a try/catch statement. + + ```js + function findAuthor(){ + throw new Error('couldn\'t find that author'); + } + + // synchronous + try { + findAuthor(); + } catch(reason) { + // something went wrong + } + + // async with promises + findAuthor().catch(function(reason){ + // something went wrong + }); + ``` + + @method catch + @param {Function} onRejection + @param {String} label optional string for labeling the promise. + Useful for tooling. + @return {Promise} + */ + + + Promise.prototype.catch = function _catch(onRejection, label) { + return this.then(undefined, onRejection, label); + }; + + /** + `finally` will be invoked regardless of the promise's fate just as native + try/catch/finally behaves + + Synchronous example: + + ```js + findAuthor() { + if (Math.random() > 0.5) { + throw new Error(); + } + return new Author(); + } + + try { + return findAuthor(); // succeed or fail + } catch(error) { + return findOtherAuthor(); + } finally { + // always runs + // doesn't affect the return value + } + ``` + + Asynchronous example: + + ```js + findAuthor().catch(function(reason){ + return findOtherAuthor(); + }).finally(function(){ + // author was either found, or not + }); + ``` + + @method finally + @param {Function} callback + @param {String} label optional string for labeling the promise. + Useful for tooling. + @return {Promise} + */ + + + Promise.prototype.finally = function _finally(callback, label) { + var promise = this; + var constructor = promise.constructor; + + return promise.then(function (value) { + return constructor.resolve(callback()).then(function () { + return value; + }); + }, function (reason) { + return constructor.resolve(callback()).then(function () { + throw reason; + }); + }, label); + }; + + return Promise; + }(); + + + + Promise.cast = resolve$1; // deprecated + Promise.all = all; + Promise.race = race; + Promise.resolve = resolve$1; + Promise.reject = reject$1; + + Promise.prototype._guidKey = guidKey; + + /** + The primary way of interacting with a promise is through its `then` method, + which registers callbacks to receive either a promise's eventual value or the + reason why the promise cannot be fulfilled. + + ```js + findUser().then(function(user){ + // user is available + }, function(reason){ + // user is unavailable, and you are given the reason why + }); + ``` + + Chaining + -------- + + The return value of `then` is itself a promise. This second, 'downstream' + promise is resolved with the return value of the first promise's fulfillment + or rejection handler, or rejected if the handler throws an exception. + + ```js + findUser().then(function (user) { + return user.name; + }, function (reason) { + return 'default name'; + }).then(function (userName) { + // If `findUser` fulfilled, `userName` will be the user's name, otherwise it + // will be `'default name'` + }); + + findUser().then(function (user) { + throw new Error('Found user, but still unhappy'); + }, function (reason) { + throw new Error('`findUser` rejected and we\'re unhappy'); + }).then(function (value) { + // never reached + }, function (reason) { + // if `findUser` fulfilled, `reason` will be 'Found user, but still unhappy'. + // If `findUser` rejected, `reason` will be '`findUser` rejected and we\'re unhappy'. + }); + ``` + If the downstream promise does not specify a rejection handler, rejection reasons will be propagated further downstream. + + ```js + findUser().then(function (user) { + throw new PedagogicalException('Upstream error'); + }).then(function (value) { + // never reached + }).then(function (value) { + // never reached + }, function (reason) { + // The `PedgagocialException` is propagated all the way down to here + }); + ``` + + Assimilation + ------------ + + Sometimes the value you want to propagate to a downstream promise can only be + retrieved asynchronously. This can be achieved by returning a promise in the + fulfillment or rejection handler. The downstream promise will then be pending + until the returned promise is settled. This is called *assimilation*. + + ```js + findUser().then(function (user) { + return findCommentsByAuthor(user); + }).then(function (comments) { + // The user's comments are now available + }); + ``` + + If the assimliated promise rejects, then the downstream promise will also reject. + + ```js + findUser().then(function (user) { + return findCommentsByAuthor(user); + }).then(function (comments) { + // If `findCommentsByAuthor` fulfills, we'll have the value here + }, function (reason) { + // If `findCommentsByAuthor` rejects, we'll have the reason here + }); + ``` + + Simple Example + -------------- + + Synchronous Example + + ```javascript + let result; + + try { + result = findResult(); + // success + } catch(reason) { + // failure + } + ``` + + Errback Example + + ```js + findResult(function(result, err){ + if (err) { + // failure + } else { + // success + } + }); + ``` + + Promise Example; + + ```javascript + findResult().then(function(result){ + // success + }, function(reason){ + // failure + }); + ``` + + Advanced Example + -------------- + + Synchronous Example + + ```javascript + let author, books; + + try { + author = findAuthor(); + books = findBooksByAuthor(author); + // success + } catch(reason) { + // failure + } + ``` + + Errback Example + + ```js + + function foundBooks(books) { + + } + + function failure(reason) { + + } + + findAuthor(function(author, err){ + if (err) { + failure(err); + // failure + } else { + try { + findBoooksByAuthor(author, function(books, err) { + if (err) { + failure(err); + } else { + try { + foundBooks(books); + } catch(reason) { + failure(reason); + } + } + }); + } catch(error) { + failure(err); + } + // success + } + }); + ``` + + Promise Example; + + ```javascript + findAuthor(). + then(findBooksByAuthor). + then(function(books){ + // found books + }).catch(function(reason){ + // something went wrong + }); + ``` + + @method then + @param {Function} onFulfillment + @param {Function} onRejection + @param {String} label optional string for labeling the promise. + Useful for tooling. + @return {Promise} + */ + Promise.prototype.then = then; + + function Result() { + this.value = undefined; + } + + var ERROR = new Result(); + var GET_THEN_ERROR$1 = new Result(); + + function getThen$1(obj) { + try { + return obj.then; + } catch (error) { + ERROR.value = error; + return ERROR; + } + } + + function tryApply(f, s, a) { + try { + f.apply(s, a); + } catch (error) { + ERROR.value = error; + return ERROR; + } + } + + function makeObject(_, argumentNames) { + var obj = {}; + var length = _.length; + var args = new Array(length); + + for (var x = 0; x < length; x++) { + args[x] = _[x]; + } + + for (var i = 0; i < argumentNames.length; i++) { + var name = argumentNames[i]; + obj[name] = args[i + 1]; + } + + return obj; + } + + function arrayResult(_) { + var length = _.length; + var args = new Array(length - 1); + + for (var i = 1; i < length; i++) { + args[i - 1] = _[i]; + } + + return args; + } + + function wrapThenable(then, promise) { + return { + then: function (onFulFillment, onRejection) { + return then.call(promise, onFulFillment, onRejection); + } + }; + } + + /** + `RSVP.denodeify` takes a 'node-style' function and returns a function that + will return an `RSVP.Promise`. You can use `denodeify` in Node.js or the + browser when you'd prefer to use promises over using callbacks. For example, + `denodeify` transforms the following: + + ```javascript + let fs = require('fs'); + + fs.readFile('myfile.txt', function(err, data){ + if (err) return handleError(err); + handleData(data); + }); + ``` + + into: + + ```javascript + let fs = require('fs'); + let readFile = RSVP.denodeify(fs.readFile); + + readFile('myfile.txt').then(handleData, handleError); + ``` + + If the node function has multiple success parameters, then `denodeify` + just returns the first one: + + ```javascript + let request = RSVP.denodeify(require('request')); + + request('http://example.com').then(function(res) { + // ... + }); + ``` + + However, if you need all success parameters, setting `denodeify`'s + second parameter to `true` causes it to return all success parameters + as an array: + + ```javascript + let request = RSVP.denodeify(require('request'), true); + + request('http://example.com').then(function(result) { + // result[0] -> res + // result[1] -> body + }); + ``` + + Or if you pass it an array with names it returns the parameters as a hash: + + ```javascript + let request = RSVP.denodeify(require('request'), ['res', 'body']); + + request('http://example.com').then(function(result) { + // result.res + // result.body + }); + ``` + + Sometimes you need to retain the `this`: + + ```javascript + let app = require('express')(); + let render = RSVP.denodeify(app.render.bind(app)); + ``` + + The denodified function inherits from the original function. It works in all + environments, except IE 10 and below. Consequently all properties of the original + function are available to you. However, any properties you change on the + denodeified function won't be changed on the original function. Example: + + ```javascript + let request = RSVP.denodeify(require('request')), + cookieJar = request.jar(); // <- Inheritance is used here + + request('http://example.com', {jar: cookieJar}).then(function(res) { + // cookieJar.cookies holds now the cookies returned by example.com + }); + ``` + + Using `denodeify` makes it easier to compose asynchronous operations instead + of using callbacks. For example, instead of: + + ```javascript + let fs = require('fs'); + + fs.readFile('myfile.txt', function(err, data){ + if (err) { ... } // Handle error + fs.writeFile('myfile2.txt', data, function(err){ + if (err) { ... } // Handle error + console.log('done') + }); + }); + ``` + + you can chain the operations together using `then` from the returned promise: + + ```javascript + let fs = require('fs'); + let readFile = RSVP.denodeify(fs.readFile); + let writeFile = RSVP.denodeify(fs.writeFile); + + readFile('myfile.txt').then(function(data){ + return writeFile('myfile2.txt', data); + }).then(function(){ + console.log('done') + }).catch(function(error){ + // Handle error + }); + ``` + + @method denodeify + @static + @for RSVP + @param {Function} nodeFunc a 'node-style' function that takes a callback as + its last argument. The callback expects an error to be passed as its first + argument (if an error occurred, otherwise null), and the value from the + operation as its second argument ('function(err, value){ }'). + @param {Boolean|Array} [options] An optional paramter that if set + to `true` causes the promise to fulfill with the callback's success arguments + as an array. This is useful if the node function has multiple success + paramters. If you set this paramter to an array with names, the promise will + fulfill with a hash with these names as keys and the success parameters as + values. + @return {Function} a function that wraps `nodeFunc` to return an + `RSVP.Promise` + @static + */ + function denodeify(nodeFunc, options) { + var fn = function () { + var self = this; + var l = arguments.length; + var args = new Array(l + 1); + var promiseInput = false; + + for (var i = 0; i < l; ++i) { + var arg = arguments[i]; + + if (!promiseInput) { + // TODO: clean this up + promiseInput = needsPromiseInput(arg); + if (promiseInput === GET_THEN_ERROR$1) { + var p = new Promise(noop); + reject(p, GET_THEN_ERROR$1.value); + return p; + } else if (promiseInput && promiseInput !== true) { + arg = wrapThenable(promiseInput, arg); + } + } + args[i] = arg; + } + + var promise = new Promise(noop); + + args[l] = function (err, val) { + if (err) reject(promise, err);else if (options === undefined) resolve(promise, val);else if (options === true) resolve(promise, arrayResult(arguments));else if (isArray(options)) resolve(promise, makeObject(arguments, options));else resolve(promise, val); + }; + + if (promiseInput) { + return handlePromiseInput(promise, args, nodeFunc, self); + } else { + return handleValueInput(promise, args, nodeFunc, self); + } + }; + + fn.__proto__ = nodeFunc; + + return fn; + } + + function handleValueInput(promise, args, nodeFunc, self) { + var result = tryApply(nodeFunc, self, args); + if (result === ERROR) { + reject(promise, result.value); + } + return promise; + } + + function handlePromiseInput(promise, args, nodeFunc, self) { + return Promise.all(args).then(function (args) { + var result = tryApply(nodeFunc, self, args); + if (result === ERROR) { + reject(promise, result.value); + } + return promise; + }); + } + + function needsPromiseInput(arg) { + if (arg && typeof arg === 'object') { + if (arg.constructor === Promise) { + return true; + } else { + return getThen$1(arg); + } + } else { + return false; + } + } + + /** + This is a convenient alias for `RSVP.Promise.all`. + + @method all + @static + @for RSVP + @param {Array} array Array of promises. + @param {String} label An optional label. This is useful + for tooling. + */ + function all$1(array, label) { + return Promise.all(array, label); + } + + function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + + function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } + + var AllSettled = function (_Enumerator) { + _inherits(AllSettled, _Enumerator); + + function AllSettled(Constructor, entries, label) { + return _possibleConstructorReturn(this, _Enumerator.call(this, Constructor, entries, false /* don't abort on reject */, label)); + } + + return AllSettled; + }(Enumerator); + + AllSettled.prototype._makeResult = makeSettledResult; + + /** + `RSVP.allSettled` is similar to `RSVP.all`, but instead of implementing + a fail-fast method, it waits until all the promises have returned and + shows you all the results. This is useful if you want to handle multiple + promises' failure states together as a set. + Returns a promise that is fulfilled when all the given promises have been + settled. The return promise is fulfilled with an array of the states of + the promises passed into the `promises` array argument. + Each state object will either indicate fulfillment or rejection, and + provide the corresponding value or reason. The states will take one of + the following formats: + ```javascript + { state: 'fulfilled', value: value } + or + { state: 'rejected', reason: reason } + ``` + Example: + ```javascript + let promise1 = RSVP.Promise.resolve(1); + let promise2 = RSVP.Promise.reject(new Error('2')); + let promise3 = RSVP.Promise.reject(new Error('3')); + let promises = [ promise1, promise2, promise3 ]; + RSVP.allSettled(promises).then(function(array){ + // array == [ + // { state: 'fulfilled', value: 1 }, + // { state: 'rejected', reason: Error }, + // { state: 'rejected', reason: Error } + // ] + // Note that for the second item, reason.message will be '2', and for the + // third item, reason.message will be '3'. + }, function(error) { + // Not run. (This block would only be called if allSettled had failed, + // for instance if passed an incorrect argument type.) + }); + ``` + @method allSettled + @static + @for RSVP + @param {Array} entries + @param {String} label - optional string that describes the promise. + Useful for tooling. + @return {Promise} promise that is fulfilled with an array of the settled + states of the constituent promises. + */ + + function allSettled(entries, label) { + if (!isArray(entries)) { + return Promise.reject(new TypeError("Promise.allSettled must be called with an array"), label); + } + + return new AllSettled(Promise, entries, label).promise; + } + + /** + This is a convenient alias for `RSVP.Promise.race`. + + @method race + @static + @for RSVP + @param {Array} array Array of promises. + @param {String} label An optional label. This is useful + for tooling. + */ + function race$1(array, label) { + return Promise.race(array, label); + } + + function _possibleConstructorReturn$1(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + + function _inherits$1(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } + + var hasOwnProperty = Object.prototype.hasOwnProperty; + + var PromiseHash = function (_Enumerator) { + _inherits$1(PromiseHash, _Enumerator); + + function PromiseHash(Constructor, object) { + var abortOnReject = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : true; + var label = arguments[3]; + return _possibleConstructorReturn$1(this, _Enumerator.call(this, Constructor, object, abortOnReject, label)); + } + + PromiseHash.prototype._init = function _init(Constructor, object) { + this._result = {}; + + this._enumerate(object); + if (this._remaining === 0) { + fulfill(this.promise, this._result); + } + }; + + PromiseHash.prototype._enumerate = function _enumerate(input) { + var promise = this.promise; + var results = []; + + for (var key in input) { + if (hasOwnProperty.call(input, key)) { + results.push({ + position: key, + entry: input[key] + }); + } + } + + var length = results.length; + this._remaining = length; + var result = void 0; + + for (var i = 0; promise._state === PENDING && i < length; i++) { + result = results[i]; + this._eachEntry(result.entry, result.position); + } + }; + + return PromiseHash; + }(Enumerator); + + /** + `RSVP.hash` is similar to `RSVP.all`, but takes an object instead of an array + for its `promises` argument. + + Returns a promise that is fulfilled when all the given promises have been + fulfilled, or rejected if any of them become rejected. The returned promise + is fulfilled with a hash that has the same key names as the `promises` object + argument. If any of the values in the object are not promises, they will + simply be copied over to the fulfilled object. + + Example: + + ```javascript + let promises = { + myPromise: RSVP.resolve(1), + yourPromise: RSVP.resolve(2), + theirPromise: RSVP.resolve(3), + notAPromise: 4 + }; + + RSVP.hash(promises).then(function(hash){ + // hash here is an object that looks like: + // { + // myPromise: 1, + // yourPromise: 2, + // theirPromise: 3, + // notAPromise: 4 + // } + }); + ```` + + If any of the `promises` given to `RSVP.hash` are rejected, the first promise + that is rejected will be given as the reason to the rejection handler. + + Example: + + ```javascript + let promises = { + myPromise: RSVP.resolve(1), + rejectedPromise: RSVP.reject(new Error('rejectedPromise')), + anotherRejectedPromise: RSVP.reject(new Error('anotherRejectedPromise')), + }; + + RSVP.hash(promises).then(function(hash){ + // Code here never runs because there are rejected promises! + }, function(reason) { + // reason.message === 'rejectedPromise' + }); + ``` + + An important note: `RSVP.hash` is intended for plain JavaScript objects that + are just a set of keys and values. `RSVP.hash` will NOT preserve prototype + chains. + + Example: + + ```javascript + function MyConstructor(){ + this.example = RSVP.resolve('Example'); + } + + MyConstructor.prototype = { + protoProperty: RSVP.resolve('Proto Property') + }; + + let myObject = new MyConstructor(); + + RSVP.hash(myObject).then(function(hash){ + // protoProperty will not be present, instead you will just have an + // object that looks like: + // { + // example: 'Example' + // } + // + // hash.hasOwnProperty('protoProperty'); // false + // 'undefined' === typeof hash.protoProperty + }); + ``` + + @method hash + @static + @for RSVP + @param {Object} object + @param {String} label optional string that describes the promise. + Useful for tooling. + @return {Promise} promise that is fulfilled when all properties of `promises` + have been fulfilled, or rejected if any of them become rejected. + */ + function hash(object, label) { + if (!isObject(object)) { + return Promise.reject(new TypeError("Promise.hash must be called with an object"), label); + } + + return new PromiseHash(Promise, object, label).promise; + } + + function _possibleConstructorReturn$2(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + + function _inherits$2(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } + + var HashSettled = function (_PromiseHash) { + _inherits$2(HashSettled, _PromiseHash); + + function HashSettled(Constructor, object, label) { + return _possibleConstructorReturn$2(this, _PromiseHash.call(this, Constructor, object, false, label)); + } + + return HashSettled; + }(PromiseHash); + + HashSettled.prototype._makeResult = makeSettledResult; + + /** + `RSVP.hashSettled` is similar to `RSVP.allSettled`, but takes an object + instead of an array for its `promises` argument. + + Unlike `RSVP.all` or `RSVP.hash`, which implement a fail-fast method, + but like `RSVP.allSettled`, `hashSettled` waits until all the + constituent promises have returned and then shows you all the results + with their states and values/reasons. This is useful if you want to + handle multiple promises' failure states together as a set. + + Returns a promise that is fulfilled when all the given promises have been + settled, or rejected if the passed parameters are invalid. + + The returned promise is fulfilled with a hash that has the same key names as + the `promises` object argument. If any of the values in the object are not + promises, they will be copied over to the fulfilled object and marked with state + 'fulfilled'. + + Example: + + ```javascript + let promises = { + myPromise: RSVP.Promise.resolve(1), + yourPromise: RSVP.Promise.resolve(2), + theirPromise: RSVP.Promise.resolve(3), + notAPromise: 4 + }; + + RSVP.hashSettled(promises).then(function(hash){ + // hash here is an object that looks like: + // { + // myPromise: { state: 'fulfilled', value: 1 }, + // yourPromise: { state: 'fulfilled', value: 2 }, + // theirPromise: { state: 'fulfilled', value: 3 }, + // notAPromise: { state: 'fulfilled', value: 4 } + // } + }); + ``` + + If any of the `promises` given to `RSVP.hash` are rejected, the state will + be set to 'rejected' and the reason for rejection provided. + + Example: + + ```javascript + let promises = { + myPromise: RSVP.Promise.resolve(1), + rejectedPromise: RSVP.Promise.reject(new Error('rejection')), + anotherRejectedPromise: RSVP.Promise.reject(new Error('more rejection')), + }; + + RSVP.hashSettled(promises).then(function(hash){ + // hash here is an object that looks like: + // { + // myPromise: { state: 'fulfilled', value: 1 }, + // rejectedPromise: { state: 'rejected', reason: Error }, + // anotherRejectedPromise: { state: 'rejected', reason: Error }, + // } + // Note that for rejectedPromise, reason.message == 'rejection', + // and for anotherRejectedPromise, reason.message == 'more rejection'. + }); + ``` + + An important note: `RSVP.hashSettled` is intended for plain JavaScript objects that + are just a set of keys and values. `RSVP.hashSettled` will NOT preserve prototype + chains. + + Example: + + ```javascript + function MyConstructor(){ + this.example = RSVP.Promise.resolve('Example'); + } + + MyConstructor.prototype = { + protoProperty: RSVP.Promise.resolve('Proto Property') + }; + + let myObject = new MyConstructor(); + + RSVP.hashSettled(myObject).then(function(hash){ + // protoProperty will not be present, instead you will just have an + // object that looks like: + // { + // example: { state: 'fulfilled', value: 'Example' } + // } + // + // hash.hasOwnProperty('protoProperty'); // false + // 'undefined' === typeof hash.protoProperty + }); + ``` + + @method hashSettled + @for RSVP + @param {Object} object + @param {String} label optional string that describes the promise. + Useful for tooling. + @return {Promise} promise that is fulfilled when when all properties of `promises` + have been settled. + @static + */ + + function hashSettled(object, label) { + if (!isObject(object)) { + return Promise.reject(new TypeError("RSVP.hashSettled must be called with an object"), label); + } + + return new HashSettled(Promise, object, false, label).promise; + } + + /** + `RSVP.rethrow` will rethrow an error on the next turn of the JavaScript event + loop in order to aid debugging. + + Promises A+ specifies that any exceptions that occur with a promise must be + caught by the promises implementation and bubbled to the last handler. For + this reason, it is recommended that you always specify a second rejection + handler function to `then`. However, `RSVP.rethrow` will throw the exception + outside of the promise, so it bubbles up to your console if in the browser, + or domain/cause uncaught exception in Node. `rethrow` will also throw the + error again so the error can be handled by the promise per the spec. + + ```javascript + function throws(){ + throw new Error('Whoops!'); + } + + let promise = new RSVP.Promise(function(resolve, reject){ + throws(); + }); + + promise.catch(RSVP.rethrow).then(function(){ + // Code here doesn't run because the promise became rejected due to an + // error! + }, function (err){ + // handle the error here + }); + ``` + + The 'Whoops' error will be thrown on the next turn of the event loop + and you can watch for it in your console. You can also handle it using a + rejection handler given to `.then` or `.catch` on the returned promise. + + @method rethrow + @static + @for RSVP + @param {Error} reason reason the promise became rejected. + @throws Error + @static + */ + function rethrow(reason) { + setTimeout(function () { + throw reason; + }); + throw reason; + } + + /** + `RSVP.defer` returns an object similar to jQuery's `$.Deferred`. + `RSVP.defer` should be used when porting over code reliant on `$.Deferred`'s + interface. New code should use the `RSVP.Promise` constructor instead. + + The object returned from `RSVP.defer` is a plain object with three properties: + + * promise - an `RSVP.Promise`. + * reject - a function that causes the `promise` property on this object to + become rejected + * resolve - a function that causes the `promise` property on this object to + become fulfilled. + + Example: + + ```javascript + let deferred = RSVP.defer(); + + deferred.resolve("Success!"); + + deferred.promise.then(function(value){ + // value here is "Success!" + }); + ``` + + @method defer + @static + @for RSVP + @param {String} label optional string for labeling the promise. + Useful for tooling. + @return {Object} + */ + + function defer(label) { + var deferred = { resolve: undefined, reject: undefined }; + + deferred.promise = new Promise(function (resolve, reject) { + deferred.resolve = resolve; + deferred.reject = reject; + }, label); + + return deferred; + } + + /** + `RSVP.map` is similar to JavaScript's native `map` method, except that it + waits for all promises to become fulfilled before running the `mapFn` on + each item in given to `promises`. `RSVP.map` returns a promise that will + become fulfilled with the result of running `mapFn` on the values the promises + become fulfilled with. + + For example: + + ```javascript + + let promise1 = RSVP.resolve(1); + let promise2 = RSVP.resolve(2); + let promise3 = RSVP.resolve(3); + let promises = [ promise1, promise2, promise3 ]; + + let mapFn = function(item){ + return item + 1; + }; + + RSVP.map(promises, mapFn).then(function(result){ + // result is [ 2, 3, 4 ] + }); + ``` + + If any of the `promises` given to `RSVP.map` are rejected, the first promise + that is rejected will be given as an argument to the returned promise's + rejection handler. For example: + + ```javascript + let promise1 = RSVP.resolve(1); + let promise2 = RSVP.reject(new Error('2')); + let promise3 = RSVP.reject(new Error('3')); + let promises = [ promise1, promise2, promise3 ]; + + let mapFn = function(item){ + return item + 1; + }; + + RSVP.map(promises, mapFn).then(function(array){ + // Code here never runs because there are rejected promises! + }, function(reason) { + // reason.message === '2' + }); + ``` + + `RSVP.map` will also wait if a promise is returned from `mapFn`. For example, + say you want to get all comments from a set of blog posts, but you need + the blog posts first because they contain a url to those comments. + + ```javscript + + let mapFn = function(blogPost){ + // getComments does some ajax and returns an RSVP.Promise that is fulfilled + // with some comments data + return getComments(blogPost.comments_url); + }; + + // getBlogPosts does some ajax and returns an RSVP.Promise that is fulfilled + // with some blog post data + RSVP.map(getBlogPosts(), mapFn).then(function(comments){ + // comments is the result of asking the server for the comments + // of all blog posts returned from getBlogPosts() + }); + ``` + + @method map + @static + @for RSVP + @param {Array} promises + @param {Function} mapFn function to be called on each fulfilled promise. + @param {String} label optional string for labeling the promise. + Useful for tooling. + @return {Promise} promise that is fulfilled with the result of calling + `mapFn` on each fulfilled promise or value when they become fulfilled. + The promise will be rejected if any of the given `promises` become rejected. + @static + */ + function map(promises, mapFn, label) { + if (!isArray(promises)) { + return Promise.reject(new TypeError("RSVP.map must be called with an array"), label); + } + + if (!isFunction(mapFn)) { + return Promise.reject(new TypeError("RSVP.map expects a function as a second argument"), label); + } + + return Promise.all(promises, label).then(function (values) { + var length = values.length; + var results = new Array(length); + + for (var i = 0; i < length; i++) { + results[i] = mapFn(values[i]); + } + + return Promise.all(results, label); + }); + } + + /** + This is a convenient alias for `RSVP.Promise.resolve`. + + @method resolve + @static + @for RSVP + @param {*} value value that the returned promise will be resolved with + @param {String} label optional string for identifying the returned promise. + Useful for tooling. + @return {Promise} a promise that will become fulfilled with the given + `value` + */ + function resolve$2(value, label) { + return Promise.resolve(value, label); + } + + /** + This is a convenient alias for `RSVP.Promise.reject`. + + @method reject + @static + @for RSVP + @param {*} reason value that the returned promise will be rejected with. + @param {String} label optional string for identifying the returned promise. + Useful for tooling. + @return {Promise} a promise rejected with the given `reason`. + */ + function reject$2(reason, label) { + return Promise.reject(reason, label); + } + + /** + `RSVP.filter` is similar to JavaScript's native `filter` method, except that it + waits for all promises to become fulfilled before running the `filterFn` on + each item in given to `promises`. `RSVP.filter` returns a promise that will + become fulfilled with the result of running `filterFn` on the values the + promises become fulfilled with. + + For example: + + ```javascript + + let promise1 = RSVP.resolve(1); + let promise2 = RSVP.resolve(2); + let promise3 = RSVP.resolve(3); + + let promises = [promise1, promise2, promise3]; + + let filterFn = function(item){ + return item > 1; + }; + + RSVP.filter(promises, filterFn).then(function(result){ + // result is [ 2, 3 ] + }); + ``` + + If any of the `promises` given to `RSVP.filter` are rejected, the first promise + that is rejected will be given as an argument to the returned promise's + rejection handler. For example: + + ```javascript + let promise1 = RSVP.resolve(1); + let promise2 = RSVP.reject(new Error('2')); + let promise3 = RSVP.reject(new Error('3')); + let promises = [ promise1, promise2, promise3 ]; + + let filterFn = function(item){ + return item > 1; + }; + + RSVP.filter(promises, filterFn).then(function(array){ + // Code here never runs because there are rejected promises! + }, function(reason) { + // reason.message === '2' + }); + ``` + + `RSVP.filter` will also wait for any promises returned from `filterFn`. + For instance, you may want to fetch a list of users then return a subset + of those users based on some asynchronous operation: + + ```javascript + + let alice = { name: 'alice' }; + let bob = { name: 'bob' }; + let users = [ alice, bob ]; + + let promises = users.map(function(user){ + return RSVP.resolve(user); + }); + + let filterFn = function(user){ + // Here, Alice has permissions to create a blog post, but Bob does not. + return getPrivilegesForUser(user).then(function(privs){ + return privs.can_create_blog_post === true; + }); + }; + RSVP.filter(promises, filterFn).then(function(users){ + // true, because the server told us only Alice can create a blog post. + users.length === 1; + // false, because Alice is the only user present in `users` + users[0] === bob; + }); + ``` + + @method filter + @static + @for RSVP + @param {Array} promises + @param {Function} filterFn - function to be called on each resolved value to + filter the final results. + @param {String} label optional string describing the promise. Useful for + tooling. + @return {Promise} + */ + + function resolveAll(promises, label) { + return Promise.all(promises, label); + } + + function resolveSingle(promise, label) { + return Promise.resolve(promise, label).then(function (promises) { + return resolveAll(promises, label); + }); + } + + function filter(promises, filterFn, label) { + if (!isArray(promises) && !(isObject(promises) && promises.then !== undefined)) { + return Promise.reject(new TypeError("RSVP.filter must be called with an array or promise"), label); + } + + if (!isFunction(filterFn)) { + return Promise.reject(new TypeError("RSVP.filter expects function as a second argument"), label); + } + + var promise = isArray(promises) ? resolveAll(promises, label) : resolveSingle(promises, label); + return promise.then(function (values) { + var length = values.length; + var filtered = new Array(length); + + for (var i = 0; i < length; i++) { + filtered[i] = filterFn(values[i]); + } + + return resolveAll(filtered, label).then(function (filtered) { + var results = new Array(length); + var newLength = 0; + + for (var _i = 0; _i < length; _i++) { + if (filtered[_i]) { + results[newLength] = values[_i]; + newLength++; + } + } + + results.length = newLength; + + return results; + }); + }); + } + + var len = 0; + var vertxNext = void 0; + function asap(callback, arg) { + queue$1[len] = callback; + queue$1[len + 1] = arg; + len += 2; + if (len === 2) { + // If len is 1, that means that we need to schedule an async flush. + // If additional callbacks are queued before the queue is flushed, they + // will be processed by this flush that we are scheduling. + scheduleFlush$1(); + } + } + + var browserWindow = typeof window !== 'undefined' ? window : undefined; + var browserGlobal = browserWindow || {}; + var BrowserMutationObserver = browserGlobal.MutationObserver || browserGlobal.WebKitMutationObserver; + var isNode = typeof self === 'undefined' && typeof process !== 'undefined' && {}.toString.call(process) === '[object process]'; + + // test for web worker but not in IE10 + var isWorker = typeof Uint8ClampedArray !== 'undefined' && typeof importScripts !== 'undefined' && typeof MessageChannel !== 'undefined'; + + // node + function useNextTick() { + var nextTick = process.nextTick; + // node version 0.10.x displays a deprecation warning when nextTick is used recursively + // setImmediate should be used instead instead + var version = process.versions.node.match(/^(?:(\d+)\.)?(?:(\d+)\.)?(\*|\d+)$/); + if (Array.isArray(version) && version[1] === '0' && version[2] === '10') { + nextTick = setImmediate; + } + return function () { + return nextTick(flush); + }; + } + + // vertx + function useVertxTimer() { + if (typeof vertxNext !== 'undefined') { + return function () { + vertxNext(flush); + }; + } + return useSetTimeout(); + } + + function useMutationObserver() { + var iterations = 0; + var observer = new BrowserMutationObserver(flush); + var node = document.createTextNode(''); + observer.observe(node, { characterData: true }); + + return function () { + return node.data = iterations = ++iterations % 2; + }; + } + + // web worker + function useMessageChannel() { + var channel = new MessageChannel(); + channel.port1.onmessage = flush; + return function () { + return channel.port2.postMessage(0); + }; + } + + function useSetTimeout() { + return function () { + return setTimeout(flush, 1); + }; + } + + var queue$1 = new Array(1000); + + function flush() { + for (var i = 0; i < len; i += 2) { + var callback = queue$1[i]; + var arg = queue$1[i + 1]; + + callback(arg); + + queue$1[i] = undefined; + queue$1[i + 1] = undefined; + } + + len = 0; + } + + function attemptVertex() { + try { + var r = require; + var vertx = __webpack_require__(5); + vertxNext = vertx.runOnLoop || vertx.runOnContext; + return useVertxTimer(); + } catch (e) { + return useSetTimeout(); + } + } + + var scheduleFlush$1 = void 0; + // Decide what async method to use to triggering processing of queued callbacks: + if (isNode) { + scheduleFlush$1 = useNextTick(); + } else if (BrowserMutationObserver) { + scheduleFlush$1 = useMutationObserver(); + } else if (isWorker) { + scheduleFlush$1 = useMessageChannel(); + } else if (browserWindow === undefined && "function" === 'function') { + scheduleFlush$1 = attemptVertex(); + } else { + scheduleFlush$1 = useSetTimeout(); + } + + var platform = void 0; + + /* global self */ + if (typeof self === 'object') { + platform = self; + + /* global global */ + } else if (typeof global === 'object') { + platform = global; + } else { + throw new Error('no global: `self` or `global` found'); + } + + var _asap$cast$Promise$Ev; + + function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; } + + // defaults + config.async = asap; + config.after = function (cb) { + return setTimeout(cb, 0); + }; + var cast = resolve$2; + + var async = function (callback, arg) { + return config.async(callback, arg); + }; + + function on() { + config['on'].apply(config, arguments); + } + + function off() { + config['off'].apply(config, arguments); + } + + // Set up instrumentation through `window.__PROMISE_INTRUMENTATION__` + if (typeof window !== 'undefined' && typeof window['__PROMISE_INSTRUMENTATION__'] === 'object') { + var callbacks = window['__PROMISE_INSTRUMENTATION__']; + configure('instrument', true); + for (var eventName in callbacks) { + if (callbacks.hasOwnProperty(eventName)) { + on(eventName, callbacks[eventName]); + } + } + } + + // the default export here is for backwards compat: + // https://github.com/tildeio/rsvp.js/issues/434 + var rsvp = (_asap$cast$Promise$Ev = { + asap: asap, + cast: cast, + Promise: Promise, + EventTarget: EventTarget, + all: all$1, + allSettled: allSettled, + race: race$1, + hash: hash, + hashSettled: hashSettled, + rethrow: rethrow, + defer: defer, + denodeify: denodeify, + configure: configure, + on: on, + off: off, + resolve: resolve$2, + reject: reject$2, + map: map + }, _defineProperty(_asap$cast$Promise$Ev, 'async', async), _defineProperty(_asap$cast$Promise$Ev, 'filter', filter), _asap$cast$Promise$Ev); + + exports['default'] = rsvp; + exports.asap = asap; + exports.cast = cast; + exports.Promise = Promise; + exports.EventTarget = EventTarget; + exports.all = all$1; + exports.allSettled = allSettled; + exports.race = race$1; + exports.hash = hash; + exports.hashSettled = hashSettled; + exports.rethrow = rethrow; + exports.defer = defer; + exports.denodeify = denodeify; + exports.configure = configure; + exports.on = on; + exports.off = off; + exports.resolve = resolve$2; + exports.reject = reject$2; + exports.map = map; + exports.async = async; + exports.filter = filter; + + Object.defineProperty(exports, '__esModule', { value: true }); + + }))); + + //# sourceMappingURL=rsvp.map + + /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(3), __webpack_require__(4).setImmediate, (function() { return this; }()))) + +/***/ }, +/* 3 */ +/***/ function(module, exports) { + + // shim for using process in browser + var process = module.exports = {}; + + // cached from whatever global is present so that test runners that stub it + // don't break things. But we need to wrap it in a try catch in case it is + // wrapped in strict mode code which doesn't define any globals. It's inside a + // function because try/catches deoptimize in certain engines. + + var cachedSetTimeout; + var cachedClearTimeout; + + function defaultSetTimout() { + throw new Error('setTimeout has not been defined'); + } + function defaultClearTimeout () { + throw new Error('clearTimeout has not been defined'); + } + (function () { + try { + if (typeof setTimeout === 'function') { + cachedSetTimeout = setTimeout; + } else { + cachedSetTimeout = defaultSetTimout; + } + } catch (e) { + cachedSetTimeout = defaultSetTimout; + } + try { + if (typeof clearTimeout === 'function') { + cachedClearTimeout = clearTimeout; + } else { + cachedClearTimeout = defaultClearTimeout; + } + } catch (e) { + cachedClearTimeout = defaultClearTimeout; + } + } ()) + function runTimeout(fun) { + if (cachedSetTimeout === setTimeout) { + //normal enviroments in sane situations + return setTimeout(fun, 0); + } + // if setTimeout wasn't available but was latter defined + if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) { + cachedSetTimeout = setTimeout; + return setTimeout(fun, 0); + } + try { + // when when somebody has screwed with setTimeout but no I.E. maddness + return cachedSetTimeout(fun, 0); + } catch(e){ + try { + // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally + return cachedSetTimeout.call(null, fun, 0); + } catch(e){ + // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error + return cachedSetTimeout.call(this, fun, 0); + } + } + + + } + function runClearTimeout(marker) { + if (cachedClearTimeout === clearTimeout) { + //normal enviroments in sane situations + return clearTimeout(marker); + } + // if clearTimeout wasn't available but was latter defined + if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) { + cachedClearTimeout = clearTimeout; + return clearTimeout(marker); + } + try { + // when when somebody has screwed with setTimeout but no I.E. maddness + return cachedClearTimeout(marker); + } catch (e){ + try { + // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally + return cachedClearTimeout.call(null, marker); + } catch (e){ + // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error. + // Some versions of I.E. have different rules for clearTimeout vs setTimeout + return cachedClearTimeout.call(this, marker); + } + } + + + + } + var queue = []; + var draining = false; + var currentQueue; + var queueIndex = -1; + + function cleanUpNextTick() { + if (!draining || !currentQueue) { + return; + } + draining = false; + if (currentQueue.length) { + queue = currentQueue.concat(queue); + } else { + queueIndex = -1; + } + if (queue.length) { + drainQueue(); + } + } + + function drainQueue() { + if (draining) { + return; + } + var timeout = runTimeout(cleanUpNextTick); + draining = true; + + var len = queue.length; + while(len) { + currentQueue = queue; + queue = []; + while (++queueIndex < len) { + if (currentQueue) { + currentQueue[queueIndex].run(); + } + } + queueIndex = -1; + len = queue.length; + } + currentQueue = null; + draining = false; + runClearTimeout(timeout); + } + + process.nextTick = function (fun) { + var args = new Array(arguments.length - 1); + if (arguments.length > 1) { + for (var i = 1; i < arguments.length; i++) { + args[i - 1] = arguments[i]; + } + } + queue.push(new Item(fun, args)); + if (queue.length === 1 && !draining) { + runTimeout(drainQueue); + } + }; + + // v8 likes predictible objects + function Item(fun, array) { + this.fun = fun; + this.array = array; + } + Item.prototype.run = function () { + this.fun.apply(null, this.array); + }; + process.title = 'browser'; + process.browser = true; + process.env = {}; + process.argv = []; + process.version = ''; // empty string to avoid regexp issues + process.versions = {}; + + function noop() {} + + process.on = noop; + process.addListener = noop; + process.once = noop; + process.off = noop; + process.removeListener = noop; + process.removeAllListeners = noop; + process.emit = noop; + + process.binding = function (name) { + throw new Error('process.binding is not supported'); + }; + + process.cwd = function () { return '/' }; + process.chdir = function (dir) { + throw new Error('process.chdir is not supported'); + }; + process.umask = function() { return 0; }; + + +/***/ }, +/* 4 */ +/***/ function(module, exports, __webpack_require__) { + + /* WEBPACK VAR INJECTION */(function(setImmediate, clearImmediate) {var nextTick = __webpack_require__(3).nextTick; + var apply = Function.prototype.apply; + var slice = Array.prototype.slice; + var immediateIds = {}; + var nextImmediateId = 0; + + // DOM APIs, for completeness + + exports.setTimeout = function() { + return new Timeout(apply.call(setTimeout, window, arguments), clearTimeout); + }; + exports.setInterval = function() { + return new Timeout(apply.call(setInterval, window, arguments), clearInterval); + }; + exports.clearTimeout = + exports.clearInterval = function(timeout) { timeout.close(); }; + + function Timeout(id, clearFn) { + this._id = id; + this._clearFn = clearFn; + } + Timeout.prototype.unref = Timeout.prototype.ref = function() {}; + Timeout.prototype.close = function() { + this._clearFn.call(window, this._id); + }; + + // Does not start the time, just sets up the members needed. + exports.enroll = function(item, msecs) { + clearTimeout(item._idleTimeoutId); + item._idleTimeout = msecs; + }; + + exports.unenroll = function(item) { + clearTimeout(item._idleTimeoutId); + item._idleTimeout = -1; + }; + + exports._unrefActive = exports.active = function(item) { + clearTimeout(item._idleTimeoutId); + + var msecs = item._idleTimeout; + if (msecs >= 0) { + item._idleTimeoutId = setTimeout(function onTimeout() { + if (item._onTimeout) + item._onTimeout(); + }, msecs); + } + }; + + // That's not how node.js implements it but the exposed api is the same. + exports.setImmediate = typeof setImmediate === "function" ? setImmediate : function(fn) { + var id = nextImmediateId++; + var args = arguments.length < 2 ? false : slice.call(arguments, 1); + + immediateIds[id] = true; + + nextTick(function onNextTick() { + if (immediateIds[id]) { + // fn.call() is faster so we optimize for the common use-case + // @see http://jsperf.com/call-apply-segu + if (args) { + fn.apply(null, args); + } else { + fn.call(null); + } + // Prevent ids from leaking + exports.clearImmediate(id); + } + }); + + return id; + }; + + exports.clearImmediate = typeof clearImmediate === "function" ? clearImmediate : function(id) { + delete immediateIds[id]; + }; + /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(4).setImmediate, __webpack_require__(4).clearImmediate)) + +/***/ }, +/* 5 */ +/***/ function(module, exports) { + + /* (ignored) */ + +/***/ }, +/* 6 */ +/***/ function(module, exports, __webpack_require__) { + + module.exports = __webpack_require__(7); + +/***/ }, +/* 7 */ +/***/ function(module, exports) { + + // Generated by CoffeeScript 1.7.1 + var Module, moduleKeywords, + __indexOf = [].indexOf || function(item) { for (var i = 0, l = this.length; i < l; i++) { if (i in this && this[i] === item) return i; } return -1; }, + __slice = [].slice; + + moduleKeywords = ['extended', 'included']; + + exports.Module = Module = (function() { + function Module() {} + + Module["extends"] = function(obj) { + var key, value, _ref; + for (key in obj) { + value = obj[key]; + if (__indexOf.call(moduleKeywords, key) < 0) { + this[key] = value; + } + } + if ((_ref = obj.extended) != null) { + _ref.call(this, this); + } + return this; + }; + + Module.includes = function(obj) { + var key, value, _ref; + for (key in obj) { + value = obj[key]; + if (__indexOf.call(moduleKeywords, key) < 0) { + this.prototype[key] = value; + } + } + if ((_ref = obj.included) != null) { + _ref.call(this, this); + } + return this; + }; + + Module.delegate = function() { + var args, source, target, _i, _len, _results; + args = 1 <= arguments.length ? __slice.call(arguments, 0) : []; + target = args.pop(); + _results = []; + for (_i = 0, _len = args.length; _i < _len; _i++) { + source = args[_i]; + _results.push(this.prototype[source] = target.prototype[source]); + } + return _results; + }; + + Module.aliasFunction = function(to, from) { + return this.prototype[to] = (function(_this) { + return function() { + var args; + args = 1 <= arguments.length ? __slice.call(arguments, 0) : []; + return _this.prototype[from].apply(_this, args); + }; + })(this); + }; + + Module.aliasProperty = function(to, from) { + return Object.defineProperty(this.prototype, to, { + get: function() { + return this[from]; + }, + set: function(val) { + return this[from] = val; + } + }); + }; + + Module.included = function(func) { + return func.call(this, this.prototype); + }; + + return Module; + + })(); + + +/***/ }, +/* 8 */ +/***/ function(module, exports, __webpack_require__) { + + /* WEBPACK VAR INJECTION */(function(Buffer) {// Generated by CoffeeScript 1.11.1 + (function() { + var Color, File, Util, iconv, jspack, + hasProp = {}.hasOwnProperty; + + jspack = __webpack_require__(13).jspack; + + iconv = __webpack_require__(14); + + Color = __webpack_require__(55); + + Util = __webpack_require__(56); + + module.exports = File = (function() { + var FORMATS, fn, format, info; + + FORMATS = { + Int: { + code: '>i', + length: 4 + }, + UInt: { + code: '>I', + length: 4 + }, + Short: { + code: '>h', + length: 2 + }, + UShort: { + code: '>H', + length: 2 + }, + Float: { + code: '>f', + length: 4 + }, + Double: { + code: '>d', + length: 8 + }, + LongLong: { + code: '>q', + length: 8 + } + }; + + fn = function(format, info) { + return File.prototype["read" + format] = function() { + return this.readf(info.code, info.length)[0]; + }; + }; + for (format in FORMATS) { + if (!hasProp.call(FORMATS, format)) continue; + info = FORMATS[format]; + fn(format, info); + } + + File.prototype.pos = 0; + + function File(data) { + this.data = data; + } + + File.prototype.tell = function() { + return this.pos; + }; + + File.prototype.read = function(length) { + var i, j, ref, results; + results = []; + for (i = j = 0, ref = length; 0 <= ref ? j < ref : j > ref; i = 0 <= ref ? ++j : --j) { + results.push(this.data[this.pos++]); + } + return results; + }; + + File.prototype.readf = function(format, len) { + if (len == null) { + len = null; + } + return jspack.Unpack(format, this.read(len || jspack.CalcLength(format))); + }; + + File.prototype.seek = function(amt, rel) { + if (rel == null) { + rel = false; + } + if (rel) { + return this.pos += amt; + } else { + return this.pos = amt; + } + }; + + File.prototype.readString = function(length) { + return String.fromCharCode.apply(null, this.read(length)).replace(/\u0000/g, ""); + }; + + File.prototype.readUnicodeString = function(length) { + if (length == null) { + length = null; + } + length || (length = this.readInt()); + return iconv.decode(new Buffer(this.read(length * 2)), 'utf-16be').replace(/\u0000/g, ""); + }; + + File.prototype.readByte = function() { + return this.read(1)[0]; + }; + + File.prototype.readBoolean = function() { + return this.readByte() !== 0; + }; + + File.prototype.readSpaceColor = function() { + var colorComponent, colorSpace, i, j; + colorSpace = this.readShort(); + for (i = j = 0; j < 4; i = ++j) { + colorComponent = this.readShort() >> 8; + } + return { + colorSpace: colorSpace, + components: colorComponent + }; + }; + + File.prototype.readPathNumber = function() { + var a, arr, b, b1, b2, b3; + a = this.readByte(); + arr = this.read(3); + b1 = arr[0] << 16; + b2 = arr[1] << 8; + b3 = arr[2]; + b = b1 | b2 | b3; + return parseFloat(a, 10) + parseFloat(b / Math.pow(2, 24), 10); + }; + + return File; + + })(); + + }).call(this); + + /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(9).Buffer)) + +/***/ }, +/* 9 */ +/***/ function(module, exports, __webpack_require__) { + + /* WEBPACK VAR INJECTION */(function(Buffer, global) {/*! + * The buffer module from node.js, for the browser. + * + * @author Feross Aboukhadijeh + * @license MIT + */ + /* eslint-disable no-proto */ + + 'use strict' + + var base64 = __webpack_require__(10) + var ieee754 = __webpack_require__(11) + var isArray = __webpack_require__(12) + + exports.Buffer = Buffer + exports.SlowBuffer = SlowBuffer + exports.INSPECT_MAX_BYTES = 50 + + /** + * If `Buffer.TYPED_ARRAY_SUPPORT`: + * === true Use Uint8Array implementation (fastest) + * === false Use Object implementation (most compatible, even IE6) + * + * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+, + * Opera 11.6+, iOS 4.2+. + * + * Due to various browser bugs, sometimes the Object implementation will be used even + * when the browser supports typed arrays. + * + * Note: + * + * - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances, + * See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438. + * + * - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function. + * + * - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of + * incorrect length in some situations. + + * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they + * get the Object implementation, which is slower but behaves correctly. + */ + Buffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined + ? global.TYPED_ARRAY_SUPPORT + : typedArraySupport() + + /* + * Export kMaxLength after typed array support is determined. + */ + exports.kMaxLength = kMaxLength() + + function typedArraySupport () { + try { + var arr = new Uint8Array(1) + arr.__proto__ = {__proto__: Uint8Array.prototype, foo: function () { return 42 }} + return arr.foo() === 42 && // typed array instances can be augmented + typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray` + arr.subarray(1, 1).byteLength === 0 // ie10 has broken `subarray` + } catch (e) { + return false + } + } + + function kMaxLength () { + return Buffer.TYPED_ARRAY_SUPPORT + ? 0x7fffffff + : 0x3fffffff + } + + function createBuffer (that, length) { + if (kMaxLength() < length) { + throw new RangeError('Invalid typed array length') + } + if (Buffer.TYPED_ARRAY_SUPPORT) { + // Return an augmented `Uint8Array` instance, for best performance + that = new Uint8Array(length) + that.__proto__ = Buffer.prototype + } else { + // Fallback: Return an object instance of the Buffer class + if (that === null) { + that = new Buffer(length) + } + that.length = length + } + + return that + } + + /** + * The Buffer constructor returns instances of `Uint8Array` that have their + * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of + * `Uint8Array`, so the returned instances will have all the node `Buffer` methods + * and the `Uint8Array` methods. Square bracket notation works as expected -- it + * returns a single octet. + * + * The `Uint8Array` prototype remains unmodified. + */ + + function Buffer (arg, encodingOrOffset, length) { + if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) { + return new Buffer(arg, encodingOrOffset, length) + } + + // Common case. + if (typeof arg === 'number') { + if (typeof encodingOrOffset === 'string') { + throw new Error( + 'If encoding is specified then the first argument must be a string' + ) + } + return allocUnsafe(this, arg) + } + return from(this, arg, encodingOrOffset, length) + } + + Buffer.poolSize = 8192 // not used by this implementation + + // TODO: Legacy, not needed anymore. Remove in next major version. + Buffer._augment = function (arr) { + arr.__proto__ = Buffer.prototype + return arr + } + + function from (that, value, encodingOrOffset, length) { + if (typeof value === 'number') { + throw new TypeError('"value" argument must not be a number') + } + + if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) { + return fromArrayBuffer(that, value, encodingOrOffset, length) + } + + if (typeof value === 'string') { + return fromString(that, value, encodingOrOffset) + } + + return fromObject(that, value) + } + + /** + * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError + * if value is a number. + * Buffer.from(str[, encoding]) + * Buffer.from(array) + * Buffer.from(buffer) + * Buffer.from(arrayBuffer[, byteOffset[, length]]) + **/ + Buffer.from = function (value, encodingOrOffset, length) { + return from(null, value, encodingOrOffset, length) + } + + if (Buffer.TYPED_ARRAY_SUPPORT) { + Buffer.prototype.__proto__ = Uint8Array.prototype + Buffer.__proto__ = Uint8Array + if (typeof Symbol !== 'undefined' && Symbol.species && + Buffer[Symbol.species] === Buffer) { + // Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97 + Object.defineProperty(Buffer, Symbol.species, { + value: null, + configurable: true + }) + } + } + + function assertSize (size) { + if (typeof size !== 'number') { + throw new TypeError('"size" argument must be a number') + } else if (size < 0) { + throw new RangeError('"size" argument must not be negative') + } + } + + function alloc (that, size, fill, encoding) { + assertSize(size) + if (size <= 0) { + return createBuffer(that, size) + } + if (fill !== undefined) { + // Only pay attention to encoding if it's a string. This + // prevents accidentally sending in a number that would + // be interpretted as a start offset. + return typeof encoding === 'string' + ? createBuffer(that, size).fill(fill, encoding) + : createBuffer(that, size).fill(fill) + } + return createBuffer(that, size) + } + + /** + * Creates a new filled Buffer instance. + * alloc(size[, fill[, encoding]]) + **/ + Buffer.alloc = function (size, fill, encoding) { + return alloc(null, size, fill, encoding) + } + + function allocUnsafe (that, size) { + assertSize(size) + that = createBuffer(that, size < 0 ? 0 : checked(size) | 0) + if (!Buffer.TYPED_ARRAY_SUPPORT) { + for (var i = 0; i < size; ++i) { + that[i] = 0 + } + } + return that + } + + /** + * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance. + * */ + Buffer.allocUnsafe = function (size) { + return allocUnsafe(null, size) + } + /** + * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance. + */ + Buffer.allocUnsafeSlow = function (size) { + return allocUnsafe(null, size) + } + + function fromString (that, string, encoding) { + if (typeof encoding !== 'string' || encoding === '') { + encoding = 'utf8' + } + + if (!Buffer.isEncoding(encoding)) { + throw new TypeError('"encoding" must be a valid string encoding') + } + + var length = byteLength(string, encoding) | 0 + that = createBuffer(that, length) + + var actual = that.write(string, encoding) + + if (actual !== length) { + // Writing a hex string, for example, that contains invalid characters will + // cause everything after the first invalid character to be ignored. (e.g. + // 'abxxcd' will be treated as 'ab') + that = that.slice(0, actual) + } + + return that + } + + function fromArrayLike (that, array) { + var length = array.length < 0 ? 0 : checked(array.length) | 0 + that = createBuffer(that, length) + for (var i = 0; i < length; i += 1) { + that[i] = array[i] & 255 + } + return that + } + + function fromArrayBuffer (that, array, byteOffset, length) { + array.byteLength // this throws if `array` is not a valid ArrayBuffer + + if (byteOffset < 0 || array.byteLength < byteOffset) { + throw new RangeError('\'offset\' is out of bounds') + } + + if (array.byteLength < byteOffset + (length || 0)) { + throw new RangeError('\'length\' is out of bounds') + } + + if (byteOffset === undefined && length === undefined) { + array = new Uint8Array(array) + } else if (length === undefined) { + array = new Uint8Array(array, byteOffset) + } else { + array = new Uint8Array(array, byteOffset, length) + } + + if (Buffer.TYPED_ARRAY_SUPPORT) { + // Return an augmented `Uint8Array` instance, for best performance + that = array + that.__proto__ = Buffer.prototype + } else { + // Fallback: Return an object instance of the Buffer class + that = fromArrayLike(that, array) + } + return that + } + + function fromObject (that, obj) { + if (Buffer.isBuffer(obj)) { + var len = checked(obj.length) | 0 + that = createBuffer(that, len) + + if (that.length === 0) { + return that + } + + obj.copy(that, 0, 0, len) + return that + } + + if (obj) { + if ((typeof ArrayBuffer !== 'undefined' && + obj.buffer instanceof ArrayBuffer) || 'length' in obj) { + if (typeof obj.length !== 'number' || isnan(obj.length)) { + return createBuffer(that, 0) + } + return fromArrayLike(that, obj) + } + + if (obj.type === 'Buffer' && isArray(obj.data)) { + return fromArrayLike(that, obj.data) + } + } + + throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.') + } + + function checked (length) { + // Note: cannot use `length < kMaxLength()` here because that fails when + // length is NaN (which is otherwise coerced to zero.) + if (length >= kMaxLength()) { + throw new RangeError('Attempt to allocate Buffer larger than maximum ' + + 'size: 0x' + kMaxLength().toString(16) + ' bytes') + } + return length | 0 + } + + function SlowBuffer (length) { + if (+length != length) { // eslint-disable-line eqeqeq + length = 0 + } + return Buffer.alloc(+length) + } + + Buffer.isBuffer = function isBuffer (b) { + return !!(b != null && b._isBuffer) + } + + Buffer.compare = function compare (a, b) { + if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) { + throw new TypeError('Arguments must be Buffers') + } + + if (a === b) return 0 + + var x = a.length + var y = b.length + + for (var i = 0, len = Math.min(x, y); i < len; ++i) { + if (a[i] !== b[i]) { + x = a[i] + y = b[i] + break + } + } + + if (x < y) return -1 + if (y < x) return 1 + return 0 + } + + Buffer.isEncoding = function isEncoding (encoding) { + switch (String(encoding).toLowerCase()) { + case 'hex': + case 'utf8': + case 'utf-8': + case 'ascii': + case 'latin1': + case 'binary': + case 'base64': + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return true + default: + return false + } + } + + Buffer.concat = function concat (list, length) { + if (!isArray(list)) { + throw new TypeError('"list" argument must be an Array of Buffers') + } + + if (list.length === 0) { + return Buffer.alloc(0) + } + + var i + if (length === undefined) { + length = 0 + for (i = 0; i < list.length; ++i) { + length += list[i].length + } + } + + var buffer = Buffer.allocUnsafe(length) + var pos = 0 + for (i = 0; i < list.length; ++i) { + var buf = list[i] + if (!Buffer.isBuffer(buf)) { + throw new TypeError('"list" argument must be an Array of Buffers') + } + buf.copy(buffer, pos) + pos += buf.length + } + return buffer + } + + function byteLength (string, encoding) { + if (Buffer.isBuffer(string)) { + return string.length + } + if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' && + (ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) { + return string.byteLength + } + if (typeof string !== 'string') { + string = '' + string + } + + var len = string.length + if (len === 0) return 0 + + // Use a for loop to avoid recursion + var loweredCase = false + for (;;) { + switch (encoding) { + case 'ascii': + case 'latin1': + case 'binary': + return len + case 'utf8': + case 'utf-8': + case undefined: + return utf8ToBytes(string).length + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return len * 2 + case 'hex': + return len >>> 1 + case 'base64': + return base64ToBytes(string).length + default: + if (loweredCase) return utf8ToBytes(string).length // assume utf8 + encoding = ('' + encoding).toLowerCase() + loweredCase = true + } + } + } + Buffer.byteLength = byteLength + + function slowToString (encoding, start, end) { + var loweredCase = false + + // No need to verify that "this.length <= MAX_UINT32" since it's a read-only + // property of a typed array. + + // This behaves neither like String nor Uint8Array in that we set start/end + // to their upper/lower bounds if the value passed is out of range. + // undefined is handled specially as per ECMA-262 6th Edition, + // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization. + if (start === undefined || start < 0) { + start = 0 + } + // Return early if start > this.length. Done here to prevent potential uint32 + // coercion fail below. + if (start > this.length) { + return '' + } + + if (end === undefined || end > this.length) { + end = this.length + } + + if (end <= 0) { + return '' + } + + // Force coersion to uint32. This will also coerce falsey/NaN values to 0. + end >>>= 0 + start >>>= 0 + + if (end <= start) { + return '' + } + + if (!encoding) encoding = 'utf8' + + while (true) { + switch (encoding) { + case 'hex': + return hexSlice(this, start, end) + + case 'utf8': + case 'utf-8': + return utf8Slice(this, start, end) + + case 'ascii': + return asciiSlice(this, start, end) + + case 'latin1': + case 'binary': + return latin1Slice(this, start, end) + + case 'base64': + return base64Slice(this, start, end) + + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return utf16leSlice(this, start, end) + + default: + if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) + encoding = (encoding + '').toLowerCase() + loweredCase = true + } + } + } + + // The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect + // Buffer instances. + Buffer.prototype._isBuffer = true + + function swap (b, n, m) { + var i = b[n] + b[n] = b[m] + b[m] = i + } + + Buffer.prototype.swap16 = function swap16 () { + var len = this.length + if (len % 2 !== 0) { + throw new RangeError('Buffer size must be a multiple of 16-bits') + } + for (var i = 0; i < len; i += 2) { + swap(this, i, i + 1) + } + return this + } + + Buffer.prototype.swap32 = function swap32 () { + var len = this.length + if (len % 4 !== 0) { + throw new RangeError('Buffer size must be a multiple of 32-bits') + } + for (var i = 0; i < len; i += 4) { + swap(this, i, i + 3) + swap(this, i + 1, i + 2) + } + return this + } + + Buffer.prototype.swap64 = function swap64 () { + var len = this.length + if (len % 8 !== 0) { + throw new RangeError('Buffer size must be a multiple of 64-bits') + } + for (var i = 0; i < len; i += 8) { + swap(this, i, i + 7) + swap(this, i + 1, i + 6) + swap(this, i + 2, i + 5) + swap(this, i + 3, i + 4) + } + return this + } + + Buffer.prototype.toString = function toString () { + var length = this.length | 0 + if (length === 0) return '' + if (arguments.length === 0) return utf8Slice(this, 0, length) + return slowToString.apply(this, arguments) + } + + Buffer.prototype.equals = function equals (b) { + if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer') + if (this === b) return true + return Buffer.compare(this, b) === 0 + } + + Buffer.prototype.inspect = function inspect () { + var str = '' + var max = exports.INSPECT_MAX_BYTES + if (this.length > 0) { + str = this.toString('hex', 0, max).match(/.{2}/g).join(' ') + if (this.length > max) str += ' ... ' + } + return '' + } + + Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) { + if (!Buffer.isBuffer(target)) { + throw new TypeError('Argument must be a Buffer') + } + + if (start === undefined) { + start = 0 + } + if (end === undefined) { + end = target ? target.length : 0 + } + if (thisStart === undefined) { + thisStart = 0 + } + if (thisEnd === undefined) { + thisEnd = this.length + } + + if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) { + throw new RangeError('out of range index') + } + + if (thisStart >= thisEnd && start >= end) { + return 0 + } + if (thisStart >= thisEnd) { + return -1 + } + if (start >= end) { + return 1 + } + + start >>>= 0 + end >>>= 0 + thisStart >>>= 0 + thisEnd >>>= 0 + + if (this === target) return 0 + + var x = thisEnd - thisStart + var y = end - start + var len = Math.min(x, y) + + var thisCopy = this.slice(thisStart, thisEnd) + var targetCopy = target.slice(start, end) + + for (var i = 0; i < len; ++i) { + if (thisCopy[i] !== targetCopy[i]) { + x = thisCopy[i] + y = targetCopy[i] + break + } + } + + if (x < y) return -1 + if (y < x) return 1 + return 0 + } + + // Finds either the first index of `val` in `buffer` at offset >= `byteOffset`, + // OR the last index of `val` in `buffer` at offset <= `byteOffset`. + // + // Arguments: + // - buffer - a Buffer to search + // - val - a string, Buffer, or number + // - byteOffset - an index into `buffer`; will be clamped to an int32 + // - encoding - an optional encoding, relevant is val is a string + // - dir - true for indexOf, false for lastIndexOf + function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) { + // Empty buffer means no match + if (buffer.length === 0) return -1 + + // Normalize byteOffset + if (typeof byteOffset === 'string') { + encoding = byteOffset + byteOffset = 0 + } else if (byteOffset > 0x7fffffff) { + byteOffset = 0x7fffffff + } else if (byteOffset < -0x80000000) { + byteOffset = -0x80000000 + } + byteOffset = +byteOffset // Coerce to Number. + if (isNaN(byteOffset)) { + // byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer + byteOffset = dir ? 0 : (buffer.length - 1) + } + + // Normalize byteOffset: negative offsets start from the end of the buffer + if (byteOffset < 0) byteOffset = buffer.length + byteOffset + if (byteOffset >= buffer.length) { + if (dir) return -1 + else byteOffset = buffer.length - 1 + } else if (byteOffset < 0) { + if (dir) byteOffset = 0 + else return -1 + } + + // Normalize val + if (typeof val === 'string') { + val = Buffer.from(val, encoding) + } + + // Finally, search either indexOf (if dir is true) or lastIndexOf + if (Buffer.isBuffer(val)) { + // Special case: looking for empty string/buffer always fails + if (val.length === 0) { + return -1 + } + return arrayIndexOf(buffer, val, byteOffset, encoding, dir) + } else if (typeof val === 'number') { + val = val & 0xFF // Search for a byte value [0-255] + if (Buffer.TYPED_ARRAY_SUPPORT && + typeof Uint8Array.prototype.indexOf === 'function') { + if (dir) { + return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset) + } else { + return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset) + } + } + return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir) + } + + throw new TypeError('val must be string, number or Buffer') + } + + function arrayIndexOf (arr, val, byteOffset, encoding, dir) { + var indexSize = 1 + var arrLength = arr.length + var valLength = val.length + + if (encoding !== undefined) { + encoding = String(encoding).toLowerCase() + if (encoding === 'ucs2' || encoding === 'ucs-2' || + encoding === 'utf16le' || encoding === 'utf-16le') { + if (arr.length < 2 || val.length < 2) { + return -1 + } + indexSize = 2 + arrLength /= 2 + valLength /= 2 + byteOffset /= 2 + } + } + + function read (buf, i) { + if (indexSize === 1) { + return buf[i] + } else { + return buf.readUInt16BE(i * indexSize) + } + } + + var i + if (dir) { + var foundIndex = -1 + for (i = byteOffset; i < arrLength; i++) { + if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) { + if (foundIndex === -1) foundIndex = i + if (i - foundIndex + 1 === valLength) return foundIndex * indexSize + } else { + if (foundIndex !== -1) i -= i - foundIndex + foundIndex = -1 + } + } + } else { + if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength + for (i = byteOffset; i >= 0; i--) { + var found = true + for (var j = 0; j < valLength; j++) { + if (read(arr, i + j) !== read(val, j)) { + found = false + break + } + } + if (found) return i + } + } + + return -1 + } + + Buffer.prototype.includes = function includes (val, byteOffset, encoding) { + return this.indexOf(val, byteOffset, encoding) !== -1 + } + + Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) { + return bidirectionalIndexOf(this, val, byteOffset, encoding, true) + } + + Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) { + return bidirectionalIndexOf(this, val, byteOffset, encoding, false) + } + + function hexWrite (buf, string, offset, length) { + offset = Number(offset) || 0 + var remaining = buf.length - offset + if (!length) { + length = remaining + } else { + length = Number(length) + if (length > remaining) { + length = remaining + } + } + + // must be an even number of digits + var strLen = string.length + if (strLen % 2 !== 0) throw new TypeError('Invalid hex string') + + if (length > strLen / 2) { + length = strLen / 2 + } + for (var i = 0; i < length; ++i) { + var parsed = parseInt(string.substr(i * 2, 2), 16) + if (isNaN(parsed)) return i + buf[offset + i] = parsed + } + return i + } + + function utf8Write (buf, string, offset, length) { + return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length) + } + + function asciiWrite (buf, string, offset, length) { + return blitBuffer(asciiToBytes(string), buf, offset, length) + } + + function latin1Write (buf, string, offset, length) { + return asciiWrite(buf, string, offset, length) + } + + function base64Write (buf, string, offset, length) { + return blitBuffer(base64ToBytes(string), buf, offset, length) + } + + function ucs2Write (buf, string, offset, length) { + return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length) + } + + Buffer.prototype.write = function write (string, offset, length, encoding) { + // Buffer#write(string) + if (offset === undefined) { + encoding = 'utf8' + length = this.length + offset = 0 + // Buffer#write(string, encoding) + } else if (length === undefined && typeof offset === 'string') { + encoding = offset + length = this.length + offset = 0 + // Buffer#write(string, offset[, length][, encoding]) + } else if (isFinite(offset)) { + offset = offset | 0 + if (isFinite(length)) { + length = length | 0 + if (encoding === undefined) encoding = 'utf8' + } else { + encoding = length + length = undefined + } + // legacy write(string, encoding, offset, length) - remove in v0.13 + } else { + throw new Error( + 'Buffer.write(string, encoding, offset[, length]) is no longer supported' + ) + } + + var remaining = this.length - offset + if (length === undefined || length > remaining) length = remaining + + if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) { + throw new RangeError('Attempt to write outside buffer bounds') + } + + if (!encoding) encoding = 'utf8' + + var loweredCase = false + for (;;) { + switch (encoding) { + case 'hex': + return hexWrite(this, string, offset, length) + + case 'utf8': + case 'utf-8': + return utf8Write(this, string, offset, length) + + case 'ascii': + return asciiWrite(this, string, offset, length) + + case 'latin1': + case 'binary': + return latin1Write(this, string, offset, length) + + case 'base64': + // Warning: maxLength not taken into account in base64Write + return base64Write(this, string, offset, length) + + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return ucs2Write(this, string, offset, length) + + default: + if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) + encoding = ('' + encoding).toLowerCase() + loweredCase = true + } + } + } + + Buffer.prototype.toJSON = function toJSON () { + return { + type: 'Buffer', + data: Array.prototype.slice.call(this._arr || this, 0) + } + } + + function base64Slice (buf, start, end) { + if (start === 0 && end === buf.length) { + return base64.fromByteArray(buf) + } else { + return base64.fromByteArray(buf.slice(start, end)) + } + } + + function utf8Slice (buf, start, end) { + end = Math.min(buf.length, end) + var res = [] + + var i = start + while (i < end) { + var firstByte = buf[i] + var codePoint = null + var bytesPerSequence = (firstByte > 0xEF) ? 4 + : (firstByte > 0xDF) ? 3 + : (firstByte > 0xBF) ? 2 + : 1 + + if (i + bytesPerSequence <= end) { + var secondByte, thirdByte, fourthByte, tempCodePoint + + switch (bytesPerSequence) { + case 1: + if (firstByte < 0x80) { + codePoint = firstByte + } + break + case 2: + secondByte = buf[i + 1] + if ((secondByte & 0xC0) === 0x80) { + tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F) + if (tempCodePoint > 0x7F) { + codePoint = tempCodePoint + } + } + break + case 3: + secondByte = buf[i + 1] + thirdByte = buf[i + 2] + if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) { + tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F) + if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) { + codePoint = tempCodePoint + } + } + break + case 4: + secondByte = buf[i + 1] + thirdByte = buf[i + 2] + fourthByte = buf[i + 3] + if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) { + tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F) + if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) { + codePoint = tempCodePoint + } + } + } + } + + if (codePoint === null) { + // we did not generate a valid codePoint so insert a + // replacement char (U+FFFD) and advance only 1 byte + codePoint = 0xFFFD + bytesPerSequence = 1 + } else if (codePoint > 0xFFFF) { + // encode to utf16 (surrogate pair dance) + codePoint -= 0x10000 + res.push(codePoint >>> 10 & 0x3FF | 0xD800) + codePoint = 0xDC00 | codePoint & 0x3FF + } + + res.push(codePoint) + i += bytesPerSequence + } + + return decodeCodePointsArray(res) + } + + // Based on http://stackoverflow.com/a/22747272/680742, the browser with + // the lowest limit is Chrome, with 0x10000 args. + // We go 1 magnitude less, for safety + var MAX_ARGUMENTS_LENGTH = 0x1000 + + function decodeCodePointsArray (codePoints) { + var len = codePoints.length + if (len <= MAX_ARGUMENTS_LENGTH) { + return String.fromCharCode.apply(String, codePoints) // avoid extra slice() + } + + // Decode in chunks to avoid "call stack size exceeded". + var res = '' + var i = 0 + while (i < len) { + res += String.fromCharCode.apply( + String, + codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH) + ) + } + return res + } + + function asciiSlice (buf, start, end) { + var ret = '' + end = Math.min(buf.length, end) + + for (var i = start; i < end; ++i) { + ret += String.fromCharCode(buf[i] & 0x7F) + } + return ret + } + + function latin1Slice (buf, start, end) { + var ret = '' + end = Math.min(buf.length, end) + + for (var i = start; i < end; ++i) { + ret += String.fromCharCode(buf[i]) + } + return ret + } + + function hexSlice (buf, start, end) { + var len = buf.length + + if (!start || start < 0) start = 0 + if (!end || end < 0 || end > len) end = len + + var out = '' + for (var i = start; i < end; ++i) { + out += toHex(buf[i]) + } + return out + } + + function utf16leSlice (buf, start, end) { + var bytes = buf.slice(start, end) + var res = '' + for (var i = 0; i < bytes.length; i += 2) { + res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256) + } + return res + } + + Buffer.prototype.slice = function slice (start, end) { + var len = this.length + start = ~~start + end = end === undefined ? len : ~~end + + if (start < 0) { + start += len + if (start < 0) start = 0 + } else if (start > len) { + start = len + } + + if (end < 0) { + end += len + if (end < 0) end = 0 + } else if (end > len) { + end = len + } + + if (end < start) end = start + + var newBuf + if (Buffer.TYPED_ARRAY_SUPPORT) { + newBuf = this.subarray(start, end) + newBuf.__proto__ = Buffer.prototype + } else { + var sliceLen = end - start + newBuf = new Buffer(sliceLen, undefined) + for (var i = 0; i < sliceLen; ++i) { + newBuf[i] = this[i + start] + } + } + + return newBuf + } + + /* + * Need to make sure that buffer isn't trying to write out of bounds. + */ + function checkOffset (offset, ext, length) { + if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint') + if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length') + } + + Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) { + offset = offset | 0 + byteLength = byteLength | 0 + if (!noAssert) checkOffset(offset, byteLength, this.length) + + var val = this[offset] + var mul = 1 + var i = 0 + while (++i < byteLength && (mul *= 0x100)) { + val += this[offset + i] * mul + } + + return val + } + + Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) { + offset = offset | 0 + byteLength = byteLength | 0 + if (!noAssert) { + checkOffset(offset, byteLength, this.length) + } + + var val = this[offset + --byteLength] + var mul = 1 + while (byteLength > 0 && (mul *= 0x100)) { + val += this[offset + --byteLength] * mul + } + + return val + } + + Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) { + if (!noAssert) checkOffset(offset, 1, this.length) + return this[offset] + } + + Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 2, this.length) + return this[offset] | (this[offset + 1] << 8) + } + + Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 2, this.length) + return (this[offset] << 8) | this[offset + 1] + } + + Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length) + + return ((this[offset]) | + (this[offset + 1] << 8) | + (this[offset + 2] << 16)) + + (this[offset + 3] * 0x1000000) + } + + Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length) + + return (this[offset] * 0x1000000) + + ((this[offset + 1] << 16) | + (this[offset + 2] << 8) | + this[offset + 3]) + } + + Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) { + offset = offset | 0 + byteLength = byteLength | 0 + if (!noAssert) checkOffset(offset, byteLength, this.length) + + var val = this[offset] + var mul = 1 + var i = 0 + while (++i < byteLength && (mul *= 0x100)) { + val += this[offset + i] * mul + } + mul *= 0x80 + + if (val >= mul) val -= Math.pow(2, 8 * byteLength) + + return val + } + + Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) { + offset = offset | 0 + byteLength = byteLength | 0 + if (!noAssert) checkOffset(offset, byteLength, this.length) + + var i = byteLength + var mul = 1 + var val = this[offset + --i] + while (i > 0 && (mul *= 0x100)) { + val += this[offset + --i] * mul + } + mul *= 0x80 + + if (val >= mul) val -= Math.pow(2, 8 * byteLength) + + return val + } + + Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) { + if (!noAssert) checkOffset(offset, 1, this.length) + if (!(this[offset] & 0x80)) return (this[offset]) + return ((0xff - this[offset] + 1) * -1) + } + + Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 2, this.length) + var val = this[offset] | (this[offset + 1] << 8) + return (val & 0x8000) ? val | 0xFFFF0000 : val + } + + Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 2, this.length) + var val = this[offset + 1] | (this[offset] << 8) + return (val & 0x8000) ? val | 0xFFFF0000 : val + } + + Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length) + + return (this[offset]) | + (this[offset + 1] << 8) | + (this[offset + 2] << 16) | + (this[offset + 3] << 24) + } + + Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length) + + return (this[offset] << 24) | + (this[offset + 1] << 16) | + (this[offset + 2] << 8) | + (this[offset + 3]) + } + + Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length) + return ieee754.read(this, offset, true, 23, 4) + } + + Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length) + return ieee754.read(this, offset, false, 23, 4) + } + + Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 8, this.length) + return ieee754.read(this, offset, true, 52, 8) + } + + Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 8, this.length) + return ieee754.read(this, offset, false, 52, 8) + } + + function checkInt (buf, value, offset, ext, max, min) { + if (!Buffer.isBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance') + if (value > max || value < min) throw new RangeError('"value" argument is out of bounds') + if (offset + ext > buf.length) throw new RangeError('Index out of range') + } + + Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) { + value = +value + offset = offset | 0 + byteLength = byteLength | 0 + if (!noAssert) { + var maxBytes = Math.pow(2, 8 * byteLength) - 1 + checkInt(this, value, offset, byteLength, maxBytes, 0) + } + + var mul = 1 + var i = 0 + this[offset] = value & 0xFF + while (++i < byteLength && (mul *= 0x100)) { + this[offset + i] = (value / mul) & 0xFF + } + + return offset + byteLength + } + + Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) { + value = +value + offset = offset | 0 + byteLength = byteLength | 0 + if (!noAssert) { + var maxBytes = Math.pow(2, 8 * byteLength) - 1 + checkInt(this, value, offset, byteLength, maxBytes, 0) + } + + var i = byteLength - 1 + var mul = 1 + this[offset + i] = value & 0xFF + while (--i >= 0 && (mul *= 0x100)) { + this[offset + i] = (value / mul) & 0xFF + } + + return offset + byteLength + } + + Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0) + if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value) + this[offset] = (value & 0xff) + return offset + 1 + } + + function objectWriteUInt16 (buf, value, offset, littleEndian) { + if (value < 0) value = 0xffff + value + 1 + for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; ++i) { + buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>> + (littleEndian ? i : 1 - i) * 8 + } + } + + Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value & 0xff) + this[offset + 1] = (value >>> 8) + } else { + objectWriteUInt16(this, value, offset, true) + } + return offset + 2 + } + + Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value >>> 8) + this[offset + 1] = (value & 0xff) + } else { + objectWriteUInt16(this, value, offset, false) + } + return offset + 2 + } + + function objectWriteUInt32 (buf, value, offset, littleEndian) { + if (value < 0) value = 0xffffffff + value + 1 + for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; ++i) { + buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff + } + } + + Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset + 3] = (value >>> 24) + this[offset + 2] = (value >>> 16) + this[offset + 1] = (value >>> 8) + this[offset] = (value & 0xff) + } else { + objectWriteUInt32(this, value, offset, true) + } + return offset + 4 + } + + Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value >>> 24) + this[offset + 1] = (value >>> 16) + this[offset + 2] = (value >>> 8) + this[offset + 3] = (value & 0xff) + } else { + objectWriteUInt32(this, value, offset, false) + } + return offset + 4 + } + + Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) { + var limit = Math.pow(2, 8 * byteLength - 1) + + checkInt(this, value, offset, byteLength, limit - 1, -limit) + } + + var i = 0 + var mul = 1 + var sub = 0 + this[offset] = value & 0xFF + while (++i < byteLength && (mul *= 0x100)) { + if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) { + sub = 1 + } + this[offset + i] = ((value / mul) >> 0) - sub & 0xFF + } + + return offset + byteLength + } + + Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) { + var limit = Math.pow(2, 8 * byteLength - 1) + + checkInt(this, value, offset, byteLength, limit - 1, -limit) + } + + var i = byteLength - 1 + var mul = 1 + var sub = 0 + this[offset + i] = value & 0xFF + while (--i >= 0 && (mul *= 0x100)) { + if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) { + sub = 1 + } + this[offset + i] = ((value / mul) >> 0) - sub & 0xFF + } + + return offset + byteLength + } + + Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80) + if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value) + if (value < 0) value = 0xff + value + 1 + this[offset] = (value & 0xff) + return offset + 1 + } + + Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value & 0xff) + this[offset + 1] = (value >>> 8) + } else { + objectWriteUInt16(this, value, offset, true) + } + return offset + 2 + } + + Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value >>> 8) + this[offset + 1] = (value & 0xff) + } else { + objectWriteUInt16(this, value, offset, false) + } + return offset + 2 + } + + Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value & 0xff) + this[offset + 1] = (value >>> 8) + this[offset + 2] = (value >>> 16) + this[offset + 3] = (value >>> 24) + } else { + objectWriteUInt32(this, value, offset, true) + } + return offset + 4 + } + + Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000) + if (value < 0) value = 0xffffffff + value + 1 + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value >>> 24) + this[offset + 1] = (value >>> 16) + this[offset + 2] = (value >>> 8) + this[offset + 3] = (value & 0xff) + } else { + objectWriteUInt32(this, value, offset, false) + } + return offset + 4 + } + + function checkIEEE754 (buf, value, offset, ext, max, min) { + if (offset + ext > buf.length) throw new RangeError('Index out of range') + if (offset < 0) throw new RangeError('Index out of range') + } + + function writeFloat (buf, value, offset, littleEndian, noAssert) { + if (!noAssert) { + checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38) + } + ieee754.write(buf, value, offset, littleEndian, 23, 4) + return offset + 4 + } + + Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) { + return writeFloat(this, value, offset, true, noAssert) + } + + Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) { + return writeFloat(this, value, offset, false, noAssert) + } + + function writeDouble (buf, value, offset, littleEndian, noAssert) { + if (!noAssert) { + checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308) + } + ieee754.write(buf, value, offset, littleEndian, 52, 8) + return offset + 8 + } + + Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) { + return writeDouble(this, value, offset, true, noAssert) + } + + Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) { + return writeDouble(this, value, offset, false, noAssert) + } + + // copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length) + Buffer.prototype.copy = function copy (target, targetStart, start, end) { + if (!start) start = 0 + if (!end && end !== 0) end = this.length + if (targetStart >= target.length) targetStart = target.length + if (!targetStart) targetStart = 0 + if (end > 0 && end < start) end = start + + // Copy 0 bytes; we're done + if (end === start) return 0 + if (target.length === 0 || this.length === 0) return 0 + + // Fatal error conditions + if (targetStart < 0) { + throw new RangeError('targetStart out of bounds') + } + if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds') + if (end < 0) throw new RangeError('sourceEnd out of bounds') + + // Are we oob? + if (end > this.length) end = this.length + if (target.length - targetStart < end - start) { + end = target.length - targetStart + start + } + + var len = end - start + var i + + if (this === target && start < targetStart && targetStart < end) { + // descending copy from end + for (i = len - 1; i >= 0; --i) { + target[i + targetStart] = this[i + start] + } + } else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) { + // ascending copy from start + for (i = 0; i < len; ++i) { + target[i + targetStart] = this[i + start] + } + } else { + Uint8Array.prototype.set.call( + target, + this.subarray(start, start + len), + targetStart + ) + } + + return len + } + + // Usage: + // buffer.fill(number[, offset[, end]]) + // buffer.fill(buffer[, offset[, end]]) + // buffer.fill(string[, offset[, end]][, encoding]) + Buffer.prototype.fill = function fill (val, start, end, encoding) { + // Handle string cases: + if (typeof val === 'string') { + if (typeof start === 'string') { + encoding = start + start = 0 + end = this.length + } else if (typeof end === 'string') { + encoding = end + end = this.length + } + if (val.length === 1) { + var code = val.charCodeAt(0) + if (code < 256) { + val = code + } + } + if (encoding !== undefined && typeof encoding !== 'string') { + throw new TypeError('encoding must be a string') + } + if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) { + throw new TypeError('Unknown encoding: ' + encoding) + } + } else if (typeof val === 'number') { + val = val & 255 + } + + // Invalid ranges are not set to a default, so can range check early. + if (start < 0 || this.length < start || this.length < end) { + throw new RangeError('Out of range index') + } + + if (end <= start) { + return this + } + + start = start >>> 0 + end = end === undefined ? this.length : end >>> 0 + + if (!val) val = 0 + + var i + if (typeof val === 'number') { + for (i = start; i < end; ++i) { + this[i] = val + } + } else { + var bytes = Buffer.isBuffer(val) + ? val + : utf8ToBytes(new Buffer(val, encoding).toString()) + var len = bytes.length + for (i = 0; i < end - start; ++i) { + this[i + start] = bytes[i % len] + } + } + + return this + } + + // HELPER FUNCTIONS + // ================ + + var INVALID_BASE64_RE = /[^+\/0-9A-Za-z-_]/g + + function base64clean (str) { + // Node strips out invalid characters like \n and \t from the string, base64-js does not + str = stringtrim(str).replace(INVALID_BASE64_RE, '') + // Node converts strings with length < 2 to '' + if (str.length < 2) return '' + // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not + while (str.length % 4 !== 0) { + str = str + '=' + } + return str + } + + function stringtrim (str) { + if (str.trim) return str.trim() + return str.replace(/^\s+|\s+$/g, '') + } + + function toHex (n) { + if (n < 16) return '0' + n.toString(16) + return n.toString(16) + } + + function utf8ToBytes (string, units) { + units = units || Infinity + var codePoint + var length = string.length + var leadSurrogate = null + var bytes = [] + + for (var i = 0; i < length; ++i) { + codePoint = string.charCodeAt(i) + + // is surrogate component + if (codePoint > 0xD7FF && codePoint < 0xE000) { + // last char was a lead + if (!leadSurrogate) { + // no lead yet + if (codePoint > 0xDBFF) { + // unexpected trail + if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) + continue + } else if (i + 1 === length) { + // unpaired lead + if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) + continue + } + + // valid lead + leadSurrogate = codePoint + + continue + } + + // 2 leads in a row + if (codePoint < 0xDC00) { + if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) + leadSurrogate = codePoint + continue + } + + // valid surrogate pair + codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000 + } else if (leadSurrogate) { + // valid bmp char, but last char was a lead + if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) + } + + leadSurrogate = null + + // encode utf8 + if (codePoint < 0x80) { + if ((units -= 1) < 0) break + bytes.push(codePoint) + } else if (codePoint < 0x800) { + if ((units -= 2) < 0) break + bytes.push( + codePoint >> 0x6 | 0xC0, + codePoint & 0x3F | 0x80 + ) + } else if (codePoint < 0x10000) { + if ((units -= 3) < 0) break + bytes.push( + codePoint >> 0xC | 0xE0, + codePoint >> 0x6 & 0x3F | 0x80, + codePoint & 0x3F | 0x80 + ) + } else if (codePoint < 0x110000) { + if ((units -= 4) < 0) break + bytes.push( + codePoint >> 0x12 | 0xF0, + codePoint >> 0xC & 0x3F | 0x80, + codePoint >> 0x6 & 0x3F | 0x80, + codePoint & 0x3F | 0x80 + ) + } else { + throw new Error('Invalid code point') + } + } + + return bytes + } + + function asciiToBytes (str) { + var byteArray = [] + for (var i = 0; i < str.length; ++i) { + // Node's code seems to be doing this and not & 0x7F.. + byteArray.push(str.charCodeAt(i) & 0xFF) + } + return byteArray + } + + function utf16leToBytes (str, units) { + var c, hi, lo + var byteArray = [] + for (var i = 0; i < str.length; ++i) { + if ((units -= 2) < 0) break + + c = str.charCodeAt(i) + hi = c >> 8 + lo = c % 256 + byteArray.push(lo) + byteArray.push(hi) + } + + return byteArray + } + + function base64ToBytes (str) { + return base64.toByteArray(base64clean(str)) + } + + function blitBuffer (src, dst, offset, length) { + for (var i = 0; i < length; ++i) { + if ((i + offset >= dst.length) || (i >= src.length)) break + dst[i + offset] = src[i] + } + return i + } + + function isnan (val) { + return val !== val // eslint-disable-line no-self-compare + } + + /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(9).Buffer, (function() { return this; }()))) + +/***/ }, +/* 10 */ +/***/ function(module, exports) { + + 'use strict' + + exports.byteLength = byteLength + exports.toByteArray = toByteArray + exports.fromByteArray = fromByteArray + + var lookup = [] + var revLookup = [] + var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array + + var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/' + for (var i = 0, len = code.length; i < len; ++i) { + lookup[i] = code[i] + revLookup[code.charCodeAt(i)] = i + } + + revLookup['-'.charCodeAt(0)] = 62 + revLookup['_'.charCodeAt(0)] = 63 + + function placeHoldersCount (b64) { + var len = b64.length + if (len % 4 > 0) { + throw new Error('Invalid string. Length must be a multiple of 4') + } + + // the number of equal signs (place holders) + // if there are two placeholders, than the two characters before it + // represent one byte + // if there is only one, then the three characters before it represent 2 bytes + // this is just a cheap hack to not do indexOf twice + return b64[len - 2] === '=' ? 2 : b64[len - 1] === '=' ? 1 : 0 + } + + function byteLength (b64) { + // base64 is 4/3 + up to two characters of the original data + return b64.length * 3 / 4 - placeHoldersCount(b64) + } + + function toByteArray (b64) { + var i, j, l, tmp, placeHolders, arr + var len = b64.length + placeHolders = placeHoldersCount(b64) + + arr = new Arr(len * 3 / 4 - placeHolders) + + // if there are placeholders, only get up to the last complete 4 chars + l = placeHolders > 0 ? len - 4 : len + + var L = 0 + + for (i = 0, j = 0; i < l; i += 4, j += 3) { + tmp = (revLookup[b64.charCodeAt(i)] << 18) | (revLookup[b64.charCodeAt(i + 1)] << 12) | (revLookup[b64.charCodeAt(i + 2)] << 6) | revLookup[b64.charCodeAt(i + 3)] + arr[L++] = (tmp >> 16) & 0xFF + arr[L++] = (tmp >> 8) & 0xFF + arr[L++] = tmp & 0xFF + } + + if (placeHolders === 2) { + tmp = (revLookup[b64.charCodeAt(i)] << 2) | (revLookup[b64.charCodeAt(i + 1)] >> 4) + arr[L++] = tmp & 0xFF + } else if (placeHolders === 1) { + tmp = (revLookup[b64.charCodeAt(i)] << 10) | (revLookup[b64.charCodeAt(i + 1)] << 4) | (revLookup[b64.charCodeAt(i + 2)] >> 2) + arr[L++] = (tmp >> 8) & 0xFF + arr[L++] = tmp & 0xFF + } + + return arr + } + + function tripletToBase64 (num) { + return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F] + } + + function encodeChunk (uint8, start, end) { + var tmp + var output = [] + for (var i = start; i < end; i += 3) { + tmp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2]) + output.push(tripletToBase64(tmp)) + } + return output.join('') + } + + function fromByteArray (uint8) { + var tmp + var len = uint8.length + var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes + var output = '' + var parts = [] + var maxChunkLength = 16383 // must be multiple of 3 + + // go through the array every three bytes, we'll deal with trailing stuff later + for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) { + parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength))) + } + + // pad the end with zeros, but make sure to not forget the extra bytes + if (extraBytes === 1) { + tmp = uint8[len - 1] + output += lookup[tmp >> 2] + output += lookup[(tmp << 4) & 0x3F] + output += '==' + } else if (extraBytes === 2) { + tmp = (uint8[len - 2] << 8) + (uint8[len - 1]) + output += lookup[tmp >> 10] + output += lookup[(tmp >> 4) & 0x3F] + output += lookup[(tmp << 2) & 0x3F] + output += '=' + } + + parts.push(output) + + return parts.join('') + } + + +/***/ }, +/* 11 */ +/***/ function(module, exports) { + + exports.read = function (buffer, offset, isLE, mLen, nBytes) { + var e, m + var eLen = nBytes * 8 - mLen - 1 + var eMax = (1 << eLen) - 1 + var eBias = eMax >> 1 + var nBits = -7 + var i = isLE ? (nBytes - 1) : 0 + var d = isLE ? -1 : 1 + var s = buffer[offset + i] + + i += d + + e = s & ((1 << (-nBits)) - 1) + s >>= (-nBits) + nBits += eLen + for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8) {} + + m = e & ((1 << (-nBits)) - 1) + e >>= (-nBits) + nBits += mLen + for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8) {} + + if (e === 0) { + e = 1 - eBias + } else if (e === eMax) { + return m ? NaN : ((s ? -1 : 1) * Infinity) + } else { + m = m + Math.pow(2, mLen) + e = e - eBias + } + return (s ? -1 : 1) * m * Math.pow(2, e - mLen) + } + + exports.write = function (buffer, value, offset, isLE, mLen, nBytes) { + var e, m, c + var eLen = nBytes * 8 - mLen - 1 + var eMax = (1 << eLen) - 1 + var eBias = eMax >> 1 + var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0) + var i = isLE ? 0 : (nBytes - 1) + var d = isLE ? 1 : -1 + var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0 + + value = Math.abs(value) + + if (isNaN(value) || value === Infinity) { + m = isNaN(value) ? 1 : 0 + e = eMax + } else { + e = Math.floor(Math.log(value) / Math.LN2) + if (value * (c = Math.pow(2, -e)) < 1) { + e-- + c *= 2 + } + if (e + eBias >= 1) { + value += rt / c + } else { + value += rt * Math.pow(2, 1 - eBias) + } + if (value * c >= 2) { + e++ + c /= 2 + } + + if (e + eBias >= eMax) { + m = 0 + e = eMax + } else if (e + eBias >= 1) { + m = (value * c - 1) * Math.pow(2, mLen) + e = e + eBias + } else { + m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen) + e = 0 + } + } + + for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {} + + e = (e << mLen) | m + eLen += mLen + for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {} + + buffer[offset + i - d] |= s * 128 + } + + +/***/ }, +/* 12 */ +/***/ function(module, exports) { + + var toString = {}.toString; + + module.exports = Array.isArray || function (arr) { + return toString.call(arr) == '[object Array]'; + }; + + +/***/ }, +/* 13 */ +/***/ function(module, exports) { + + /*! + * Copyright © 2008 Fair Oaks Labs, Inc. + * All rights reserved. + */ + + // Utility object: Encode/Decode C-style binary primitives to/from octet arrays + function JSPack() + { + // Module-level (private) variables + var el, bBE = false, m = this; + + + // Raw byte arrays + m._DeArray = function (a, p, l) + { + return [a.slice(p,p+l)]; + }; + m._EnArray = function (a, p, l, v) + { + for (var i = 0; i < l; a[p+i] = v[i]?v[i]:0, i++); + }; + + // ASCII characters + m._DeChar = function (a, p) + { + return String.fromCharCode(a[p]); + }; + m._EnChar = function (a, p, v) + { + a[p] = v.charCodeAt(0); + }; + + // Little-endian (un)signed N-byte integers + m._DeInt = function (a, p) + { + var lsb = bBE?(el.len-1):0, nsb = bBE?-1:1, stop = lsb+nsb*el.len, rv, i, f; + for (rv = 0, i = lsb, f = 1; i != stop; rv+=(a[p+i]*f), i+=nsb, f*=256); + if (el.bSigned && (rv & Math.pow(2, el.len*8-1))) { rv -= Math.pow(2, el.len*8); } + return rv; + }; + m._EnInt = function (a, p, v) + { + var lsb = bBE?(el.len-1):0, nsb = bBE?-1:1, stop = lsb+nsb*el.len, i; + v = (vel.max)?el.max:v; + for (i = lsb; i != stop; a[p+i]=v&0xff, i+=nsb, v>>=8); + }; + + // ASCII character strings + m._DeString = function (a, p, l) + { + for (var rv = new Array(l), i = 0; i < l; rv[i] = String.fromCharCode(a[p+i]), i++); + return rv.join(''); + }; + m._EnString = function (a, p, l, v) + { + for (var t, i = 0; i < l; a[p+i] = (t=v.charCodeAt(i))?t:0, i++); + }; + + // Little-endian N-bit IEEE 754 floating point + m._De754 = function (a, p) + { + var s, e, m, i, d, nBits, mLen, eLen, eBias, eMax; + mLen = el.mLen, eLen = el.len*8-el.mLen-1, eMax = (1<>1; + + i = bBE?0:(el.len-1); d = bBE?1:-1; s = a[p+i]; i+=d; nBits = -7; + for (e = s&((1<<(-nBits))-1), s>>=(-nBits), nBits += eLen; nBits > 0; e=e*256+a[p+i], i+=d, nBits-=8); + for (m = e&((1<<(-nBits))-1), e>>=(-nBits), nBits += mLen; nBits > 0; m=m*256+a[p+i], i+=d, nBits-=8); + + switch (e) + { + case 0: + // Zero, or denormalized number + e = 1-eBias; + break; + case eMax: + // NaN, or +/-Infinity + return m?NaN:((s?-1:1)*Infinity); + default: + // Normalized number + m = m + Math.pow(2, mLen); + e = e - eBias; + break; + } + return (s?-1:1) * m * Math.pow(2, e-mLen); + }; + m._En754 = function (a, p, v) + { + var s, e, m, i, d, c, mLen, eLen, eBias, eMax; + mLen = el.mLen, eLen = el.len*8-el.mLen-1, eMax = (1<>1; + + s = v<0?1:0; + v = Math.abs(v); + if (isNaN(v) || (v == Infinity)) + { + m = isNaN(v)?1:0; + e = eMax; + } + else + { + e = Math.floor(Math.log(v)/Math.LN2); // Calculate log2 of the value + if (v*(c = Math.pow(2, -e)) < 1) { e--; c*=2; } // Math.log() isn't 100% reliable + + // Round by adding 1/2 the significand's LSD + if (e+eBias >= 1) { v += el.rt/c; } // Normalized: mLen significand digits + else { v += el.rt*Math.pow(2, 1-eBias); } // Denormalized: <= mLen significand digits + if (v*c >= 2) { e++; c/=2; } // Rounding can increment the exponent + + if (e+eBias >= eMax) + { + // Overflow + m = 0; + e = eMax; + } + else if (e+eBias >= 1) + { + // Normalized - term order matters, as Math.pow(2, 52-e) and v*Math.pow(2, 52) can overflow + m = (v*c-1)*Math.pow(2, mLen); + e = e + eBias; + } + else + { + // Denormalized - also catches the '0' case, somewhat by chance + m = v*Math.pow(2, eBias-1)*Math.pow(2, mLen); + e = 0; + } + } + + for (i = bBE?(el.len-1):0, d=bBE?-1:1; mLen >= 8; a[p+i]=m&0xff, i+=d, m/=256, mLen-=8); + for (e=(e< 0; a[p+i]=e&0xff, i+=d, e/=256, eLen-=8); + a[p+i-d] |= s*128; + }; + + // Convert int64 to array with 3 elements: [lowBits, highBits, unsignedFlag] + // '>>>' trick to convert signed 32bit int to unsigned int (because << always results in a signed 32bit int) + m._DeInt64 = function (a, p) { + var start = bBE ? 0 : 7, nsb = bBE ? 1 : -1, stop = start + nsb * 8, rv = [0,0, !el.bSigned], i, f, rvi; + for (i = start, rvi = 1, f = 0; + i != stop; + rv[rvi] = (((rv[rvi]<<8)>>>0) + a[p + i]), i += nsb, f++, rvi = (f < 4 ? 1 : 0)); + return rv; + }; + m._EnInt64 = function (a, p, v) { + var start = bBE ? 0 : 7, nsb = bBE ? 1 : -1, stop = start + nsb * 8, i, f, rvi, s; + for (i = start, rvi = 1, f = 0, s = 24; + i != stop; + a[p + i] = v[rvi]>>s & 0xff, i += nsb, f++, rvi = (f < 4 ? 1 : 0), s = 24 - (8 * (f % 4))); + }; + + + // Class data + m._sPattern = '(\\d+)?([AxcbBhHsfdiIlLqQ])'; + m._lenLut = {'A':1, 'x':1, 'c':1, 'b':1, 'B':1, 'h':2, 'H':2, 's':1, 'f':4, 'd':8, 'i':4, 'I':4, 'l':4, 'L':4, 'q':8, 'Q':8}; + m._elLut = { 'A': {en:m._EnArray, de:m._DeArray}, + 's': {en:m._EnString, de:m._DeString}, + 'c': {en:m._EnChar, de:m._DeChar}, + 'b': {en:m._EnInt, de:m._DeInt, len:1, bSigned:true, min:-Math.pow(2, 7), max:Math.pow(2, 7)-1}, + 'B': {en:m._EnInt, de:m._DeInt, len:1, bSigned:false, min:0, max:Math.pow(2, 8)-1}, + 'h': {en:m._EnInt, de:m._DeInt, len:2, bSigned:true, min:-Math.pow(2, 15), max:Math.pow(2, 15)-1}, + 'H': {en:m._EnInt, de:m._DeInt, len:2, bSigned:false, min:0, max:Math.pow(2, 16)-1}, + 'i': {en:m._EnInt, de:m._DeInt, len:4, bSigned:true, min:-Math.pow(2, 31), max:Math.pow(2, 31)-1}, + 'I': {en:m._EnInt, de:m._DeInt, len:4, bSigned:false, min:0, max:Math.pow(2, 32)-1}, + 'l': {en:m._EnInt, de:m._DeInt, len:4, bSigned:true, min:-Math.pow(2, 31), max:Math.pow(2, 31)-1}, + 'L': {en:m._EnInt, de:m._DeInt, len:4, bSigned:false, min:0, max:Math.pow(2, 32)-1}, + 'f': {en:m._En754, de:m._De754, len:4, mLen:23, rt:Math.pow(2, -24)-Math.pow(2, -77)}, + 'd': {en:m._En754, de:m._De754, len:8, mLen:52, rt:0}, + 'q': {en:m._EnInt64, de:m._DeInt64, bSigned:true}, + 'Q': {en:m._EnInt64, de:m._DeInt64, bSigned:false}}; + + // Unpack a series of n elements of size s from array a at offset p with fxn + m._UnpackSeries = function (n, s, a, p) + { + for (var fxn = el.de, rv = [], i = 0; i < n; rv.push(fxn(a, p+i*s)), i++); + return rv; + }; + + // Pack a series of n elements of size s from array v at offset i to array a at offset p with fxn + m._PackSeries = function (n, s, a, p, v, i) + { + for (var fxn = el.en, o = 0; o < n; fxn(a, p+o*s, v[i+o]), o++); + }; + + // Unpack the octet array a, beginning at offset p, according to the fmt string + m.Unpack = function (fmt, a, p) + { + // Set the private bBE flag based on the format string - assume big-endianness + bBE = (fmt.charAt(0) != '<'); + + p = p?p:0; + var re = new RegExp(this._sPattern, 'g'), m, n, s, rv = []; + while (m = re.exec(fmt)) + { + n = ((m[1]==undefined)||(m[1]==''))?1:parseInt(m[1]); + s = this._lenLut[m[2]]; + if ((p + n*s) > a.length) + { + return undefined; + } + switch (m[2]) + { + case 'A': case 's': + rv.push(this._elLut[m[2]].de(a, p, n)); + break; + case 'c': case 'b': case 'B': case 'h': case 'H': + case 'i': case 'I': case 'l': case 'L': case 'f': case 'd': case 'q': case 'Q': + el = this._elLut[m[2]]; + rv.push(this._UnpackSeries(n, s, a, p)); + break; + } + p += n*s; + } + return Array.prototype.concat.apply([], rv); + }; + + // Pack the supplied values into the octet array a, beginning at offset p, according to the fmt string + m.PackTo = function (fmt, a, p, values) + { + // Set the private bBE flag based on the format string - assume big-endianness + bBE = (fmt.charAt(0) != '<'); + + var re = new RegExp(this._sPattern, 'g'), m, n, s, i = 0, j; + while (m = re.exec(fmt)) + { + n = ((m[1]==undefined)||(m[1]==''))?1:parseInt(m[1]); + s = this._lenLut[m[2]]; + if ((p + n*s) > a.length) + { + return false; + } + switch (m[2]) + { + case 'A': case 's': + if ((i + 1) > values.length) { return false; } + this._elLut[m[2]].en(a, p, n, values[i]); + i += 1; + break; + case 'c': case 'b': case 'B': case 'h': case 'H': + case 'i': case 'I': case 'l': case 'L': case 'f': case 'd': case 'q': case 'Q': + el = this._elLut[m[2]]; + if ((i + n) > values.length) { return false; } + this._PackSeries(n, s, a, p, values, i); + i += n; + break; + case 'x': + for (j = 0; j < n; j++) { a[p+j] = 0; } + break; + } + p += n*s; + } + return a; + }; + + // Pack the supplied values into a new octet array, according to the fmt string + m.Pack = function (fmt, values) + { + return this.PackTo(fmt, new Array(this.CalcLength(fmt)), 0, values); + }; + + // Determine the number of bytes represented by the format string + m.CalcLength = function (fmt) + { + var re = new RegExp(this._sPattern, 'g'), m, sum = 0; + while (m = re.exec(fmt)) + { + sum += (((m[1]==undefined)||(m[1]==''))?1:parseInt(m[1])) * this._lenLut[m[2]]; + } + return sum; + }; + }; + + exports.jspack = new JSPack(); + + +/***/ }, +/* 14 */ +/***/ function(module, exports, __webpack_require__) { + + /* WEBPACK VAR INJECTION */(function(Buffer, process) {"use strict" + + var bomHandling = __webpack_require__(15), + iconv = module.exports; + + // All codecs and aliases are kept here, keyed by encoding name/alias. + // They are lazy loaded in `iconv.getCodec` from `encodings/index.js`. + iconv.encodings = null; + + // Characters emitted in case of error. + iconv.defaultCharUnicode = '�'; + iconv.defaultCharSingleByte = '?'; + + // Public API. + iconv.encode = function encode(str, encoding, options) { + str = "" + (str || ""); // Ensure string. + + var encoder = iconv.getEncoder(encoding, options); + + var res = encoder.write(str); + var trail = encoder.end(); + + return (trail && trail.length > 0) ? Buffer.concat([res, trail]) : res; + } + + iconv.decode = function decode(buf, encoding, options) { + if (typeof buf === 'string') { + if (!iconv.skipDecodeWarning) { + console.error('Iconv-lite warning: decode()-ing strings is deprecated. Refer to https://github.com/ashtuchkin/iconv-lite/wiki/Use-Buffers-when-decoding'); + iconv.skipDecodeWarning = true; + } + + buf = new Buffer("" + (buf || ""), "binary"); // Ensure buffer. + } + + var decoder = iconv.getDecoder(encoding, options); + + var res = decoder.write(buf); + var trail = decoder.end(); + + return trail ? (res + trail) : res; + } + + iconv.encodingExists = function encodingExists(enc) { + try { + iconv.getCodec(enc); + return true; + } catch (e) { + return false; + } + } + + // Legacy aliases to convert functions + iconv.toEncoding = iconv.encode; + iconv.fromEncoding = iconv.decode; + + // Search for a codec in iconv.encodings. Cache codec data in iconv._codecDataCache. + iconv._codecDataCache = {}; + iconv.getCodec = function getCodec(encoding) { + if (!iconv.encodings) + iconv.encodings = __webpack_require__(16); // Lazy load all encoding definitions. + + // Canonicalize encoding name: strip all non-alphanumeric chars and appended year. + var enc = (''+encoding).toLowerCase().replace(/[^0-9a-z]|:\d{4}$/g, ""); + + // Traverse iconv.encodings to find actual codec. + var codecOptions = {}; + while (true) { + var codec = iconv._codecDataCache[enc]; + if (codec) + return codec; + + var codecDef = iconv.encodings[enc]; + + switch (typeof codecDef) { + case "string": // Direct alias to other encoding. + enc = codecDef; + break; + + case "object": // Alias with options. Can be layered. + for (var key in codecDef) + codecOptions[key] = codecDef[key]; + + if (!codecOptions.encodingName) + codecOptions.encodingName = enc; + + enc = codecDef.type; + break; + + case "function": // Codec itself. + if (!codecOptions.encodingName) + codecOptions.encodingName = enc; + + // The codec function must load all tables and return object with .encoder and .decoder methods. + // It'll be called only once (for each different options object). + codec = new codecDef(codecOptions, iconv); + + iconv._codecDataCache[codecOptions.encodingName] = codec; // Save it to be reused later. + return codec; + + default: + throw new Error("Encoding not recognized: '" + encoding + "' (searched as: '"+enc+"')"); + } + } + } + + iconv.getEncoder = function getEncoder(encoding, options) { + var codec = iconv.getCodec(encoding), + encoder = new codec.encoder(options, codec); + + if (codec.bomAware && options && options.addBOM) + encoder = new bomHandling.PrependBOM(encoder, options); + + return encoder; + } + + iconv.getDecoder = function getDecoder(encoding, options) { + var codec = iconv.getCodec(encoding), + decoder = new codec.decoder(options, codec); + + if (codec.bomAware && !(options && options.stripBOM === false)) + decoder = new bomHandling.StripBOM(decoder, options); + + return decoder; + } + + + // Load extensions in Node. All of them are omitted in Browserify build via 'browser' field in package.json. + var nodeVer = typeof process !== 'undefined' && process.versions && process.versions.node; + if (nodeVer) { + + // Load streaming support in Node v0.10+ + var nodeVerArr = nodeVer.split(".").map(Number); + if (nodeVerArr[0] > 0 || nodeVerArr[1] >= 10) { + __webpack_require__(37)(iconv); + } + + // Load Node primitive extensions. + __webpack_require__(54)(iconv); + } + + + /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(9).Buffer, __webpack_require__(3))) + +/***/ }, +/* 15 */ +/***/ function(module, exports) { + + "use strict" + + var BOMChar = '\uFEFF'; + + exports.PrependBOM = PrependBOMWrapper + function PrependBOMWrapper(encoder, options) { + this.encoder = encoder; + this.addBOM = true; + } + + PrependBOMWrapper.prototype.write = function(str) { + if (this.addBOM) { + str = BOMChar + str; + this.addBOM = false; + } + + return this.encoder.write(str); + } + + PrependBOMWrapper.prototype.end = function() { + return this.encoder.end(); + } + + + //------------------------------------------------------------------------------ + + exports.StripBOM = StripBOMWrapper; + function StripBOMWrapper(decoder, options) { + this.decoder = decoder; + this.pass = false; + this.options = options || {}; + } + + StripBOMWrapper.prototype.write = function(buf) { + var res = this.decoder.write(buf); + if (this.pass || !res) + return res; + + if (res[0] === BOMChar) { + res = res.slice(1); + if (typeof this.options.stripBOM === 'function') + this.options.stripBOM(); + } + + this.pass = true; + return res; + } + + StripBOMWrapper.prototype.end = function() { + return this.decoder.end(); + } + + + +/***/ }, +/* 16 */ +/***/ function(module, exports, __webpack_require__) { + + "use strict" + + // Update this array if you add/rename/remove files in this directory. + // We support Browserify by skipping automatic module discovery and requiring modules directly. + var modules = [ + __webpack_require__(17), + __webpack_require__(22), + __webpack_require__(23), + __webpack_require__(24), + __webpack_require__(25), + __webpack_require__(26), + __webpack_require__(27), + __webpack_require__(28), + ]; + + // Put all encoding/alias/codec definitions to single object and export it. + for (var i = 0; i < modules.length; i++) { + var module = modules[i]; + for (var enc in module) + if (Object.prototype.hasOwnProperty.call(module, enc)) + exports[enc] = module[enc]; + } + + +/***/ }, +/* 17 */ +/***/ function(module, exports, __webpack_require__) { + + /* WEBPACK VAR INJECTION */(function(Buffer) {"use strict" + + // Export Node.js internal encodings. + + module.exports = { + // Encodings + utf8: { type: "_internal", bomAware: true}, + cesu8: { type: "_internal", bomAware: true}, + unicode11utf8: "utf8", + + ucs2: { type: "_internal", bomAware: true}, + utf16le: "ucs2", + + binary: { type: "_internal" }, + base64: { type: "_internal" }, + hex: { type: "_internal" }, + + // Codec. + _internal: InternalCodec, + }; + + //------------------------------------------------------------------------------ + + function InternalCodec(codecOptions, iconv) { + this.enc = codecOptions.encodingName; + this.bomAware = codecOptions.bomAware; + + if (this.enc === "base64") + this.encoder = InternalEncoderBase64; + else if (this.enc === "cesu8") { + this.enc = "utf8"; // Use utf8 for decoding. + this.encoder = InternalEncoderCesu8; + + // Add decoder for versions of Node not supporting CESU-8 + if (new Buffer("eda080", 'hex').toString().length == 3) { + this.decoder = InternalDecoderCesu8; + this.defaultCharUnicode = iconv.defaultCharUnicode; + } + } + } + + InternalCodec.prototype.encoder = InternalEncoder; + InternalCodec.prototype.decoder = InternalDecoder; + + //------------------------------------------------------------------------------ + + // We use node.js internal decoder. Its signature is the same as ours. + var StringDecoder = __webpack_require__(18).StringDecoder; + + if (!StringDecoder.prototype.end) // Node v0.8 doesn't have this method. + StringDecoder.prototype.end = function() {}; + + + function InternalDecoder(options, codec) { + StringDecoder.call(this, codec.enc); + } + + InternalDecoder.prototype = StringDecoder.prototype; + + + //------------------------------------------------------------------------------ + // Encoder is mostly trivial + + function InternalEncoder(options, codec) { + this.enc = codec.enc; + } + + InternalEncoder.prototype.write = function(str) { + return new Buffer(str, this.enc); + } + + InternalEncoder.prototype.end = function() { + } + + + //------------------------------------------------------------------------------ + // Except base64 encoder, which must keep its state. + + function InternalEncoderBase64(options, codec) { + this.prevStr = ''; + } + + InternalEncoderBase64.prototype.write = function(str) { + str = this.prevStr + str; + var completeQuads = str.length - (str.length % 4); + this.prevStr = str.slice(completeQuads); + str = str.slice(0, completeQuads); + + return new Buffer(str, "base64"); + } + + InternalEncoderBase64.prototype.end = function() { + return new Buffer(this.prevStr, "base64"); + } + + + //------------------------------------------------------------------------------ + // CESU-8 encoder is also special. + + function InternalEncoderCesu8(options, codec) { + } + + InternalEncoderCesu8.prototype.write = function(str) { + var buf = new Buffer(str.length * 3), bufIdx = 0; + for (var i = 0; i < str.length; i++) { + var charCode = str.charCodeAt(i); + // Naive implementation, but it works because CESU-8 is especially easy + // to convert from UTF-16 (which all JS strings are encoded in). + if (charCode < 0x80) + buf[bufIdx++] = charCode; + else if (charCode < 0x800) { + buf[bufIdx++] = 0xC0 + (charCode >>> 6); + buf[bufIdx++] = 0x80 + (charCode & 0x3f); + } + else { // charCode will always be < 0x10000 in javascript. + buf[bufIdx++] = 0xE0 + (charCode >>> 12); + buf[bufIdx++] = 0x80 + ((charCode >>> 6) & 0x3f); + buf[bufIdx++] = 0x80 + (charCode & 0x3f); + } + } + return buf.slice(0, bufIdx); + } + + InternalEncoderCesu8.prototype.end = function() { + } + + //------------------------------------------------------------------------------ + // CESU-8 decoder is not implemented in Node v4.0+ + + function InternalDecoderCesu8(options, codec) { + this.acc = 0; + this.contBytes = 0; + this.accBytes = 0; + this.defaultCharUnicode = codec.defaultCharUnicode; + } + + InternalDecoderCesu8.prototype.write = function(buf) { + var acc = this.acc, contBytes = this.contBytes, accBytes = this.accBytes, + res = ''; + for (var i = 0; i < buf.length; i++) { + var curByte = buf[i]; + if ((curByte & 0xC0) !== 0x80) { // Leading byte + if (contBytes > 0) { // Previous code is invalid + res += this.defaultCharUnicode; + contBytes = 0; + } + + if (curByte < 0x80) { // Single-byte code + res += String.fromCharCode(curByte); + } else if (curByte < 0xE0) { // Two-byte code + acc = curByte & 0x1F; + contBytes = 1; accBytes = 1; + } else if (curByte < 0xF0) { // Three-byte code + acc = curByte & 0x0F; + contBytes = 2; accBytes = 1; + } else { // Four or more are not supported for CESU-8. + res += this.defaultCharUnicode; + } + } else { // Continuation byte + if (contBytes > 0) { // We're waiting for it. + acc = (acc << 6) | (curByte & 0x3f); + contBytes--; accBytes++; + if (contBytes === 0) { + // Check for overlong encoding, but support Modified UTF-8 (encoding NULL as C0 80) + if (accBytes === 2 && acc < 0x80 && acc > 0) + res += this.defaultCharUnicode; + else if (accBytes === 3 && acc < 0x800) + res += this.defaultCharUnicode; + else + // Actually add character. + res += String.fromCharCode(acc); + } + } else { // Unexpected continuation byte + res += this.defaultCharUnicode; + } + } + } + this.acc = acc; this.contBytes = contBytes; this.accBytes = accBytes; + return res; + } + + InternalDecoderCesu8.prototype.end = function() { + var res = 0; + if (this.contBytes > 0) + res += this.defaultCharUnicode; + return res; + } + + /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(9).Buffer)) + +/***/ }, +/* 18 */ +/***/ function(module, exports, __webpack_require__) { + + // Copyright Joyent, Inc. and other Node contributors. + // + // Permission is hereby granted, free of charge, to any person obtaining a + // copy of this software and associated documentation files (the + // "Software"), to deal in the Software without restriction, including + // without limitation the rights to use, copy, modify, merge, publish, + // distribute, sublicense, and/or sell copies of the Software, and to permit + // persons to whom the Software is furnished to do so, subject to the + // following conditions: + // + // The above copyright notice and this permission notice shall be included + // in all copies or substantial portions of the Software. + // + // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN + // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, + // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + // USE OR OTHER DEALINGS IN THE SOFTWARE. + + var Buffer = __webpack_require__(19).Buffer; + + var isBufferEncoding = Buffer.isEncoding + || function(encoding) { + switch (encoding && encoding.toLowerCase()) { + case 'hex': case 'utf8': case 'utf-8': case 'ascii': case 'binary': case 'base64': case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': case 'raw': return true; + default: return false; + } + } + + + function assertEncoding(encoding) { + if (encoding && !isBufferEncoding(encoding)) { + throw new Error('Unknown encoding: ' + encoding); + } + } + + // StringDecoder provides an interface for efficiently splitting a series of + // buffers into a series of JS strings without breaking apart multi-byte + // characters. CESU-8 is handled as part of the UTF-8 encoding. + // + // @TODO Handling all encodings inside a single object makes it very difficult + // to reason about this code, so it should be split up in the future. + // @TODO There should be a utf8-strict encoding that rejects invalid UTF-8 code + // points as used by CESU-8. + var StringDecoder = exports.StringDecoder = function(encoding) { + this.encoding = (encoding || 'utf8').toLowerCase().replace(/[-_]/, ''); + assertEncoding(encoding); + switch (this.encoding) { + case 'utf8': + // CESU-8 represents each of Surrogate Pair by 3-bytes + this.surrogateSize = 3; + break; + case 'ucs2': + case 'utf16le': + // UTF-16 represents each of Surrogate Pair by 2-bytes + this.surrogateSize = 2; + this.detectIncompleteChar = utf16DetectIncompleteChar; + break; + case 'base64': + // Base-64 stores 3 bytes in 4 chars, and pads the remainder. + this.surrogateSize = 3; + this.detectIncompleteChar = base64DetectIncompleteChar; + break; + default: + this.write = passThroughWrite; + return; + } + + // Enough space to store all bytes of a single character. UTF-8 needs 4 + // bytes, but CESU-8 may require up to 6 (3 bytes per surrogate). + this.charBuffer = new Buffer(6); + // Number of bytes received for the current incomplete multi-byte character. + this.charReceived = 0; + // Number of bytes expected for the current incomplete multi-byte character. + this.charLength = 0; + }; + + + // write decodes the given buffer and returns it as JS string that is + // guaranteed to not contain any partial multi-byte characters. Any partial + // character found at the end of the buffer is buffered up, and will be + // returned when calling write again with the remaining bytes. + // + // Note: Converting a Buffer containing an orphan surrogate to a String + // currently works, but converting a String to a Buffer (via `new Buffer`, or + // Buffer#write) will replace incomplete surrogates with the unicode + // replacement character. See https://codereview.chromium.org/121173009/ . + StringDecoder.prototype.write = function(buffer) { + var charStr = ''; + // if our last write ended with an incomplete multibyte character + while (this.charLength) { + // determine how many remaining bytes this buffer has to offer for this char + var available = (buffer.length >= this.charLength - this.charReceived) ? + this.charLength - this.charReceived : + buffer.length; + + // add the new bytes to the char buffer + buffer.copy(this.charBuffer, this.charReceived, 0, available); + this.charReceived += available; + + if (this.charReceived < this.charLength) { + // still not enough chars in this buffer? wait for more ... + return ''; + } + + // remove bytes belonging to the current character from the buffer + buffer = buffer.slice(available, buffer.length); + + // get the character that was split + charStr = this.charBuffer.slice(0, this.charLength).toString(this.encoding); + + // CESU-8: lead surrogate (D800-DBFF) is also the incomplete character + var charCode = charStr.charCodeAt(charStr.length - 1); + if (charCode >= 0xD800 && charCode <= 0xDBFF) { + this.charLength += this.surrogateSize; + charStr = ''; + continue; + } + this.charReceived = this.charLength = 0; + + // if there are no more bytes in this buffer, just emit our char + if (buffer.length === 0) { + return charStr; + } + break; + } + + // determine and set charLength / charReceived + this.detectIncompleteChar(buffer); + + var end = buffer.length; + if (this.charLength) { + // buffer the incomplete character bytes we got + buffer.copy(this.charBuffer, 0, buffer.length - this.charReceived, end); + end -= this.charReceived; + } + + charStr += buffer.toString(this.encoding, 0, end); + + var end = charStr.length - 1; + var charCode = charStr.charCodeAt(end); + // CESU-8: lead surrogate (D800-DBFF) is also the incomplete character + if (charCode >= 0xD800 && charCode <= 0xDBFF) { + var size = this.surrogateSize; + this.charLength += size; + this.charReceived += size; + this.charBuffer.copy(this.charBuffer, size, 0, size); + buffer.copy(this.charBuffer, 0, 0, size); + return charStr.substring(0, end); + } + + // or just emit the charStr + return charStr; + }; + + // detectIncompleteChar determines if there is an incomplete UTF-8 character at + // the end of the given buffer. If so, it sets this.charLength to the byte + // length that character, and sets this.charReceived to the number of bytes + // that are available for this character. + StringDecoder.prototype.detectIncompleteChar = function(buffer) { + // determine how many bytes we have to check at the end of this buffer + var i = (buffer.length >= 3) ? 3 : buffer.length; + + // Figure out if one of the last i bytes of our buffer announces an + // incomplete char. + for (; i > 0; i--) { + var c = buffer[buffer.length - i]; + + // See http://en.wikipedia.org/wiki/UTF-8#Description + + // 110XXXXX + if (i == 1 && c >> 5 == 0x06) { + this.charLength = 2; + break; + } + + // 1110XXXX + if (i <= 2 && c >> 4 == 0x0E) { + this.charLength = 3; + break; + } + + // 11110XXX + if (i <= 3 && c >> 3 == 0x1E) { + this.charLength = 4; + break; + } + } + this.charReceived = i; + }; + + StringDecoder.prototype.end = function(buffer) { + var res = ''; + if (buffer && buffer.length) + res = this.write(buffer); + + if (this.charReceived) { + var cr = this.charReceived; + var buf = this.charBuffer; + var enc = this.encoding; + res += buf.slice(0, cr).toString(enc); + } + + return res; + }; + + function passThroughWrite(buffer) { + return buffer.toString(this.encoding); + } + + function utf16DetectIncompleteChar(buffer) { + this.charReceived = buffer.length % 2; + this.charLength = this.charReceived ? 2 : 0; + } + + function base64DetectIncompleteChar(buffer) { + this.charReceived = buffer.length % 3; + this.charLength = this.charReceived ? 3 : 0; + } + + +/***/ }, +/* 19 */ +/***/ function(module, exports, __webpack_require__) { + + /* WEBPACK VAR INJECTION */(function(Buffer, global) {/*! + * The buffer module from node.js, for the browser. + * + * @author Feross Aboukhadijeh + * @license MIT + */ + /* eslint-disable no-proto */ + + 'use strict' + + var base64 = __webpack_require__(20) + var ieee754 = __webpack_require__(11) + var isArray = __webpack_require__(21) + + exports.Buffer = Buffer + exports.SlowBuffer = SlowBuffer + exports.INSPECT_MAX_BYTES = 50 + Buffer.poolSize = 8192 // not used by this implementation + + var rootParent = {} + + /** + * If `Buffer.TYPED_ARRAY_SUPPORT`: + * === true Use Uint8Array implementation (fastest) + * === false Use Object implementation (most compatible, even IE6) + * + * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+, + * Opera 11.6+, iOS 4.2+. + * + * Due to various browser bugs, sometimes the Object implementation will be used even + * when the browser supports typed arrays. + * + * Note: + * + * - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances, + * See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438. + * + * - Safari 5-7 lacks support for changing the `Object.prototype.constructor` property + * on objects. + * + * - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function. + * + * - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of + * incorrect length in some situations. + + * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they + * get the Object implementation, which is slower but behaves correctly. + */ + Buffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined + ? global.TYPED_ARRAY_SUPPORT + : typedArraySupport() + + function typedArraySupport () { + function Bar () {} + try { + var arr = new Uint8Array(1) + arr.foo = function () { return 42 } + arr.constructor = Bar + return arr.foo() === 42 && // typed array instances can be augmented + arr.constructor === Bar && // constructor can be set + typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray` + arr.subarray(1, 1).byteLength === 0 // ie10 has broken `subarray` + } catch (e) { + return false + } + } + + function kMaxLength () { + return Buffer.TYPED_ARRAY_SUPPORT + ? 0x7fffffff + : 0x3fffffff + } + + /** + * Class: Buffer + * ============= + * + * The Buffer constructor returns instances of `Uint8Array` that are augmented + * with function properties for all the node `Buffer` API functions. We use + * `Uint8Array` so that square bracket notation works as expected -- it returns + * a single octet. + * + * By augmenting the instances, we can avoid modifying the `Uint8Array` + * prototype. + */ + function Buffer (arg) { + if (!(this instanceof Buffer)) { + // Avoid going through an ArgumentsAdaptorTrampoline in the common case. + if (arguments.length > 1) return new Buffer(arg, arguments[1]) + return new Buffer(arg) + } + + if (!Buffer.TYPED_ARRAY_SUPPORT) { + this.length = 0 + this.parent = undefined + } + + // Common case. + if (typeof arg === 'number') { + return fromNumber(this, arg) + } + + // Slightly less common case. + if (typeof arg === 'string') { + return fromString(this, arg, arguments.length > 1 ? arguments[1] : 'utf8') + } + + // Unusual. + return fromObject(this, arg) + } + + function fromNumber (that, length) { + that = allocate(that, length < 0 ? 0 : checked(length) | 0) + if (!Buffer.TYPED_ARRAY_SUPPORT) { + for (var i = 0; i < length; i++) { + that[i] = 0 + } + } + return that + } + + function fromString (that, string, encoding) { + if (typeof encoding !== 'string' || encoding === '') encoding = 'utf8' + + // Assumption: byteLength() return value is always < kMaxLength. + var length = byteLength(string, encoding) | 0 + that = allocate(that, length) + + that.write(string, encoding) + return that + } + + function fromObject (that, object) { + if (Buffer.isBuffer(object)) return fromBuffer(that, object) + + if (isArray(object)) return fromArray(that, object) + + if (object == null) { + throw new TypeError('must start with number, buffer, array or string') + } + + if (typeof ArrayBuffer !== 'undefined') { + if (object.buffer instanceof ArrayBuffer) { + return fromTypedArray(that, object) + } + if (object instanceof ArrayBuffer) { + return fromArrayBuffer(that, object) + } + } + + if (object.length) return fromArrayLike(that, object) + + return fromJsonObject(that, object) + } + + function fromBuffer (that, buffer) { + var length = checked(buffer.length) | 0 + that = allocate(that, length) + buffer.copy(that, 0, 0, length) + return that + } + + function fromArray (that, array) { + var length = checked(array.length) | 0 + that = allocate(that, length) + for (var i = 0; i < length; i += 1) { + that[i] = array[i] & 255 + } + return that + } + + // Duplicate of fromArray() to keep fromArray() monomorphic. + function fromTypedArray (that, array) { + var length = checked(array.length) | 0 + that = allocate(that, length) + // Truncating the elements is probably not what people expect from typed + // arrays with BYTES_PER_ELEMENT > 1 but it's compatible with the behavior + // of the old Buffer constructor. + for (var i = 0; i < length; i += 1) { + that[i] = array[i] & 255 + } + return that + } + + function fromArrayBuffer (that, array) { + if (Buffer.TYPED_ARRAY_SUPPORT) { + // Return an augmented `Uint8Array` instance, for best performance + array.byteLength + that = Buffer._augment(new Uint8Array(array)) + } else { + // Fallback: Return an object instance of the Buffer class + that = fromTypedArray(that, new Uint8Array(array)) + } + return that + } + + function fromArrayLike (that, array) { + var length = checked(array.length) | 0 + that = allocate(that, length) + for (var i = 0; i < length; i += 1) { + that[i] = array[i] & 255 + } + return that + } + + // Deserialize { type: 'Buffer', data: [1,2,3,...] } into a Buffer object. + // Returns a zero-length buffer for inputs that don't conform to the spec. + function fromJsonObject (that, object) { + var array + var length = 0 + + if (object.type === 'Buffer' && isArray(object.data)) { + array = object.data + length = checked(array.length) | 0 + } + that = allocate(that, length) + + for (var i = 0; i < length; i += 1) { + that[i] = array[i] & 255 + } + return that + } + + if (Buffer.TYPED_ARRAY_SUPPORT) { + Buffer.prototype.__proto__ = Uint8Array.prototype + Buffer.__proto__ = Uint8Array + } else { + // pre-set for values that may exist in the future + Buffer.prototype.length = undefined + Buffer.prototype.parent = undefined + } + + function allocate (that, length) { + if (Buffer.TYPED_ARRAY_SUPPORT) { + // Return an augmented `Uint8Array` instance, for best performance + that = Buffer._augment(new Uint8Array(length)) + that.__proto__ = Buffer.prototype + } else { + // Fallback: Return an object instance of the Buffer class + that.length = length + that._isBuffer = true + } + + var fromPool = length !== 0 && length <= Buffer.poolSize >>> 1 + if (fromPool) that.parent = rootParent + + return that + } + + function checked (length) { + // Note: cannot use `length < kMaxLength` here because that fails when + // length is NaN (which is otherwise coerced to zero.) + if (length >= kMaxLength()) { + throw new RangeError('Attempt to allocate Buffer larger than maximum ' + + 'size: 0x' + kMaxLength().toString(16) + ' bytes') + } + return length | 0 + } + + function SlowBuffer (subject, encoding) { + if (!(this instanceof SlowBuffer)) return new SlowBuffer(subject, encoding) + + var buf = new Buffer(subject, encoding) + delete buf.parent + return buf + } + + Buffer.isBuffer = function isBuffer (b) { + return !!(b != null && b._isBuffer) + } + + Buffer.compare = function compare (a, b) { + if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) { + throw new TypeError('Arguments must be Buffers') + } + + if (a === b) return 0 + + var x = a.length + var y = b.length + + var i = 0 + var len = Math.min(x, y) + while (i < len) { + if (a[i] !== b[i]) break + + ++i + } + + if (i !== len) { + x = a[i] + y = b[i] + } + + if (x < y) return -1 + if (y < x) return 1 + return 0 + } + + Buffer.isEncoding = function isEncoding (encoding) { + switch (String(encoding).toLowerCase()) { + case 'hex': + case 'utf8': + case 'utf-8': + case 'ascii': + case 'binary': + case 'base64': + case 'raw': + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return true + default: + return false + } + } + + Buffer.concat = function concat (list, length) { + if (!isArray(list)) throw new TypeError('list argument must be an Array of Buffers.') + + if (list.length === 0) { + return new Buffer(0) + } + + var i + if (length === undefined) { + length = 0 + for (i = 0; i < list.length; i++) { + length += list[i].length + } + } + + var buf = new Buffer(length) + var pos = 0 + for (i = 0; i < list.length; i++) { + var item = list[i] + item.copy(buf, pos) + pos += item.length + } + return buf + } + + function byteLength (string, encoding) { + if (typeof string !== 'string') string = '' + string + + var len = string.length + if (len === 0) return 0 + + // Use a for loop to avoid recursion + var loweredCase = false + for (;;) { + switch (encoding) { + case 'ascii': + case 'binary': + // Deprecated + case 'raw': + case 'raws': + return len + case 'utf8': + case 'utf-8': + return utf8ToBytes(string).length + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return len * 2 + case 'hex': + return len >>> 1 + case 'base64': + return base64ToBytes(string).length + default: + if (loweredCase) return utf8ToBytes(string).length // assume utf8 + encoding = ('' + encoding).toLowerCase() + loweredCase = true + } + } + } + Buffer.byteLength = byteLength + + function slowToString (encoding, start, end) { + var loweredCase = false + + start = start | 0 + end = end === undefined || end === Infinity ? this.length : end | 0 + + if (!encoding) encoding = 'utf8' + if (start < 0) start = 0 + if (end > this.length) end = this.length + if (end <= start) return '' + + while (true) { + switch (encoding) { + case 'hex': + return hexSlice(this, start, end) + + case 'utf8': + case 'utf-8': + return utf8Slice(this, start, end) + + case 'ascii': + return asciiSlice(this, start, end) + + case 'binary': + return binarySlice(this, start, end) + + case 'base64': + return base64Slice(this, start, end) + + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return utf16leSlice(this, start, end) + + default: + if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) + encoding = (encoding + '').toLowerCase() + loweredCase = true + } + } + } + + Buffer.prototype.toString = function toString () { + var length = this.length | 0 + if (length === 0) return '' + if (arguments.length === 0) return utf8Slice(this, 0, length) + return slowToString.apply(this, arguments) + } + + Buffer.prototype.equals = function equals (b) { + if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer') + if (this === b) return true + return Buffer.compare(this, b) === 0 + } + + Buffer.prototype.inspect = function inspect () { + var str = '' + var max = exports.INSPECT_MAX_BYTES + if (this.length > 0) { + str = this.toString('hex', 0, max).match(/.{2}/g).join(' ') + if (this.length > max) str += ' ... ' + } + return '' + } + + Buffer.prototype.compare = function compare (b) { + if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer') + if (this === b) return 0 + return Buffer.compare(this, b) + } + + Buffer.prototype.indexOf = function indexOf (val, byteOffset) { + if (byteOffset > 0x7fffffff) byteOffset = 0x7fffffff + else if (byteOffset < -0x80000000) byteOffset = -0x80000000 + byteOffset >>= 0 + + if (this.length === 0) return -1 + if (byteOffset >= this.length) return -1 + + // Negative offsets start from the end of the buffer + if (byteOffset < 0) byteOffset = Math.max(this.length + byteOffset, 0) + + if (typeof val === 'string') { + if (val.length === 0) return -1 // special case: looking for empty string always fails + return String.prototype.indexOf.call(this, val, byteOffset) + } + if (Buffer.isBuffer(val)) { + return arrayIndexOf(this, val, byteOffset) + } + if (typeof val === 'number') { + if (Buffer.TYPED_ARRAY_SUPPORT && Uint8Array.prototype.indexOf === 'function') { + return Uint8Array.prototype.indexOf.call(this, val, byteOffset) + } + return arrayIndexOf(this, [ val ], byteOffset) + } + + function arrayIndexOf (arr, val, byteOffset) { + var foundIndex = -1 + for (var i = 0; byteOffset + i < arr.length; i++) { + if (arr[byteOffset + i] === val[foundIndex === -1 ? 0 : i - foundIndex]) { + if (foundIndex === -1) foundIndex = i + if (i - foundIndex + 1 === val.length) return byteOffset + foundIndex + } else { + foundIndex = -1 + } + } + return -1 + } + + throw new TypeError('val must be string, number or Buffer') + } + + // `get` is deprecated + Buffer.prototype.get = function get (offset) { + console.log('.get() is deprecated. Access using array indexes instead.') + return this.readUInt8(offset) + } + + // `set` is deprecated + Buffer.prototype.set = function set (v, offset) { + console.log('.set() is deprecated. Access using array indexes instead.') + return this.writeUInt8(v, offset) + } + + function hexWrite (buf, string, offset, length) { + offset = Number(offset) || 0 + var remaining = buf.length - offset + if (!length) { + length = remaining + } else { + length = Number(length) + if (length > remaining) { + length = remaining + } + } + + // must be an even number of digits + var strLen = string.length + if (strLen % 2 !== 0) throw new Error('Invalid hex string') + + if (length > strLen / 2) { + length = strLen / 2 + } + for (var i = 0; i < length; i++) { + var parsed = parseInt(string.substr(i * 2, 2), 16) + if (isNaN(parsed)) throw new Error('Invalid hex string') + buf[offset + i] = parsed + } + return i + } + + function utf8Write (buf, string, offset, length) { + return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length) + } + + function asciiWrite (buf, string, offset, length) { + return blitBuffer(asciiToBytes(string), buf, offset, length) + } + + function binaryWrite (buf, string, offset, length) { + return asciiWrite(buf, string, offset, length) + } + + function base64Write (buf, string, offset, length) { + return blitBuffer(base64ToBytes(string), buf, offset, length) + } + + function ucs2Write (buf, string, offset, length) { + return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length) + } + + Buffer.prototype.write = function write (string, offset, length, encoding) { + // Buffer#write(string) + if (offset === undefined) { + encoding = 'utf8' + length = this.length + offset = 0 + // Buffer#write(string, encoding) + } else if (length === undefined && typeof offset === 'string') { + encoding = offset + length = this.length + offset = 0 + // Buffer#write(string, offset[, length][, encoding]) + } else if (isFinite(offset)) { + offset = offset | 0 + if (isFinite(length)) { + length = length | 0 + if (encoding === undefined) encoding = 'utf8' + } else { + encoding = length + length = undefined + } + // legacy write(string, encoding, offset, length) - remove in v0.13 + } else { + var swap = encoding + encoding = offset + offset = length | 0 + length = swap + } + + var remaining = this.length - offset + if (length === undefined || length > remaining) length = remaining + + if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) { + throw new RangeError('attempt to write outside buffer bounds') + } + + if (!encoding) encoding = 'utf8' + + var loweredCase = false + for (;;) { + switch (encoding) { + case 'hex': + return hexWrite(this, string, offset, length) + + case 'utf8': + case 'utf-8': + return utf8Write(this, string, offset, length) + + case 'ascii': + return asciiWrite(this, string, offset, length) + + case 'binary': + return binaryWrite(this, string, offset, length) + + case 'base64': + // Warning: maxLength not taken into account in base64Write + return base64Write(this, string, offset, length) + + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return ucs2Write(this, string, offset, length) + + default: + if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) + encoding = ('' + encoding).toLowerCase() + loweredCase = true + } + } + } + + Buffer.prototype.toJSON = function toJSON () { + return { + type: 'Buffer', + data: Array.prototype.slice.call(this._arr || this, 0) + } + } + + function base64Slice (buf, start, end) { + if (start === 0 && end === buf.length) { + return base64.fromByteArray(buf) + } else { + return base64.fromByteArray(buf.slice(start, end)) + } + } + + function utf8Slice (buf, start, end) { + end = Math.min(buf.length, end) + var res = [] + + var i = start + while (i < end) { + var firstByte = buf[i] + var codePoint = null + var bytesPerSequence = (firstByte > 0xEF) ? 4 + : (firstByte > 0xDF) ? 3 + : (firstByte > 0xBF) ? 2 + : 1 + + if (i + bytesPerSequence <= end) { + var secondByte, thirdByte, fourthByte, tempCodePoint + + switch (bytesPerSequence) { + case 1: + if (firstByte < 0x80) { + codePoint = firstByte + } + break + case 2: + secondByte = buf[i + 1] + if ((secondByte & 0xC0) === 0x80) { + tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F) + if (tempCodePoint > 0x7F) { + codePoint = tempCodePoint + } + } + break + case 3: + secondByte = buf[i + 1] + thirdByte = buf[i + 2] + if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) { + tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F) + if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) { + codePoint = tempCodePoint + } + } + break + case 4: + secondByte = buf[i + 1] + thirdByte = buf[i + 2] + fourthByte = buf[i + 3] + if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) { + tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F) + if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) { + codePoint = tempCodePoint + } + } + } + } + + if (codePoint === null) { + // we did not generate a valid codePoint so insert a + // replacement char (U+FFFD) and advance only 1 byte + codePoint = 0xFFFD + bytesPerSequence = 1 + } else if (codePoint > 0xFFFF) { + // encode to utf16 (surrogate pair dance) + codePoint -= 0x10000 + res.push(codePoint >>> 10 & 0x3FF | 0xD800) + codePoint = 0xDC00 | codePoint & 0x3FF + } + + res.push(codePoint) + i += bytesPerSequence + } + + return decodeCodePointsArray(res) + } + + // Based on http://stackoverflow.com/a/22747272/680742, the browser with + // the lowest limit is Chrome, with 0x10000 args. + // We go 1 magnitude less, for safety + var MAX_ARGUMENTS_LENGTH = 0x1000 + + function decodeCodePointsArray (codePoints) { + var len = codePoints.length + if (len <= MAX_ARGUMENTS_LENGTH) { + return String.fromCharCode.apply(String, codePoints) // avoid extra slice() + } + + // Decode in chunks to avoid "call stack size exceeded". + var res = '' + var i = 0 + while (i < len) { + res += String.fromCharCode.apply( + String, + codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH) + ) + } + return res + } + + function asciiSlice (buf, start, end) { + var ret = '' + end = Math.min(buf.length, end) + + for (var i = start; i < end; i++) { + ret += String.fromCharCode(buf[i] & 0x7F) + } + return ret + } + + function binarySlice (buf, start, end) { + var ret = '' + end = Math.min(buf.length, end) + + for (var i = start; i < end; i++) { + ret += String.fromCharCode(buf[i]) + } + return ret + } + + function hexSlice (buf, start, end) { + var len = buf.length + + if (!start || start < 0) start = 0 + if (!end || end < 0 || end > len) end = len + + var out = '' + for (var i = start; i < end; i++) { + out += toHex(buf[i]) + } + return out + } + + function utf16leSlice (buf, start, end) { + var bytes = buf.slice(start, end) + var res = '' + for (var i = 0; i < bytes.length; i += 2) { + res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256) + } + return res + } + + Buffer.prototype.slice = function slice (start, end) { + var len = this.length + start = ~~start + end = end === undefined ? len : ~~end + + if (start < 0) { + start += len + if (start < 0) start = 0 + } else if (start > len) { + start = len + } + + if (end < 0) { + end += len + if (end < 0) end = 0 + } else if (end > len) { + end = len + } + + if (end < start) end = start + + var newBuf + if (Buffer.TYPED_ARRAY_SUPPORT) { + newBuf = Buffer._augment(this.subarray(start, end)) + } else { + var sliceLen = end - start + newBuf = new Buffer(sliceLen, undefined) + for (var i = 0; i < sliceLen; i++) { + newBuf[i] = this[i + start] + } + } + + if (newBuf.length) newBuf.parent = this.parent || this + + return newBuf + } + + /* + * Need to make sure that buffer isn't trying to write out of bounds. + */ + function checkOffset (offset, ext, length) { + if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint') + if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length') + } + + Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) { + offset = offset | 0 + byteLength = byteLength | 0 + if (!noAssert) checkOffset(offset, byteLength, this.length) + + var val = this[offset] + var mul = 1 + var i = 0 + while (++i < byteLength && (mul *= 0x100)) { + val += this[offset + i] * mul + } + + return val + } + + Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) { + offset = offset | 0 + byteLength = byteLength | 0 + if (!noAssert) { + checkOffset(offset, byteLength, this.length) + } + + var val = this[offset + --byteLength] + var mul = 1 + while (byteLength > 0 && (mul *= 0x100)) { + val += this[offset + --byteLength] * mul + } + + return val + } + + Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) { + if (!noAssert) checkOffset(offset, 1, this.length) + return this[offset] + } + + Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 2, this.length) + return this[offset] | (this[offset + 1] << 8) + } + + Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 2, this.length) + return (this[offset] << 8) | this[offset + 1] + } + + Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length) + + return ((this[offset]) | + (this[offset + 1] << 8) | + (this[offset + 2] << 16)) + + (this[offset + 3] * 0x1000000) + } + + Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length) + + return (this[offset] * 0x1000000) + + ((this[offset + 1] << 16) | + (this[offset + 2] << 8) | + this[offset + 3]) + } + + Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) { + offset = offset | 0 + byteLength = byteLength | 0 + if (!noAssert) checkOffset(offset, byteLength, this.length) + + var val = this[offset] + var mul = 1 + var i = 0 + while (++i < byteLength && (mul *= 0x100)) { + val += this[offset + i] * mul + } + mul *= 0x80 + + if (val >= mul) val -= Math.pow(2, 8 * byteLength) + + return val + } + + Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) { + offset = offset | 0 + byteLength = byteLength | 0 + if (!noAssert) checkOffset(offset, byteLength, this.length) + + var i = byteLength + var mul = 1 + var val = this[offset + --i] + while (i > 0 && (mul *= 0x100)) { + val += this[offset + --i] * mul + } + mul *= 0x80 + + if (val >= mul) val -= Math.pow(2, 8 * byteLength) + + return val + } + + Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) { + if (!noAssert) checkOffset(offset, 1, this.length) + if (!(this[offset] & 0x80)) return (this[offset]) + return ((0xff - this[offset] + 1) * -1) + } + + Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 2, this.length) + var val = this[offset] | (this[offset + 1] << 8) + return (val & 0x8000) ? val | 0xFFFF0000 : val + } + + Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 2, this.length) + var val = this[offset + 1] | (this[offset] << 8) + return (val & 0x8000) ? val | 0xFFFF0000 : val + } + + Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length) + + return (this[offset]) | + (this[offset + 1] << 8) | + (this[offset + 2] << 16) | + (this[offset + 3] << 24) + } + + Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length) + + return (this[offset] << 24) | + (this[offset + 1] << 16) | + (this[offset + 2] << 8) | + (this[offset + 3]) + } + + Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length) + return ieee754.read(this, offset, true, 23, 4) + } + + Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length) + return ieee754.read(this, offset, false, 23, 4) + } + + Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 8, this.length) + return ieee754.read(this, offset, true, 52, 8) + } + + Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 8, this.length) + return ieee754.read(this, offset, false, 52, 8) + } + + function checkInt (buf, value, offset, ext, max, min) { + if (!Buffer.isBuffer(buf)) throw new TypeError('buffer must be a Buffer instance') + if (value > max || value < min) throw new RangeError('value is out of bounds') + if (offset + ext > buf.length) throw new RangeError('index out of range') + } + + Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) { + value = +value + offset = offset | 0 + byteLength = byteLength | 0 + if (!noAssert) checkInt(this, value, offset, byteLength, Math.pow(2, 8 * byteLength), 0) + + var mul = 1 + var i = 0 + this[offset] = value & 0xFF + while (++i < byteLength && (mul *= 0x100)) { + this[offset + i] = (value / mul) & 0xFF + } + + return offset + byteLength + } + + Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) { + value = +value + offset = offset | 0 + byteLength = byteLength | 0 + if (!noAssert) checkInt(this, value, offset, byteLength, Math.pow(2, 8 * byteLength), 0) + + var i = byteLength - 1 + var mul = 1 + this[offset + i] = value & 0xFF + while (--i >= 0 && (mul *= 0x100)) { + this[offset + i] = (value / mul) & 0xFF + } + + return offset + byteLength + } + + Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0) + if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value) + this[offset] = (value & 0xff) + return offset + 1 + } + + function objectWriteUInt16 (buf, value, offset, littleEndian) { + if (value < 0) value = 0xffff + value + 1 + for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; i++) { + buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>> + (littleEndian ? i : 1 - i) * 8 + } + } + + Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value & 0xff) + this[offset + 1] = (value >>> 8) + } else { + objectWriteUInt16(this, value, offset, true) + } + return offset + 2 + } + + Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value >>> 8) + this[offset + 1] = (value & 0xff) + } else { + objectWriteUInt16(this, value, offset, false) + } + return offset + 2 + } + + function objectWriteUInt32 (buf, value, offset, littleEndian) { + if (value < 0) value = 0xffffffff + value + 1 + for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; i++) { + buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff + } + } + + Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset + 3] = (value >>> 24) + this[offset + 2] = (value >>> 16) + this[offset + 1] = (value >>> 8) + this[offset] = (value & 0xff) + } else { + objectWriteUInt32(this, value, offset, true) + } + return offset + 4 + } + + Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value >>> 24) + this[offset + 1] = (value >>> 16) + this[offset + 2] = (value >>> 8) + this[offset + 3] = (value & 0xff) + } else { + objectWriteUInt32(this, value, offset, false) + } + return offset + 4 + } + + Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) { + var limit = Math.pow(2, 8 * byteLength - 1) + + checkInt(this, value, offset, byteLength, limit - 1, -limit) + } + + var i = 0 + var mul = 1 + var sub = value < 0 ? 1 : 0 + this[offset] = value & 0xFF + while (++i < byteLength && (mul *= 0x100)) { + this[offset + i] = ((value / mul) >> 0) - sub & 0xFF + } + + return offset + byteLength + } + + Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) { + var limit = Math.pow(2, 8 * byteLength - 1) + + checkInt(this, value, offset, byteLength, limit - 1, -limit) + } + + var i = byteLength - 1 + var mul = 1 + var sub = value < 0 ? 1 : 0 + this[offset + i] = value & 0xFF + while (--i >= 0 && (mul *= 0x100)) { + this[offset + i] = ((value / mul) >> 0) - sub & 0xFF + } + + return offset + byteLength + } + + Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80) + if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value) + if (value < 0) value = 0xff + value + 1 + this[offset] = (value & 0xff) + return offset + 1 + } + + Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value & 0xff) + this[offset + 1] = (value >>> 8) + } else { + objectWriteUInt16(this, value, offset, true) + } + return offset + 2 + } + + Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value >>> 8) + this[offset + 1] = (value & 0xff) + } else { + objectWriteUInt16(this, value, offset, false) + } + return offset + 2 + } + + Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value & 0xff) + this[offset + 1] = (value >>> 8) + this[offset + 2] = (value >>> 16) + this[offset + 3] = (value >>> 24) + } else { + objectWriteUInt32(this, value, offset, true) + } + return offset + 4 + } + + Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000) + if (value < 0) value = 0xffffffff + value + 1 + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value >>> 24) + this[offset + 1] = (value >>> 16) + this[offset + 2] = (value >>> 8) + this[offset + 3] = (value & 0xff) + } else { + objectWriteUInt32(this, value, offset, false) + } + return offset + 4 + } + + function checkIEEE754 (buf, value, offset, ext, max, min) { + if (value > max || value < min) throw new RangeError('value is out of bounds') + if (offset + ext > buf.length) throw new RangeError('index out of range') + if (offset < 0) throw new RangeError('index out of range') + } + + function writeFloat (buf, value, offset, littleEndian, noAssert) { + if (!noAssert) { + checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38) + } + ieee754.write(buf, value, offset, littleEndian, 23, 4) + return offset + 4 + } + + Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) { + return writeFloat(this, value, offset, true, noAssert) + } + + Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) { + return writeFloat(this, value, offset, false, noAssert) + } + + function writeDouble (buf, value, offset, littleEndian, noAssert) { + if (!noAssert) { + checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308) + } + ieee754.write(buf, value, offset, littleEndian, 52, 8) + return offset + 8 + } + + Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) { + return writeDouble(this, value, offset, true, noAssert) + } + + Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) { + return writeDouble(this, value, offset, false, noAssert) + } + + // copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length) + Buffer.prototype.copy = function copy (target, targetStart, start, end) { + if (!start) start = 0 + if (!end && end !== 0) end = this.length + if (targetStart >= target.length) targetStart = target.length + if (!targetStart) targetStart = 0 + if (end > 0 && end < start) end = start + + // Copy 0 bytes; we're done + if (end === start) return 0 + if (target.length === 0 || this.length === 0) return 0 + + // Fatal error conditions + if (targetStart < 0) { + throw new RangeError('targetStart out of bounds') + } + if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds') + if (end < 0) throw new RangeError('sourceEnd out of bounds') + + // Are we oob? + if (end > this.length) end = this.length + if (target.length - targetStart < end - start) { + end = target.length - targetStart + start + } + + var len = end - start + var i + + if (this === target && start < targetStart && targetStart < end) { + // descending copy from end + for (i = len - 1; i >= 0; i--) { + target[i + targetStart] = this[i + start] + } + } else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) { + // ascending copy from start + for (i = 0; i < len; i++) { + target[i + targetStart] = this[i + start] + } + } else { + target._set(this.subarray(start, start + len), targetStart) + } + + return len + } + + // fill(value, start=0, end=buffer.length) + Buffer.prototype.fill = function fill (value, start, end) { + if (!value) value = 0 + if (!start) start = 0 + if (!end) end = this.length + + if (end < start) throw new RangeError('end < start') + + // Fill 0 bytes; we're done + if (end === start) return + if (this.length === 0) return + + if (start < 0 || start >= this.length) throw new RangeError('start out of bounds') + if (end < 0 || end > this.length) throw new RangeError('end out of bounds') + + var i + if (typeof value === 'number') { + for (i = start; i < end; i++) { + this[i] = value + } + } else { + var bytes = utf8ToBytes(value.toString()) + var len = bytes.length + for (i = start; i < end; i++) { + this[i] = bytes[i % len] + } + } + + return this + } + + /** + * Creates a new `ArrayBuffer` with the *copied* memory of the buffer instance. + * Added in Node 0.12. Only available in browsers that support ArrayBuffer. + */ + Buffer.prototype.toArrayBuffer = function toArrayBuffer () { + if (typeof Uint8Array !== 'undefined') { + if (Buffer.TYPED_ARRAY_SUPPORT) { + return (new Buffer(this)).buffer + } else { + var buf = new Uint8Array(this.length) + for (var i = 0, len = buf.length; i < len; i += 1) { + buf[i] = this[i] + } + return buf.buffer + } + } else { + throw new TypeError('Buffer.toArrayBuffer not supported in this browser') + } + } + + // HELPER FUNCTIONS + // ================ + + var BP = Buffer.prototype + + /** + * Augment a Uint8Array *instance* (not the Uint8Array class!) with Buffer methods + */ + Buffer._augment = function _augment (arr) { + arr.constructor = Buffer + arr._isBuffer = true + + // save reference to original Uint8Array set method before overwriting + arr._set = arr.set + + // deprecated + arr.get = BP.get + arr.set = BP.set + + arr.write = BP.write + arr.toString = BP.toString + arr.toLocaleString = BP.toString + arr.toJSON = BP.toJSON + arr.equals = BP.equals + arr.compare = BP.compare + arr.indexOf = BP.indexOf + arr.copy = BP.copy + arr.slice = BP.slice + arr.readUIntLE = BP.readUIntLE + arr.readUIntBE = BP.readUIntBE + arr.readUInt8 = BP.readUInt8 + arr.readUInt16LE = BP.readUInt16LE + arr.readUInt16BE = BP.readUInt16BE + arr.readUInt32LE = BP.readUInt32LE + arr.readUInt32BE = BP.readUInt32BE + arr.readIntLE = BP.readIntLE + arr.readIntBE = BP.readIntBE + arr.readInt8 = BP.readInt8 + arr.readInt16LE = BP.readInt16LE + arr.readInt16BE = BP.readInt16BE + arr.readInt32LE = BP.readInt32LE + arr.readInt32BE = BP.readInt32BE + arr.readFloatLE = BP.readFloatLE + arr.readFloatBE = BP.readFloatBE + arr.readDoubleLE = BP.readDoubleLE + arr.readDoubleBE = BP.readDoubleBE + arr.writeUInt8 = BP.writeUInt8 + arr.writeUIntLE = BP.writeUIntLE + arr.writeUIntBE = BP.writeUIntBE + arr.writeUInt16LE = BP.writeUInt16LE + arr.writeUInt16BE = BP.writeUInt16BE + arr.writeUInt32LE = BP.writeUInt32LE + arr.writeUInt32BE = BP.writeUInt32BE + arr.writeIntLE = BP.writeIntLE + arr.writeIntBE = BP.writeIntBE + arr.writeInt8 = BP.writeInt8 + arr.writeInt16LE = BP.writeInt16LE + arr.writeInt16BE = BP.writeInt16BE + arr.writeInt32LE = BP.writeInt32LE + arr.writeInt32BE = BP.writeInt32BE + arr.writeFloatLE = BP.writeFloatLE + arr.writeFloatBE = BP.writeFloatBE + arr.writeDoubleLE = BP.writeDoubleLE + arr.writeDoubleBE = BP.writeDoubleBE + arr.fill = BP.fill + arr.inspect = BP.inspect + arr.toArrayBuffer = BP.toArrayBuffer + + return arr + } + + var INVALID_BASE64_RE = /[^+\/0-9A-Za-z-_]/g + + function base64clean (str) { + // Node strips out invalid characters like \n and \t from the string, base64-js does not + str = stringtrim(str).replace(INVALID_BASE64_RE, '') + // Node converts strings with length < 2 to '' + if (str.length < 2) return '' + // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not + while (str.length % 4 !== 0) { + str = str + '=' + } + return str + } + + function stringtrim (str) { + if (str.trim) return str.trim() + return str.replace(/^\s+|\s+$/g, '') + } + + function toHex (n) { + if (n < 16) return '0' + n.toString(16) + return n.toString(16) + } + + function utf8ToBytes (string, units) { + units = units || Infinity + var codePoint + var length = string.length + var leadSurrogate = null + var bytes = [] + + for (var i = 0; i < length; i++) { + codePoint = string.charCodeAt(i) + + // is surrogate component + if (codePoint > 0xD7FF && codePoint < 0xE000) { + // last char was a lead + if (!leadSurrogate) { + // no lead yet + if (codePoint > 0xDBFF) { + // unexpected trail + if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) + continue + } else if (i + 1 === length) { + // unpaired lead + if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) + continue + } + + // valid lead + leadSurrogate = codePoint + + continue + } + + // 2 leads in a row + if (codePoint < 0xDC00) { + if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) + leadSurrogate = codePoint + continue + } + + // valid surrogate pair + codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000 + } else if (leadSurrogate) { + // valid bmp char, but last char was a lead + if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) + } + + leadSurrogate = null + + // encode utf8 + if (codePoint < 0x80) { + if ((units -= 1) < 0) break + bytes.push(codePoint) + } else if (codePoint < 0x800) { + if ((units -= 2) < 0) break + bytes.push( + codePoint >> 0x6 | 0xC0, + codePoint & 0x3F | 0x80 + ) + } else if (codePoint < 0x10000) { + if ((units -= 3) < 0) break + bytes.push( + codePoint >> 0xC | 0xE0, + codePoint >> 0x6 & 0x3F | 0x80, + codePoint & 0x3F | 0x80 + ) + } else if (codePoint < 0x110000) { + if ((units -= 4) < 0) break + bytes.push( + codePoint >> 0x12 | 0xF0, + codePoint >> 0xC & 0x3F | 0x80, + codePoint >> 0x6 & 0x3F | 0x80, + codePoint & 0x3F | 0x80 + ) + } else { + throw new Error('Invalid code point') + } + } + + return bytes + } + + function asciiToBytes (str) { + var byteArray = [] + for (var i = 0; i < str.length; i++) { + // Node's code seems to be doing this and not & 0x7F.. + byteArray.push(str.charCodeAt(i) & 0xFF) + } + return byteArray + } + + function utf16leToBytes (str, units) { + var c, hi, lo + var byteArray = [] + for (var i = 0; i < str.length; i++) { + if ((units -= 2) < 0) break + + c = str.charCodeAt(i) + hi = c >> 8 + lo = c % 256 + byteArray.push(lo) + byteArray.push(hi) + } + + return byteArray + } + + function base64ToBytes (str) { + return base64.toByteArray(base64clean(str)) + } + + function blitBuffer (src, dst, offset, length) { + for (var i = 0; i < length; i++) { + if ((i + offset >= dst.length) || (i >= src.length)) break + dst[i + offset] = src[i] + } + return i + } + + /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(9).Buffer, (function() { return this; }()))) + +/***/ }, +/* 20 */ +/***/ function(module, exports, __webpack_require__) { + + var lookup = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'; + + ;(function (exports) { + 'use strict'; + + var Arr = (typeof Uint8Array !== 'undefined') + ? Uint8Array + : Array + + var PLUS = '+'.charCodeAt(0) + var SLASH = '/'.charCodeAt(0) + var NUMBER = '0'.charCodeAt(0) + var LOWER = 'a'.charCodeAt(0) + var UPPER = 'A'.charCodeAt(0) + var PLUS_URL_SAFE = '-'.charCodeAt(0) + var SLASH_URL_SAFE = '_'.charCodeAt(0) + + function decode (elt) { + var code = elt.charCodeAt(0) + if (code === PLUS || + code === PLUS_URL_SAFE) + return 62 // '+' + if (code === SLASH || + code === SLASH_URL_SAFE) + return 63 // '/' + if (code < NUMBER) + return -1 //no match + if (code < NUMBER + 10) + return code - NUMBER + 26 + 26 + if (code < UPPER + 26) + return code - UPPER + if (code < LOWER + 26) + return code - LOWER + 26 + } + + function b64ToByteArray (b64) { + var i, j, l, tmp, placeHolders, arr + + if (b64.length % 4 > 0) { + throw new Error('Invalid string. Length must be a multiple of 4') + } + + // the number of equal signs (place holders) + // if there are two placeholders, than the two characters before it + // represent one byte + // if there is only one, then the three characters before it represent 2 bytes + // this is just a cheap hack to not do indexOf twice + var len = b64.length + placeHolders = '=' === b64.charAt(len - 2) ? 2 : '=' === b64.charAt(len - 1) ? 1 : 0 + + // base64 is 4/3 + up to two characters of the original data + arr = new Arr(b64.length * 3 / 4 - placeHolders) + + // if there are placeholders, only get up to the last complete 4 chars + l = placeHolders > 0 ? b64.length - 4 : b64.length + + var L = 0 + + function push (v) { + arr[L++] = v + } + + for (i = 0, j = 0; i < l; i += 4, j += 3) { + tmp = (decode(b64.charAt(i)) << 18) | (decode(b64.charAt(i + 1)) << 12) | (decode(b64.charAt(i + 2)) << 6) | decode(b64.charAt(i + 3)) + push((tmp & 0xFF0000) >> 16) + push((tmp & 0xFF00) >> 8) + push(tmp & 0xFF) + } + + if (placeHolders === 2) { + tmp = (decode(b64.charAt(i)) << 2) | (decode(b64.charAt(i + 1)) >> 4) + push(tmp & 0xFF) + } else if (placeHolders === 1) { + tmp = (decode(b64.charAt(i)) << 10) | (decode(b64.charAt(i + 1)) << 4) | (decode(b64.charAt(i + 2)) >> 2) + push((tmp >> 8) & 0xFF) + push(tmp & 0xFF) + } + + return arr + } + + function uint8ToBase64 (uint8) { + var i, + extraBytes = uint8.length % 3, // if we have 1 byte left, pad 2 bytes + output = "", + temp, length + + function encode (num) { + return lookup.charAt(num) + } + + function tripletToBase64 (num) { + return encode(num >> 18 & 0x3F) + encode(num >> 12 & 0x3F) + encode(num >> 6 & 0x3F) + encode(num & 0x3F) + } + + // go through the array every three bytes, we'll deal with trailing stuff later + for (i = 0, length = uint8.length - extraBytes; i < length; i += 3) { + temp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2]) + output += tripletToBase64(temp) + } + + // pad the end with zeros, but make sure to not forget the extra bytes + switch (extraBytes) { + case 1: + temp = uint8[uint8.length - 1] + output += encode(temp >> 2) + output += encode((temp << 4) & 0x3F) + output += '==' + break + case 2: + temp = (uint8[uint8.length - 2] << 8) + (uint8[uint8.length - 1]) + output += encode(temp >> 10) + output += encode((temp >> 4) & 0x3F) + output += encode((temp << 2) & 0x3F) + output += '=' + break + } + + return output + } + + exports.toByteArray = b64ToByteArray + exports.fromByteArray = uint8ToBase64 + }( false ? (this.base64js = {}) : exports)) + + +/***/ }, +/* 21 */ +/***/ function(module, exports) { + + var toString = {}.toString; + + module.exports = Array.isArray || function (arr) { + return toString.call(arr) == '[object Array]'; + }; + + +/***/ }, +/* 22 */ +/***/ function(module, exports, __webpack_require__) { + + /* WEBPACK VAR INJECTION */(function(Buffer) {"use strict" + + // == UTF16-BE codec. ========================================================== + + exports.utf16be = Utf16BECodec; + function Utf16BECodec() { + } + + Utf16BECodec.prototype.encoder = Utf16BEEncoder; + Utf16BECodec.prototype.decoder = Utf16BEDecoder; + Utf16BECodec.prototype.bomAware = true; + + + // -- Encoding + + function Utf16BEEncoder() { + } + + Utf16BEEncoder.prototype.write = function(str) { + var buf = new Buffer(str, 'ucs2'); + for (var i = 0; i < buf.length; i += 2) { + var tmp = buf[i]; buf[i] = buf[i+1]; buf[i+1] = tmp; + } + return buf; + } + + Utf16BEEncoder.prototype.end = function() { + } + + + // -- Decoding + + function Utf16BEDecoder() { + this.overflowByte = -1; + } + + Utf16BEDecoder.prototype.write = function(buf) { + if (buf.length == 0) + return ''; + + var buf2 = new Buffer(buf.length + 1), + i = 0, j = 0; + + if (this.overflowByte !== -1) { + buf2[0] = buf[0]; + buf2[1] = this.overflowByte; + i = 1; j = 2; + } + + for (; i < buf.length-1; i += 2, j+= 2) { + buf2[j] = buf[i+1]; + buf2[j+1] = buf[i]; + } + + this.overflowByte = (i == buf.length-1) ? buf[buf.length-1] : -1; + + return buf2.slice(0, j).toString('ucs2'); + } + + Utf16BEDecoder.prototype.end = function() { + } + + + // == UTF-16 codec ============================================================= + // Decoder chooses automatically from UTF-16LE and UTF-16BE using BOM and space-based heuristic. + // Defaults to UTF-16LE, as it's prevalent and default in Node. + // http://en.wikipedia.org/wiki/UTF-16 and http://encoding.spec.whatwg.org/#utf-16le + // Decoder default can be changed: iconv.decode(buf, 'utf16', {defaultEncoding: 'utf-16be'}); + + // Encoder uses UTF-16LE and prepends BOM (which can be overridden with addBOM: false). + + exports.utf16 = Utf16Codec; + function Utf16Codec(codecOptions, iconv) { + this.iconv = iconv; + } + + Utf16Codec.prototype.encoder = Utf16Encoder; + Utf16Codec.prototype.decoder = Utf16Decoder; + + + // -- Encoding (pass-through) + + function Utf16Encoder(options, codec) { + options = options || {}; + if (options.addBOM === undefined) + options.addBOM = true; + this.encoder = codec.iconv.getEncoder('utf-16le', options); + } + + Utf16Encoder.prototype.write = function(str) { + return this.encoder.write(str); + } + + Utf16Encoder.prototype.end = function() { + return this.encoder.end(); + } + + + // -- Decoding + + function Utf16Decoder(options, codec) { + this.decoder = null; + this.initialBytes = []; + this.initialBytesLen = 0; + + this.options = options || {}; + this.iconv = codec.iconv; + } + + Utf16Decoder.prototype.write = function(buf) { + if (!this.decoder) { + // Codec is not chosen yet. Accumulate initial bytes. + this.initialBytes.push(buf); + this.initialBytesLen += buf.length; + + if (this.initialBytesLen < 16) // We need more bytes to use space heuristic (see below) + return ''; + + // We have enough bytes -> detect endianness. + var buf = Buffer.concat(this.initialBytes), + encoding = detectEncoding(buf, this.options.defaultEncoding); + this.decoder = this.iconv.getDecoder(encoding, this.options); + this.initialBytes.length = this.initialBytesLen = 0; + } + + return this.decoder.write(buf); + } + + Utf16Decoder.prototype.end = function() { + if (!this.decoder) { + var buf = Buffer.concat(this.initialBytes), + encoding = detectEncoding(buf, this.options.defaultEncoding); + this.decoder = this.iconv.getDecoder(encoding, this.options); + + var res = this.decoder.write(buf), + trail = this.decoder.end(); + + return trail ? (res + trail) : res; + } + return this.decoder.end(); + } + + function detectEncoding(buf, defaultEncoding) { + var enc = defaultEncoding || 'utf-16le'; + + if (buf.length >= 2) { + // Check BOM. + if (buf[0] == 0xFE && buf[1] == 0xFF) // UTF-16BE BOM + enc = 'utf-16be'; + else if (buf[0] == 0xFF && buf[1] == 0xFE) // UTF-16LE BOM + enc = 'utf-16le'; + else { + // No BOM found. Try to deduce encoding from initial content. + // Most of the time, the content has ASCII chars (U+00**), but the opposite (U+**00) is uncommon. + // So, we count ASCII as if it was LE or BE, and decide from that. + var asciiCharsLE = 0, asciiCharsBE = 0, // Counts of chars in both positions + _len = Math.min(buf.length - (buf.length % 2), 64); // Len is always even. + + for (var i = 0; i < _len; i += 2) { + if (buf[i] === 0 && buf[i+1] !== 0) asciiCharsBE++; + if (buf[i] !== 0 && buf[i+1] === 0) asciiCharsLE++; + } + + if (asciiCharsBE > asciiCharsLE) + enc = 'utf-16be'; + else if (asciiCharsBE < asciiCharsLE) + enc = 'utf-16le'; + } + } + + return enc; + } + + + + /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(9).Buffer)) + +/***/ }, +/* 23 */ +/***/ function(module, exports, __webpack_require__) { + + /* WEBPACK VAR INJECTION */(function(Buffer) {"use strict" + + // UTF-7 codec, according to https://tools.ietf.org/html/rfc2152 + // See also below a UTF-7-IMAP codec, according to http://tools.ietf.org/html/rfc3501#section-5.1.3 + + exports.utf7 = Utf7Codec; + exports.unicode11utf7 = 'utf7'; // Alias UNICODE-1-1-UTF-7 + function Utf7Codec(codecOptions, iconv) { + this.iconv = iconv; + }; + + Utf7Codec.prototype.encoder = Utf7Encoder; + Utf7Codec.prototype.decoder = Utf7Decoder; + Utf7Codec.prototype.bomAware = true; + + + // -- Encoding + + var nonDirectChars = /[^A-Za-z0-9'\(\),-\.\/:\? \n\r\t]+/g; + + function Utf7Encoder(options, codec) { + this.iconv = codec.iconv; + } + + Utf7Encoder.prototype.write = function(str) { + // Naive implementation. + // Non-direct chars are encoded as "+-"; single "+" char is encoded as "+-". + return new Buffer(str.replace(nonDirectChars, function(chunk) { + return "+" + (chunk === '+' ? '' : + this.iconv.encode(chunk, 'utf16-be').toString('base64').replace(/=+$/, '')) + + "-"; + }.bind(this))); + } + + Utf7Encoder.prototype.end = function() { + } + + + // -- Decoding + + function Utf7Decoder(options, codec) { + this.iconv = codec.iconv; + this.inBase64 = false; + this.base64Accum = ''; + } + + var base64Regex = /[A-Za-z0-9\/+]/; + var base64Chars = []; + for (var i = 0; i < 256; i++) + base64Chars[i] = base64Regex.test(String.fromCharCode(i)); + + var plusChar = '+'.charCodeAt(0), + minusChar = '-'.charCodeAt(0), + andChar = '&'.charCodeAt(0); + + Utf7Decoder.prototype.write = function(buf) { + var res = "", lastI = 0, + inBase64 = this.inBase64, + base64Accum = this.base64Accum; + + // The decoder is more involved as we must handle chunks in stream. + + for (var i = 0; i < buf.length; i++) { + if (!inBase64) { // We're in direct mode. + // Write direct chars until '+' + if (buf[i] == plusChar) { + res += this.iconv.decode(buf.slice(lastI, i), "ascii"); // Write direct chars. + lastI = i+1; + inBase64 = true; + } + } else { // We decode base64. + if (!base64Chars[buf[i]]) { // Base64 ended. + if (i == lastI && buf[i] == minusChar) {// "+-" -> "+" + res += "+"; + } else { + var b64str = base64Accum + buf.slice(lastI, i).toString(); + res += this.iconv.decode(new Buffer(b64str, 'base64'), "utf16-be"); + } + + if (buf[i] != minusChar) // Minus is absorbed after base64. + i--; + + lastI = i+1; + inBase64 = false; + base64Accum = ''; + } + } + } + + if (!inBase64) { + res += this.iconv.decode(buf.slice(lastI), "ascii"); // Write direct chars. + } else { + var b64str = base64Accum + buf.slice(lastI).toString(); + + var canBeDecoded = b64str.length - (b64str.length % 8); // Minimal chunk: 2 quads -> 2x3 bytes -> 3 chars. + base64Accum = b64str.slice(canBeDecoded); // The rest will be decoded in future. + b64str = b64str.slice(0, canBeDecoded); + + res += this.iconv.decode(new Buffer(b64str, 'base64'), "utf16-be"); + } + + this.inBase64 = inBase64; + this.base64Accum = base64Accum; + + return res; + } + + Utf7Decoder.prototype.end = function() { + var res = ""; + if (this.inBase64 && this.base64Accum.length > 0) + res = this.iconv.decode(new Buffer(this.base64Accum, 'base64'), "utf16-be"); + + this.inBase64 = false; + this.base64Accum = ''; + return res; + } + + + // UTF-7-IMAP codec. + // RFC3501 Sec. 5.1.3 Modified UTF-7 (http://tools.ietf.org/html/rfc3501#section-5.1.3) + // Differences: + // * Base64 part is started by "&" instead of "+" + // * Direct characters are 0x20-0x7E, except "&" (0x26) + // * In Base64, "," is used instead of "/" + // * Base64 must not be used to represent direct characters. + // * No implicit shift back from Base64 (should always end with '-') + // * String must end in non-shifted position. + // * "-&" while in base64 is not allowed. + + + exports.utf7imap = Utf7IMAPCodec; + function Utf7IMAPCodec(codecOptions, iconv) { + this.iconv = iconv; + }; + + Utf7IMAPCodec.prototype.encoder = Utf7IMAPEncoder; + Utf7IMAPCodec.prototype.decoder = Utf7IMAPDecoder; + Utf7IMAPCodec.prototype.bomAware = true; + + + // -- Encoding + + function Utf7IMAPEncoder(options, codec) { + this.iconv = codec.iconv; + this.inBase64 = false; + this.base64Accum = new Buffer(6); + this.base64AccumIdx = 0; + } + + Utf7IMAPEncoder.prototype.write = function(str) { + var inBase64 = this.inBase64, + base64Accum = this.base64Accum, + base64AccumIdx = this.base64AccumIdx, + buf = new Buffer(str.length*5 + 10), bufIdx = 0; + + for (var i = 0; i < str.length; i++) { + var uChar = str.charCodeAt(i); + if (0x20 <= uChar && uChar <= 0x7E) { // Direct character or '&'. + if (inBase64) { + if (base64AccumIdx > 0) { + bufIdx += buf.write(base64Accum.slice(0, base64AccumIdx).toString('base64').replace(/\//g, ',').replace(/=+$/, ''), bufIdx); + base64AccumIdx = 0; + } + + buf[bufIdx++] = minusChar; // Write '-', then go to direct mode. + inBase64 = false; + } + + if (!inBase64) { + buf[bufIdx++] = uChar; // Write direct character + + if (uChar === andChar) // Ampersand -> '&-' + buf[bufIdx++] = minusChar; + } + + } else { // Non-direct character + if (!inBase64) { + buf[bufIdx++] = andChar; // Write '&', then go to base64 mode. + inBase64 = true; + } + if (inBase64) { + base64Accum[base64AccumIdx++] = uChar >> 8; + base64Accum[base64AccumIdx++] = uChar & 0xFF; + + if (base64AccumIdx == base64Accum.length) { + bufIdx += buf.write(base64Accum.toString('base64').replace(/\//g, ','), bufIdx); + base64AccumIdx = 0; + } + } + } + } + + this.inBase64 = inBase64; + this.base64AccumIdx = base64AccumIdx; + + return buf.slice(0, bufIdx); + } + + Utf7IMAPEncoder.prototype.end = function() { + var buf = new Buffer(10), bufIdx = 0; + if (this.inBase64) { + if (this.base64AccumIdx > 0) { + bufIdx += buf.write(this.base64Accum.slice(0, this.base64AccumIdx).toString('base64').replace(/\//g, ',').replace(/=+$/, ''), bufIdx); + this.base64AccumIdx = 0; + } + + buf[bufIdx++] = minusChar; // Write '-', then go to direct mode. + this.inBase64 = false; + } + + return buf.slice(0, bufIdx); + } + + + // -- Decoding + + function Utf7IMAPDecoder(options, codec) { + this.iconv = codec.iconv; + this.inBase64 = false; + this.base64Accum = ''; + } + + var base64IMAPChars = base64Chars.slice(); + base64IMAPChars[','.charCodeAt(0)] = true; + + Utf7IMAPDecoder.prototype.write = function(buf) { + var res = "", lastI = 0, + inBase64 = this.inBase64, + base64Accum = this.base64Accum; + + // The decoder is more involved as we must handle chunks in stream. + // It is forgiving, closer to standard UTF-7 (for example, '-' is optional at the end). + + for (var i = 0; i < buf.length; i++) { + if (!inBase64) { // We're in direct mode. + // Write direct chars until '&' + if (buf[i] == andChar) { + res += this.iconv.decode(buf.slice(lastI, i), "ascii"); // Write direct chars. + lastI = i+1; + inBase64 = true; + } + } else { // We decode base64. + if (!base64IMAPChars[buf[i]]) { // Base64 ended. + if (i == lastI && buf[i] == minusChar) { // "&-" -> "&" + res += "&"; + } else { + var b64str = base64Accum + buf.slice(lastI, i).toString().replace(/,/g, '/'); + res += this.iconv.decode(new Buffer(b64str, 'base64'), "utf16-be"); + } + + if (buf[i] != minusChar) // Minus may be absorbed after base64. + i--; + + lastI = i+1; + inBase64 = false; + base64Accum = ''; + } + } + } + + if (!inBase64) { + res += this.iconv.decode(buf.slice(lastI), "ascii"); // Write direct chars. + } else { + var b64str = base64Accum + buf.slice(lastI).toString().replace(/,/g, '/'); + + var canBeDecoded = b64str.length - (b64str.length % 8); // Minimal chunk: 2 quads -> 2x3 bytes -> 3 chars. + base64Accum = b64str.slice(canBeDecoded); // The rest will be decoded in future. + b64str = b64str.slice(0, canBeDecoded); + + res += this.iconv.decode(new Buffer(b64str, 'base64'), "utf16-be"); + } + + this.inBase64 = inBase64; + this.base64Accum = base64Accum; + + return res; + } + + Utf7IMAPDecoder.prototype.end = function() { + var res = ""; + if (this.inBase64 && this.base64Accum.length > 0) + res = this.iconv.decode(new Buffer(this.base64Accum, 'base64'), "utf16-be"); + + this.inBase64 = false; + this.base64Accum = ''; + return res; + } + + + + /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(9).Buffer)) + +/***/ }, +/* 24 */ +/***/ function(module, exports, __webpack_require__) { + + /* WEBPACK VAR INJECTION */(function(Buffer) {"use strict" + + // Single-byte codec. Needs a 'chars' string parameter that contains 256 or 128 chars that + // correspond to encoded bytes (if 128 - then lower half is ASCII). + + exports._sbcs = SBCSCodec; + function SBCSCodec(codecOptions, iconv) { + if (!codecOptions) + throw new Error("SBCS codec is called without the data.") + + // Prepare char buffer for decoding. + if (!codecOptions.chars || (codecOptions.chars.length !== 128 && codecOptions.chars.length !== 256)) + throw new Error("Encoding '"+codecOptions.type+"' has incorrect 'chars' (must be of len 128 or 256)"); + + if (codecOptions.chars.length === 128) { + var asciiString = ""; + for (var i = 0; i < 128; i++) + asciiString += String.fromCharCode(i); + codecOptions.chars = asciiString + codecOptions.chars; + } + + this.decodeBuf = new Buffer(codecOptions.chars, 'ucs2'); + + // Encoding buffer. + var encodeBuf = new Buffer(65536); + encodeBuf.fill(iconv.defaultCharSingleByte.charCodeAt(0)); + + for (var i = 0; i < codecOptions.chars.length; i++) + encodeBuf[codecOptions.chars.charCodeAt(i)] = i; + + this.encodeBuf = encodeBuf; + } + + SBCSCodec.prototype.encoder = SBCSEncoder; + SBCSCodec.prototype.decoder = SBCSDecoder; + + + function SBCSEncoder(options, codec) { + this.encodeBuf = codec.encodeBuf; + } + + SBCSEncoder.prototype.write = function(str) { + var buf = new Buffer(str.length); + for (var i = 0; i < str.length; i++) + buf[i] = this.encodeBuf[str.charCodeAt(i)]; + + return buf; + } + + SBCSEncoder.prototype.end = function() { + } + + + function SBCSDecoder(options, codec) { + this.decodeBuf = codec.decodeBuf; + } + + SBCSDecoder.prototype.write = function(buf) { + // Strings are immutable in JS -> we use ucs2 buffer to speed up computations. + var decodeBuf = this.decodeBuf; + var newBuf = new Buffer(buf.length*2); + var idx1 = 0, idx2 = 0; + for (var i = 0; i < buf.length; i++) { + idx1 = buf[i]*2; idx2 = i*2; + newBuf[idx2] = decodeBuf[idx1]; + newBuf[idx2+1] = decodeBuf[idx1+1]; + } + return newBuf.toString('ucs2'); + } + + SBCSDecoder.prototype.end = function() { + } + + /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(9).Buffer)) + +/***/ }, +/* 25 */ +/***/ function(module, exports) { + + "use strict" + + // Manually added data to be used by sbcs codec in addition to generated one. + + module.exports = { + // Not supported by iconv, not sure why. + "10029": "maccenteuro", + "maccenteuro": { + "type": "_sbcs", + "chars": "ÄĀāÉĄÖÜáąČäčĆć鏟ĎíďĒēĖóėôöõúĚěü†°Ę£§•¶ß®©™ę¨≠ģĮįĪ≤≥īĶ∂∑łĻļĽľĹĺŅņѬ√ńŇ∆«»… ňŐÕőŌ–—“”‘’÷◊ōŔŕŘ‹›řŖŗŠ‚„šŚśÁŤťÍŽžŪÓÔūŮÚůŰűŲųÝýķŻŁżĢˇ" + }, + + "808": "cp808", + "ibm808": "cp808", + "cp808": { + "type": "_sbcs", + "chars": "АБВГДЕЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯабвгдежзийклмноп░▒▓│┤╡╢╖╕╣║╗╝╜╛┐└┴┬├─┼╞╟╚╔╩╦╠═╬╧╨╤╥╙╘╒╓╫╪┘┌█▄▌▐▀рстуфхцчшщъыьэюяЁёЄєЇїЎў°∙·√№€■ " + }, + + // Aliases of generated encodings. + "ascii8bit": "ascii", + "usascii": "ascii", + "ansix34": "ascii", + "ansix341968": "ascii", + "ansix341986": "ascii", + "csascii": "ascii", + "cp367": "ascii", + "ibm367": "ascii", + "isoir6": "ascii", + "iso646us": "ascii", + "iso646irv": "ascii", + "us": "ascii", + + "latin1": "iso88591", + "latin2": "iso88592", + "latin3": "iso88593", + "latin4": "iso88594", + "latin5": "iso88599", + "latin6": "iso885910", + "latin7": "iso885913", + "latin8": "iso885914", + "latin9": "iso885915", + "latin10": "iso885916", + + "csisolatin1": "iso88591", + "csisolatin2": "iso88592", + "csisolatin3": "iso88593", + "csisolatin4": "iso88594", + "csisolatincyrillic": "iso88595", + "csisolatinarabic": "iso88596", + "csisolatingreek" : "iso88597", + "csisolatinhebrew": "iso88598", + "csisolatin5": "iso88599", + "csisolatin6": "iso885910", + + "l1": "iso88591", + "l2": "iso88592", + "l3": "iso88593", + "l4": "iso88594", + "l5": "iso88599", + "l6": "iso885910", + "l7": "iso885913", + "l8": "iso885914", + "l9": "iso885915", + "l10": "iso885916", + + "isoir14": "iso646jp", + "isoir57": "iso646cn", + "isoir100": "iso88591", + "isoir101": "iso88592", + "isoir109": "iso88593", + "isoir110": "iso88594", + "isoir144": "iso88595", + "isoir127": "iso88596", + "isoir126": "iso88597", + "isoir138": "iso88598", + "isoir148": "iso88599", + "isoir157": "iso885910", + "isoir166": "tis620", + "isoir179": "iso885913", + "isoir199": "iso885914", + "isoir203": "iso885915", + "isoir226": "iso885916", + + "cp819": "iso88591", + "ibm819": "iso88591", + + "cyrillic": "iso88595", + + "arabic": "iso88596", + "arabic8": "iso88596", + "ecma114": "iso88596", + "asmo708": "iso88596", + + "greek" : "iso88597", + "greek8" : "iso88597", + "ecma118" : "iso88597", + "elot928" : "iso88597", + + "hebrew": "iso88598", + "hebrew8": "iso88598", + + "turkish": "iso88599", + "turkish8": "iso88599", + + "thai": "iso885911", + "thai8": "iso885911", + + "celtic": "iso885914", + "celtic8": "iso885914", + "isoceltic": "iso885914", + + "tis6200": "tis620", + "tis62025291": "tis620", + "tis62025330": "tis620", + + "10000": "macroman", + "10006": "macgreek", + "10007": "maccyrillic", + "10079": "maciceland", + "10081": "macturkish", + + "cspc8codepage437": "cp437", + "cspc775baltic": "cp775", + "cspc850multilingual": "cp850", + "cspcp852": "cp852", + "cspc862latinhebrew": "cp862", + "cpgr": "cp869", + + "msee": "cp1250", + "mscyrl": "cp1251", + "msansi": "cp1252", + "msgreek": "cp1253", + "msturk": "cp1254", + "mshebr": "cp1255", + "msarab": "cp1256", + "winbaltrim": "cp1257", + + "cp20866": "koi8r", + "20866": "koi8r", + "ibm878": "koi8r", + "cskoi8r": "koi8r", + + "cp21866": "koi8u", + "21866": "koi8u", + "ibm1168": "koi8u", + + "strk10482002": "rk1048", + + "tcvn5712": "tcvn", + "tcvn57121": "tcvn", + + "gb198880": "iso646cn", + "cn": "iso646cn", + + "csiso14jisc6220ro": "iso646jp", + "jisc62201969ro": "iso646jp", + "jp": "iso646jp", + + "cshproman8": "hproman8", + "r8": "hproman8", + "roman8": "hproman8", + "xroman8": "hproman8", + "ibm1051": "hproman8", + + "mac": "macintosh", + "csmacintosh": "macintosh", + }; + + + +/***/ }, +/* 26 */ +/***/ function(module, exports) { + + "use strict" + + // Generated data for sbcs codec. Don't edit manually. Regenerate using generation/gen-sbcs.js script. + module.exports = { + "437": "cp437", + "737": "cp737", + "775": "cp775", + "850": "cp850", + "852": "cp852", + "855": "cp855", + "856": "cp856", + "857": "cp857", + "858": "cp858", + "860": "cp860", + "861": "cp861", + "862": "cp862", + "863": "cp863", + "864": "cp864", + "865": "cp865", + "866": "cp866", + "869": "cp869", + "874": "windows874", + "922": "cp922", + "1046": "cp1046", + "1124": "cp1124", + "1125": "cp1125", + "1129": "cp1129", + "1133": "cp1133", + "1161": "cp1161", + "1162": "cp1162", + "1163": "cp1163", + "1250": "windows1250", + "1251": "windows1251", + "1252": "windows1252", + "1253": "windows1253", + "1254": "windows1254", + "1255": "windows1255", + "1256": "windows1256", + "1257": "windows1257", + "1258": "windows1258", + "28591": "iso88591", + "28592": "iso88592", + "28593": "iso88593", + "28594": "iso88594", + "28595": "iso88595", + "28596": "iso88596", + "28597": "iso88597", + "28598": "iso88598", + "28599": "iso88599", + "28600": "iso885910", + "28601": "iso885911", + "28603": "iso885913", + "28604": "iso885914", + "28605": "iso885915", + "28606": "iso885916", + "windows874": { + "type": "_sbcs", + "chars": "€����…�����������‘’“”•–—�������� กขฃคฅฆงจฉชซฌญฎฏฐฑฒณดตถทธนบปผฝพฟภมยรฤลฦวศษสหฬอฮฯะัาำิีึืฺุู����฿เแโใไๅๆ็่้๊๋์ํ๎๏๐๑๒๓๔๕๖๗๘๙๚๛����" + }, + "win874": "windows874", + "cp874": "windows874", + "windows1250": { + "type": "_sbcs", + "chars": "€�‚�„…†‡�‰Š‹ŚŤŽŹ�‘’“”•–—�™š›śťžź ˇ˘Ł¤Ą¦§¨©Ş«¬­®Ż°±˛ł´µ¶·¸ąş»Ľ˝ľżŔÁÂĂÄĹĆÇČÉĘËĚÍÎĎĐŃŇÓÔŐÖ×ŘŮÚŰÜÝŢßŕáâăäĺćçčéęëěíîďđńňóôőö÷řůúűüýţ˙" + }, + "win1250": "windows1250", + "cp1250": "windows1250", + "windows1251": { + "type": "_sbcs", + "chars": "ЂЃ‚ѓ„…†‡€‰Љ‹ЊЌЋЏђ‘’“”•–—�™љ›њќћџ ЎўЈ¤Ґ¦§Ё©Є«¬­®Ї°±Ііґµ¶·ё№є»јЅѕїАБВГДЕЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯабвгдежзийклмнопрстуфхцчшщъыьэюя" + }, + "win1251": "windows1251", + "cp1251": "windows1251", + "windows1252": { + "type": "_sbcs", + "chars": "€�‚ƒ„…†‡ˆ‰Š‹Œ�Ž��‘’“”•–—˜™š›œ�žŸ ¡¢£¤¥¦§¨©ª«¬­®¯°±²³´µ¶·¸¹º»¼½¾¿ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖרÙÚÛÜÝÞßàáâãäåæçèéêëìíîïðñòóôõö÷øùúûüýþÿ" + }, + "win1252": "windows1252", + "cp1252": "windows1252", + "windows1253": { + "type": "_sbcs", + "chars": "€�‚ƒ„…†‡�‰�‹�����‘’“”•–—�™�›���� ΅Ά£¤¥¦§¨©�«¬­®―°±²³΄µ¶·ΈΉΊ»Ό½ΎΏΐΑΒΓΔΕΖΗΘΙΚΛΜΝΞΟΠΡ�ΣΤΥΦΧΨΩΪΫάέήίΰαβγδεζηθικλμνξοπρςστυφχψωϊϋόύώ�" + }, + "win1253": "windows1253", + "cp1253": "windows1253", + "windows1254": { + "type": "_sbcs", + "chars": "€�‚ƒ„…†‡ˆ‰Š‹Œ����‘’“”•–—˜™š›œ��Ÿ ¡¢£¤¥¦§¨©ª«¬­®¯°±²³´µ¶·¸¹º»¼½¾¿ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏĞÑÒÓÔÕÖרÙÚÛÜİŞßàáâãäåæçèéêëìíîïğñòóôõö÷øùúûüışÿ" + }, + "win1254": "windows1254", + "cp1254": "windows1254", + "windows1255": { + "type": "_sbcs", + "chars": "€�‚ƒ„…†‡ˆ‰�‹�����‘’“”•–—˜™�›���� ¡¢£₪¥¦§¨©×«¬­®¯°±²³´µ¶·¸¹÷»¼½¾¿ְֱֲֳִֵֶַָֹ�ֻּֽ־ֿ׀ׁׂ׃װױײ׳״�������אבגדהוזחטיךכלםמןנסעףפץצקרשת��‎‏�" + }, + "win1255": "windows1255", + "cp1255": "windows1255", + "windows1256": { + "type": "_sbcs", + "chars": "€پ‚ƒ„…†‡ˆ‰ٹ‹Œچژڈگ‘’“”•–—ک™ڑ›œ‌‍ں ،¢£¤¥¦§¨©ھ«¬­®¯°±²³´µ¶·¸¹؛»¼½¾؟ہءآأؤإئابةتثجحخدذرزسشصض×طظعغـفقكàلâمنهوçèéêëىيîïًٌٍَôُِ÷ّùْûü‎‏ے" + }, + "win1256": "windows1256", + "cp1256": "windows1256", + "windows1257": { + "type": "_sbcs", + "chars": "€�‚�„…†‡�‰�‹�¨ˇ¸�‘’“”•–—�™�›�¯˛� �¢£¤�¦§Ø©Ŗ«¬­®Æ°±²³´µ¶·ø¹ŗ»¼½¾æĄĮĀĆÄÅĘĒČÉŹĖĢĶĪĻŠŃŅÓŌÕÖ×ŲŁŚŪÜŻŽßąįāćäåęēčéźėģķīļšńņóōõö÷ųłśūüżž˙" + }, + "win1257": "windows1257", + "cp1257": "windows1257", + "windows1258": { + "type": "_sbcs", + "chars": "€�‚ƒ„…†‡ˆ‰�‹Œ����‘’“”•–—˜™�›œ��Ÿ ¡¢£¤¥¦§¨©ª«¬­®¯°±²³´µ¶·¸¹º»¼½¾¿ÀÁÂĂÄÅÆÇÈÉÊË̀ÍÎÏĐÑ̉ÓÔƠÖרÙÚÛÜỮßàáâăäåæçèéêë́íîïđṇ̃óôơö÷øùúûüư₫ÿ" + }, + "win1258": "windows1258", + "cp1258": "windows1258", + "iso88591": { + "type": "_sbcs", + "chars": "€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ¡¢£¤¥¦§¨©ª«¬­®¯°±²³´µ¶·¸¹º»¼½¾¿ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖרÙÚÛÜÝÞßàáâãäåæçèéêëìíîïðñòóôõö÷øùúûüýþÿ" + }, + "cp28591": "iso88591", + "iso88592": { + "type": "_sbcs", + "chars": "€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ Ą˘Ł¤ĽŚ§¨ŠŞŤŹ­ŽŻ°ą˛ł´ľśˇ¸šşťź˝žżŔÁÂĂÄĹĆÇČÉĘËĚÍÎĎĐŃŇÓÔŐÖ×ŘŮÚŰÜÝŢßŕáâăäĺćçčéęëěíîďđńňóôőö÷řůúűüýţ˙" + }, + "cp28592": "iso88592", + "iso88593": { + "type": "_sbcs", + "chars": "€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ Ħ˘£¤�Ĥ§¨İŞĞĴ­�ݰħ²³´µĥ·¸ışğĵ½�żÀÁÂ�ÄĊĈÇÈÉÊËÌÍÎÏ�ÑÒÓÔĠÖ×ĜÙÚÛÜŬŜßàáâ�äċĉçèéêëìíîï�ñòóôġö÷ĝùúûüŭŝ˙" + }, + "cp28593": "iso88593", + "iso88594": { + "type": "_sbcs", + "chars": "€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ĄĸŖ¤Ĩϧ¨ŠĒĢŦ­Ž¯°ą˛ŗ´ĩšēģŧŊžŋĀÁÂÃÄÅÆĮČÉĘËĖÍÎĪĐŅŌĶÔÕÖרŲÚÛÜŨŪßāáâãäåæįčéęëėíîīđņōķôõö÷øųúûüũū˙" + }, + "cp28594": "iso88594", + "iso88595": { + "type": "_sbcs", + "chars": "€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ЁЂЃЄЅІЇЈЉЊЋЌ­ЎЏАБВГДЕЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯабвгдежзийклмнопрстуфхцчшщъыьэюя№ёђѓєѕіїјљњћќ§ўџ" + }, + "cp28595": "iso88595", + "iso88596": { + "type": "_sbcs", + "chars": "€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ���¤�������،­�������������؛���؟�ءآأؤإئابةتثجحخدذرزسشصضطظعغ�����ـفقكلمنهوىيًٌٍَُِّْ�������������" + }, + "cp28596": "iso88596", + "iso88597": { + "type": "_sbcs", + "chars": "€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ‘’£€₯¦§¨©ͺ«¬­�―°±²³΄΅Ά·ΈΉΊ»Ό½ΎΏΐΑΒΓΔΕΖΗΘΙΚΛΜΝΞΟΠΡ�ΣΤΥΦΧΨΩΪΫάέήίΰαβγδεζηθικλμνξοπρςστυφχψωϊϋόύώ�" + }, + "cp28597": "iso88597", + "iso88598": { + "type": "_sbcs", + "chars": "€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ �¢£¤¥¦§¨©×«¬­®¯°±²³´µ¶·¸¹÷»¼½¾��������������������������������‗אבגדהוזחטיךכלםמןנסעףפץצקרשת��‎‏�" + }, + "cp28598": "iso88598", + "iso88599": { + "type": "_sbcs", + "chars": "€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ¡¢£¤¥¦§¨©ª«¬­®¯°±²³´µ¶·¸¹º»¼½¾¿ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏĞÑÒÓÔÕÖרÙÚÛÜİŞßàáâãäåæçèéêëìíîïğñòóôõö÷øùúûüışÿ" + }, + "cp28599": "iso88599", + "iso885910": { + "type": "_sbcs", + "chars": "€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ĄĒĢĪĨͧĻĐŠŦŽ­ŪŊ°ąēģīĩķ·ļđšŧž―ūŋĀÁÂÃÄÅÆĮČÉĘËĖÍÎÏÐŅŌÓÔÕÖŨØŲÚÛÜÝÞßāáâãäåæįčéęëėíîïðņōóôõöũøųúûüýþĸ" + }, + "cp28600": "iso885910", + "iso885911": { + "type": "_sbcs", + "chars": "€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ กขฃคฅฆงจฉชซฌญฎฏฐฑฒณดตถทธนบปผฝพฟภมยรฤลฦวศษสหฬอฮฯะัาำิีึืฺุู����฿เแโใไๅๆ็่้๊๋์ํ๎๏๐๑๒๓๔๕๖๗๘๙๚๛����" + }, + "cp28601": "iso885911", + "iso885913": { + "type": "_sbcs", + "chars": "€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ”¢£¤„¦§Ø©Ŗ«¬­®Æ°±²³“µ¶·ø¹ŗ»¼½¾æĄĮĀĆÄÅĘĒČÉŹĖĢĶĪĻŠŃŅÓŌÕÖ×ŲŁŚŪÜŻŽßąįāćäåęēčéźėģķīļšńņóōõö÷ųłśūüżž’" + }, + "cp28603": "iso885913", + "iso885914": { + "type": "_sbcs", + "chars": "€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ Ḃḃ£ĊċḊ§Ẁ©ẂḋỲ­®ŸḞḟĠġṀṁ¶ṖẁṗẃṠỳẄẅṡÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏŴÑÒÓÔÕÖṪØÙÚÛÜÝŶßàáâãäåæçèéêëìíîïŵñòóôõöṫøùúûüýŷÿ" + }, + "cp28604": "iso885914", + "iso885915": { + "type": "_sbcs", + "chars": "€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ¡¢£€¥Š§š©ª«¬­®¯°±²³Žµ¶·ž¹º»ŒœŸ¿ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖרÙÚÛÜÝÞßàáâãäåæçèéêëìíîïðñòóôõö÷øùúûüýþÿ" + }, + "cp28605": "iso885915", + "iso885916": { + "type": "_sbcs", + "chars": "€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ĄąŁ€„Чš©Ș«Ź­źŻ°±ČłŽ”¶·žčș»ŒœŸżÀÁÂĂÄĆÆÇÈÉÊËÌÍÎÏĐŃÒÓÔŐÖŚŰÙÚÛÜĘȚßàáâăäćæçèéêëìíîïđńòóôőöśűùúûüęțÿ" + }, + "cp28606": "iso885916", + "cp437": { + "type": "_sbcs", + "chars": "ÇüéâäàåçêëèïîìÄÅÉæÆôöòûùÿÖÜ¢£¥₧ƒáíóúñѪº¿⌐¬½¼¡«»░▒▓│┤╡╢╖╕╣║╗╝╜╛┐└┴┬├─┼╞╟╚╔╩╦╠═╬╧╨╤╥╙╘╒╓╫╪┘┌█▄▌▐▀αßΓπΣσµτΦΘΩδ∞φε∩≡±≥≤⌠⌡÷≈°∙·√ⁿ²■ " + }, + "ibm437": "cp437", + "csibm437": "cp437", + "cp737": { + "type": "_sbcs", + "chars": "ΑΒΓΔΕΖΗΘΙΚΛΜΝΞΟΠΡΣΤΥΦΧΨΩαβγδεζηθικλμνξοπρσςτυφχψ░▒▓│┤╡╢╖╕╣║╗╝╜╛┐└┴┬├─┼╞╟╚╔╩╦╠═╬╧╨╤╥╙╘╒╓╫╪┘┌█▄▌▐▀ωάέήϊίόύϋώΆΈΉΊΌΎΏ±≥≤ΪΫ÷≈°∙·√ⁿ²■ " + }, + "ibm737": "cp737", + "csibm737": "cp737", + "cp775": { + "type": "_sbcs", + "chars": "ĆüéāäģåćłēŖŗīŹÄÅÉæÆōöĢ¢ŚśÖÜø£Ø×¤ĀĪóŻżź”¦©®¬½¼Ł«»░▒▓│┤ĄČĘĖ╣║╗╝ĮŠ┐└┴┬├─┼ŲŪ╚╔╩╦╠═╬Žąčęėįšųūž┘┌█▄▌▐▀ÓßŌŃõÕµńĶķĻļņĒŅ’­±“¾¶§÷„°∙·¹³²■ " + }, + "ibm775": "cp775", + "csibm775": "cp775", + "cp850": { + "type": "_sbcs", + "chars": "ÇüéâäàåçêëèïîìÄÅÉæÆôöòûùÿÖÜø£Ø×ƒáíóúñѪº¿®¬½¼¡«»░▒▓│┤ÁÂÀ©╣║╗╝¢¥┐└┴┬├─┼ãÃ╚╔╩╦╠═╬¤ðÐÊËÈıÍÎÏ┘┌█▄¦Ì▀ÓßÔÒõÕµþÞÚÛÙýݯ´­±‗¾¶§÷¸°¨·¹³²■ " + }, + "ibm850": "cp850", + "csibm850": "cp850", + "cp852": { + "type": "_sbcs", + "chars": "ÇüéâäůćçłëŐőîŹÄĆÉĹĺôöĽľŚśÖÜŤťŁ×čáíóúĄąŽžĘ꬟Ⱥ«»░▒▓│┤ÁÂĚŞ╣║╗╝Żż┐└┴┬├─┼Ăă╚╔╩╦╠═╬¤đĐĎËďŇÍÎě┘┌█▄ŢŮ▀ÓßÔŃńňŠšŔÚŕŰýÝţ´­˝˛ˇ˘§÷¸°¨˙űŘř■ " + }, + "ibm852": "cp852", + "csibm852": "cp852", + "cp855": { + "type": "_sbcs", + "chars": "ђЂѓЃёЁєЄѕЅіІїЇјЈљЉњЊћЋќЌўЎџЏюЮъЪаАбБцЦдДеЕфФгГ«»░▒▓│┤хХиИ╣║╗╝йЙ┐└┴┬├─┼кК╚╔╩╦╠═╬¤лЛмМнНоОп┘┌█▄Пя▀ЯрРсСтТуУжЖвВьЬ№­ыЫзЗшШэЭщЩчЧ§■ " + }, + "ibm855": "cp855", + "csibm855": "cp855", + "cp856": { + "type": "_sbcs", + "chars": "אבגדהוזחטיךכלםמןנסעףפץצקרשת�£�×����������®¬½¼�«»░▒▓│┤���©╣║╗╝¢¥┐└┴┬├─┼��╚╔╩╦╠═╬¤���������┘┌█▄¦�▀������µ�������¯´­±‗¾¶§÷¸°¨·¹³²■ " + }, + "ibm856": "cp856", + "csibm856": "cp856", + "cp857": { + "type": "_sbcs", + "chars": "ÇüéâäàåçêëèïîıÄÅÉæÆôöòûùİÖÜø£ØŞşáíóúñÑĞ𿮬½¼¡«»░▒▓│┤ÁÂÀ©╣║╗╝¢¥┐└┴┬├─┼ãÃ╚╔╩╦╠═╬¤ºªÊËÈ�ÍÎÏ┘┌█▄¦Ì▀ÓßÔÒõÕµ�×ÚÛÙìÿ¯´­±�¾¶§÷¸°¨·¹³²■ " + }, + "ibm857": "cp857", + "csibm857": "cp857", + "cp858": { + "type": "_sbcs", + "chars": "ÇüéâäàåçêëèïîìÄÅÉæÆôöòûùÿÖÜø£Ø×ƒáíóúñѪº¿®¬½¼¡«»░▒▓│┤ÁÂÀ©╣║╗╝¢¥┐└┴┬├─┼ãÃ╚╔╩╦╠═╬¤ðÐÊËÈ€ÍÎÏ┘┌█▄¦Ì▀ÓßÔÒõÕµþÞÚÛÙýݯ´­±‗¾¶§÷¸°¨·¹³²■ " + }, + "ibm858": "cp858", + "csibm858": "cp858", + "cp860": { + "type": "_sbcs", + "chars": "ÇüéâãàÁçêÊèÍÔìÃÂÉÀÈôõòÚùÌÕÜ¢£Ù₧ÓáíóúñѪº¿Ò¬½¼¡«»░▒▓│┤╡╢╖╕╣║╗╝╜╛┐└┴┬├─┼╞╟╚╔╩╦╠═╬╧╨╤╥╙╘╒╓╫╪┘┌█▄▌▐▀αßΓπΣσµτΦΘΩδ∞φε∩≡±≥≤⌠⌡÷≈°∙·√ⁿ²■ " + }, + "ibm860": "cp860", + "csibm860": "cp860", + "cp861": { + "type": "_sbcs", + "chars": "ÇüéâäàåçêëèÐðÞÄÅÉæÆôöþûÝýÖÜø£Ø₧ƒáíóúÁÍÓÚ¿⌐¬½¼¡«»░▒▓│┤╡╢╖╕╣║╗╝╜╛┐└┴┬├─┼╞╟╚╔╩╦╠═╬╧╨╤╥╙╘╒╓╫╪┘┌█▄▌▐▀αßΓπΣσµτΦΘΩδ∞φε∩≡±≥≤⌠⌡÷≈°∙·√ⁿ²■ " + }, + "ibm861": "cp861", + "csibm861": "cp861", + "cp862": { + "type": "_sbcs", + "chars": "אבגדהוזחטיךכלםמןנסעףפץצקרשת¢£¥₧ƒáíóúñѪº¿⌐¬½¼¡«»░▒▓│┤╡╢╖╕╣║╗╝╜╛┐└┴┬├─┼╞╟╚╔╩╦╠═╬╧╨╤╥╙╘╒╓╫╪┘┌█▄▌▐▀αßΓπΣσµτΦΘΩδ∞φε∩≡±≥≤⌠⌡÷≈°∙·√ⁿ²■ " + }, + "ibm862": "cp862", + "csibm862": "cp862", + "cp863": { + "type": "_sbcs", + "chars": "ÇüéâÂà¶çêëèïî‗À§ÉÈÊôËÏûù¤ÔÜ¢£ÙÛƒ¦´óú¨¸³¯Î⌐¬½¼¾«»░▒▓│┤╡╢╖╕╣║╗╝╜╛┐└┴┬├─┼╞╟╚╔╩╦╠═╬╧╨╤╥╙╘╒╓╫╪┘┌█▄▌▐▀αßΓπΣσµτΦΘΩδ∞φε∩≡±≥≤⌠⌡÷≈°∙·√ⁿ²■ " + }, + "ibm863": "cp863", + "csibm863": "cp863", + "cp864": { + "type": "_sbcs", + "chars": "\u0000\u0001\u0002\u0003\u0004\u0005\u0006\u0007\b\t\n\u000b\f\r\u000e\u000f\u0010\u0011\u0012\u0013\u0014\u0015\u0016\u0017\u0018\u0019\u001a\u001b\u001c\u001d\u001e\u001f !\"#$٪&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~°·∙√▒─│┼┤┬├┴┐┌└┘β∞φ±½¼≈«»ﻷﻸ��ﻻﻼ� ­ﺂ£¤ﺄ��ﺎﺏﺕﺙ،ﺝﺡﺥ٠١٢٣٤٥٦٧٨٩ﻑ؛ﺱﺵﺹ؟¢ﺀﺁﺃﺅﻊﺋﺍﺑﺓﺗﺛﺟﺣﺧﺩﺫﺭﺯﺳﺷﺻﺿﻁﻅﻋﻏ¦¬÷×ﻉـﻓﻗﻛﻟﻣﻧﻫﻭﻯﻳﺽﻌﻎﻍﻡﹽّﻥﻩﻬﻰﻲﻐﻕﻵﻶﻝﻙﻱ■�" + }, + "ibm864": "cp864", + "csibm864": "cp864", + "cp865": { + "type": "_sbcs", + "chars": "ÇüéâäàåçêëèïîìÄÅÉæÆôöòûùÿÖÜø£Ø₧ƒáíóúñѪº¿⌐¬½¼¡«¤░▒▓│┤╡╢╖╕╣║╗╝╜╛┐└┴┬├─┼╞╟╚╔╩╦╠═╬╧╨╤╥╙╘╒╓╫╪┘┌█▄▌▐▀αßΓπΣσµτΦΘΩδ∞φε∩≡±≥≤⌠⌡÷≈°∙·√ⁿ²■ " + }, + "ibm865": "cp865", + "csibm865": "cp865", + "cp866": { + "type": "_sbcs", + "chars": "АБВГДЕЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯабвгдежзийклмноп░▒▓│┤╡╢╖╕╣║╗╝╜╛┐└┴┬├─┼╞╟╚╔╩╦╠═╬╧╨╤╥╙╘╒╓╫╪┘┌█▄▌▐▀рстуфхцчшщъыьэюяЁёЄєЇїЎў°∙·√№¤■ " + }, + "ibm866": "cp866", + "csibm866": "cp866", + "cp869": { + "type": "_sbcs", + "chars": "������Ά�·¬¦‘’Έ―ΉΊΪΌ��ΎΫ©Ώ²³ά£έήίϊΐόύΑΒΓΔΕΖΗ½ΘΙ«»░▒▓│┤ΚΛΜΝ╣║╗╝ΞΟ┐└┴┬├─┼ΠΡ╚╔╩╦╠═╬ΣΤΥΦΧΨΩαβγ┘┌█▄δε▀ζηθικλμνξοπρσςτ΄­±υφχ§ψ΅°¨ωϋΰώ■ " + }, + "ibm869": "cp869", + "csibm869": "cp869", + "cp922": { + "type": "_sbcs", + "chars": "€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ¡¢£¤¥¦§¨©ª«¬­®‾°±²³´µ¶·¸¹º»¼½¾¿ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏŠÑÒÓÔÕÖרÙÚÛÜÝŽßàáâãäåæçèéêëìíîïšñòóôõö÷øùúûüýžÿ" + }, + "ibm922": "cp922", + "csibm922": "cp922", + "cp1046": { + "type": "_sbcs", + "chars": "ﺈ×÷ﹱˆ■│─┐┌└┘ﹹﹻﹽﹿﹷﺊﻰﻳﻲﻎﻏﻐﻶﻸﻺﻼ ¤ﺋﺑﺗﺛﺟﺣ،­ﺧﺳ٠١٢٣٤٥٦٧٨٩ﺷ؛ﺻﺿﻊ؟ﻋءآأؤإئابةتثجحخدذرزسشصضطﻇعغﻌﺂﺄﺎﻓـفقكلمنهوىيًٌٍَُِّْﻗﻛﻟﻵﻷﻹﻻﻣﻧﻬﻩ�" + }, + "ibm1046": "cp1046", + "csibm1046": "cp1046", + "cp1124": { + "type": "_sbcs", + "chars": "€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ЁЂҐЄЅІЇЈЉЊЋЌ­ЎЏАБВГДЕЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯабвгдежзийклмнопрстуфхцчшщъыьэюя№ёђґєѕіїјљњћќ§ўџ" + }, + "ibm1124": "cp1124", + "csibm1124": "cp1124", + "cp1125": { + "type": "_sbcs", + "chars": "АБВГДЕЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯабвгдежзийклмноп░▒▓│┤╡╢╖╕╣║╗╝╜╛┐└┴┬├─┼╞╟╚╔╩╦╠═╬╧╨╤╥╙╘╒╓╫╪┘┌█▄▌▐▀рстуфхцчшщъыьэюяЁёҐґЄєІіЇї·√№¤■ " + }, + "ibm1125": "cp1125", + "csibm1125": "cp1125", + "cp1129": { + "type": "_sbcs", + "chars": "€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ¡¢£¤¥¦§œ©ª«¬­®¯°±²³Ÿµ¶·Œ¹º»¼½¾¿ÀÁÂĂÄÅÆÇÈÉÊË̀ÍÎÏĐÑ̉ÓÔƠÖרÙÚÛÜỮßàáâăäåæçèéêë́íîïđṇ̃óôơö÷øùúûüư₫ÿ" + }, + "ibm1129": "cp1129", + "csibm1129": "cp1129", + "cp1133": { + "type": "_sbcs", + "chars": "€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ກຂຄງຈສຊຍດຕຖທນບປຜຝພຟມຢຣລວຫອຮ���ຯະາຳິີຶືຸູຼັົຽ���ເແໂໃໄ່້໊໋໌ໍໆ�ໜໝ₭����������������໐໑໒໓໔໕໖໗໘໙��¢¬¦�" + }, + "ibm1133": "cp1133", + "csibm1133": "cp1133", + "cp1161": { + "type": "_sbcs", + "chars": "��������������������������������่กขฃคฅฆงจฉชซฌญฎฏฐฑฒณดตถทธนบปผฝพฟภมยรฤลฦวศษสหฬอฮฯะัาำิีึืฺุู้๊๋€฿เแโใไๅๆ็่้๊๋์ํ๎๏๐๑๒๓๔๕๖๗๘๙๚๛¢¬¦ " + }, + "ibm1161": "cp1161", + "csibm1161": "cp1161", + "cp1162": { + "type": "_sbcs", + "chars": "€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ กขฃคฅฆงจฉชซฌญฎฏฐฑฒณดตถทธนบปผฝพฟภมยรฤลฦวศษสหฬอฮฯะัาำิีึืฺุู����฿เแโใไๅๆ็่้๊๋์ํ๎๏๐๑๒๓๔๕๖๗๘๙๚๛����" + }, + "ibm1162": "cp1162", + "csibm1162": "cp1162", + "cp1163": { + "type": "_sbcs", + "chars": "€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ¡¢£€¥¦§œ©ª«¬­®¯°±²³Ÿµ¶·Œ¹º»¼½¾¿ÀÁÂĂÄÅÆÇÈÉÊË̀ÍÎÏĐÑ̉ÓÔƠÖרÙÚÛÜỮßàáâăäåæçèéêë́íîïđṇ̃óôơö÷øùúûüư₫ÿ" + }, + "ibm1163": "cp1163", + "csibm1163": "cp1163", + "maccroatian": { + "type": "_sbcs", + "chars": "ÄÅÇÉÑÖÜáàâäãåçéèêëíìîïñóòôöõúùûü†°¢£§•¶ß®Š™´¨≠ŽØ∞±≤≥∆µ∂∑∏š∫ªºΩžø¿¡¬√ƒ≈ƫȅ ÀÃÕŒœĐ—“”‘’÷◊�©⁄¤‹›Æ»–·‚„‰ÂćÁčÈÍÎÏÌÓÔđÒÚÛÙıˆ˜¯πË˚¸Êæˇ" + }, + "maccyrillic": { + "type": "_sbcs", + "chars": "АБВГДЕЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯ†°¢£§•¶І®©™Ђђ≠Ѓѓ∞±≤≥іµ∂ЈЄєЇїЉљЊњјЅ¬√ƒ≈∆«»… ЋћЌќѕ–—“”‘’÷„ЎўЏџ№Ёёяабвгдежзийклмнопрстуфхцчшщъыьэю¤" + }, + "macgreek": { + "type": "_sbcs", + "chars": "Ĺ²É³ÖÜ΅àâä΄¨çéèê룙î‰ôö¦­ùûü†ΓΔΘΛΞΠß®©ΣΪ§≠°·Α±≤≥¥ΒΕΖΗΙΚΜΦΫΨΩάΝ¬ΟΡ≈Τ«»… ΥΧΆΈœ–―“”‘’÷ΉΊΌΎέήίόΏύαβψδεφγηιξκλμνοπώρστθωςχυζϊϋΐΰ�" + }, + "maciceland": { + "type": "_sbcs", + "chars": "ÄÅÇÉÑÖÜáàâäãåçéèêëíìîïñóòôöõúùûüݰ¢£§•¶ß®©™´¨≠ÆØ∞±≤≥¥µ∂∑∏π∫ªºΩæø¿¡¬√ƒ≈∆«»… ÀÃÕŒœ–—“”‘’÷◊ÿŸ⁄¤ÐðÞþý·‚„‰ÂÊÁËÈÍÎÏÌÓÔ�ÒÚÛÙıˆ˜¯˘˙˚¸˝˛ˇ" + }, + "macroman": { + "type": "_sbcs", + "chars": "ÄÅÇÉÑÖÜáàâäãåçéèêëíìîïñóòôöõúùûü†°¢£§•¶ß®©™´¨≠ÆØ∞±≤≥¥µ∂∑∏π∫ªºΩæø¿¡¬√ƒ≈∆«»… ÀÃÕŒœ–—“”‘’÷◊ÿŸ⁄¤‹›fifl‡·‚„‰ÂÊÁËÈÍÎÏÌÓÔ�ÒÚÛÙıˆ˜¯˘˙˚¸˝˛ˇ" + }, + "macromania": { + "type": "_sbcs", + "chars": "ÄÅÇÉÑÖÜáàâäãåçéèêëíìîïñóòôöõúùûü†°¢£§•¶ß®©™´¨≠ĂŞ∞±≤≥¥µ∂∑∏π∫ªºΩăş¿¡¬√ƒ≈∆«»… ÀÃÕŒœ–—“”‘’÷◊ÿŸ⁄¤‹›Ţţ‡·‚„‰ÂÊÁËÈÍÎÏÌÓÔ�ÒÚÛÙıˆ˜¯˘˙˚¸˝˛ˇ" + }, + "macthai": { + "type": "_sbcs", + "chars": "«»…“”�•‘’� กขฃคฅฆงจฉชซฌญฎฏฐฑฒณดตถทธนบปผฝพฟภมยรฤลฦวศษสหฬอฮฯะัาำิีึืฺุู​–—฿เแโใไๅๆ็่้๊๋์ํ™๏๐๑๒๓๔๕๖๗๘๙®©����" + }, + "macturkish": { + "type": "_sbcs", + "chars": "ÄÅÇÉÑÖÜáàâäãåçéèêëíìîïñóòôöõúùûü†°¢£§•¶ß®©™´¨≠ÆØ∞±≤≥¥µ∂∑∏π∫ªºΩæø¿¡¬√ƒ≈∆«»… ÀÃÕŒœ–—“”‘’÷◊ÿŸĞğİıŞş‡·‚„‰ÂÊÁËÈÍÎÏÌÓÔ�ÒÚÛÙ�ˆ˜¯˘˙˚¸˝˛ˇ" + }, + "macukraine": { + "type": "_sbcs", + "chars": "АБВГДЕЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯ†°Ґ£§•¶І®©™Ђђ≠Ѓѓ∞±≤≥іµґЈЄєЇїЉљЊњјЅ¬√ƒ≈∆«»… ЋћЌќѕ–—“”‘’÷„ЎўЏџ№Ёёяабвгдежзийклмнопрстуфхцчшщъыьэю¤" + }, + "koi8r": { + "type": "_sbcs", + "chars": "─│┌┐└┘├┤┬┴┼▀▄█▌▐░▒▓⌠■∙√≈≤≥ ⌡°²·÷═║╒ё╓╔╕╖╗╘╙╚╛╜╝╞╟╠╡Ё╢╣╤╥╦╧╨╩╪╫╬©юабцдефгхийклмнопярстужвьызшэщчъЮАБЦДЕФГХИЙКЛМНОПЯРСТУЖВЬЫЗШЭЩЧЪ" + }, + "koi8u": { + "type": "_sbcs", + "chars": "─│┌┐└┘├┤┬┴┼▀▄█▌▐░▒▓⌠■∙√≈≤≥ ⌡°²·÷═║╒ёє╔ії╗╘╙╚╛ґ╝╞╟╠╡ЁЄ╣ІЇ╦╧╨╩╪Ґ╬©юабцдефгхийклмнопярстужвьызшэщчъЮАБЦДЕФГХИЙКЛМНОПЯРСТУЖВЬЫЗШЭЩЧЪ" + }, + "koi8ru": { + "type": "_sbcs", + "chars": "─│┌┐└┘├┤┬┴┼▀▄█▌▐░▒▓⌠■∙√≈≤≥ ⌡°²·÷═║╒ёє╔ії╗╘╙╚╛ґў╞╟╠╡ЁЄ╣ІЇ╦╧╨╩╪ҐЎ©юабцдефгхийклмнопярстужвьызшэщчъЮАБЦДЕФГХИЙКЛМНОПЯРСТУЖВЬЫЗШЭЩЧЪ" + }, + "koi8t": { + "type": "_sbcs", + "chars": "қғ‚Ғ„…†‡�‰ҳ‹ҲҷҶ�Қ‘’“”•–—�™�›�����ӯӮё¤ӣ¦§���«¬­®�°±²Ё�Ӣ¶·�№�»���©юабцдефгхийклмнопярстужвьызшэщчъЮАБЦДЕФГХИЙКЛМНОПЯРСТУЖВЬЫЗШЭЩЧЪ" + }, + "armscii8": { + "type": "_sbcs", + "chars": "€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ �և։)(»«—.՝,-֊…՜՛՞ԱաԲբԳգԴդԵեԶզԷէԸըԹթԺժԻիԼլԽխԾծԿկՀհՁձՂղՃճՄմՅյՆնՇշՈոՉչՊպՋջՌռՍսՎվՏտՐրՑցՒւՓփՔքՕօՖֆ՚�" + }, + "rk1048": { + "type": "_sbcs", + "chars": "ЂЃ‚ѓ„…†‡€‰Љ‹ЊҚҺЏђ‘’“”•–—�™љ›њқһџ ҰұӘ¤Ө¦§Ё©Ғ«¬­®Ү°±Ііөµ¶·ё№ғ»әҢңүАБВГДЕЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯабвгдежзийклмнопрстуфхцчшщъыьэюя" + }, + "tcvn": { + "type": "_sbcs", + "chars": "\u0000ÚỤ\u0003ỪỬỮ\u0007\b\t\n\u000b\f\r\u000e\u000f\u0010ỨỰỲỶỸÝỴ\u0018\u0019\u001a\u001b\u001c\u001d\u001e\u001f !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~ÀẢÃÁẠẶẬÈẺẼÉẸỆÌỈĨÍỊÒỎÕÓỌỘỜỞỠỚỢÙỦŨ ĂÂÊÔƠƯĐăâêôơưđẶ̀̀̉̃́àảãáạẲằẳẵắẴẮẦẨẪẤỀặầẩẫấậèỂẻẽéẹềểễếệìỉỄẾỒĩíịòỔỏõóọồổỗốộờởỡớợùỖủũúụừửữứựỳỷỹýỵỐ" + }, + "georgianacademy": { + "type": "_sbcs", + "chars": "€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ¡¢£¤¥¦§¨©ª«¬­®¯°±²³´µ¶·¸¹º»¼½¾¿აბგდევზთიკლმნოპჟრსტუფქღყშჩცძწჭხჯჰჱჲჳჴჵჶçèéêëìíîïðñòóôõö÷øùúûüýþÿ" + }, + "georgianps": { + "type": "_sbcs", + "chars": "€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ¡¢£¤¥¦§¨©ª«¬­®¯°±²³´µ¶·¸¹º»¼½¾¿აბგდევზჱთიკლმნჲოპჟრსტჳუფქღყშჩცძწჭხჴჯჰჵæçèéêëìíîïðñòóôõö÷øùúûüýþÿ" + }, + "pt154": { + "type": "_sbcs", + "chars": "ҖҒӮғ„…ҶҮҲүҠӢҢҚҺҸҗ‘’“”•–—ҳҷҡӣңқһҹ ЎўЈӨҘҰ§Ё©Ә«¬ӯ®Ҝ°ұІіҙө¶·ё№ә»јҪҫҝАБВГДЕЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯабвгдежзийклмнопрстуфхцчшщъыьэюя" + }, + "viscii": { + "type": "_sbcs", + "chars": "\u0000\u0001Ẳ\u0003\u0004ẴẪ\u0007\b\t\n\u000b\f\r\u000e\u000f\u0010\u0011\u0012\u0013Ỷ\u0015\u0016\u0017\u0018Ỹ\u001a\u001b\u001c\u001dỴ\u001f !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~ẠẮẰẶẤẦẨẬẼẸẾỀỂỄỆỐỒỔỖỘỢỚỜỞỊỎỌỈỦŨỤỲÕắằặấầẩậẽẹếềểễệốồổỗỠƠộờởịỰỨỪỬơớƯÀÁÂÃẢĂẳẵÈÉÊẺÌÍĨỳĐứÒÓÔạỷừửÙÚỹỵÝỡưàáâãảăữẫèéêẻìíĩỉđựòóôõỏọụùúũủýợỮ" + }, + "iso646cn": { + "type": "_sbcs", + "chars": "\u0000\u0001\u0002\u0003\u0004\u0005\u0006\u0007\b\t\n\u000b\f\r\u000e\u000f\u0010\u0011\u0012\u0013\u0014\u0015\u0016\u0017\u0018\u0019\u001a\u001b\u001c\u001d\u001e\u001f !\"#¥%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}‾��������������������������������������������������������������������������������������������������������������������������������" + }, + "iso646jp": { + "type": "_sbcs", + "chars": "\u0000\u0001\u0002\u0003\u0004\u0005\u0006\u0007\b\t\n\u000b\f\r\u000e\u000f\u0010\u0011\u0012\u0013\u0014\u0015\u0016\u0017\u0018\u0019\u001a\u001b\u001c\u001d\u001e\u001f !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[¥]^_`abcdefghijklmnopqrstuvwxyz{|}‾��������������������������������������������������������������������������������������������������������������������������������" + }, + "hproman8": { + "type": "_sbcs", + "chars": "€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ÀÂÈÊËÎÏ´ˋˆ¨˜ÙÛ₤¯Ýý°ÇçÑñ¡¿¤£¥§ƒ¢âêôûáéóúàèòùäëöüÅîØÆåíøæÄìÖÜÉïßÔÁÃãÐðÍÌÓÒÕõŠšÚŸÿÞþ·µ¶¾—¼½ªº«■»±�" + }, + "macintosh": { + "type": "_sbcs", + "chars": "ÄÅÇÉÑÖÜáàâäãåçéèêëíìîïñóòôöõúùûü†°¢£§•¶ß®©™´¨≠ÆØ∞±≤≥¥µ∂∑∏π∫ªºΩæø¿¡¬√ƒ≈∆«»… ÀÃÕŒœ–—“”‘’÷◊ÿŸ⁄¤‹›fifl‡·‚„‰ÂÊÁËÈÍÎÏÌÓÔ�ÒÚÛÙıˆ˜¯˘˙˚¸˝˛ˇ" + }, + "ascii": { + "type": "_sbcs", + "chars": "��������������������������������������������������������������������������������������������������������������������������������" + }, + "tis620": { + "type": "_sbcs", + "chars": "���������������������������������กขฃคฅฆงจฉชซฌญฎฏฐฑฒณดตถทธนบปผฝพฟภมยรฤลฦวศษสหฬอฮฯะัาำิีึืฺุู����฿เแโใไๅๆ็่้๊๋์ํ๎๏๐๑๒๓๔๕๖๗๘๙๚๛����" + } + } + +/***/ }, +/* 27 */ +/***/ function(module, exports, __webpack_require__) { + + /* WEBPACK VAR INJECTION */(function(Buffer) {"use strict" + + // Multibyte codec. In this scheme, a character is represented by 1 or more bytes. + // Our codec supports UTF-16 surrogates, extensions for GB18030 and unicode sequences. + // To save memory and loading time, we read table files only when requested. + + exports._dbcs = DBCSCodec; + + var UNASSIGNED = -1, + GB18030_CODE = -2, + SEQ_START = -10, + NODE_START = -1000, + UNASSIGNED_NODE = new Array(0x100), + DEF_CHAR = -1; + + for (var i = 0; i < 0x100; i++) + UNASSIGNED_NODE[i] = UNASSIGNED; + + + // Class DBCSCodec reads and initializes mapping tables. + function DBCSCodec(codecOptions, iconv) { + this.encodingName = codecOptions.encodingName; + if (!codecOptions) + throw new Error("DBCS codec is called without the data.") + if (!codecOptions.table) + throw new Error("Encoding '" + this.encodingName + "' has no data."); + + // Load tables. + var mappingTable = codecOptions.table(); + + + // Decode tables: MBCS -> Unicode. + + // decodeTables is a trie, encoded as an array of arrays of integers. Internal arrays are trie nodes and all have len = 256. + // Trie root is decodeTables[0]. + // Values: >= 0 -> unicode character code. can be > 0xFFFF + // == UNASSIGNED -> unknown/unassigned sequence. + // == GB18030_CODE -> this is the end of a GB18030 4-byte sequence. + // <= NODE_START -> index of the next node in our trie to process next byte. + // <= SEQ_START -> index of the start of a character code sequence, in decodeTableSeq. + this.decodeTables = []; + this.decodeTables[0] = UNASSIGNED_NODE.slice(0); // Create root node. + + // Sometimes a MBCS char corresponds to a sequence of unicode chars. We store them as arrays of integers here. + this.decodeTableSeq = []; + + // Actual mapping tables consist of chunks. Use them to fill up decode tables. + for (var i = 0; i < mappingTable.length; i++) + this._addDecodeChunk(mappingTable[i]); + + this.defaultCharUnicode = iconv.defaultCharUnicode; + + + // Encode tables: Unicode -> DBCS. + + // `encodeTable` is array mapping from unicode char to encoded char. All its values are integers for performance. + // Because it can be sparse, it is represented as array of buckets by 256 chars each. Bucket can be null. + // Values: >= 0 -> it is a normal char. Write the value (if <=256 then 1 byte, if <=65536 then 2 bytes, etc.). + // == UNASSIGNED -> no conversion found. Output a default char. + // <= SEQ_START -> it's an index in encodeTableSeq, see below. The character starts a sequence. + this.encodeTable = []; + + // `encodeTableSeq` is used when a sequence of unicode characters is encoded as a single code. We use a tree of + // objects where keys correspond to characters in sequence and leafs are the encoded dbcs values. A special DEF_CHAR key + // means end of sequence (needed when one sequence is a strict subsequence of another). + // Objects are kept separately from encodeTable to increase performance. + this.encodeTableSeq = []; + + // Some chars can be decoded, but need not be encoded. + var skipEncodeChars = {}; + if (codecOptions.encodeSkipVals) + for (var i = 0; i < codecOptions.encodeSkipVals.length; i++) { + var val = codecOptions.encodeSkipVals[i]; + if (typeof val === 'number') + skipEncodeChars[val] = true; + else + for (var j = val.from; j <= val.to; j++) + skipEncodeChars[j] = true; + } + + // Use decode trie to recursively fill out encode tables. + this._fillEncodeTable(0, 0, skipEncodeChars); + + // Add more encoding pairs when needed. + if (codecOptions.encodeAdd) { + for (var uChar in codecOptions.encodeAdd) + if (Object.prototype.hasOwnProperty.call(codecOptions.encodeAdd, uChar)) + this._setEncodeChar(uChar.charCodeAt(0), codecOptions.encodeAdd[uChar]); + } + + this.defCharSB = this.encodeTable[0][iconv.defaultCharSingleByte.charCodeAt(0)]; + if (this.defCharSB === UNASSIGNED) this.defCharSB = this.encodeTable[0]['?']; + if (this.defCharSB === UNASSIGNED) this.defCharSB = "?".charCodeAt(0); + + + // Load & create GB18030 tables when needed. + if (typeof codecOptions.gb18030 === 'function') { + this.gb18030 = codecOptions.gb18030(); // Load GB18030 ranges. + + // Add GB18030 decode tables. + var thirdByteNodeIdx = this.decodeTables.length; + var thirdByteNode = this.decodeTables[thirdByteNodeIdx] = UNASSIGNED_NODE.slice(0); + + var fourthByteNodeIdx = this.decodeTables.length; + var fourthByteNode = this.decodeTables[fourthByteNodeIdx] = UNASSIGNED_NODE.slice(0); + + for (var i = 0x81; i <= 0xFE; i++) { + var secondByteNodeIdx = NODE_START - this.decodeTables[0][i]; + var secondByteNode = this.decodeTables[secondByteNodeIdx]; + for (var j = 0x30; j <= 0x39; j++) + secondByteNode[j] = NODE_START - thirdByteNodeIdx; + } + for (var i = 0x81; i <= 0xFE; i++) + thirdByteNode[i] = NODE_START - fourthByteNodeIdx; + for (var i = 0x30; i <= 0x39; i++) + fourthByteNode[i] = GB18030_CODE + } + } + + DBCSCodec.prototype.encoder = DBCSEncoder; + DBCSCodec.prototype.decoder = DBCSDecoder; + + // Decoder helpers + DBCSCodec.prototype._getDecodeTrieNode = function(addr) { + var bytes = []; + for (; addr > 0; addr >>= 8) + bytes.push(addr & 0xFF); + if (bytes.length == 0) + bytes.push(0); + + var node = this.decodeTables[0]; + for (var i = bytes.length-1; i > 0; i--) { // Traverse nodes deeper into the trie. + var val = node[bytes[i]]; + + if (val == UNASSIGNED) { // Create new node. + node[bytes[i]] = NODE_START - this.decodeTables.length; + this.decodeTables.push(node = UNASSIGNED_NODE.slice(0)); + } + else if (val <= NODE_START) { // Existing node. + node = this.decodeTables[NODE_START - val]; + } + else + throw new Error("Overwrite byte in " + this.encodingName + ", addr: " + addr.toString(16)); + } + return node; + } + + + DBCSCodec.prototype._addDecodeChunk = function(chunk) { + // First element of chunk is the hex mbcs code where we start. + var curAddr = parseInt(chunk[0], 16); + + // Choose the decoding node where we'll write our chars. + var writeTable = this._getDecodeTrieNode(curAddr); + curAddr = curAddr & 0xFF; + + // Write all other elements of the chunk to the table. + for (var k = 1; k < chunk.length; k++) { + var part = chunk[k]; + if (typeof part === "string") { // String, write as-is. + for (var l = 0; l < part.length;) { + var code = part.charCodeAt(l++); + if (0xD800 <= code && code < 0xDC00) { // Decode surrogate + var codeTrail = part.charCodeAt(l++); + if (0xDC00 <= codeTrail && codeTrail < 0xE000) + writeTable[curAddr++] = 0x10000 + (code - 0xD800) * 0x400 + (codeTrail - 0xDC00); + else + throw new Error("Incorrect surrogate pair in " + this.encodingName + " at chunk " + chunk[0]); + } + else if (0x0FF0 < code && code <= 0x0FFF) { // Character sequence (our own encoding used) + var len = 0xFFF - code + 2; + var seq = []; + for (var m = 0; m < len; m++) + seq.push(part.charCodeAt(l++)); // Simple variation: don't support surrogates or subsequences in seq. + + writeTable[curAddr++] = SEQ_START - this.decodeTableSeq.length; + this.decodeTableSeq.push(seq); + } + else + writeTable[curAddr++] = code; // Basic char + } + } + else if (typeof part === "number") { // Integer, meaning increasing sequence starting with prev character. + var charCode = writeTable[curAddr - 1] + 1; + for (var l = 0; l < part; l++) + writeTable[curAddr++] = charCode++; + } + else + throw new Error("Incorrect type '" + typeof part + "' given in " + this.encodingName + " at chunk " + chunk[0]); + } + if (curAddr > 0xFF) + throw new Error("Incorrect chunk in " + this.encodingName + " at addr " + chunk[0] + ": too long" + curAddr); + } + + // Encoder helpers + DBCSCodec.prototype._getEncodeBucket = function(uCode) { + var high = uCode >> 8; // This could be > 0xFF because of astral characters. + if (this.encodeTable[high] === undefined) + this.encodeTable[high] = UNASSIGNED_NODE.slice(0); // Create bucket on demand. + return this.encodeTable[high]; + } + + DBCSCodec.prototype._setEncodeChar = function(uCode, dbcsCode) { + var bucket = this._getEncodeBucket(uCode); + var low = uCode & 0xFF; + if (bucket[low] <= SEQ_START) + this.encodeTableSeq[SEQ_START-bucket[low]][DEF_CHAR] = dbcsCode; // There's already a sequence, set a single-char subsequence of it. + else if (bucket[low] == UNASSIGNED) + bucket[low] = dbcsCode; + } + + DBCSCodec.prototype._setEncodeSequence = function(seq, dbcsCode) { + + // Get the root of character tree according to first character of the sequence. + var uCode = seq[0]; + var bucket = this._getEncodeBucket(uCode); + var low = uCode & 0xFF; + + var node; + if (bucket[low] <= SEQ_START) { + // There's already a sequence with - use it. + node = this.encodeTableSeq[SEQ_START-bucket[low]]; + } + else { + // There was no sequence object - allocate a new one. + node = {}; + if (bucket[low] !== UNASSIGNED) node[DEF_CHAR] = bucket[low]; // If a char was set before - make it a single-char subsequence. + bucket[low] = SEQ_START - this.encodeTableSeq.length; + this.encodeTableSeq.push(node); + } + + // Traverse the character tree, allocating new nodes as needed. + for (var j = 1; j < seq.length-1; j++) { + var oldVal = node[uCode]; + if (typeof oldVal === 'object') + node = oldVal; + else { + node = node[uCode] = {} + if (oldVal !== undefined) + node[DEF_CHAR] = oldVal + } + } + + // Set the leaf to given dbcsCode. + uCode = seq[seq.length-1]; + node[uCode] = dbcsCode; + } + + DBCSCodec.prototype._fillEncodeTable = function(nodeIdx, prefix, skipEncodeChars) { + var node = this.decodeTables[nodeIdx]; + for (var i = 0; i < 0x100; i++) { + var uCode = node[i]; + var mbCode = prefix + i; + if (skipEncodeChars[mbCode]) + continue; + + if (uCode >= 0) + this._setEncodeChar(uCode, mbCode); + else if (uCode <= NODE_START) + this._fillEncodeTable(NODE_START - uCode, mbCode << 8, skipEncodeChars); + else if (uCode <= SEQ_START) + this._setEncodeSequence(this.decodeTableSeq[SEQ_START - uCode], mbCode); + } + } + + + + // == Encoder ================================================================== + + function DBCSEncoder(options, codec) { + // Encoder state + this.leadSurrogate = -1; + this.seqObj = undefined; + + // Static data + this.encodeTable = codec.encodeTable; + this.encodeTableSeq = codec.encodeTableSeq; + this.defaultCharSingleByte = codec.defCharSB; + this.gb18030 = codec.gb18030; + } + + DBCSEncoder.prototype.write = function(str) { + var newBuf = new Buffer(str.length * (this.gb18030 ? 4 : 3)), + leadSurrogate = this.leadSurrogate, + seqObj = this.seqObj, nextChar = -1, + i = 0, j = 0; + + while (true) { + // 0. Get next character. + if (nextChar === -1) { + if (i == str.length) break; + var uCode = str.charCodeAt(i++); + } + else { + var uCode = nextChar; + nextChar = -1; + } + + // 1. Handle surrogates. + if (0xD800 <= uCode && uCode < 0xE000) { // Char is one of surrogates. + if (uCode < 0xDC00) { // We've got lead surrogate. + if (leadSurrogate === -1) { + leadSurrogate = uCode; + continue; + } else { + leadSurrogate = uCode; + // Double lead surrogate found. + uCode = UNASSIGNED; + } + } else { // We've got trail surrogate. + if (leadSurrogate !== -1) { + uCode = 0x10000 + (leadSurrogate - 0xD800) * 0x400 + (uCode - 0xDC00); + leadSurrogate = -1; + } else { + // Incomplete surrogate pair - only trail surrogate found. + uCode = UNASSIGNED; + } + + } + } + else if (leadSurrogate !== -1) { + // Incomplete surrogate pair - only lead surrogate found. + nextChar = uCode; uCode = UNASSIGNED; // Write an error, then current char. + leadSurrogate = -1; + } + + // 2. Convert uCode character. + var dbcsCode = UNASSIGNED; + if (seqObj !== undefined && uCode != UNASSIGNED) { // We are in the middle of the sequence + var resCode = seqObj[uCode]; + if (typeof resCode === 'object') { // Sequence continues. + seqObj = resCode; + continue; + + } else if (typeof resCode == 'number') { // Sequence finished. Write it. + dbcsCode = resCode; + + } else if (resCode == undefined) { // Current character is not part of the sequence. + + // Try default character for this sequence + resCode = seqObj[DEF_CHAR]; + if (resCode !== undefined) { + dbcsCode = resCode; // Found. Write it. + nextChar = uCode; // Current character will be written too in the next iteration. + + } else { + // TODO: What if we have no default? (resCode == undefined) + // Then, we should write first char of the sequence as-is and try the rest recursively. + // Didn't do it for now because no encoding has this situation yet. + // Currently, just skip the sequence and write current char. + } + } + seqObj = undefined; + } + else if (uCode >= 0) { // Regular character + var subtable = this.encodeTable[uCode >> 8]; + if (subtable !== undefined) + dbcsCode = subtable[uCode & 0xFF]; + + if (dbcsCode <= SEQ_START) { // Sequence start + seqObj = this.encodeTableSeq[SEQ_START-dbcsCode]; + continue; + } + + if (dbcsCode == UNASSIGNED && this.gb18030) { + // Use GB18030 algorithm to find character(s) to write. + var idx = findIdx(this.gb18030.uChars, uCode); + if (idx != -1) { + var dbcsCode = this.gb18030.gbChars[idx] + (uCode - this.gb18030.uChars[idx]); + newBuf[j++] = 0x81 + Math.floor(dbcsCode / 12600); dbcsCode = dbcsCode % 12600; + newBuf[j++] = 0x30 + Math.floor(dbcsCode / 1260); dbcsCode = dbcsCode % 1260; + newBuf[j++] = 0x81 + Math.floor(dbcsCode / 10); dbcsCode = dbcsCode % 10; + newBuf[j++] = 0x30 + dbcsCode; + continue; + } + } + } + + // 3. Write dbcsCode character. + if (dbcsCode === UNASSIGNED) + dbcsCode = this.defaultCharSingleByte; + + if (dbcsCode < 0x100) { + newBuf[j++] = dbcsCode; + } + else if (dbcsCode < 0x10000) { + newBuf[j++] = dbcsCode >> 8; // high byte + newBuf[j++] = dbcsCode & 0xFF; // low byte + } + else { + newBuf[j++] = dbcsCode >> 16; + newBuf[j++] = (dbcsCode >> 8) & 0xFF; + newBuf[j++] = dbcsCode & 0xFF; + } + } + + this.seqObj = seqObj; + this.leadSurrogate = leadSurrogate; + return newBuf.slice(0, j); + } + + DBCSEncoder.prototype.end = function() { + if (this.leadSurrogate === -1 && this.seqObj === undefined) + return; // All clean. Most often case. + + var newBuf = new Buffer(10), j = 0; + + if (this.seqObj) { // We're in the sequence. + var dbcsCode = this.seqObj[DEF_CHAR]; + if (dbcsCode !== undefined) { // Write beginning of the sequence. + if (dbcsCode < 0x100) { + newBuf[j++] = dbcsCode; + } + else { + newBuf[j++] = dbcsCode >> 8; // high byte + newBuf[j++] = dbcsCode & 0xFF; // low byte + } + } else { + // See todo above. + } + this.seqObj = undefined; + } + + if (this.leadSurrogate !== -1) { + // Incomplete surrogate pair - only lead surrogate found. + newBuf[j++] = this.defaultCharSingleByte; + this.leadSurrogate = -1; + } + + return newBuf.slice(0, j); + } + + // Export for testing + DBCSEncoder.prototype.findIdx = findIdx; + + + // == Decoder ================================================================== + + function DBCSDecoder(options, codec) { + // Decoder state + this.nodeIdx = 0; + this.prevBuf = new Buffer(0); + + // Static data + this.decodeTables = codec.decodeTables; + this.decodeTableSeq = codec.decodeTableSeq; + this.defaultCharUnicode = codec.defaultCharUnicode; + this.gb18030 = codec.gb18030; + } + + DBCSDecoder.prototype.write = function(buf) { + var newBuf = new Buffer(buf.length*2), + nodeIdx = this.nodeIdx, + prevBuf = this.prevBuf, prevBufOffset = this.prevBuf.length, + seqStart = -this.prevBuf.length, // idx of the start of current parsed sequence. + uCode; + + if (prevBufOffset > 0) // Make prev buf overlap a little to make it easier to slice later. + prevBuf = Buffer.concat([prevBuf, buf.slice(0, 10)]); + + for (var i = 0, j = 0; i < buf.length; i++) { + var curByte = (i >= 0) ? buf[i] : prevBuf[i + prevBufOffset]; + + // Lookup in current trie node. + var uCode = this.decodeTables[nodeIdx][curByte]; + + if (uCode >= 0) { + // Normal character, just use it. + } + else if (uCode === UNASSIGNED) { // Unknown char. + // TODO: Callback with seq. + //var curSeq = (seqStart >= 0) ? buf.slice(seqStart, i+1) : prevBuf.slice(seqStart + prevBufOffset, i+1 + prevBufOffset); + i = seqStart; // Try to parse again, after skipping first byte of the sequence ('i' will be incremented by 'for' cycle). + uCode = this.defaultCharUnicode.charCodeAt(0); + } + else if (uCode === GB18030_CODE) { + var curSeq = (seqStart >= 0) ? buf.slice(seqStart, i+1) : prevBuf.slice(seqStart + prevBufOffset, i+1 + prevBufOffset); + var ptr = (curSeq[0]-0x81)*12600 + (curSeq[1]-0x30)*1260 + (curSeq[2]-0x81)*10 + (curSeq[3]-0x30); + var idx = findIdx(this.gb18030.gbChars, ptr); + uCode = this.gb18030.uChars[idx] + ptr - this.gb18030.gbChars[idx]; + } + else if (uCode <= NODE_START) { // Go to next trie node. + nodeIdx = NODE_START - uCode; + continue; + } + else if (uCode <= SEQ_START) { // Output a sequence of chars. + var seq = this.decodeTableSeq[SEQ_START - uCode]; + for (var k = 0; k < seq.length - 1; k++) { + uCode = seq[k]; + newBuf[j++] = uCode & 0xFF; + newBuf[j++] = uCode >> 8; + } + uCode = seq[seq.length-1]; + } + else + throw new Error("iconv-lite internal error: invalid decoding table value " + uCode + " at " + nodeIdx + "/" + curByte); + + // Write the character to buffer, handling higher planes using surrogate pair. + if (uCode > 0xFFFF) { + uCode -= 0x10000; + var uCodeLead = 0xD800 + Math.floor(uCode / 0x400); + newBuf[j++] = uCodeLead & 0xFF; + newBuf[j++] = uCodeLead >> 8; + + uCode = 0xDC00 + uCode % 0x400; + } + newBuf[j++] = uCode & 0xFF; + newBuf[j++] = uCode >> 8; + + // Reset trie node. + nodeIdx = 0; seqStart = i+1; + } + + this.nodeIdx = nodeIdx; + this.prevBuf = (seqStart >= 0) ? buf.slice(seqStart) : prevBuf.slice(seqStart + prevBufOffset); + return newBuf.slice(0, j).toString('ucs2'); + } + + DBCSDecoder.prototype.end = function() { + var ret = ''; + + // Try to parse all remaining chars. + while (this.prevBuf.length > 0) { + // Skip 1 character in the buffer. + ret += this.defaultCharUnicode; + var buf = this.prevBuf.slice(1); + + // Parse remaining as usual. + this.prevBuf = new Buffer(0); + this.nodeIdx = 0; + if (buf.length > 0) + ret += this.write(buf); + } + + this.nodeIdx = 0; + return ret; + } + + // Binary search for GB18030. Returns largest i such that table[i] <= val. + function findIdx(table, val) { + if (table[0] > val) + return -1; + + var l = 0, r = table.length; + while (l < r-1) { // always table[l] <= val < table[r] + var mid = l + Math.floor((r-l+1)/2); + if (table[mid] <= val) + l = mid; + else + r = mid; + } + return l; + } + + + /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(9).Buffer)) + +/***/ }, +/* 28 */ +/***/ function(module, exports, __webpack_require__) { + + "use strict" + + // Description of supported double byte encodings and aliases. + // Tables are not require()-d until they are needed to speed up library load. + // require()-s are direct to support Browserify. + + module.exports = { + + // == Japanese/ShiftJIS ==================================================== + // All japanese encodings are based on JIS X set of standards: + // JIS X 0201 - Single-byte encoding of ASCII + ¥ + Kana chars at 0xA1-0xDF. + // JIS X 0208 - Main set of 6879 characters, placed in 94x94 plane, to be encoded by 2 bytes. + // Has several variations in 1978, 1983, 1990 and 1997. + // JIS X 0212 - Supplementary plane of 6067 chars in 94x94 plane. 1990. Effectively dead. + // JIS X 0213 - Extension and modern replacement of 0208 and 0212. Total chars: 11233. + // 2 planes, first is superset of 0208, second - revised 0212. + // Introduced in 2000, revised 2004. Some characters are in Unicode Plane 2 (0x2xxxx) + + // Byte encodings are: + // * Shift_JIS: Compatible with 0201, uses not defined chars in top half as lead bytes for double-byte + // encoding of 0208. Lead byte ranges: 0x81-0x9F, 0xE0-0xEF; Trail byte ranges: 0x40-0x7E, 0x80-0x9E, 0x9F-0xFC. + // Windows CP932 is a superset of Shift_JIS. Some companies added more chars, notably KDDI. + // * EUC-JP: Up to 3 bytes per character. Used mostly on *nixes. + // 0x00-0x7F - lower part of 0201 + // 0x8E, 0xA1-0xDF - upper part of 0201 + // (0xA1-0xFE)x2 - 0208 plane (94x94). + // 0x8F, (0xA1-0xFE)x2 - 0212 plane (94x94). + // * JIS X 208: 7-bit, direct encoding of 0208. Byte ranges: 0x21-0x7E (94 values). Uncommon. + // Used as-is in ISO2022 family. + // * ISO2022-JP: Stateful encoding, with escape sequences to switch between ASCII, + // 0201-1976 Roman, 0208-1978, 0208-1983. + // * ISO2022-JP-1: Adds esc seq for 0212-1990. + // * ISO2022-JP-2: Adds esc seq for GB2313-1980, KSX1001-1992, ISO8859-1, ISO8859-7. + // * ISO2022-JP-3: Adds esc seq for 0201-1976 Kana set, 0213-2000 Planes 1, 2. + // * ISO2022-JP-2004: Adds 0213-2004 Plane 1. + // + // After JIS X 0213 appeared, Shift_JIS-2004, EUC-JISX0213 and ISO2022-JP-2004 followed, with just changing the planes. + // + // Overall, it seems that it's a mess :( http://www8.plala.or.jp/tkubota1/unicode-symbols-map2.html + + + 'shiftjis': { + type: '_dbcs', + table: function() { return __webpack_require__(29) }, + encodeAdd: {'\u00a5': 0x5C, '\u203E': 0x7E}, + encodeSkipVals: [{from: 0xED40, to: 0xF940}], + }, + 'csshiftjis': 'shiftjis', + 'mskanji': 'shiftjis', + 'sjis': 'shiftjis', + 'windows31j': 'shiftjis', + 'xsjis': 'shiftjis', + 'windows932': 'shiftjis', + '932': 'shiftjis', + 'cp932': 'shiftjis', + + 'eucjp': { + type: '_dbcs', + table: function() { return __webpack_require__(30) }, + encodeAdd: {'\u00a5': 0x5C, '\u203E': 0x7E}, + }, + + // TODO: KDDI extension to Shift_JIS + // TODO: IBM CCSID 942 = CP932, but F0-F9 custom chars and other char changes. + // TODO: IBM CCSID 943 = Shift_JIS = CP932 with original Shift_JIS lower 128 chars. + + // == Chinese/GBK ========================================================== + // http://en.wikipedia.org/wiki/GBK + + // Oldest GB2312 (1981, ~7600 chars) is a subset of CP936 + 'gb2312': 'cp936', + 'gb231280': 'cp936', + 'gb23121980': 'cp936', + 'csgb2312': 'cp936', + 'csiso58gb231280': 'cp936', + 'euccn': 'cp936', + 'isoir58': 'gbk', + + // Microsoft's CP936 is a subset and approximation of GBK. + // TODO: Euro = 0x80 in cp936, but not in GBK (where it's valid but undefined) + 'windows936': 'cp936', + '936': 'cp936', + 'cp936': { + type: '_dbcs', + table: function() { return __webpack_require__(31) }, + }, + + // GBK (~22000 chars) is an extension of CP936 that added user-mapped chars and some other. + 'gbk': { + type: '_dbcs', + table: function() { return __webpack_require__(31).concat(__webpack_require__(32)) }, + }, + 'xgbk': 'gbk', + + // GB18030 is an algorithmic extension of GBK. + 'gb18030': { + type: '_dbcs', + table: function() { return __webpack_require__(31).concat(__webpack_require__(32)) }, + gb18030: function() { return __webpack_require__(33) }, + }, + + 'chinese': 'gb18030', + + // TODO: Support GB18030 (~27000 chars + whole unicode mapping, cp54936) + // http://icu-project.org/docs/papers/gb18030.html + // http://source.icu-project.org/repos/icu/data/trunk/charset/data/xml/gb-18030-2000.xml + // http://www.khngai.com/chinese/charmap/tblgbk.php?page=0 + + // == Korean =============================================================== + // EUC-KR, KS_C_5601 and KS X 1001 are exactly the same. + 'windows949': 'cp949', + '949': 'cp949', + 'cp949': { + type: '_dbcs', + table: function() { return __webpack_require__(34) }, + }, + + 'cseuckr': 'cp949', + 'csksc56011987': 'cp949', + 'euckr': 'cp949', + 'isoir149': 'cp949', + 'korean': 'cp949', + 'ksc56011987': 'cp949', + 'ksc56011989': 'cp949', + 'ksc5601': 'cp949', + + + // == Big5/Taiwan/Hong Kong ================================================ + // There are lots of tables for Big5 and cp950. Please see the following links for history: + // http://moztw.org/docs/big5/ http://www.haible.de/bruno/charsets/conversion-tables/Big5.html + // Variations, in roughly number of defined chars: + // * Windows CP 950: Microsoft variant of Big5. Canonical: http://www.unicode.org/Public/MAPPINGS/VENDORS/MICSFT/WINDOWS/CP950.TXT + // * Windows CP 951: Microsoft variant of Big5-HKSCS-2001. Seems to be never public. http://me.abelcheung.org/articles/research/what-is-cp951/ + // * Big5-2003 (Taiwan standard) almost superset of cp950. + // * Unicode-at-on (UAO) / Mozilla 1.8. Falling out of use on the Web. Not supported by other browsers. + // * Big5-HKSCS (-2001, -2004, -2008). Hong Kong standard. + // many unicode code points moved from PUA to Supplementary plane (U+2XXXX) over the years. + // Plus, it has 4 combining sequences. + // Seems that Mozilla refused to support it for 10 yrs. https://bugzilla.mozilla.org/show_bug.cgi?id=162431 https://bugzilla.mozilla.org/show_bug.cgi?id=310299 + // because big5-hkscs is the only encoding to include astral characters in non-algorithmic way. + // Implementations are not consistent within browsers; sometimes labeled as just big5. + // MS Internet Explorer switches from big5 to big5-hkscs when a patch applied. + // Great discussion & recap of what's going on https://bugzilla.mozilla.org/show_bug.cgi?id=912470#c31 + // In the encoder, it might make sense to support encoding old PUA mappings to Big5 bytes seq-s. + // Official spec: http://www.ogcio.gov.hk/en/business/tech_promotion/ccli/terms/doc/2003cmp_2008.txt + // http://www.ogcio.gov.hk/tc/business/tech_promotion/ccli/terms/doc/hkscs-2008-big5-iso.txt + // + // Current understanding of how to deal with Big5(-HKSCS) is in the Encoding Standard, http://encoding.spec.whatwg.org/#big5-encoder + // Unicode mapping (http://www.unicode.org/Public/MAPPINGS/OBSOLETE/EASTASIA/OTHER/BIG5.TXT) is said to be wrong. + + 'windows950': 'cp950', + '950': 'cp950', + 'cp950': { + type: '_dbcs', + table: function() { return __webpack_require__(35) }, + }, + + // Big5 has many variations and is an extension of cp950. We use Encoding Standard's as a consensus. + 'big5': 'big5hkscs', + 'big5hkscs': { + type: '_dbcs', + table: function() { return __webpack_require__(35).concat(__webpack_require__(36)) }, + encodeSkipVals: [0xa2cc], + }, + + 'cnbig5': 'big5hkscs', + 'csbig5': 'big5hkscs', + 'xxbig5': 'big5hkscs', + + }; + + +/***/ }, +/* 29 */ +/***/ function(module, exports) { + + module.exports = [ + [ + "0", + "\u0000", + 128 + ], + [ + "a1", + "。", + 62 + ], + [ + "8140", + " 、。,.・:;?!゛゜´`¨^ ̄_ヽヾゝゞ〃仝々〆〇ー―‐/\~∥|…‥‘’“”()〔〕[]{}〈", + 9, + "+-±×" + ], + [ + "8180", + "÷=≠<>≦≧∞∴♂♀°′″℃¥$¢£%#&*@§☆★○●◎◇◆□■△▲▽▼※〒→←↑↓〓" + ], + [ + "81b8", + "∈∋⊆⊇⊂⊃∪∩" + ], + [ + "81c8", + "∧∨¬⇒⇔∀∃" + ], + [ + "81da", + "∠⊥⌒∂∇≡≒≪≫√∽∝∵∫∬" + ], + [ + "81f0", + "ʼn♯♭♪†‡¶" + ], + [ + "81fc", + "◯" + ], + [ + "824f", + "0", + 9 + ], + [ + "8260", + "A", + 25 + ], + [ + "8281", + "a", + 25 + ], + [ + "829f", + "ぁ", + 82 + ], + [ + "8340", + "ァ", + 62 + ], + [ + "8380", + "ム", + 22 + ], + [ + "839f", + "Α", + 16, + "Σ", + 6 + ], + [ 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"宗就州修愁拾洲秀秋終繍習臭舟蒐衆襲讐蹴輯週酋酬集醜什住充十従戎柔汁渋獣縦重銃叔夙宿淑祝縮粛塾熟出術述俊峻春瞬竣舜駿准循旬楯殉淳準潤盾純巡遵醇順処初所暑曙渚庶緒署書薯藷諸助叙女序徐恕鋤除傷償" + ], + [ + "bea1", + "勝匠升召哨商唱嘗奨妾娼宵将小少尚庄床廠彰承抄招掌捷昇昌昭晶松梢樟樵沼消渉湘焼焦照症省硝礁祥称章笑粧紹肖菖蒋蕉衝裳訟証詔詳象賞醤鉦鍾鐘障鞘上丈丞乗冗剰城場壌嬢常情擾条杖浄状畳穣蒸譲醸錠嘱埴飾" + ], + [ + "bfa1", + "拭植殖燭織職色触食蝕辱尻伸信侵唇娠寝審心慎振新晋森榛浸深申疹真神秦紳臣芯薪親診身辛進針震人仁刃塵壬尋甚尽腎訊迅陣靭笥諏須酢図厨逗吹垂帥推水炊睡粋翠衰遂酔錐錘随瑞髄崇嵩数枢趨雛据杉椙菅頗雀裾" + ], + [ + "c0a1", + "澄摺寸世瀬畝是凄制勢姓征性成政整星晴棲栖正清牲生盛精聖声製西誠誓請逝醒青静斉税脆隻席惜戚斥昔析石積籍績脊責赤跡蹟碩切拙接摂折設窃節説雪絶舌蝉仙先千占宣専尖川戦扇撰栓栴泉浅洗染潜煎煽旋穿箭線" + ], + [ + "c1a1", + "繊羨腺舛船薦詮賎践選遷銭銑閃鮮前善漸然全禅繕膳糎噌塑岨措曾曽楚狙疏疎礎祖租粗素組蘇訴阻遡鼠僧創双叢倉喪壮奏爽宋層匝惣想捜掃挿掻操早曹巣槍槽漕燥争痩相窓糟総綜聡草荘葬蒼藻装走送遭鎗霜騒像増憎" + ], + [ + "c2a1", + "臓蔵贈造促側則即息捉束測足速俗属賊族続卒袖其揃存孫尊損村遜他多太汰詑唾堕妥惰打柁舵楕陀駄騨体堆対耐岱帯待怠態戴替泰滞胎腿苔袋貸退逮隊黛鯛代台大第醍題鷹滝瀧卓啄宅托択拓沢濯琢託鐸濁諾茸凧蛸只" + ], + [ + "c3a1", + "叩但達辰奪脱巽竪辿棚谷狸鱈樽誰丹単嘆坦担探旦歎淡湛炭短端箪綻耽胆蛋誕鍛団壇弾断暖檀段男談値知地弛恥智池痴稚置致蜘遅馳築畜竹筑蓄逐秩窒茶嫡着中仲宙忠抽昼柱注虫衷註酎鋳駐樗瀦猪苧著貯丁兆凋喋寵" + ], + [ + "c4a1", + "帖帳庁弔張彫徴懲挑暢朝潮牒町眺聴脹腸蝶調諜超跳銚長頂鳥勅捗直朕沈珍賃鎮陳津墜椎槌追鎚痛通塚栂掴槻佃漬柘辻蔦綴鍔椿潰坪壷嬬紬爪吊釣鶴亭低停偵剃貞呈堤定帝底庭廷弟悌抵挺提梯汀碇禎程締艇訂諦蹄逓" + ], + [ + "c5a1", + "邸鄭釘鼎泥摘擢敵滴的笛適鏑溺哲徹撤轍迭鉄典填天展店添纏甜貼転顛点伝殿澱田電兎吐堵塗妬屠徒斗杜渡登菟賭途都鍍砥砺努度土奴怒倒党冬凍刀唐塔塘套宕島嶋悼投搭東桃梼棟盗淘湯涛灯燈当痘祷等答筒糖統到" + ], + [ + "c6a1", + "董蕩藤討謄豆踏逃透鐙陶頭騰闘働動同堂導憧撞洞瞳童胴萄道銅峠鴇匿得徳涜特督禿篤毒独読栃橡凸突椴届鳶苫寅酉瀞噸屯惇敦沌豚遁頓呑曇鈍奈那内乍凪薙謎灘捺鍋楢馴縄畷南楠軟難汝二尼弐迩匂賑肉虹廿日乳入" + ], + [ + "c7a1", + "如尿韮任妊忍認濡禰祢寧葱猫熱年念捻撚燃粘乃廼之埜嚢悩濃納能脳膿農覗蚤巴把播覇杷波派琶破婆罵芭馬俳廃拝排敗杯盃牌背肺輩配倍培媒梅楳煤狽買売賠陪這蝿秤矧萩伯剥博拍柏泊白箔粕舶薄迫曝漠爆縛莫駁麦" + ], + [ + "c8a1", + "函箱硲箸肇筈櫨幡肌畑畠八鉢溌発醗髪伐罰抜筏閥鳩噺塙蛤隼伴判半反叛帆搬斑板氾汎版犯班畔繁般藩販範釆煩頒飯挽晩番盤磐蕃蛮匪卑否妃庇彼悲扉批披斐比泌疲皮碑秘緋罷肥被誹費避非飛樋簸備尾微枇毘琵眉美" + ], + [ + "c9a1", + "鼻柊稗匹疋髭彦膝菱肘弼必畢筆逼桧姫媛紐百謬俵彪標氷漂瓢票表評豹廟描病秒苗錨鋲蒜蛭鰭品彬斌浜瀕貧賓頻敏瓶不付埠夫婦富冨布府怖扶敷斧普浮父符腐膚芙譜負賦赴阜附侮撫武舞葡蕪部封楓風葺蕗伏副復幅服" + ], + [ + "caa1", + "福腹複覆淵弗払沸仏物鮒分吻噴墳憤扮焚奮粉糞紛雰文聞丙併兵塀幣平弊柄並蔽閉陛米頁僻壁癖碧別瞥蔑箆偏変片篇編辺返遍便勉娩弁鞭保舗鋪圃捕歩甫補輔穂募墓慕戊暮母簿菩倣俸包呆報奉宝峰峯崩庖抱捧放方朋" + ], + [ + "cba1", + "法泡烹砲縫胞芳萌蓬蜂褒訪豊邦鋒飽鳳鵬乏亡傍剖坊妨帽忘忙房暴望某棒冒紡肪膨謀貌貿鉾防吠頬北僕卜墨撲朴牧睦穆釦勃没殆堀幌奔本翻凡盆摩磨魔麻埋妹昧枚毎哩槙幕膜枕鮪柾鱒桝亦俣又抹末沫迄侭繭麿万慢満" + ], + [ + "cca1", + "漫蔓味未魅巳箕岬密蜜湊蓑稔脈妙粍民眠務夢無牟矛霧鵡椋婿娘冥名命明盟迷銘鳴姪牝滅免棉綿緬面麺摸模茂妄孟毛猛盲網耗蒙儲木黙目杢勿餅尤戻籾貰問悶紋門匁也冶夜爺耶野弥矢厄役約薬訳躍靖柳薮鑓愉愈油癒" + ], + [ + "cda1", + "諭輸唯佑優勇友宥幽悠憂揖有柚湧涌猶猷由祐裕誘遊邑郵雄融夕予余与誉輿預傭幼妖容庸揚揺擁曜楊様洋溶熔用窯羊耀葉蓉要謡踊遥陽養慾抑欲沃浴翌翼淀羅螺裸来莱頼雷洛絡落酪乱卵嵐欄濫藍蘭覧利吏履李梨理璃" + ], + [ + "cea1", + "痢裏裡里離陸律率立葎掠略劉流溜琉留硫粒隆竜龍侶慮旅虜了亮僚両凌寮料梁涼猟療瞭稜糧良諒遼量陵領力緑倫厘林淋燐琳臨輪隣鱗麟瑠塁涙累類令伶例冷励嶺怜玲礼苓鈴隷零霊麗齢暦歴列劣烈裂廉恋憐漣煉簾練聯" + ], + [ + "cfa1", + "蓮連錬呂魯櫓炉賂路露労婁廊弄朗楼榔浪漏牢狼篭老聾蝋郎六麓禄肋録論倭和話歪賄脇惑枠鷲亙亘鰐詫藁蕨椀湾碗腕" + ], + [ + "d0a1", + "弌丐丕个丱丶丼丿乂乖乘亂亅豫亊舒弍于亞亟亠亢亰亳亶从仍仄仆仂仗仞仭仟价伉佚估佛佝佗佇佶侈侏侘佻佩佰侑佯來侖儘俔俟俎俘俛俑俚俐俤俥倚倨倔倪倥倅伜俶倡倩倬俾俯們倆偃假會偕偐偈做偖偬偸傀傚傅傴傲" + ], + [ + "d1a1", + "僉僊傳僂僖僞僥僭僣僮價僵儉儁儂儖儕儔儚儡儺儷儼儻儿兀兒兌兔兢竸兩兪兮冀冂囘册冉冏冑冓冕冖冤冦冢冩冪冫决冱冲冰况冽凅凉凛几處凩凭凰凵凾刄刋刔刎刧刪刮刳刹剏剄剋剌剞剔剪剴剩剳剿剽劍劔劒剱劈劑辨" + ], + [ + "d2a1", + "辧劬劭劼劵勁勍勗勞勣勦飭勠勳勵勸勹匆匈甸匍匐匏匕匚匣匯匱匳匸區卆卅丗卉卍凖卞卩卮夘卻卷厂厖厠厦厥厮厰厶參簒雙叟曼燮叮叨叭叺吁吽呀听吭吼吮吶吩吝呎咏呵咎呟呱呷呰咒呻咀呶咄咐咆哇咢咸咥咬哄哈咨" + ], + [ + "d3a1", + "咫哂咤咾咼哘哥哦唏唔哽哮哭哺哢唹啀啣啌售啜啅啖啗唸唳啝喙喀咯喊喟啻啾喘喞單啼喃喩喇喨嗚嗅嗟嗄嗜嗤嗔嘔嗷嘖嗾嗽嘛嗹噎噐營嘴嘶嘲嘸噫噤嘯噬噪嚆嚀嚊嚠嚔嚏嚥嚮嚶嚴囂嚼囁囃囀囈囎囑囓囗囮囹圀囿圄圉" + ], + [ + "d4a1", + "圈國圍圓團圖嗇圜圦圷圸坎圻址坏坩埀垈坡坿垉垓垠垳垤垪垰埃埆埔埒埓堊埖埣堋堙堝塲堡塢塋塰毀塒堽塹墅墹墟墫墺壞墻墸墮壅壓壑壗壙壘壥壜壤壟壯壺壹壻壼壽夂夊夐夛梦夥夬夭夲夸夾竒奕奐奎奚奘奢奠奧奬奩" + ], + [ + "d5a1", + "奸妁妝佞侫妣妲姆姨姜妍姙姚娥娟娑娜娉娚婀婬婉娵娶婢婪媚媼媾嫋嫂媽嫣嫗嫦嫩嫖嫺嫻嬌嬋嬖嬲嫐嬪嬶嬾孃孅孀孑孕孚孛孥孩孰孳孵學斈孺宀它宦宸寃寇寉寔寐寤實寢寞寥寫寰寶寳尅將專對尓尠尢尨尸尹屁屆屎屓" + ], + [ + "d6a1", + "屐屏孱屬屮乢屶屹岌岑岔妛岫岻岶岼岷峅岾峇峙峩峽峺峭嶌峪崋崕崗嵜崟崛崑崔崢崚崙崘嵌嵒嵎嵋嵬嵳嵶嶇嶄嶂嶢嶝嶬嶮嶽嶐嶷嶼巉巍巓巒巖巛巫已巵帋帚帙帑帛帶帷幄幃幀幎幗幔幟幢幤幇幵并幺麼广庠廁廂廈廐廏" + ], + [ + "d7a1", + "廖廣廝廚廛廢廡廨廩廬廱廳廰廴廸廾弃弉彝彜弋弑弖弩弭弸彁彈彌彎弯彑彖彗彙彡彭彳彷徃徂彿徊很徑徇從徙徘徠徨徭徼忖忻忤忸忱忝悳忿怡恠怙怐怩怎怱怛怕怫怦怏怺恚恁恪恷恟恊恆恍恣恃恤恂恬恫恙悁悍惧悃悚" + ], + [ + "d8a1", + "悄悛悖悗悒悧悋惡悸惠惓悴忰悽惆悵惘慍愕愆惶惷愀惴惺愃愡惻惱愍愎慇愾愨愧慊愿愼愬愴愽慂慄慳慷慘慙慚慫慴慯慥慱慟慝慓慵憙憖憇憬憔憚憊憑憫憮懌懊應懷懈懃懆憺懋罹懍懦懣懶懺懴懿懽懼懾戀戈戉戍戌戔戛" + ], + [ + "d9a1", + "戞戡截戮戰戲戳扁扎扞扣扛扠扨扼抂抉找抒抓抖拔抃抔拗拑抻拏拿拆擔拈拜拌拊拂拇抛拉挌拮拱挧挂挈拯拵捐挾捍搜捏掖掎掀掫捶掣掏掉掟掵捫捩掾揩揀揆揣揉插揶揄搖搴搆搓搦搶攝搗搨搏摧摯摶摎攪撕撓撥撩撈撼" + ], + [ + "daa1", + "據擒擅擇撻擘擂擱擧舉擠擡抬擣擯攬擶擴擲擺攀擽攘攜攅攤攣攫攴攵攷收攸畋效敖敕敍敘敞敝敲數斂斃變斛斟斫斷旃旆旁旄旌旒旛旙无旡旱杲昊昃旻杳昵昶昴昜晏晄晉晁晞晝晤晧晨晟晢晰暃暈暎暉暄暘暝曁暹曉暾暼" + ], + [ + "dba1", + "曄暸曖曚曠昿曦曩曰曵曷朏朖朞朦朧霸朮朿朶杁朸朷杆杞杠杙杣杤枉杰枩杼杪枌枋枦枡枅枷柯枴柬枳柩枸柤柞柝柢柮枹柎柆柧檜栞框栩桀桍栲桎梳栫桙档桷桿梟梏梭梔條梛梃檮梹桴梵梠梺椏梍桾椁棊椈棘椢椦棡椌棍" + ], + [ + "dca1", + "棔棧棕椶椒椄棗棣椥棹棠棯椨椪椚椣椡棆楹楷楜楸楫楔楾楮椹楴椽楙椰楡楞楝榁楪榲榮槐榿槁槓榾槎寨槊槝榻槃榧樮榑榠榜榕榴槞槨樂樛槿權槹槲槧樅榱樞槭樔槫樊樒櫁樣樓橄樌橲樶橸橇橢橙橦橈樸樢檐檍檠檄檢檣" + ], + [ + "dda1", + "檗蘗檻櫃櫂檸檳檬櫞櫑櫟檪櫚櫪櫻欅蘖櫺欒欖鬱欟欸欷盜欹飮歇歃歉歐歙歔歛歟歡歸歹歿殀殄殃殍殘殕殞殤殪殫殯殲殱殳殷殼毆毋毓毟毬毫毳毯麾氈氓气氛氤氣汞汕汢汪沂沍沚沁沛汾汨汳沒沐泄泱泓沽泗泅泝沮沱沾" + ], + [ + "dea1", + 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"罅罌罍罎罐网罕罔罘罟罠罨罩罧罸羂羆羃羈羇羌羔羞羝羚羣羯羲羹羮羶羸譱翅翆翊翕翔翡翦翩翳翹飜耆耄耋耒耘耙耜耡耨耿耻聊聆聒聘聚聟聢聨聳聲聰聶聹聽聿肄肆肅肛肓肚肭冐肬胛胥胙胝胄胚胖脉胯胱脛脩脣脯腋" + ], + [ + "e7a1", + "隋腆脾腓腑胼腱腮腥腦腴膃膈膊膀膂膠膕膤膣腟膓膩膰膵膾膸膽臀臂膺臉臍臑臙臘臈臚臟臠臧臺臻臾舁舂舅與舊舍舐舖舩舫舸舳艀艙艘艝艚艟艤艢艨艪艫舮艱艷艸艾芍芒芫芟芻芬苡苣苟苒苴苳苺莓范苻苹苞茆苜茉苙" + ], + [ + "e8a1", + "茵茴茖茲茱荀茹荐荅茯茫茗茘莅莚莪莟莢莖茣莎莇莊荼莵荳荵莠莉莨菴萓菫菎菽萃菘萋菁菷萇菠菲萍萢萠莽萸蔆菻葭萪萼蕚蒄葷葫蒭葮蒂葩葆萬葯葹萵蓊葢蒹蒿蒟蓙蓍蒻蓚蓐蓁蓆蓖蒡蔡蓿蓴蔗蔘蔬蔟蔕蔔蓼蕀蕣蕘蕈" + ], + [ + "e9a1", + "蕁蘂蕋蕕薀薤薈薑薊薨蕭薔薛藪薇薜蕷蕾薐藉薺藏薹藐藕藝藥藜藹蘊蘓蘋藾藺蘆蘢蘚蘰蘿虍乕虔號虧虱蚓蚣蚩蚪蚋蚌蚶蚯蛄蛆蚰蛉蠣蚫蛔蛞蛩蛬蛟蛛蛯蜒蜆蜈蜀蜃蛻蜑蜉蜍蛹蜊蜴蜿蜷蜻蜥蜩蜚蝠蝟蝸蝌蝎蝴蝗蝨蝮蝙" + ], + [ + "eaa1", + "蝓蝣蝪蠅螢螟螂螯蟋螽蟀蟐雖螫蟄螳蟇蟆螻蟯蟲蟠蠏蠍蟾蟶蟷蠎蟒蠑蠖蠕蠢蠡蠱蠶蠹蠧蠻衄衂衒衙衞衢衫袁衾袞衵衽袵衲袂袗袒袮袙袢袍袤袰袿袱裃裄裔裘裙裝裹褂裼裴裨裲褄褌褊褓襃褞褥褪褫襁襄褻褶褸襌褝襠襞" + ], + [ + "eba1", + "襦襤襭襪襯襴襷襾覃覈覊覓覘覡覩覦覬覯覲覺覽覿觀觚觜觝觧觴觸訃訖訐訌訛訝訥訶詁詛詒詆詈詼詭詬詢誅誂誄誨誡誑誥誦誚誣諄諍諂諚諫諳諧諤諱謔諠諢諷諞諛謌謇謚諡謖謐謗謠謳鞫謦謫謾謨譁譌譏譎證譖譛譚譫" + ], + [ + "eca1", + "譟譬譯譴譽讀讌讎讒讓讖讙讚谺豁谿豈豌豎豐豕豢豬豸豺貂貉貅貊貍貎貔豼貘戝貭貪貽貲貳貮貶賈賁賤賣賚賽賺賻贄贅贊贇贏贍贐齎贓賍贔贖赧赭赱赳趁趙跂趾趺跏跚跖跌跛跋跪跫跟跣跼踈踉跿踝踞踐踟蹂踵踰踴蹊" + ], + [ + "eda1", + "蹇蹉蹌蹐蹈蹙蹤蹠踪蹣蹕蹶蹲蹼躁躇躅躄躋躊躓躑躔躙躪躡躬躰軆躱躾軅軈軋軛軣軼軻軫軾輊輅輕輒輙輓輜輟輛輌輦輳輻輹轅轂輾轌轉轆轎轗轜轢轣轤辜辟辣辭辯辷迚迥迢迪迯邇迴逅迹迺逑逕逡逍逞逖逋逧逶逵逹迸" + ], + [ + "eea1", + "遏遐遑遒逎遉逾遖遘遞遨遯遶隨遲邂遽邁邀邊邉邏邨邯邱邵郢郤扈郛鄂鄒鄙鄲鄰酊酖酘酣酥酩酳酲醋醉醂醢醫醯醪醵醴醺釀釁釉釋釐釖釟釡釛釼釵釶鈞釿鈔鈬鈕鈑鉞鉗鉅鉉鉤鉈銕鈿鉋鉐銜銖銓銛鉚鋏銹銷鋩錏鋺鍄錮" + ], + [ + "efa1", + "錙錢錚錣錺錵錻鍜鍠鍼鍮鍖鎰鎬鎭鎔鎹鏖鏗鏨鏥鏘鏃鏝鏐鏈鏤鐚鐔鐓鐃鐇鐐鐶鐫鐵鐡鐺鑁鑒鑄鑛鑠鑢鑞鑪鈩鑰鑵鑷鑽鑚鑼鑾钁鑿閂閇閊閔閖閘閙閠閨閧閭閼閻閹閾闊濶闃闍闌闕闔闖關闡闥闢阡阨阮阯陂陌陏陋陷陜陞" + ], + [ + "f0a1", + "陝陟陦陲陬隍隘隕隗險隧隱隲隰隴隶隸隹雎雋雉雍襍雜霍雕雹霄霆霈霓霎霑霏霖霙霤霪霰霹霽霾靄靆靈靂靉靜靠靤靦靨勒靫靱靹鞅靼鞁靺鞆鞋鞏鞐鞜鞨鞦鞣鞳鞴韃韆韈韋韜韭齏韲竟韶韵頏頌頸頤頡頷頽顆顏顋顫顯顰" + ], + [ + "f1a1", + "顱顴顳颪颯颱颶飄飃飆飩飫餃餉餒餔餘餡餝餞餤餠餬餮餽餾饂饉饅饐饋饑饒饌饕馗馘馥馭馮馼駟駛駝駘駑駭駮駱駲駻駸騁騏騅駢騙騫騷驅驂驀驃騾驕驍驛驗驟驢驥驤驩驫驪骭骰骼髀髏髑髓體髞髟髢髣髦髯髫髮髴髱髷" + ], + [ + "f2a1", + "髻鬆鬘鬚鬟鬢鬣鬥鬧鬨鬩鬪鬮鬯鬲魄魃魏魍魎魑魘魴鮓鮃鮑鮖鮗鮟鮠鮨鮴鯀鯊鮹鯆鯏鯑鯒鯣鯢鯤鯔鯡鰺鯲鯱鯰鰕鰔鰉鰓鰌鰆鰈鰒鰊鰄鰮鰛鰥鰤鰡鰰鱇鰲鱆鰾鱚鱠鱧鱶鱸鳧鳬鳰鴉鴈鳫鴃鴆鴪鴦鶯鴣鴟鵄鴕鴒鵁鴿鴾鵆鵈" + ], + [ + "f3a1", + "鵝鵞鵤鵑鵐鵙鵲鶉鶇鶫鵯鵺鶚鶤鶩鶲鷄鷁鶻鶸鶺鷆鷏鷂鷙鷓鷸鷦鷭鷯鷽鸚鸛鸞鹵鹹鹽麁麈麋麌麒麕麑麝麥麩麸麪麭靡黌黎黏黐黔黜點黝黠黥黨黯黴黶黷黹黻黼黽鼇鼈皷鼕鼡鼬鼾齊齒齔齣齟齠齡齦齧齬齪齷齲齶龕龜龠" + ], + [ + "f4a1", + "堯槇遙瑤凜熙" + ], + [ + "f9a1", + "纊褜鍈銈蓜俉炻昱棈鋹曻彅丨仡仼伀伃伹佖侒侊侚侔俍偀倢俿倞偆偰偂傔僴僘兊兤冝冾凬刕劜劦勀勛匀匇匤卲厓厲叝﨎咜咊咩哿喆坙坥垬埈埇﨏塚增墲夋奓奛奝奣妤妺孖寀甯寘寬尞岦岺峵崧嵓﨑嵂嵭嶸嶹巐弡弴彧德" + ], + [ + "faa1", + "忞恝悅悊惞惕愠惲愑愷愰憘戓抦揵摠撝擎敎昀昕昻昉昮昞昤晥晗晙晴晳暙暠暲暿曺朎朗杦枻桒柀栁桄棏﨓楨﨔榘槢樰橫橆橳橾櫢櫤毖氿汜沆汯泚洄涇浯涖涬淏淸淲淼渹湜渧渼溿澈澵濵瀅瀇瀨炅炫焏焄煜煆煇凞燁燾犱" + ], + [ + "fba1", + "犾猤猪獷玽珉珖珣珒琇珵琦琪琩琮瑢璉璟甁畯皂皜皞皛皦益睆劯砡硎硤硺礰礼神祥禔福禛竑竧靖竫箞精絈絜綷綠緖繒罇羡羽茁荢荿菇菶葈蒴蕓蕙蕫﨟薰蘒﨡蠇裵訒訷詹誧誾諟諸諶譓譿賰賴贒赶﨣軏﨤逸遧郞都鄕鄧釚" + ], + [ + "fca1", + "釗釞釭釮釤釥鈆鈐鈊鈺鉀鈼鉎鉙鉑鈹鉧銧鉷鉸鋧鋗鋙鋐﨧鋕鋠鋓錥錡鋻﨨錞鋿錝錂鍰鍗鎤鏆鏞鏸鐱鑅鑈閒隆﨩隝隯霳霻靃靍靏靑靕顗顥飯飼餧館馞驎髙髜魵魲鮏鮱鮻鰀鵰鵫鶴鸙黑" + ], + [ + "fcf1", + "ⅰ", + 9, + "¬¦'"" + ], + [ + "8fa2af", + "˘ˇ¸˙˝¯˛˚~΄΅" + ], + [ + "8fa2c2", + "¡¦¿" + ], + [ + "8fa2eb", + "ºª©®™¤№" + ], + [ + "8fa6e1", + "ΆΈΉΊΪ" + ], + [ + "8fa6e7", + "Ό" + ], + [ + "8fa6e9", + "ΎΫ" + ], + [ + "8fa6ec", + "Ώ" + ], + [ + "8fa6f1", + "άέήίϊΐόςύϋΰώ" + ], + [ + "8fa7c2", + "Ђ", + 10, + "ЎЏ" + ], + [ + "8fa7f2", + "ђ", + 10, + "ўџ" + ], + [ + "8fa9a1", + "ÆĐ" + ], + [ + "8fa9a4", + "Ħ" + ], + [ + "8fa9a6", + "IJ" + ], + [ + "8fa9a8", + "ŁĿ" + ], + [ + "8fa9ab", + "ŊØŒ" + ], + [ + "8fa9af", + "ŦÞ" + ], + [ + "8fa9c1", + "æđðħıijĸłŀʼnŋøœßŧþ" + ], + [ + "8faaa1", + "ÁÀÄÂĂǍĀĄÅÃĆĈČÇĊĎÉÈËÊĚĖĒĘ" + ], + [ + "8faaba", + "ĜĞĢĠĤÍÌÏÎǏİĪĮĨĴĶĹĽĻŃŇŅÑÓÒÖÔǑŐŌÕŔŘŖŚŜŠŞŤŢÚÙÜÛŬǓŰŪŲŮŨǗǛǙǕŴÝŸŶŹŽŻ" + ], + [ + "8faba1", + "áàäâăǎāąåãćĉčçċďéèëêěėēęǵĝğ" + ], + [ + "8fabbd", + "ġĥíìïîǐ" + ], + [ + "8fabc5", + "īįĩĵķĺľļńňņñóòöôǒőōõŕřŗśŝšşťţúùüûŭǔűūųůũǘǜǚǖŵýÿŷźžż" + ], + [ + "8fb0a1", + "丂丄丅丌丒丟丣两丨丫丮丯丰丵乀乁乄乇乑乚乜乣乨乩乴乵乹乿亍亖亗亝亯亹仃仐仚仛仠仡仢仨仯仱仳仵份仾仿伀伂伃伈伋伌伒伕伖众伙伮伱你伳伵伷伹伻伾佀佂佈佉佋佌佒佔佖佘佟佣佪佬佮佱佷佸佹佺佽佾侁侂侄" + ], + [ + "8fb1a1", + "侅侉侊侌侎侐侒侓侔侗侙侚侞侟侲侷侹侻侼侽侾俀俁俅俆俈俉俋俌俍俏俒俜俠俢俰俲俼俽俿倀倁倄倇倊倌倎倐倓倗倘倛倜倝倞倢倧倮倰倲倳倵偀偁偂偅偆偊偌偎偑偒偓偗偙偟偠偢偣偦偧偪偭偰偱倻傁傃傄傆傊傎傏傐" + ], + [ + "8fb2a1", + "傒傓傔傖傛傜傞", + 4, + "傪傯傰傹傺傽僀僃僄僇僌僎僐僓僔僘僜僝僟僢僤僦僨僩僯僱僶僺僾儃儆儇儈儋儌儍儎僲儐儗儙儛儜儝儞儣儧儨儬儭儯儱儳儴儵儸儹兂兊兏兓兕兗兘兟兤兦兾冃冄冋冎冘冝冡冣冭冸冺冼冾冿凂" + ], + [ + "8fb3a1", + "凈减凑凒凓凕凘凞凢凥凮凲凳凴凷刁刂刅划刓刕刖刘刢刨刱刲刵刼剅剉剕剗剘剚剜剟剠剡剦剮剷剸剹劀劂劅劊劌劓劕劖劗劘劚劜劤劥劦劧劯劰劶劷劸劺劻劽勀勄勆勈勌勏勑勔勖勛勜勡勥勨勩勪勬勰勱勴勶勷匀匃匊匋" + ], + [ + "8fb4a1", + "匌匑匓匘匛匜匞匟匥匧匨匩匫匬匭匰匲匵匼匽匾卂卌卋卙卛卡卣卥卬卭卲卹卾厃厇厈厎厓厔厙厝厡厤厪厫厯厲厴厵厷厸厺厽叀叅叏叒叓叕叚叝叞叠另叧叵吂吓吚吡吧吨吪启吱吴吵呃呄呇呍呏呞呢呤呦呧呩呫呭呮呴呿" + ], + [ + "8fb5a1", + "咁咃咅咈咉咍咑咕咖咜咟咡咦咧咩咪咭咮咱咷咹咺咻咿哆哊响哎哠哪哬哯哶哼哾哿唀唁唅唈唉唌唍唎唕唪唫唲唵唶唻唼唽啁啇啉啊啍啐啑啘啚啛啞啠啡啤啦啿喁喂喆喈喎喏喑喒喓喔喗喣喤喭喲喿嗁嗃嗆嗉嗋嗌嗎嗑嗒" + ], + [ + "8fb6a1", + "嗓嗗嗘嗛嗞嗢嗩嗶嗿嘅嘈嘊嘍", + 5, + "嘙嘬嘰嘳嘵嘷嘹嘻嘼嘽嘿噀噁噃噄噆噉噋噍噏噔噞噠噡噢噣噦噩噭噯噱噲噵嚄嚅嚈嚋嚌嚕嚙嚚嚝嚞嚟嚦嚧嚨嚩嚫嚬嚭嚱嚳嚷嚾囅囉囊囋囏囐囌囍囙囜囝囟囡囤", + 4, + "囱囫园" + ], + [ + "8fb7a1", + "囶囷圁圂圇圊圌圑圕圚圛圝圠圢圣圤圥圩圪圬圮圯圳圴圽圾圿坅坆坌坍坒坢坥坧坨坫坭", + 4, + "坳坴坵坷坹坺坻坼坾垁垃垌垔垗垙垚垜垝垞垟垡垕垧垨垩垬垸垽埇埈埌埏埕埝埞埤埦埧埩埭埰埵埶埸埽埾埿堃堄堈堉埡" + ], + [ + "8fb8a1", + "堌堍堛堞堟堠堦堧堭堲堹堿塉塌塍塏塐塕塟塡塤塧塨塸塼塿墀墁墇墈墉墊墌墍墏墐墔墖墝墠墡墢墦墩墱墲壄墼壂壈壍壎壐壒壔壖壚壝壡壢壩壳夅夆夋夌夒夓夔虁夝夡夣夤夨夯夰夳夵夶夿奃奆奒奓奙奛奝奞奟奡奣奫奭" + ], + [ + "8fb9a1", + "奯奲奵奶她奻奼妋妌妎妒妕妗妟妤妧妭妮妯妰妳妷妺妼姁姃姄姈姊姍姒姝姞姟姣姤姧姮姯姱姲姴姷娀娄娌娍娎娒娓娞娣娤娧娨娪娭娰婄婅婇婈婌婐婕婞婣婥婧婭婷婺婻婾媋媐媓媖媙媜媞媟媠媢媧媬媱媲媳媵媸媺媻媿" + ], + [ + "8fbaa1", + "嫄嫆嫈嫏嫚嫜嫠嫥嫪嫮嫵嫶嫽嬀嬁嬈嬗嬴嬙嬛嬝嬡嬥嬭嬸孁孋孌孒孖孞孨孮孯孼孽孾孿宁宄宆宊宎宐宑宓宔宖宨宩宬宭宯宱宲宷宺宼寀寁寍寏寖", + 4, + "寠寯寱寴寽尌尗尞尟尣尦尩尫尬尮尰尲尵尶屙屚屜屢屣屧屨屩" + ], + [ + "8fbba1", + "屭屰屴屵屺屻屼屽岇岈岊岏岒岝岟岠岢岣岦岪岲岴岵岺峉峋峒峝峗峮峱峲峴崁崆崍崒崫崣崤崦崧崱崴崹崽崿嵂嵃嵆嵈嵕嵑嵙嵊嵟嵠嵡嵢嵤嵪嵭嵰嵹嵺嵾嵿嶁嶃嶈嶊嶒嶓嶔嶕嶙嶛嶟嶠嶧嶫嶰嶴嶸嶹巃巇巋巐巎巘巙巠巤" + ], + [ + "8fbca1", + "巩巸巹帀帇帍帒帔帕帘帟帠帮帨帲帵帾幋幐幉幑幖幘幛幜幞幨幪", + 4, + "幰庀庋庎庢庤庥庨庪庬庱庳庽庾庿廆廌廋廎廑廒廔廕廜廞廥廫异弆弇弈弎弙弜弝弡弢弣弤弨弫弬弮弰弴弶弻弽弿彀彄彅彇彍彐彔彘彛彠彣彤彧" + ], + [ + "8fbda1", + "彯彲彴彵彸彺彽彾徉徍徏徖徜徝徢徧徫徤徬徯徰徱徸忄忇忈忉忋忐", + 4, + "忞忡忢忨忩忪忬忭忮忯忲忳忶忺忼怇怊怍怓怔怗怘怚怟怤怭怳怵恀恇恈恉恌恑恔恖恗恝恡恧恱恾恿悂悆悈悊悎悑悓悕悘悝悞悢悤悥您悰悱悷" + ], + [ + "8fbea1", + "悻悾惂惄惈惉惊惋惎惏惔惕惙惛惝惞惢惥惲惵惸惼惽愂愇愊愌愐", + 4, + "愖愗愙愜愞愢愪愫愰愱愵愶愷愹慁慅慆慉慞慠慬慲慸慻慼慿憀憁憃憄憋憍憒憓憗憘憜憝憟憠憥憨憪憭憸憹憼懀懁懂懎懏懕懜懝懞懟懡懢懧懩懥" + ], + [ + "8fbfa1", + "懬懭懯戁戃戄戇戓戕戜戠戢戣戧戩戫戹戽扂扃扄扆扌扐扑扒扔扖扚扜扤扭扯扳扺扽抍抎抏抐抦抨抳抶抷抺抾抿拄拎拕拖拚拪拲拴拼拽挃挄挊挋挍挐挓挖挘挩挪挭挵挶挹挼捁捂捃捄捆捊捋捎捒捓捔捘捛捥捦捬捭捱捴捵" + ], + [ + "8fc0a1", + "捸捼捽捿掂掄掇掊掐掔掕掙掚掞掤掦掭掮掯掽揁揅揈揎揑揓揔揕揜揠揥揪揬揲揳揵揸揹搉搊搐搒搔搘搞搠搢搤搥搩搪搯搰搵搽搿摋摏摑摒摓摔摚摛摜摝摟摠摡摣摭摳摴摻摽撅撇撏撐撑撘撙撛撝撟撡撣撦撨撬撳撽撾撿" + ], + [ + "8fc1a1", + "擄擉擊擋擌擎擐擑擕擗擤擥擩擪擭擰擵擷擻擿攁攄攈攉攊攏攓攔攖攙攛攞攟攢攦攩攮攱攺攼攽敃敇敉敐敒敔敟敠敧敫敺敽斁斅斊斒斕斘斝斠斣斦斮斲斳斴斿旂旈旉旎旐旔旖旘旟旰旲旴旵旹旾旿昀昄昈昉昍昑昒昕昖昝" + ], + [ + "8fc2a1", + "昞昡昢昣昤昦昩昪昫昬昮昰昱昳昹昷晀晅晆晊晌晑晎晗晘晙晛晜晠晡曻晪晫晬晾晳晵晿晷晸晹晻暀晼暋暌暍暐暒暙暚暛暜暟暠暤暭暱暲暵暻暿曀曂曃曈曌曎曏曔曛曟曨曫曬曮曺朅朇朎朓朙朜朠朢朳朾杅杇杈杌杔杕杝" + ], + [ + "8fc3a1", + "杦杬杮杴杶杻极构枎枏枑枓枖枘枙枛枰枱枲枵枻枼枽柹柀柂柃柅柈柉柒柗柙柜柡柦柰柲柶柷桒栔栙栝栟栨栧栬栭栯栰栱栳栻栿桄桅桊桌桕桗桘桛桫桮", + 4, + "桵桹桺桻桼梂梄梆梈梖梘梚梜梡梣梥梩梪梮梲梻棅棈棌棏" + ], + [ + "8fc4a1", + "棐棑棓棖棙棜棝棥棨棪棫棬棭棰棱棵棶棻棼棽椆椉椊椐椑椓椖椗椱椳椵椸椻楂楅楉楎楗楛楣楤楥楦楨楩楬楰楱楲楺楻楿榀榍榒榖榘榡榥榦榨榫榭榯榷榸榺榼槅槈槑槖槗槢槥槮槯槱槳槵槾樀樁樃樏樑樕樚樝樠樤樨樰樲" + ], + [ + "8fc5a1", + "樴樷樻樾樿橅橆橉橊橎橐橑橒橕橖橛橤橧橪橱橳橾檁檃檆檇檉檋檑檛檝檞檟檥檫檯檰檱檴檽檾檿櫆櫉櫈櫌櫐櫔櫕櫖櫜櫝櫤櫧櫬櫰櫱櫲櫼櫽欂欃欆欇欉欏欐欑欗欛欞欤欨欫欬欯欵欶欻欿歆歊歍歒歖歘歝歠歧歫歮歰歵歽" + ], + [ + "8fc6a1", + "歾殂殅殗殛殟殠殢殣殨殩殬殭殮殰殸殹殽殾毃毄毉毌毖毚毡毣毦毧毮毱毷毹毿氂氄氅氉氍氎氐氒氙氟氦氧氨氬氮氳氵氶氺氻氿汊汋汍汏汒汔汙汛汜汫汭汯汴汶汸汹汻沅沆沇沉沔沕沗沘沜沟沰沲沴泂泆泍泏泐泑泒泔泖" + ], + [ + "8fc7a1", + "泚泜泠泧泩泫泬泮泲泴洄洇洊洎洏洑洓洚洦洧洨汧洮洯洱洹洼洿浗浞浟浡浥浧浯浰浼涂涇涑涒涔涖涗涘涪涬涴涷涹涽涿淄淈淊淎淏淖淛淝淟淠淢淥淩淯淰淴淶淼渀渄渞渢渧渲渶渹渻渼湄湅湈湉湋湏湑湒湓湔湗湜湝湞" + ], + [ + "8fc8a1", + "湢湣湨湳湻湽溍溓溙溠溧溭溮溱溳溻溿滀滁滃滇滈滊滍滎滏滫滭滮滹滻滽漄漈漊漌漍漖漘漚漛漦漩漪漯漰漳漶漻漼漭潏潑潒潓潗潙潚潝潞潡潢潨潬潽潾澃澇澈澋澌澍澐澒澓澔澖澚澟澠澥澦澧澨澮澯澰澵澶澼濅濇濈濊" + ], + [ + "8fc9a1", + "濚濞濨濩濰濵濹濼濽瀀瀅瀆瀇瀍瀗瀠瀣瀯瀴瀷瀹瀼灃灄灈灉灊灋灔灕灝灞灎灤灥灬灮灵灶灾炁炅炆炔", + 4, + "炛炤炫炰炱炴炷烊烑烓烔烕烖烘烜烤烺焃", + 4, + "焋焌焏焞焠焫焭焯焰焱焸煁煅煆煇煊煋煐煒煗煚煜煞煠" + ], + [ + "8fcaa1", + "煨煹熀熅熇熌熒熚熛熠熢熯熰熲熳熺熿燀燁燄燋燌燓燖燙燚燜燸燾爀爇爈爉爓爗爚爝爟爤爫爯爴爸爹牁牂牃牅牎牏牐牓牕牖牚牜牞牠牣牨牫牮牯牱牷牸牻牼牿犄犉犍犎犓犛犨犭犮犱犴犾狁狇狉狌狕狖狘狟狥狳狴狺狻" + ], + [ + "8fcba1", + "狾猂猄猅猇猋猍猒猓猘猙猞猢猤猧猨猬猱猲猵猺猻猽獃獍獐獒獖獘獝獞獟獠獦獧獩獫獬獮獯獱獷獹獼玀玁玃玅玆玎玐玓玕玗玘玜玞玟玠玢玥玦玪玫玭玵玷玹玼玽玿珅珆珉珋珌珏珒珓珖珙珝珡珣珦珧珩珴珵珷珹珺珻珽" + ], + [ + "8fcca1", + "珿琀琁琄琇琊琑琚琛琤琦琨", + 9, + "琹瑀瑃瑄瑆瑇瑋瑍瑑瑒瑗瑝瑢瑦瑧瑨瑫瑭瑮瑱瑲璀璁璅璆璇璉璏璐璑璒璘璙璚璜璟璠璡璣璦璨璩璪璫璮璯璱璲璵璹璻璿瓈瓉瓌瓐瓓瓘瓚瓛瓞瓟瓤瓨瓪瓫瓯瓴瓺瓻瓼瓿甆" + ], + [ + "8fcda1", + "甒甖甗甠甡甤甧甩甪甯甶甹甽甾甿畀畃畇畈畎畐畒畗畞畟畡畯畱畹", + 5, + "疁疅疐疒疓疕疙疜疢疤疴疺疿痀痁痄痆痌痎痏痗痜痟痠痡痤痧痬痮痯痱痹瘀瘂瘃瘄瘇瘈瘊瘌瘏瘒瘓瘕瘖瘙瘛瘜瘝瘞瘣瘥瘦瘩瘭瘲瘳瘵瘸瘹" + ], + [ + "8fcea1", + "瘺瘼癊癀癁癃癄癅癉癋癕癙癟癤癥癭癮癯癱癴皁皅皌皍皕皛皜皝皟皠皢", + 6, + "皪皭皽盁盅盉盋盌盎盔盙盠盦盨盬盰盱盶盹盼眀眆眊眎眒眔眕眗眙眚眜眢眨眭眮眯眴眵眶眹眽眾睂睅睆睊睍睎睏睒睖睗睜睞睟睠睢" + ], + [ + "8fcfa1", + "睤睧睪睬睰睲睳睴睺睽瞀瞄瞌瞍瞔瞕瞖瞚瞟瞢瞧瞪瞮瞯瞱瞵瞾矃矉矑矒矕矙矞矟矠矤矦矪矬矰矱矴矸矻砅砆砉砍砎砑砝砡砢砣砭砮砰砵砷硃硄硇硈硌硎硒硜硞硠硡硣硤硨硪确硺硾碊碏碔碘碡碝碞碟碤碨碬碭碰碱碲碳" + ], + [ + "8fd0a1", + "碻碽碿磇磈磉磌磎磒磓磕磖磤磛磟磠磡磦磪磲磳礀磶磷磺磻磿礆礌礐礚礜礞礟礠礥礧礩礭礱礴礵礻礽礿祄祅祆祊祋祏祑祔祘祛祜祧祩祫祲祹祻祼祾禋禌禑禓禔禕禖禘禛禜禡禨禩禫禯禱禴禸离秂秄秇秈秊秏秔秖秚秝秞" + ], + [ + "8fd1a1", + "秠秢秥秪秫秭秱秸秼稂稃稇稉稊稌稑稕稛稞稡稧稫稭稯稰稴稵稸稹稺穄穅穇穈穌穕穖穙穜穝穟穠穥穧穪穭穵穸穾窀窂窅窆窊窋窐窑窔窞窠窣窬窳窵窹窻窼竆竉竌竎竑竛竨竩竫竬竱竴竻竽竾笇笔笟笣笧笩笪笫笭笮笯笰" + ], + [ + "8fd2a1", + "笱笴笽笿筀筁筇筎筕筠筤筦筩筪筭筯筲筳筷箄箉箎箐箑箖箛箞箠箥箬箯箰箲箵箶箺箻箼箽篂篅篈篊篔篖篗篙篚篛篨篪篲篴篵篸篹篺篼篾簁簂簃簄簆簉簋簌簎簏簙簛簠簥簦簨簬簱簳簴簶簹簺籆籊籕籑籒籓籙", + 5 + ], + [ + "8fd3a1", + "籡籣籧籩籭籮籰籲籹籼籽粆粇粏粔粞粠粦粰粶粷粺粻粼粿糄糇糈糉糍糏糓糔糕糗糙糚糝糦糩糫糵紃紇紈紉紏紑紒紓紖紝紞紣紦紪紭紱紼紽紾絀絁絇絈絍絑絓絗絙絚絜絝絥絧絪絰絸絺絻絿綁綂綃綅綆綈綋綌綍綑綖綗綝" + ], + [ + "8fd4a1", + "綞綦綧綪綳綶綷綹緂", + 4, + "緌緍緎緗緙縀緢緥緦緪緫緭緱緵緶緹緺縈縐縑縕縗縜縝縠縧縨縬縭縯縳縶縿繄繅繇繎繐繒繘繟繡繢繥繫繮繯繳繸繾纁纆纇纊纍纑纕纘纚纝纞缼缻缽缾缿罃罄罇罏罒罓罛罜罝罡罣罤罥罦罭" + ], + [ + "8fd5a1", + "罱罽罾罿羀羋羍羏羐羑羖羗羜羡羢羦羪羭羴羼羿翀翃翈翎翏翛翟翣翥翨翬翮翯翲翺翽翾翿耇耈耊耍耎耏耑耓耔耖耝耞耟耠耤耦耬耮耰耴耵耷耹耺耼耾聀聄聠聤聦聭聱聵肁肈肎肜肞肦肧肫肸肹胈胍胏胒胔胕胗胘胠胭胮" + ], + [ + "8fd6a1", + "胰胲胳胶胹胺胾脃脋脖脗脘脜脞脠脤脧脬脰脵脺脼腅腇腊腌腒腗腠腡腧腨腩腭腯腷膁膐膄膅膆膋膎膖膘膛膞膢膮膲膴膻臋臃臅臊臎臏臕臗臛臝臞臡臤臫臬臰臱臲臵臶臸臹臽臿舀舃舏舓舔舙舚舝舡舢舨舲舴舺艃艄艅艆" + ], + [ + "8fd7a1", + "艋艎艏艑艖艜艠艣艧艭艴艻艽艿芀芁芃芄芇芉芊芎芑芔芖芘芚芛芠芡芣芤芧芨芩芪芮芰芲芴芷芺芼芾芿苆苐苕苚苠苢苤苨苪苭苯苶苷苽苾茀茁茇茈茊茋荔茛茝茞茟茡茢茬茭茮茰茳茷茺茼茽荂荃荄荇荍荎荑荕荖荗荰荸" + ], + [ + "8fd8a1", + "荽荿莀莂莄莆莍莒莔莕莘莙莛莜莝莦莧莩莬莾莿菀菇菉菏菐菑菔菝荓菨菪菶菸菹菼萁萆萊萏萑萕萙莭萯萹葅葇葈葊葍葏葑葒葖葘葙葚葜葠葤葥葧葪葰葳葴葶葸葼葽蒁蒅蒒蒓蒕蒞蒦蒨蒩蒪蒯蒱蒴蒺蒽蒾蓀蓂蓇蓈蓌蓏蓓" + ], + [ + "8fd9a1", + "蓜蓧蓪蓯蓰蓱蓲蓷蔲蓺蓻蓽蔂蔃蔇蔌蔎蔐蔜蔞蔢蔣蔤蔥蔧蔪蔫蔯蔳蔴蔶蔿蕆蕏", + 4, + "蕖蕙蕜", + 6, + "蕤蕫蕯蕹蕺蕻蕽蕿薁薅薆薉薋薌薏薓薘薝薟薠薢薥薧薴薶薷薸薼薽薾薿藂藇藊藋藎薭藘藚藟藠藦藨藭藳藶藼" + ], + [ + "8fdaa1", + "藿蘀蘄蘅蘍蘎蘐蘑蘒蘘蘙蘛蘞蘡蘧蘩蘶蘸蘺蘼蘽虀虂虆虒虓虖虗虘虙虝虠", + 4, + "虩虬虯虵虶虷虺蚍蚑蚖蚘蚚蚜蚡蚦蚧蚨蚭蚱蚳蚴蚵蚷蚸蚹蚿蛀蛁蛃蛅蛑蛒蛕蛗蛚蛜蛠蛣蛥蛧蚈蛺蛼蛽蜄蜅蜇蜋蜎蜏蜐蜓蜔蜙蜞蜟蜡蜣" + ], + [ + "8fdba1", + "蜨蜮蜯蜱蜲蜹蜺蜼蜽蜾蝀蝃蝅蝍蝘蝝蝡蝤蝥蝯蝱蝲蝻螃", + 6, + "螋螌螐螓螕螗螘螙螞螠螣螧螬螭螮螱螵螾螿蟁蟈蟉蟊蟎蟕蟖蟙蟚蟜蟟蟢蟣蟤蟪蟫蟭蟱蟳蟸蟺蟿蠁蠃蠆蠉蠊蠋蠐蠙蠒蠓蠔蠘蠚蠛蠜蠞蠟蠨蠭蠮蠰蠲蠵" + ], + [ + "8fdca1", + "蠺蠼衁衃衅衈衉衊衋衎衑衕衖衘衚衜衟衠衤衩衱衹衻袀袘袚袛袜袟袠袨袪袺袽袾裀裊", + 4, + "裑裒裓裛裞裧裯裰裱裵裷褁褆褍褎褏褕褖褘褙褚褜褠褦褧褨褰褱褲褵褹褺褾襀襂襅襆襉襏襒襗襚襛襜襡襢襣襫襮襰襳襵襺" + ], + [ + "8fdda1", + "襻襼襽覉覍覐覔覕覛覜覟覠覥覰覴覵覶覷覼觔", + 4, + "觥觩觫觭觱觳觶觹觽觿訄訅訇訏訑訒訔訕訞訠訢訤訦訫訬訯訵訷訽訾詀詃詅詇詉詍詎詓詖詗詘詜詝詡詥詧詵詶詷詹詺詻詾詿誀誃誆誋誏誐誒誖誗誙誟誧誩誮誯誳" + ], + [ + "8fdea1", + "誶誷誻誾諃諆諈諉諊諑諓諔諕諗諝諟諬諰諴諵諶諼諿謅謆謋謑謜謞謟謊謭謰謷謼譂", + 4, + "譈譒譓譔譙譍譞譣譭譶譸譹譼譾讁讄讅讋讍讏讔讕讜讞讟谸谹谽谾豅豇豉豋豏豑豓豔豗豘豛豝豙豣豤豦豨豩豭豳豵豶豻豾貆" + ], + [ + "8fdfa1", + "貇貋貐貒貓貙貛貜貤貹貺賅賆賉賋賏賖賕賙賝賡賨賬賯賰賲賵賷賸賾賿贁贃贉贒贗贛赥赩赬赮赿趂趄趈趍趐趑趕趞趟趠趦趫趬趯趲趵趷趹趻跀跅跆跇跈跊跎跑跔跕跗跙跤跥跧跬跰趼跱跲跴跽踁踄踅踆踋踑踔踖踠踡踢" + ], + [ + "8fe0a1", + "踣踦踧踱踳踶踷踸踹踽蹀蹁蹋蹍蹎蹏蹔蹛蹜蹝蹞蹡蹢蹩蹬蹭蹯蹰蹱蹹蹺蹻躂躃躉躐躒躕躚躛躝躞躢躧躩躭躮躳躵躺躻軀軁軃軄軇軏軑軔軜軨軮軰軱軷軹軺軭輀輂輇輈輏輐輖輗輘輞輠輡輣輥輧輨輬輭輮輴輵輶輷輺轀轁" + ], + [ + "8fe1a1", + "轃轇轏轑", + 4, + "轘轝轞轥辝辠辡辤辥辦辵辶辸达迀迁迆迊迋迍运迒迓迕迠迣迤迨迮迱迵迶迻迾适逄逈逌逘逛逨逩逯逪逬逭逳逴逷逿遃遄遌遛遝遢遦遧遬遰遴遹邅邈邋邌邎邐邕邗邘邙邛邠邡邢邥邰邲邳邴邶邽郌邾郃" + ], + [ + "8fe2a1", + "郄郅郇郈郕郗郘郙郜郝郟郥郒郶郫郯郰郴郾郿鄀鄄鄅鄆鄈鄍鄐鄔鄖鄗鄘鄚鄜鄞鄠鄥鄢鄣鄧鄩鄮鄯鄱鄴鄶鄷鄹鄺鄼鄽酃酇酈酏酓酗酙酚酛酡酤酧酭酴酹酺酻醁醃醅醆醊醎醑醓醔醕醘醞醡醦醨醬醭醮醰醱醲醳醶醻醼醽醿" + ], + [ + "8fe3a1", + "釂釃釅釓釔釗釙釚釞釤釥釩釪釬", + 5, + "釷釹釻釽鈀鈁鈄鈅鈆鈇鈉鈊鈌鈐鈒鈓鈖鈘鈜鈝鈣鈤鈥鈦鈨鈮鈯鈰鈳鈵鈶鈸鈹鈺鈼鈾鉀鉂鉃鉆鉇鉊鉍鉎鉏鉑鉘鉙鉜鉝鉠鉡鉥鉧鉨鉩鉮鉯鉰鉵", + 4, + "鉻鉼鉽鉿銈銉銊銍銎銒銗" + ], + [ + "8fe4a1", + "銙銟銠銤銥銧銨銫銯銲銶銸銺銻銼銽銿", + 4, + "鋅鋆鋇鋈鋋鋌鋍鋎鋐鋓鋕鋗鋘鋙鋜鋝鋟鋠鋡鋣鋥鋧鋨鋬鋮鋰鋹鋻鋿錀錂錈錍錑錔錕錜錝錞錟錡錤錥錧錩錪錳錴錶錷鍇鍈鍉鍐鍑鍒鍕鍗鍘鍚鍞鍤鍥鍧鍩鍪鍭鍯鍰鍱鍳鍴鍶" + ], + [ + "8fe5a1", + "鍺鍽鍿鎀鎁鎂鎈鎊鎋鎍鎏鎒鎕鎘鎛鎞鎡鎣鎤鎦鎨鎫鎴鎵鎶鎺鎩鏁鏄鏅鏆鏇鏉", + 4, + "鏓鏙鏜鏞鏟鏢鏦鏧鏹鏷鏸鏺鏻鏽鐁鐂鐄鐈鐉鐍鐎鐏鐕鐖鐗鐟鐮鐯鐱鐲鐳鐴鐻鐿鐽鑃鑅鑈鑊鑌鑕鑙鑜鑟鑡鑣鑨鑫鑭鑮鑯鑱鑲钄钃镸镹" + ], + [ + "8fe6a1", + "镾閄閈閌閍閎閝閞閟閡閦閩閫閬閴閶閺閽閿闆闈闉闋闐闑闒闓闙闚闝闞闟闠闤闦阝阞阢阤阥阦阬阱阳阷阸阹阺阼阽陁陒陔陖陗陘陡陮陴陻陼陾陿隁隂隃隄隉隑隖隚隝隟隤隥隦隩隮隯隳隺雊雒嶲雘雚雝雞雟雩雯雱雺霂" + ], + [ + "8fe7a1", + "霃霅霉霚霛霝霡霢霣霨霱霳靁靃靊靎靏靕靗靘靚靛靣靧靪靮靳靶靷靸靻靽靿鞀鞉鞕鞖鞗鞙鞚鞞鞟鞢鞬鞮鞱鞲鞵鞶鞸鞹鞺鞼鞾鞿韁韄韅韇韉韊韌韍韎韐韑韔韗韘韙韝韞韠韛韡韤韯韱韴韷韸韺頇頊頙頍頎頔頖頜頞頠頣頦" + ], + [ + "8fe8a1", + "頫頮頯頰頲頳頵頥頾顄顇顊顑顒顓顖顗顙顚顢顣顥顦顪顬颫颭颮颰颴颷颸颺颻颿飂飅飈飌飡飣飥飦飧飪飳飶餂餇餈餑餕餖餗餚餛餜餟餢餦餧餫餱", + 4, + "餹餺餻餼饀饁饆饇饈饍饎饔饘饙饛饜饞饟饠馛馝馟馦馰馱馲馵" + ], + [ + "8fe9a1", + "馹馺馽馿駃駉駓駔駙駚駜駞駧駪駫駬駰駴駵駹駽駾騂騃騄騋騌騐騑騖騞騠騢騣騤騧騭騮騳騵騶騸驇驁驄驊驋驌驎驑驔驖驝骪骬骮骯骲骴骵骶骹骻骾骿髁髃髆髈髎髐髒髕髖髗髛髜髠髤髥髧髩髬髲髳髵髹髺髽髿", + 4 + ], + [ + "8feaa1", + "鬄鬅鬈鬉鬋鬌鬍鬎鬐鬒鬖鬙鬛鬜鬠鬦鬫鬭鬳鬴鬵鬷鬹鬺鬽魈魋魌魕魖魗魛魞魡魣魥魦魨魪", + 4, + "魳魵魷魸魹魿鮀鮄鮅鮆鮇鮉鮊鮋鮍鮏鮐鮔鮚鮝鮞鮦鮧鮩鮬鮰鮱鮲鮷鮸鮻鮼鮾鮿鯁鯇鯈鯎鯐鯗鯘鯝鯟鯥鯧鯪鯫鯯鯳鯷鯸" + ], + [ + "8feba1", + "鯹鯺鯽鯿鰀鰂鰋鰏鰑鰖鰘鰙鰚鰜鰞鰢鰣鰦", + 4, + "鰱鰵鰶鰷鰽鱁鱃鱄鱅鱉鱊鱎鱏鱐鱓鱔鱖鱘鱛鱝鱞鱟鱣鱩鱪鱜鱫鱨鱮鱰鱲鱵鱷鱻鳦鳲鳷鳹鴋鴂鴑鴗鴘鴜鴝鴞鴯鴰鴲鴳鴴鴺鴼鵅鴽鵂鵃鵇鵊鵓鵔鵟鵣鵢鵥鵩鵪鵫鵰鵶鵷鵻" + ], + [ + "8feca1", + "鵼鵾鶃鶄鶆鶊鶍鶎鶒鶓鶕鶖鶗鶘鶡鶪鶬鶮鶱鶵鶹鶼鶿鷃鷇鷉鷊鷔鷕鷖鷗鷚鷞鷟鷠鷥鷧鷩鷫鷮鷰鷳鷴鷾鸊鸂鸇鸎鸐鸑鸒鸕鸖鸙鸜鸝鹺鹻鹼麀麂麃麄麅麇麎麏麖麘麛麞麤麨麬麮麯麰麳麴麵黆黈黋黕黟黤黧黬黭黮黰黱黲黵" + ], + [ + "8feda1", + "黸黿鼂鼃鼉鼏鼐鼑鼒鼔鼖鼗鼙鼚鼛鼟鼢鼦鼪鼫鼯鼱鼲鼴鼷鼹鼺鼼鼽鼿齁齃", + 4, + "齓齕齖齗齘齚齝齞齨齩齭", + 4, + "齳齵齺齽龏龐龑龒龔龖龗龞龡龢龣龥" + ] + ]; + +/***/ }, +/* 31 */ +/***/ function(module, exports) { + + module.exports = [ + [ + "0", + "\u0000", + 127, + "€" + ], + [ + "8140", + "丂丄丅丆丏丒丗丟丠両丣並丩丮丯丱丳丵丷丼乀乁乂乄乆乊乑乕乗乚乛乢乣乤乥乧乨乪", + 5, + "乲乴", + 9, + "乿", + 6, + "亇亊" + ], + [ + "8180", + "亐亖亗亙亜亝亞亣亪亯亰亱亴亶亷亸亹亼亽亾仈仌仏仐仒仚仛仜仠仢仦仧仩仭仮仯仱仴仸仹仺仼仾伀伂", + 6, + "伋伌伒", + 4, + "伜伝伡伣伨伩伬伭伮伱伳伵伷伹伻伾", + 4, + "佄佅佇", + 5, + "佒佔佖佡佢佦佨佪佫佭佮佱佲併佷佸佹佺佽侀侁侂侅來侇侊侌侎侐侒侓侕侖侘侙侚侜侞侟価侢" + ], + [ + "8240", + "侤侫侭侰", + 4, + "侶", + 8, + "俀俁係俆俇俈俉俋俌俍俒", + 4, + "俙俛俠俢俤俥俧俫俬俰俲俴俵俶俷俹俻俼俽俿", + 11 + ], + [ + "8280", + "個倎倐們倓倕倖倗倛倝倞倠倢倣値倧倫倯", + 10, + "倻倽倿偀偁偂偄偅偆偉偊偋偍偐", + 4, + "偖偗偘偙偛偝", + 7, + "偦", + 5, + "偭", + 8, + "偸偹偺偼偽傁傂傃傄傆傇傉傊傋傌傎", + 20, + "傤傦傪傫傭", + 4, + "傳", + 6, + "傼" + ], + [ + "8340", + "傽", + 17, + "僐", + 5, + "僗僘僙僛", + 10, + "僨僩僪僫僯僰僱僲僴僶", + 4, + "僼", + 9, + "儈" + ], + [ + "8380", + "儉儊儌", + 5, + "儓", + 13, + "儢", + 28, + "兂兇兊兌兎兏児兒兓兗兘兙兛兝", + 4, + "兣兤兦內兩兪兯兲兺兾兿冃冄円冇冊冋冎冏冐冑冓冔冘冚冝冞冟冡冣冦", + 4, + "冭冮冴冸冹冺冾冿凁凂凃凅凈凊凍凎凐凒", + 5 + ], + [ + "8440", + "凘凙凚凜凞凟凢凣凥", + 5, + "凬凮凱凲凴凷凾刄刅刉刋刌刏刐刓刔刕刜刞刟刡刢刣別刦刧刪刬刯刱刲刴刵刼刾剄", + 5, + "剋剎剏剒剓剕剗剘" + ], + [ + "8480", + "剙剚剛剝剟剠剢剣剤剦剨剫剬剭剮剰剱剳", + 9, + "剾劀劃", + 4, + "劉", + 6, + "劑劒劔", + 6, + "劜劤劥劦劧劮劯劰労", + 9, + "勀勁勂勄勅勆勈勊勌勍勎勏勑勓勔動勗務", + 5, + "勠勡勢勣勥", + 10, + "勱", + 7, + "勻勼勽匁匂匃匄匇匉匊匋匌匎" + ], + [ + "8540", + "匑匒匓匔匘匛匜匞匟匢匤匥匧匨匩匫匬匭匯", + 9, + "匼匽區卂卄卆卋卌卍卐協単卙卛卝卥卨卪卬卭卲卶卹卻卼卽卾厀厁厃厇厈厊厎厏" + ], + [ + "8580", + "厐", + 4, + "厖厗厙厛厜厞厠厡厤厧厪厫厬厭厯", + 6, + "厷厸厹厺厼厽厾叀參", + 4, + "収叏叐叒叓叕叚叜叝叞叡叢叧叴叺叾叿吀吂吅吇吋吔吘吙吚吜吢吤吥吪吰吳吶吷吺吽吿呁呂呄呅呇呉呌呍呎呏呑呚呝", + 4, + "呣呥呧呩", + 7, + "呴呹呺呾呿咁咃咅咇咈咉咊咍咑咓咗咘咜咞咟咠咡" + ], + [ + "8640", + "咢咥咮咰咲咵咶咷咹咺咼咾哃哅哊哋哖哘哛哠", + 4, + "哫哬哯哰哱哴", + 5, + "哻哾唀唂唃唄唅唈唊", + 4, + "唒唓唕", + 5, + "唜唝唞唟唡唥唦" + ], + [ + "8680", + "唨唩唫唭唲唴唵唶唸唹唺唻唽啀啂啅啇啈啋", + 4, + "啑啒啓啔啗", + 4, + "啝啞啟啠啢啣啨啩啫啯", + 5, + "啹啺啽啿喅喆喌喍喎喐喒喓喕喖喗喚喛喞喠", + 6, + "喨", + 8, + "喲喴営喸喺喼喿", + 4, + "嗆嗇嗈嗊嗋嗎嗏嗐嗕嗗", + 4, + "嗞嗠嗢嗧嗩嗭嗮嗰嗱嗴嗶嗸", + 4, + "嗿嘂嘃嘄嘅" + ], + [ + "8740", + "嘆嘇嘊嘋嘍嘐", + 7, + "嘙嘚嘜嘝嘠嘡嘢嘥嘦嘨嘩嘪嘫嘮嘯嘰嘳嘵嘷嘸嘺嘼嘽嘾噀", + 11, + "噏", + 4, + "噕噖噚噛噝", + 4 + ], + [ + "8780", + "噣噥噦噧噭噮噯噰噲噳噴噵噷噸噹噺噽", + 7, + "嚇", + 6, + "嚐嚑嚒嚔", + 14, + "嚤", + 10, + "嚰", + 6, + "嚸嚹嚺嚻嚽", + 12, + "囋", + 8, + "囕囖囘囙囜団囥", + 5, + "囬囮囯囲図囶囷囸囻囼圀圁圂圅圇國", + 6 + ], + [ + "8840", + "園", + 9, + "圝圞圠圡圢圤圥圦圧圫圱圲圴", + 4, + "圼圽圿坁坃坄坅坆坈坉坋坒", + 4, + "坘坙坢坣坥坧坬坮坰坱坲坴坵坸坹坺坽坾坿垀" + ], + [ + "8880", + "垁垇垈垉垊垍", + 4, + "垔", + 6, + "垜垝垞垟垥垨垪垬垯垰垱垳垵垶垷垹", + 8, + "埄", + 6, + "埌埍埐埑埓埖埗埛埜埞埡埢埣埥", + 7, + "埮埰埱埲埳埵埶執埻埼埾埿堁堃堄堅堈堉堊堌堎堏堐堒堓堔堖堗堘堚堛堜堝堟堢堣堥", + 4, + "堫", + 4, + "報堲堳場堶", + 7 + ], + [ + "8940", + "堾", + 5, + "塅", + 6, + "塎塏塐塒塓塕塖塗塙", + 4, + "塟", + 5, + "塦", + 4, + "塭", + 16, + "塿墂墄墆墇墈墊墋墌" + ], + [ + "8980", + "墍", + 4, + "墔", + 4, + "墛墜墝墠", + 7, + "墪", + 17, + "墽墾墿壀壂壃壄壆", + 10, + "壒壓壔壖", + 13, + "壥", + 5, + "壭壯壱売壴壵壷壸壺", + 7, + "夃夅夆夈", + 4, + "夎夐夑夒夓夗夘夛夝夞夠夡夢夣夦夨夬夰夲夳夵夶夻" + ], + [ + "8a40", + "夽夾夿奀奃奅奆奊奌奍奐奒奓奙奛", + 4, + "奡奣奤奦", + 12, + "奵奷奺奻奼奾奿妀妅妉妋妌妎妏妐妑妔妕妘妚妛妜妝妟妠妡妢妦" + ], + [ + "8a80", + "妧妬妭妰妱妳", + 5, + "妺妼妽妿", + 6, + "姇姈姉姌姍姎姏姕姖姙姛姞", + 4, + "姤姦姧姩姪姫姭", + 11, + "姺姼姽姾娀娂娊娋娍娎娏娐娒娔娕娖娗娙娚娛娝娞娡娢娤娦娧娨娪", + 6, + "娳娵娷", + 4, + "娽娾娿婁", + 4, + "婇婈婋", + 9, + "婖婗婘婙婛", + 5 + ], + [ + "8b40", + "婡婣婤婥婦婨婩婫", + 8, + "婸婹婻婼婽婾媀", + 17, + "媓", + 6, + "媜", + 13, + "媫媬" + ], + [ + "8b80", + "媭", + 4, + "媴媶媷媹", + 4, + "媿嫀嫃", + 5, + "嫊嫋嫍", + 4, + "嫓嫕嫗嫙嫚嫛嫝嫞嫟嫢嫤嫥嫧嫨嫪嫬", + 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"", + 62 + ], + [ + "a280", + "", + 32 + ], + [ + "a2ab", + "", + 5 + ], + [ + "a2e3", + "€" + ], + [ + "a2ef", + "" + ], + [ + "a2fd", + "" + ], + [ + "a340", + "", + 62 + ], + [ + "a380", + "", + 31, + " " + ], + [ + "a440", + "", + 62 + ], + [ + "a480", + "", + 32 + ], + [ + "a4f4", + "", + 10 + ], + [ + "a540", + "", + 62 + ], + [ + "a580", + "", + 32 + ], + [ + "a5f7", + "", + 7 + ], + [ + "a640", + "", + 62 + ], + [ + "a680", + "", + 32 + ], + [ + "a6b9", + "", + 7 + ], + [ + "a6d9", + "", + 6 + ], + [ + "a6ec", + "" + ], + [ + "a6f3", + "" + ], + [ + "a6f6", + "", + 8 + ], + [ + "a740", + "", + 62 + ], + [ + "a780", + "", + 32 + ], + [ + "a7c2", + "", + 14 + ], + [ + "a7f2", + "", + 12 + ], + [ + "a896", + "", + 10 + ], + [ + "a8bc", + "" + ], + [ + "a8bf", + "ǹ" + ], + [ + "a8c1", + "" + ], + [ + "a8ea", + "", + 20 + ], + [ + "a958", + "" + ], + [ + "a95b", + "" + ], + [ + "a95d", + "" + ], + [ + "a989", + "〾⿰", + 11 + ], + [ + "a997", + 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4, + "깞깢깣깤깦깧깪깫깭깮깯깱", + 6, + "깺깾", + 5, + "꺆", + 5, + "꺍", + 46, + "꺿껁껂껃껅", + 6, + "껎껒", + 5, + "껚껛껝", + 8 + ], + [ + "8441", + "껦껧껩껪껬껮", + 5, + "껵껶껷껹껺껻껽", + 8 + ], + [ + "8461", + "꼆꼉꼊꼋꼌꼎꼏꼑", + 18 + ], + [ + "8481", + "꼤", + 7, + "꼮꼯꼱꼳꼵", + 6, + "꼾꽀꽄꽅꽆꽇꽊", + 5, + "꽑", + 10, + "꽞", + 5, + "꽦", + 18, + "꽺", + 5, + "꾁꾂꾃꾅꾆꾇꾉", + 6, + "꾒꾓꾔꾖", + 5, + "꾝", + 26, + "꾺꾻꾽꾾" + ], + [ + "8541", + "꾿꿁", + 5, + "꿊꿌꿏", + 4, + "꿕", + 6, + "꿝", + 4 + ], + [ + "8561", + "꿢", + 5, + "꿪", + 5, + "꿲꿳꿵꿶꿷꿹", + 6, + "뀂뀃" + ], + [ + "8581", + "뀅", + 6, + "뀍뀎뀏뀑뀒뀓뀕", + 6, + "뀞", + 9, + "뀩", + 26, + "끆끇끉끋끍끏끐끑끒끖끘끚끛끜끞", + 29, + "끾끿낁낂낃낅", + 6, + "낎낐낒", + 5, + "낛낝낞낣낤" + ], + [ + "8641", + "낥낦낧낪낰낲낶낷낹낺낻낽", + 6, + "냆냊", + 5, + "냒" + ], + [ + "8661", + "냓냕냖냗냙", + 6, + "냡냢냣냤냦", + 10 + ], + [ + "8681", + "냱", + 22, + "넊넍넎넏넑넔넕넖넗넚넞", + 4, + "넦넧넩넪넫넭", + 6, + "넶넺", + 5, + "녂녃녅녆녇녉", + 6, + "녒녓녖녗녙녚녛녝녞녟녡", + 22, + "녺녻녽녾녿놁놃", + 4, + "놊놌놎놏놐놑놕놖놗놙놚놛놝" + ], + [ + "8741", + "놞", + 9, + "놩", + 15 + ], + [ + "8761", + "놹", + 18, + "뇍뇎뇏뇑뇒뇓뇕" + ], + [ + "8781", + "뇖", + 5, + "뇞뇠", + 7, + "뇪뇫뇭뇮뇯뇱", + 7, + "뇺뇼뇾", + 5, + "눆눇눉눊눍", + 6, + "눖눘눚", + 5, + "눡", + 18, + "눵", + 6, + "눽", + 26, + "뉙뉚뉛뉝뉞뉟뉡", + 6, + "뉪", + 4 + ], + [ + "8841", + "뉯", + 4, + "뉶", + 5, + "뉽", + 6, + "늆늇늈늊", + 4 + ], + [ + "8861", + "늏늒늓늕늖늗늛", + 4, + "늢늤늧늨늩늫늭늮늯늱늲늳늵늶늷" + ], + [ + "8881", + "늸", + 15, + "닊닋닍닎닏닑닓", + 4, + "닚닜닞닟닠닡닣닧닩닪닰닱닲닶닼닽닾댂댃댅댆댇댉", + 6, + "댒댖", + 5, + "댝", + 54, + "덗덙덚덝덠덡덢덣" + ], + [ + "8941", + "덦덨덪덬덭덯덲덳덵덶덷덹", + 6, + "뎂뎆", + 5, + "뎍" + ], + [ + "8961", + "뎎뎏뎑뎒뎓뎕", + 10, + "뎢", + 5, + "뎩뎪뎫뎭" + ], + [ + "8981", + "뎮", + 21, + "돆돇돉돊돍돏돑돒돓돖돘돚돜돞돟돡돢돣돥돦돧돩", + 18, + "돽", + 18, + "됑", + 6, + "됙됚됛됝됞됟됡", + 6, + "됪됬", + 7, + "됵", + 15 + ], + [ + "8a41", + "둅", + 10, + "둒둓둕둖둗둙", + 6, + "둢둤둦" + ], + [ + "8a61", + "둧", + 4, + "둭", + 18, + "뒁뒂" + ], + [ + "8a81", + "뒃", + 4, + "뒉", + 19, + "뒞", + 5, + "뒥뒦뒧뒩뒪뒫뒭", + 7, + "뒶뒸뒺", + 5, + "듁듂듃듅듆듇듉", + 6, + "듑듒듓듔듖", + 5, + "듞듟듡듢듥듧", + 4, + "듮듰듲", + 5, + "듹", + 26, + "딖딗딙딚딝" + ], + [ + "8b41", + "딞", + 5, + "딦딫", + 4, + "딲딳딵딶딷딹", + 6, + "땂땆" + ], + [ + "8b61", + "땇땈땉땊땎땏땑땒땓땕", + 6, + "땞땢", + 8 + ], + [ + "8b81", + "땫", + 52, + "떢떣떥떦떧떩떬떭떮떯떲떶", + 4, + "떾떿뗁뗂뗃뗅", + 6, + "뗎뗒", + 5, + "뗙", + 18, + "뗭", + 18 + ], + [ + "8c41", + "똀", + 15, + "똒똓똕똖똗똙", + 4 + ], + [ + "8c61", + "똞", + 6, + "똦", + 5, + "똭", + 6, + "똵", + 5 + ], + [ + "8c81", + "똻", + 12, + "뙉", + 26, + "뙥뙦뙧뙩", + 50, + "뚞뚟뚡뚢뚣뚥", + 5, + "뚭뚮뚯뚰뚲", + 16 + ], + [ + "8d41", + "뛃", + 16, + "뛕", + 8 + ], + [ + "8d61", + "뛞", + 17, + "뛱뛲뛳뛵뛶뛷뛹뛺" + ], + [ + "8d81", + "뛻", + 4, + "뜂뜃뜄뜆", + 33, + "뜪뜫뜭뜮뜱", + 6, + "뜺뜼", + 7, + "띅띆띇띉띊띋띍", + 6, + "띖", + 9, + "띡띢띣띥띦띧띩", + 6, + "띲띴띶", + 5, + "띾띿랁랂랃랅", + 6, + "랎랓랔랕랚랛랝랞" + ], + [ + "8e41", + "랟랡", + 6, + "랪랮", + 5, + "랶랷랹", + 8 + ], + [ + "8e61", + "럂", + 4, + "럈럊", + 19 + ], + [ + "8e81", + "럞", + 13, + "럮럯럱럲럳럵", + 6, + "럾렂", + 4, + "렊렋렍렎렏렑", + 6, + "렚렜렞", + 5, + "렦렧렩렪렫렭", + 6, + "렶렺", + 5, + "롁롂롃롅", + 11, + "롒롔", + 7, + "롞롟롡롢롣롥", + 6, + "롮롰롲", + 5, + "롹롺롻롽", + 7 + ], + [ + "8f41", + "뢅", + 7, + "뢎", + 17 + ], + [ + "8f61", + "뢠", + 7, + "뢩", + 6, + "뢱뢲뢳뢵뢶뢷뢹", + 4 + ], + [ + "8f81", + "뢾뢿룂룄룆", + 5, + "룍룎룏룑룒룓룕", + 7, + "룞룠룢", + 5, + "룪룫룭룮룯룱", + 6, + "룺룼룾", + 5, + "뤅", + 18, + "뤙", + 6, + "뤡", + 26, + "뤾뤿륁륂륃륅", + 6, + "륍륎륐륒", + 5 + ], + [ + "9041", + "륚륛륝륞륟륡", + 6, + "륪륬륮", + 5, + "륶륷륹륺륻륽" + ], + [ + "9061", + "륾", + 5, + "릆릈릋릌릏", + 15 + ], + [ + "9081", + "릟", + 12, + "릮릯릱릲릳릵", + 6, + "릾맀맂", + 5, + "맊맋맍맓", + 4, + "맚맜맟맠맢맦맧맩맪맫맭", + 6, + "맶맻", + 4, + "먂", + 5, + "먉", + 11, + "먖", + 33, + "먺먻먽먾먿멁멃멄멅멆" + ], + [ + "9141", + "멇멊멌멏멐멑멒멖멗멙멚멛멝", + 6, + "멦멪", + 5 + ], + [ + "9161", + "멲멳멵멶멷멹", + 9, + "몆몈몉몊몋몍", + 5 + ], + [ + "9181", + "몓", + 20, + "몪몭몮몯몱몳", + 4, + "몺몼몾", + 5, + "뫅뫆뫇뫉", + 14, + "뫚", + 33, + "뫽뫾뫿묁묂묃묅", + 7, + "묎묐묒", + 5, + "묙묚묛묝묞묟묡", + 6 + ], + [ + "9241", + "묨묪묬", + 7, + "묷묹묺묿", + 4, + "뭆뭈뭊뭋뭌뭎뭑뭒" + ], + [ + "9261", + "뭓뭕뭖뭗뭙", + 7, + "뭢뭤", + 7, + "뭭", + 4 + ], + [ + "9281", + "뭲", + 21, + "뮉뮊뮋뮍뮎뮏뮑", + 18, + "뮥뮦뮧뮩뮪뮫뮭", + 6, + "뮵뮶뮸", + 7, + "믁믂믃믅믆믇믉", + 6, + "믑믒믔", + 35, + "믺믻믽믾밁" + 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"캒캓캕캖캗캙" + ], + [ + "b041", + "캚", + 5, + "캢캦", + 5, + "캮", + 12 + ], + [ + "b061", + "캻", + 5, + "컂", + 19 + ], + [ + "b081", + "컖", + 13, + "컦컧컩컪컭", + 6, + "컶컺", + 5, + "가각간갇갈갉갊감", + 7, + "같", + 4, + "갠갤갬갭갯갰갱갸갹갼걀걋걍걔걘걜거걱건걷걸걺검겁것겄겅겆겉겊겋게겐겔겜겝겟겠겡겨격겪견겯결겸겹겻겼경곁계곈곌곕곗고곡곤곧골곪곬곯곰곱곳공곶과곽관괄괆" + ], + [ + "b141", + "켂켃켅켆켇켉", + 6, + "켒켔켖", + 5, + "켝켞켟켡켢켣" + ], + [ + "b161", + "켥", + 6, + "켮켲", + 5, + "켹", + 11 + ], + [ + "b181", + "콅", + 14, + "콖콗콙콚콛콝", + 6, + "콦콨콪콫콬괌괍괏광괘괜괠괩괬괭괴괵괸괼굄굅굇굉교굔굘굡굣구국군굳굴굵굶굻굼굽굿궁궂궈궉권궐궜궝궤궷귀귁귄귈귐귑귓규균귤그극근귿글긁금급긋긍긔기긱긴긷길긺김깁깃깅깆깊까깍깎깐깔깖깜깝깟깠깡깥깨깩깬깰깸" + ], + [ + "b241", + "콭콮콯콲콳콵콶콷콹", + 6, + "쾁쾂쾃쾄쾆", + 5, + "쾍" + ], + [ + "b261", + "쾎", + 18, + "쾢", + 5, + "쾩" + ], + [ + "b281", + "쾪", + 5, + "쾱", + 18, + "쿅", + 6, + "깹깻깼깽꺄꺅꺌꺼꺽꺾껀껄껌껍껏껐껑께껙껜껨껫껭껴껸껼꼇꼈꼍꼐꼬꼭꼰꼲꼴꼼꼽꼿꽁꽂꽃꽈꽉꽐꽜꽝꽤꽥꽹꾀꾄꾈꾐꾑꾕꾜꾸꾹꾼꿀꿇꿈꿉꿋꿍꿎꿔꿜꿨꿩꿰꿱꿴꿸뀀뀁뀄뀌뀐뀔뀜뀝뀨끄끅끈끊끌끎끓끔끕끗끙" + ], + [ + "b341", + "쿌", + 19, + "쿢쿣쿥쿦쿧쿩" + ], + [ + "b361", + "쿪", + 5, + "쿲쿴쿶", + 5, + "쿽쿾쿿퀁퀂퀃퀅", + 5 + ], + [ + "b381", + "퀋", + 5, + "퀒", + 5, + "퀙", + 19, + "끝끼끽낀낄낌낍낏낑나낙낚난낟날낡낢남납낫", + 4, + "낱낳내낵낸낼냄냅냇냈냉냐냑냔냘냠냥너넉넋넌널넒넓넘넙넛넜넝넣네넥넨넬넴넵넷넸넹녀녁년녈념녑녔녕녘녜녠노녹논놀놂놈놉놋농높놓놔놘놜놨뇌뇐뇔뇜뇝" + ], + [ + "b441", + "퀮", + 5, + "퀶퀷퀹퀺퀻퀽", + 6, + "큆큈큊", + 5 + ], + [ + "b461", + "큑큒큓큕큖큗큙", + 6, + "큡", + 10, + "큮큯" + ], + [ + "b481", + "큱큲큳큵", + 6, + "큾큿킀킂", + 18, + "뇟뇨뇩뇬뇰뇹뇻뇽누눅눈눋눌눔눕눗눙눠눴눼뉘뉜뉠뉨뉩뉴뉵뉼늄늅늉느늑는늘늙늚늠늡늣능늦늪늬늰늴니닉닌닐닒님닙닛닝닢다닥닦단닫", + 4, + "닳담답닷", + 4, + "닿대댁댄댈댐댑댓댔댕댜더덕덖던덛덜덞덟덤덥" + ], + [ + "b541", + "킕", + 14, + "킦킧킩킪킫킭", + 5 + ], + [ + "b561", + "킳킶킸킺", + 5, + "탂탃탅탆탇탊", + 5, + "탒탖", + 4 + ], + [ + "b581", + "탛탞탟탡탢탣탥", + 6, + "탮탲", + 5, + "탹", + 11, + "덧덩덫덮데덱덴델뎀뎁뎃뎄뎅뎌뎐뎔뎠뎡뎨뎬도독돈돋돌돎돐돔돕돗동돛돝돠돤돨돼됐되된될됨됩됫됴두둑둔둘둠둡둣둥둬뒀뒈뒝뒤뒨뒬뒵뒷뒹듀듄듈듐듕드득든듣들듦듬듭듯등듸디딕딘딛딜딤딥딧딨딩딪따딱딴딸" + ], + [ + "b641", + "턅", + 7, + "턎", + 17 + ], + [ + "b661", + "턠", + 15, + "턲턳턵턶턷턹턻턼턽턾" + ], + [ + "b681", + "턿텂텆", + 5, + "텎텏텑텒텓텕", + 6, + "텞텠텢", + 5, + "텩텪텫텭땀땁땃땄땅땋때땍땐땔땜땝땟땠땡떠떡떤떨떪떫떰떱떳떴떵떻떼떽뗀뗄뗌뗍뗏뗐뗑뗘뗬또똑똔똘똥똬똴뙈뙤뙨뚜뚝뚠뚤뚫뚬뚱뛔뛰뛴뛸뜀뜁뜅뜨뜩뜬뜯뜰뜸뜹뜻띄띈띌띔띕띠띤띨띰띱띳띵라락란랄람랍랏랐랑랒랖랗" + ], + [ + "b741", + "텮", + 13, + "텽", + 6, + "톅톆톇톉톊" + ], + [ + "b761", + "톋", + 20, + "톢톣톥톦톧" + ], + [ + "b781", + "톩", + 6, + "톲톴톶톷톸톹톻톽톾톿퇁", + 14, + "래랙랜랠램랩랫랬랭랴략랸럇량러럭런럴럼럽럿렀렁렇레렉렌렐렘렙렛렝려력련렬렴렵렷렸령례롄롑롓로록론롤롬롭롯롱롸롼뢍뢨뢰뢴뢸룀룁룃룅료룐룔룝룟룡루룩룬룰룸룹룻룽뤄뤘뤠뤼뤽륀륄륌륏륑류륙륜률륨륩" + ], + [ + "b841", + "퇐", + 7, + "퇙", + 17 + ], + [ + "b861", + "퇫", + 8, + "퇵퇶퇷퇹", + 13 + ], + [ + "b881", + "툈툊", + 5, + "툑", + 24, + "륫륭르륵른를름릅릇릉릊릍릎리릭린릴림립릿링마막만많", + 4, + "맘맙맛망맞맡맣매맥맨맬맴맵맷맸맹맺먀먁먈먕머먹먼멀멂멈멉멋멍멎멓메멕멘멜멤멥멧멨멩며멱면멸몃몄명몇몌모목몫몬몰몲몸몹못몽뫄뫈뫘뫙뫼" + ], + [ + "b941", + "툪툫툮툯툱툲툳툵", + 6, + "툾퉀퉂", + 5, + "퉉퉊퉋퉌" + ], + [ + "b961", + "퉍", + 14, + "퉝", + 6, + "퉥퉦퉧퉨" + ], + [ + "b981", + "퉩", + 22, + "튂튃튅튆튇튉튊튋튌묀묄묍묏묑묘묜묠묩묫무묵묶문묻물묽묾뭄뭅뭇뭉뭍뭏뭐뭔뭘뭡뭣뭬뮈뮌뮐뮤뮨뮬뮴뮷므믄믈믐믓미믹민믿밀밂밈밉밋밌밍및밑바", + 4, + "받", + 4, + "밤밥밧방밭배백밴밸뱀뱁뱃뱄뱅뱉뱌뱍뱐뱝버벅번벋벌벎범법벗" + ], + [ + "ba41", + "튍튎튏튒튓튔튖", + 5, + "튝튞튟튡튢튣튥", + 6, + "튭" + ], + [ + "ba61", + "튮튯튰튲", + 5, + "튺튻튽튾틁틃", + 4, + "틊틌", + 5 + ], + [ + "ba81", + "틒틓틕틖틗틙틚틛틝", + 6, + "틦", + 9, + "틲틳틵틶틷틹틺벙벚베벡벤벧벨벰벱벳벴벵벼벽변별볍볏볐병볕볘볜보복볶본볼봄봅봇봉봐봔봤봬뵀뵈뵉뵌뵐뵘뵙뵤뵨부북분붇불붉붊붐붑붓붕붙붚붜붤붰붸뷔뷕뷘뷜뷩뷰뷴뷸븀븃븅브븍븐블븜븝븟비빅빈빌빎빔빕빗빙빚빛빠빡빤" + ], + [ + "bb41", + "틻", + 4, + "팂팄팆", + 5, + "팏팑팒팓팕팗", + 4, + "팞팢팣" + ], + [ + "bb61", + "팤팦팧팪팫팭팮팯팱", + 6, + "팺팾", + 5, + "퍆퍇퍈퍉" + ], + [ + "bb81", + "퍊", + 31, + "빨빪빰빱빳빴빵빻빼빽뺀뺄뺌뺍뺏뺐뺑뺘뺙뺨뻐뻑뻔뻗뻘뻠뻣뻤뻥뻬뼁뼈뼉뼘뼙뼛뼜뼝뽀뽁뽄뽈뽐뽑뽕뾔뾰뿅뿌뿍뿐뿔뿜뿟뿡쀼쁑쁘쁜쁠쁨쁩삐삑삔삘삠삡삣삥사삭삯산삳살삵삶삼삽삿샀상샅새색샌샐샘샙샛샜생샤" + ], + [ + "bc41", + "퍪", + 17, + "퍾퍿펁펂펃펅펆펇" + ], + [ + "bc61", + "펈펉펊펋펎펒", + 5, + "펚펛펝펞펟펡", + 6, + "펪펬펮" + ], + [ + "bc81", + "펯", + 4, + "펵펶펷펹펺펻펽", + 6, + "폆폇폊", + 5, + "폑", + 5, + "샥샨샬샴샵샷샹섀섄섈섐섕서", + 4, + "섣설섦섧섬섭섯섰성섶세섹센셀셈셉셋셌셍셔셕션셜셤셥셧셨셩셰셴셸솅소속솎손솔솖솜솝솟송솥솨솩솬솰솽쇄쇈쇌쇔쇗쇘쇠쇤쇨쇰쇱쇳쇼쇽숀숄숌숍숏숑수숙순숟술숨숩숫숭" + ], + [ + "bd41", + "폗폙", + 7, + "폢폤", + 7, + "폮폯폱폲폳폵폶폷" + ], + [ + "bd61", + "폸폹폺폻폾퐀퐂", + 5, + "퐉", + 13 + ], + [ + "bd81", + "퐗", + 5, + "퐞", + 25, + "숯숱숲숴쉈쉐쉑쉔쉘쉠쉥쉬쉭쉰쉴쉼쉽쉿슁슈슉슐슘슛슝스슥슨슬슭슴습슷승시식신싣실싫심십싯싱싶싸싹싻싼쌀쌈쌉쌌쌍쌓쌔쌕쌘쌜쌤쌥쌨쌩썅써썩썬썰썲썸썹썼썽쎄쎈쎌쏀쏘쏙쏜쏟쏠쏢쏨쏩쏭쏴쏵쏸쐈쐐쐤쐬쐰" + ], + [ + "be41", + "퐸", + 7, + "푁푂푃푅", + 14 + ], + [ + "be61", + "푔", + 7, + "푝푞푟푡푢푣푥", + 7, + "푮푰푱푲" + ], + [ + "be81", + "푳", + 4, + "푺푻푽푾풁풃", + 4, + "풊풌풎", + 5, + "풕", + 8, + "쐴쐼쐽쑈쑤쑥쑨쑬쑴쑵쑹쒀쒔쒜쒸쒼쓩쓰쓱쓴쓸쓺쓿씀씁씌씐씔씜씨씩씬씰씸씹씻씽아악안앉않알앍앎앓암압앗았앙앝앞애액앤앨앰앱앳앴앵야약얀얄얇얌얍얏양얕얗얘얜얠얩어억언얹얻얼얽얾엄", + 6, + "엌엎" + ], + [ + "bf41", + "풞", + 10, + "풪", + 14 + ], + [ + "bf61", + "풹", + 18, + "퓍퓎퓏퓑퓒퓓퓕" + ], + [ + "bf81", + "퓖", + 5, + "퓝퓞퓠", + 7, + "퓩퓪퓫퓭퓮퓯퓱", + 6, + "퓹퓺퓼에엑엔엘엠엡엣엥여역엮연열엶엷염", + 5, + "옅옆옇예옌옐옘옙옛옜오옥온올옭옮옰옳옴옵옷옹옻와왁완왈왐왑왓왔왕왜왝왠왬왯왱외왹왼욀욈욉욋욍요욕욘욜욤욥욧용우욱운울욹욺움웁웃웅워웍원월웜웝웠웡웨" + ], + [ + "c041", + "퓾", + 5, + "픅픆픇픉픊픋픍", + 6, + "픖픘", + 5 + ], + [ + "c061", + "픞", + 25 + ], + [ + "c081", + "픸픹픺픻픾픿핁핂핃핅", + 6, + "핎핐핒", + 5, + "핚핛핝핞핟핡핢핣웩웬웰웸웹웽위윅윈윌윔윕윗윙유육윤율윰윱윳융윷으윽은을읊음읍읏응", + 7, + "읜읠읨읫이익인일읽읾잃임입잇있잉잊잎자작잔잖잗잘잚잠잡잣잤장잦재잭잰잴잼잽잿쟀쟁쟈쟉쟌쟎쟐쟘쟝쟤쟨쟬저적전절젊" + ], + [ + "c141", + "핤핦핧핪핬핮", + 5, + "핶핷핹핺핻핽", + 6, + "햆햊햋" + ], + [ + "c161", + "햌햍햎햏햑", + 19, + "햦햧" + ], + [ + "c181", + "햨", + 31, + "점접젓정젖제젝젠젤젬젭젯젱져젼졀졈졉졌졍졔조족존졸졺좀좁좃종좆좇좋좌좍좔좝좟좡좨좼좽죄죈죌죔죕죗죙죠죡죤죵주죽준줄줅줆줌줍줏중줘줬줴쥐쥑쥔쥘쥠쥡쥣쥬쥰쥴쥼즈즉즌즐즘즙즛증지직진짇질짊짐집짓" + ], + [ + "c241", + "헊헋헍헎헏헑헓", + 4, + "헚헜헞", + 5, + "헦헧헩헪헫헭헮" + ], + [ + "c261", + "헯", + 4, + "헶헸헺", + 5, + "혂혃혅혆혇혉", + 6, + "혒" + ], + [ + "c281", + "혖", + 5, + "혝혞혟혡혢혣혥", + 7, + "혮", + 9, + "혺혻징짖짙짚짜짝짠짢짤짧짬짭짯짰짱째짹짼쨀쨈쨉쨋쨌쨍쨔쨘쨩쩌쩍쩐쩔쩜쩝쩟쩠쩡쩨쩽쪄쪘쪼쪽쫀쫄쫌쫍쫏쫑쫓쫘쫙쫠쫬쫴쬈쬐쬔쬘쬠쬡쭁쭈쭉쭌쭐쭘쭙쭝쭤쭸쭹쮜쮸쯔쯤쯧쯩찌찍찐찔찜찝찡찢찧차착찬찮찰참찹찻" + ], + [ + "c341", + "혽혾혿홁홂홃홄홆홇홊홌홎홏홐홒홓홖홗홙홚홛홝", + 4 + ], + [ + "c361", + "홢", + 4, + "홨홪", + 5, + "홲홳홵", + 11 + ], + [ + "c381", + "횁횂횄횆", + 5, + "횎횏횑횒횓횕", + 7, + "횞횠횢", + 5, + "횩횪찼창찾채책챈챌챔챕챗챘챙챠챤챦챨챰챵처척천철첨첩첫첬청체첵첸첼쳄쳅쳇쳉쳐쳔쳤쳬쳰촁초촉촌촐촘촙촛총촤촨촬촹최쵠쵤쵬쵭쵯쵱쵸춈추축춘출춤춥춧충춰췄췌췐취췬췰췸췹췻췽츄츈츌츔츙츠측츤츨츰츱츳층" + ], + [ + "c441", + "횫횭횮횯횱", + 7, + "횺횼", + 7, + "훆훇훉훊훋" + ], + [ + "c461", + "훍훎훏훐훒훓훕훖훘훚", + 5, + "훡훢훣훥훦훧훩", + 4 + ], + [ + "c481", + "훮훯훱훲훳훴훶", + 5, + "훾훿휁휂휃휅", + 11, + "휒휓휔치칙친칟칠칡침칩칫칭카칵칸칼캄캅캇캉캐캑캔캘캠캡캣캤캥캬캭컁커컥컨컫컬컴컵컷컸컹케켁켄켈켐켑켓켕켜켠켤켬켭켯켰켱켸코콕콘콜콤콥콧콩콰콱콴콸쾀쾅쾌쾡쾨쾰쿄쿠쿡쿤쿨쿰쿱쿳쿵쿼퀀퀄퀑퀘퀭퀴퀵퀸퀼" + ], + [ + "c541", + "휕휖휗휚휛휝휞휟휡", + 6, + "휪휬휮", + 5, + "휶휷휹" + ], + [ + "c561", + "휺휻휽", + 6, + "흅흆흈흊", + 5, + "흒흓흕흚", + 4 + ], + [ + "c581", + "흟흢흤흦흧흨흪흫흭흮흯흱흲흳흵", + 6, + "흾흿힀힂", + 5, + "힊힋큄큅큇큉큐큔큘큠크큭큰클큼큽킁키킥킨킬킴킵킷킹타탁탄탈탉탐탑탓탔탕태택탠탤탬탭탯탰탱탸턍터턱턴털턺텀텁텃텄텅테텍텐텔템텝텟텡텨텬텼톄톈토톡톤톨톰톱톳통톺톼퇀퇘퇴퇸툇툉툐투툭툰툴툼툽툿퉁퉈퉜" + ], + [ + "c641", + "힍힎힏힑", + 6, + "힚힜힞", + 5 + ], + [ + "c6a1", + "퉤튀튁튄튈튐튑튕튜튠튤튬튱트특튼튿틀틂틈틉틋틔틘틜틤틥티틱틴틸팀팁팃팅파팍팎판팔팖팜팝팟팠팡팥패팩팬팰팸팹팻팼팽퍄퍅퍼퍽펀펄펌펍펏펐펑페펙펜펠펨펩펫펭펴편펼폄폅폈평폐폘폡폣포폭폰폴폼폽폿퐁" + ], + [ + "c7a1", + "퐈퐝푀푄표푠푤푭푯푸푹푼푿풀풂품풉풋풍풔풩퓌퓐퓔퓜퓟퓨퓬퓰퓸퓻퓽프픈플픔픕픗피픽핀필핌핍핏핑하학한할핥함합핫항해핵핸핼햄햅햇했행햐향허헉헌헐헒험헙헛헝헤헥헨헬헴헵헷헹혀혁현혈혐협혓혔형혜혠" + ], + [ + "c8a1", + "혤혭호혹혼홀홅홈홉홋홍홑화확환활홧황홰홱홴횃횅회획횐횔횝횟횡효횬횰횹횻후훅훈훌훑훔훗훙훠훤훨훰훵훼훽휀휄휑휘휙휜휠휨휩휫휭휴휵휸휼흄흇흉흐흑흔흖흗흘흙흠흡흣흥흩희흰흴흼흽힁히힉힌힐힘힙힛힝" + ], + [ + "caa1", + "伽佳假價加可呵哥嘉嫁家暇架枷柯歌珂痂稼苛茄街袈訶賈跏軻迦駕刻却各恪慤殼珏脚覺角閣侃刊墾奸姦干幹懇揀杆柬桿澗癎看磵稈竿簡肝艮艱諫間乫喝曷渴碣竭葛褐蝎鞨勘坎堪嵌感憾戡敢柑橄減甘疳監瞰紺邯鑑鑒龕" + ], + [ + "cba1", + "匣岬甲胛鉀閘剛堈姜岡崗康强彊慷江畺疆糠絳綱羌腔舡薑襁講鋼降鱇介价個凱塏愷愾慨改槪漑疥皆盖箇芥蓋豈鎧開喀客坑更粳羹醵倨去居巨拒据據擧渠炬祛距踞車遽鉅鋸乾件健巾建愆楗腱虔蹇鍵騫乞傑杰桀儉劍劒檢" + ], + [ + "cca1", + "瞼鈐黔劫怯迲偈憩揭擊格檄激膈覡隔堅牽犬甄絹繭肩見譴遣鵑抉決潔結缺訣兼慊箝謙鉗鎌京俓倞傾儆勁勍卿坰境庚徑慶憬擎敬景暻更梗涇炅烱璟璥瓊痙硬磬竟競絅經耕耿脛莖警輕逕鏡頃頸驚鯨係啓堺契季屆悸戒桂械" + ], + [ + "cda1", + "棨溪界癸磎稽系繫繼計誡谿階鷄古叩告呱固姑孤尻庫拷攷故敲暠枯槁沽痼皐睾稿羔考股膏苦苽菰藁蠱袴誥賈辜錮雇顧高鼓哭斛曲梏穀谷鵠困坤崑昆梱棍滾琨袞鯤汨滑骨供公共功孔工恐恭拱控攻珙空蚣貢鞏串寡戈果瓜" + ], + [ + "cea1", + "科菓誇課跨過鍋顆廓槨藿郭串冠官寬慣棺款灌琯瓘管罐菅觀貫關館刮恝括适侊光匡壙廣曠洸炚狂珖筐胱鑛卦掛罫乖傀塊壞怪愧拐槐魁宏紘肱轟交僑咬喬嬌嶠巧攪敎校橋狡皎矯絞翹膠蕎蛟較轎郊餃驕鮫丘久九仇俱具勾" + ], + [ + "cfa1", + "區口句咎嘔坵垢寇嶇廐懼拘救枸柩構歐毆毬求溝灸狗玖球瞿矩究絿耉臼舅舊苟衢謳購軀逑邱鉤銶駒驅鳩鷗龜國局菊鞠鞫麴君窘群裙軍郡堀屈掘窟宮弓穹窮芎躬倦券勸卷圈拳捲權淃眷厥獗蕨蹶闕机櫃潰詭軌饋句晷歸貴" + ], + [ + "d0a1", + "鬼龜叫圭奎揆槻珪硅窺竅糾葵規赳逵閨勻均畇筠菌鈞龜橘克剋劇戟棘極隙僅劤勤懃斤根槿瑾筋芹菫覲謹近饉契今妗擒昑檎琴禁禽芩衾衿襟金錦伋及急扱汲級給亘兢矜肯企伎其冀嗜器圻基埼夔奇妓寄岐崎己幾忌技旗旣" + ], + [ + "d1a1", + "朞期杞棋棄機欺氣汽沂淇玘琦琪璂璣畸畿碁磯祁祇祈祺箕紀綺羈耆耭肌記譏豈起錡錤飢饑騎騏驥麒緊佶吉拮桔金喫儺喇奈娜懦懶拏拿癩", + 5, + "那樂", + 4, + "諾酪駱亂卵暖欄煖爛蘭難鸞捏捺南嵐枏楠湳濫男藍襤拉" + ], + [ + "d2a1", + "納臘蠟衲囊娘廊", + 4, + "乃來內奈柰耐冷女年撚秊念恬拈捻寧寗努勞奴弩怒擄櫓爐瑙盧", + 5, + "駑魯", + 10, + "濃籠聾膿農惱牢磊腦賂雷尿壘", + 7, + "嫩訥杻紐勒", + 5, + "能菱陵尼泥匿溺多茶" + ], + [ + "d3a1", + "丹亶但單團壇彖斷旦檀段湍短端簞緞蛋袒鄲鍛撻澾獺疸達啖坍憺擔曇淡湛潭澹痰聃膽蕁覃談譚錟沓畓答踏遝唐堂塘幢戇撞棠當糖螳黨代垈坮大對岱帶待戴擡玳臺袋貸隊黛宅德悳倒刀到圖堵塗導屠島嶋度徒悼挑掉搗桃" + ], + [ + "d4a1", + "棹櫂淘渡滔濤燾盜睹禱稻萄覩賭跳蹈逃途道都鍍陶韜毒瀆牘犢獨督禿篤纛讀墩惇敦旽暾沌焞燉豚頓乭突仝冬凍動同憧東桐棟洞潼疼瞳童胴董銅兜斗杜枓痘竇荳讀豆逗頭屯臀芚遁遯鈍得嶝橙燈登等藤謄鄧騰喇懶拏癩羅" + ], + [ + "d5a1", + "蘿螺裸邏樂洛烙珞絡落諾酪駱丹亂卵欄欒瀾爛蘭鸞剌辣嵐擥攬欖濫籃纜藍襤覽拉臘蠟廊朗浪狼琅瑯螂郞來崍徠萊冷掠略亮倆兩凉梁樑粮粱糧良諒輛量侶儷勵呂廬慮戾旅櫚濾礪藜蠣閭驢驪麗黎力曆歷瀝礫轢靂憐戀攣漣" + ], + [ + "d6a1", + "煉璉練聯蓮輦連鍊冽列劣洌烈裂廉斂殮濂簾獵令伶囹寧岺嶺怜玲笭羚翎聆逞鈴零靈領齡例澧禮醴隷勞怒撈擄櫓潞瀘爐盧老蘆虜路輅露魯鷺鹵碌祿綠菉錄鹿麓論壟弄朧瀧瓏籠聾儡瀨牢磊賂賚賴雷了僚寮廖料燎療瞭聊蓼" + ], + [ + "d7a1", + 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"捸掅掁掑掍捰敓旍晥晡晛晙晜晢朘桹梇梐梜桭桮梮梫楖桯梣梬梩桵桴梲梏桷梒桼桫桲梪梀桱桾梛梖梋梠梉梤桸桻梑梌梊桽欶欳欷欸殑殏殍殎殌氪淀涫涴涳湴涬淩淢涷淶淔渀淈淠淟淖涾淥淜淝淛淴淊涽淭淰涺淕淂淏淉" + ], + [ + "d640", + "淐淲淓淽淗淍淣涻烺焍烷焗烴焌烰焄烳焐烼烿焆焓焀烸烶焋焂焎牾牻牼牿猝猗猇猑猘猊猈狿猏猞玈珶珸珵琄琁珽琇琀珺珼珿琌琋珴琈畤畣痎痒痏" + ], + [ + "d6a1", + "痋痌痑痐皏皉盓眹眯眭眱眲眴眳眽眥眻眵硈硒硉硍硊硌砦硅硐祤祧祩祪祣祫祡离秺秸秶秷窏窔窐笵筇笴笥笰笢笤笳笘笪笝笱笫笭笯笲笸笚笣粔粘粖粣紵紽紸紶紺絅紬紩絁絇紾紿絊紻紨罣羕羜羝羛翊翋翍翐翑翇翏翉耟" + ], + [ + "d740", + "耞耛聇聃聈脘脥脙脛脭脟脬脞脡脕脧脝脢舑舸舳舺舴舲艴莐莣莨莍荺荳莤荴莏莁莕莙荵莔莩荽莃莌莝莛莪莋荾莥莯莈莗莰荿莦莇莮荶莚虙虖蚿蚷" + ], + [ + "d7a1", + "蛂蛁蛅蚺蚰蛈蚹蚳蚸蛌蚴蚻蚼蛃蚽蚾衒袉袕袨袢袪袚袑袡袟袘袧袙袛袗袤袬袌袓袎覂觖觙觕訰訧訬訞谹谻豜豝豽貥赽赻赹趼跂趹趿跁軘軞軝軜軗軠軡逤逋逑逜逌逡郯郪郰郴郲郳郔郫郬郩酖酘酚酓酕釬釴釱釳釸釤釹釪" + ], + [ + "d840", + "釫釷釨釮镺閆閈陼陭陫陱陯隿靪頄飥馗傛傕傔傞傋傣傃傌傎傝偨傜傒傂傇兟凔匒匑厤厧喑喨喥喭啷噅喢喓喈喏喵喁喣喒喤啽喌喦啿喕喡喎圌堩堷" + ], + [ + "d8a1", + "堙堞堧堣堨埵塈堥堜堛堳堿堶堮堹堸堭堬堻奡媯媔媟婺媢媞婸媦婼媥媬媕媮娷媄媊媗媃媋媩婻婽媌媜媏媓媝寪寍寋寔寑寊寎尌尰崷嵃嵫嵁嵋崿崵嵑嵎嵕崳崺嵒崽崱嵙嵂崹嵉崸崼崲崶嵀嵅幄幁彘徦徥徫惉悹惌惢惎惄愔" + ], + [ + "d940", + "惲愊愖愅惵愓惸惼惾惁愃愘愝愐惿愄愋扊掔掱掰揎揥揨揯揃撝揳揊揠揶揕揲揵摡揟掾揝揜揄揘揓揂揇揌揋揈揰揗揙攲敧敪敤敜敨敥斌斝斞斮旐旒" + ], + [ + "d9a1", + "晼晬晻暀晱晹晪晲朁椌棓椄棜椪棬棪棱椏棖棷棫棤棶椓椐棳棡椇棌椈楰梴椑棯棆椔棸棐棽棼棨椋椊椗棎棈棝棞棦棴棑椆棔棩椕椥棇欹欻欿欼殔殗殙殕殽毰毲毳氰淼湆湇渟湉溈渼渽湅湢渫渿湁湝湳渜渳湋湀湑渻渃渮湞" + ], + [ + "da40", + "湨湜湡渱渨湠湱湫渹渢渰湓湥渧湸湤湷湕湹湒湦渵渶湚焠焞焯烻焮焱焣焥焢焲焟焨焺焛牋牚犈犉犆犅犋猒猋猰猢猱猳猧猲猭猦猣猵猌琮琬琰琫琖" + ], + [ + "daa1", + "琚琡琭琱琤琣琝琩琠琲瓻甯畯畬痧痚痡痦痝痟痤痗皕皒盚睆睇睄睍睅睊睎睋睌矞矬硠硤硥硜硭硱硪确硰硩硨硞硢祴祳祲祰稂稊稃稌稄窙竦竤筊笻筄筈筌筎筀筘筅粢粞粨粡絘絯絣絓絖絧絪絏絭絜絫絒絔絩絑絟絎缾缿罥" + ], + [ + "db40", + "罦羢羠羡翗聑聏聐胾胔腃腊腒腏腇脽腍脺臦臮臷臸臹舄舼舽舿艵茻菏菹萣菀菨萒菧菤菼菶萐菆菈菫菣莿萁菝菥菘菿菡菋菎菖菵菉萉萏菞萑萆菂菳" + ], + [ + "dba1", + "菕菺菇菑菪萓菃菬菮菄菻菗菢萛菛菾蛘蛢蛦蛓蛣蛚蛪蛝蛫蛜蛬蛩蛗蛨蛑衈衖衕袺裗袹袸裀袾袶袼袷袽袲褁裉覕覘覗觝觚觛詎詍訹詙詀詗詘詄詅詒詈詑詊詌詏豟貁貀貺貾貰貹貵趄趀趉跘跓跍跇跖跜跏跕跙跈跗跅軯軷軺" + ], + [ + "dc40", + "軹軦軮軥軵軧軨軶軫軱軬軴軩逭逴逯鄆鄬鄄郿郼鄈郹郻鄁鄀鄇鄅鄃酡酤酟酢酠鈁鈊鈥鈃鈚鈦鈏鈌鈀鈒釿釽鈆鈄鈧鈂鈜鈤鈙鈗鈅鈖镻閍閌閐隇陾隈" + ], + [ + "dca1", + "隉隃隀雂雈雃雱雰靬靰靮頇颩飫鳦黹亃亄亶傽傿僆傮僄僊傴僈僂傰僁傺傱僋僉傶傸凗剺剸剻剼嗃嗛嗌嗐嗋嗊嗝嗀嗔嗄嗩喿嗒喍嗏嗕嗢嗖嗈嗲嗍嗙嗂圔塓塨塤塏塍塉塯塕塎塝塙塥塛堽塣塱壼嫇嫄嫋媺媸媱媵媰媿嫈媻嫆" + ], + [ + "dd40", + "媷嫀嫊媴媶嫍媹媐寖寘寙尟尳嵱嵣嵊嵥嵲嵬嵞嵨嵧嵢巰幏幎幊幍幋廅廌廆廋廇彀徯徭惷慉慊愫慅愶愲愮慆愯慏愩慀戠酨戣戥戤揅揱揫搐搒搉搠搤" + ], + [ + "dda1", + "搳摃搟搕搘搹搷搢搣搌搦搰搨摁搵搯搊搚摀搥搧搋揧搛搮搡搎敯斒旓暆暌暕暐暋暊暙暔晸朠楦楟椸楎楢楱椿楅楪椹楂楗楙楺楈楉椵楬椳椽楥棰楸椴楩楀楯楄楶楘楁楴楌椻楋椷楜楏楑椲楒椯楻椼歆歅歃歂歈歁殛嗀毻毼" + ], + [ + "de40", + "毹毷毸溛滖滈溏滀溟溓溔溠溱溹滆滒溽滁溞滉溷溰滍溦滏溲溾滃滜滘溙溒溎溍溤溡溿溳滐滊溗溮溣煇煔煒煣煠煁煝煢煲煸煪煡煂煘煃煋煰煟煐煓" + ], + [ + "dea1", + "煄煍煚牏犍犌犑犐犎猼獂猻猺獀獊獉瑄瑊瑋瑒瑑瑗瑀瑏瑐瑎瑂瑆瑍瑔瓡瓿瓾瓽甝畹畷榃痯瘏瘃痷痾痼痹痸瘐痻痶痭痵痽皙皵盝睕睟睠睒睖睚睩睧睔睙睭矠碇碚碔碏碄碕碅碆碡碃硹碙碀碖硻祼禂祽祹稑稘稙稒稗稕稢稓" + ], + [ + "df40", + "稛稐窣窢窞竫筦筤筭筴筩筲筥筳筱筰筡筸筶筣粲粴粯綈綆綀綍絿綅絺綎絻綃絼綌綔綄絽綒罭罫罧罨罬羦羥羧翛翜耡腤腠腷腜腩腛腢腲朡腞腶腧腯" + ], + [ + "dfa1", + "腄腡舝艉艄艀艂艅蓱萿葖葶葹蒏蒍葥葑葀蒆葧萰葍葽葚葙葴葳葝蔇葞萷萺萴葺葃葸萲葅萩菙葋萯葂萭葟葰萹葎葌葒葯蓅蒎萻葇萶萳葨葾葄萫葠葔葮葐蜋蜄蛷蜌蛺蛖蛵蝍蛸蜎蜉蜁蛶蜍蜅裖裋裍裎裞裛裚裌裐覅覛觟觥觤" + ], + [ + "e040", + "觡觠觢觜触詶誆詿詡訿詷誂誄詵誃誁詴詺谼豋豊豥豤豦貆貄貅賌赨赩趑趌趎趏趍趓趔趐趒跰跠跬跱跮跐跩跣跢跧跲跫跴輆軿輁輀輅輇輈輂輋遒逿" + ], + [ + "e0a1", + "遄遉逽鄐鄍鄏鄑鄖鄔鄋鄎酮酯鉈鉒鈰鈺鉦鈳鉥鉞銃鈮鉊鉆鉭鉬鉏鉠鉧鉯鈶鉡鉰鈱鉔鉣鉐鉲鉎鉓鉌鉖鈲閟閜閞閛隒隓隑隗雎雺雽雸雵靳靷靸靲頏頍頎颬飶飹馯馲馰馵骭骫魛鳪鳭鳧麀黽僦僔僗僨僳僛僪僝僤僓僬僰僯僣僠" + ], + [ + "e140", + "凘劀劁勩勫匰厬嘧嘕嘌嘒嗼嘏嘜嘁嘓嘂嗺嘝嘄嗿嗹墉塼墐墘墆墁塿塴墋塺墇墑墎塶墂墈塻墔墏壾奫嫜嫮嫥嫕嫪嫚嫭嫫嫳嫢嫠嫛嫬嫞嫝嫙嫨嫟孷寠" + ], + [ + "e1a1", + "寣屣嶂嶀嵽嶆嵺嶁嵷嶊嶉嶈嵾嵼嶍嵹嵿幘幙幓廘廑廗廎廜廕廙廒廔彄彃彯徶愬愨慁慞慱慳慒慓慲慬憀慴慔慺慛慥愻慪慡慖戩戧戫搫摍摛摝摴摶摲摳摽摵摦撦摎撂摞摜摋摓摠摐摿搿摬摫摙摥摷敳斠暡暠暟朅朄朢榱榶槉" + ], + [ + "e240", + "榠槎榖榰榬榼榑榙榎榧榍榩榾榯榿槄榽榤槔榹槊榚槏榳榓榪榡榞槙榗榐槂榵榥槆歊歍歋殞殟殠毃毄毾滎滵滱漃漥滸漷滻漮漉潎漙漚漧漘漻漒滭漊" + ], + [ + "e2a1", + "漶潳滹滮漭潀漰漼漵滫漇漎潃漅滽滶漹漜滼漺漟漍漞漈漡熇熐熉熀熅熂熏煻熆熁熗牄牓犗犕犓獃獍獑獌瑢瑳瑱瑵瑲瑧瑮甀甂甃畽疐瘖瘈瘌瘕瘑瘊瘔皸瞁睼瞅瞂睮瞀睯睾瞃碲碪碴碭碨硾碫碞碥碠碬碢碤禘禊禋禖禕禔禓" + ], + [ + "e340", + "禗禈禒禐稫穊稰稯稨稦窨窫窬竮箈箜箊箑箐箖箍箌箛箎箅箘劄箙箤箂粻粿粼粺綧綷緂綣綪緁緀緅綝緎緄緆緋緌綯綹綖綼綟綦綮綩綡緉罳翢翣翥翞" + ], + [ + "e3a1", + "耤聝聜膉膆膃膇膍膌膋舕蒗蒤蒡蒟蒺蓎蓂蒬蒮蒫蒹蒴蓁蓍蒪蒚蒱蓐蒝蒧蒻蒢蒔蓇蓌蒛蒩蒯蒨蓖蒘蒶蓏蒠蓗蓔蓒蓛蒰蒑虡蜳蜣蜨蝫蝀蜮蜞蜡蜙蜛蝃蜬蝁蜾蝆蜠蜲蜪蜭蜼蜒蜺蜱蜵蝂蜦蜧蜸蜤蜚蜰蜑裷裧裱裲裺裾裮裼裶裻" + ], + [ + "e440", + "裰裬裫覝覡覟覞觩觫觨誫誙誋誒誏誖谽豨豩賕賏賗趖踉踂跿踍跽踊踃踇踆踅跾踀踄輐輑輎輍鄣鄜鄠鄢鄟鄝鄚鄤鄡鄛酺酲酹酳銥銤鉶銛鉺銠銔銪銍" + ], + [ + "e4a1", + "銦銚銫鉹銗鉿銣鋮銎銂銕銢鉽銈銡銊銆銌銙銧鉾銇銩銝銋鈭隞隡雿靘靽靺靾鞃鞀鞂靻鞄鞁靿韎韍頖颭颮餂餀餇馝馜駃馹馻馺駂馽駇骱髣髧鬾鬿魠魡魟鳱鳲鳵麧僿儃儰僸儆儇僶僾儋儌僽儊劋劌勱勯噈噂噌嘵噁噊噉噆噘" + ], + [ + "e540", + "噚噀嘳嘽嘬嘾嘸嘪嘺圚墫墝墱墠墣墯墬墥墡壿嫿嫴嫽嫷嫶嬃嫸嬂嫹嬁嬇嬅嬏屧嶙嶗嶟嶒嶢嶓嶕嶠嶜嶡嶚嶞幩幝幠幜緳廛廞廡彉徲憋憃慹憱憰憢憉" + ], + [ + "e5a1", + "憛憓憯憭憟憒憪憡憍慦憳戭摮摰撖撠撅撗撜撏撋撊撌撣撟摨撱撘敶敺敹敻斲斳暵暰暩暲暷暪暯樀樆樗槥槸樕槱槤樠槿槬槢樛樝槾樧槲槮樔槷槧橀樈槦槻樍槼槫樉樄樘樥樏槶樦樇槴樖歑殥殣殢殦氁氀毿氂潁漦潾澇濆澒" + ], + [ + "e640", + "澍澉澌潢潏澅潚澖潶潬澂潕潲潒潐潗澔澓潝漀潡潫潽潧澐潓澋潩潿澕潣潷潪潻熲熯熛熰熠熚熩熵熝熥熞熤熡熪熜熧熳犘犚獘獒獞獟獠獝獛獡獚獙" + ], + [ + "e6a1", + "獢璇璉璊璆璁瑽璅璈瑼瑹甈甇畾瘥瘞瘙瘝瘜瘣瘚瘨瘛皜皝皞皛瞍瞏瞉瞈磍碻磏磌磑磎磔磈磃磄磉禚禡禠禜禢禛歶稹窲窴窳箷篋箾箬篎箯箹篊箵糅糈糌糋緷緛緪緧緗緡縃緺緦緶緱緰緮緟罶羬羰羭翭翫翪翬翦翨聤聧膣膟" + ], + [ + "e740", + "膞膕膢膙膗舖艏艓艒艐艎艑蔤蔻蔏蔀蔩蔎蔉蔍蔟蔊蔧蔜蓻蔫蓺蔈蔌蓴蔪蓲蔕蓷蓫蓳蓼蔒蓪蓩蔖蓾蔨蔝蔮蔂蓽蔞蓶蔱蔦蓧蓨蓰蓯蓹蔘蔠蔰蔋蔙蔯虢" + ], + [ + "e7a1", + 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"臐艟艞薴藆藀藃藂薳薵薽藇藄薿藋藎藈藅薱薶藒蘤薸薷薾虩蟧蟦蟢蟛蟫蟪蟥蟟蟳蟤蟔蟜蟓蟭蟘蟣螤蟗蟙蠁蟴蟨蟝襓襋襏襌襆襐襑襉謪謧謣謳謰謵譇謯謼謾謱謥謷謦謶謮謤謻謽謺豂豵貙貘貗賾贄贂贀蹜蹢蹠蹗蹖蹞蹥蹧" + ], + [ + "f140", + "蹛蹚蹡蹝蹩蹔轆轇轈轋鄨鄺鄻鄾醨醥醧醯醪鎵鎌鎒鎷鎛鎝鎉鎧鎎鎪鎞鎦鎕鎈鎙鎟鎍鎱鎑鎲鎤鎨鎴鎣鎥闒闓闑隳雗雚巂雟雘雝霣霢霥鞬鞮鞨鞫鞤鞪" + ], + [ + "f1a1", + "鞢鞥韗韙韖韘韺顐顑顒颸饁餼餺騏騋騉騍騄騑騊騅騇騆髀髜鬈鬄鬅鬩鬵魊魌魋鯇鯆鯃鮿鯁鮵鮸鯓鮶鯄鮹鮽鵜鵓鵏鵊鵛鵋鵙鵖鵌鵗鵒鵔鵟鵘鵚麎麌黟鼁鼀鼖鼥鼫鼪鼩鼨齌齕儴儵劖勷厴嚫嚭嚦嚧嚪嚬壚壝壛夒嬽嬾嬿巃幰" + ], + [ + "f240", + "徿懻攇攐攍攉攌攎斄旞旝曞櫧櫠櫌櫑櫙櫋櫟櫜櫐櫫櫏櫍櫞歠殰氌瀙瀧瀠瀖瀫瀡瀢瀣瀩瀗瀤瀜瀪爌爊爇爂爅犥犦犤犣犡瓋瓅璷瓃甖癠矉矊矄矱礝礛" + ], + [ + "f2a1", + "礡礜礗礞禰穧穨簳簼簹簬簻糬糪繶繵繸繰繷繯繺繲繴繨罋罊羃羆羷翽翾聸臗臕艤艡艣藫藱藭藙藡藨藚藗藬藲藸藘藟藣藜藑藰藦藯藞藢蠀蟺蠃蟶蟷蠉蠌蠋蠆蟼蠈蟿蠊蠂襢襚襛襗襡襜襘襝襙覈覷覶觶譐譈譊譀譓譖譔譋譕" + ], + [ + "f340", + "譑譂譒譗豃豷豶貚贆贇贉趬趪趭趫蹭蹸蹳蹪蹯蹻軂轒轑轏轐轓辴酀鄿醰醭鏞鏇鏏鏂鏚鏐鏹鏬鏌鏙鎩鏦鏊鏔鏮鏣鏕鏄鏎鏀鏒鏧镽闚闛雡霩霫霬霨霦" + ], + [ + "f3a1", + "鞳鞷鞶韝韞韟顜顙顝顗颿颽颻颾饈饇饃馦馧騚騕騥騝騤騛騢騠騧騣騞騜騔髂鬋鬊鬎鬌鬷鯪鯫鯠鯞鯤鯦鯢鯰鯔鯗鯬鯜鯙鯥鯕鯡鯚鵷鶁鶊鶄鶈鵱鶀鵸鶆鶋鶌鵽鵫鵴鵵鵰鵩鶅鵳鵻鶂鵯鵹鵿鶇鵨麔麑黀黼鼭齀齁齍齖齗齘匷嚲" + ], + [ + "f440", + "嚵嚳壣孅巆巇廮廯忀忁懹攗攖攕攓旟曨曣曤櫳櫰櫪櫨櫹櫱櫮櫯瀼瀵瀯瀷瀴瀱灂瀸瀿瀺瀹灀瀻瀳灁爓爔犨獽獼璺皫皪皾盭矌矎矏矍矲礥礣礧礨礤礩" + ], + [ + "f4a1", + "禲穮穬穭竷籉籈籊籇籅糮繻繾纁纀羺翿聹臛臙舋艨艩蘢藿蘁藾蘛蘀藶蘄蘉蘅蘌藽蠙蠐蠑蠗蠓蠖襣襦覹觷譠譪譝譨譣譥譧譭趮躆躈躄轙轖轗轕轘轚邍酃酁醷醵醲醳鐋鐓鏻鐠鐏鐔鏾鐕鐐鐨鐙鐍鏵鐀鏷鐇鐎鐖鐒鏺鐉鏸鐊鏿" + ], + [ + "f540", + "鏼鐌鏶鐑鐆闞闠闟霮霯鞹鞻韽韾顠顢顣顟飁飂饐饎饙饌饋饓騲騴騱騬騪騶騩騮騸騭髇髊髆鬐鬒鬑鰋鰈鯷鰅鰒鯸鱀鰇鰎鰆鰗鰔鰉鶟鶙鶤鶝鶒鶘鶐鶛" + ], + [ + "f5a1", + "鶠鶔鶜鶪鶗鶡鶚鶢鶨鶞鶣鶿鶩鶖鶦鶧麙麛麚黥黤黧黦鼰鼮齛齠齞齝齙龑儺儹劘劗囃嚽嚾孈孇巋巏廱懽攛欂櫼欃櫸欀灃灄灊灈灉灅灆爝爚爙獾甗癪矐礭礱礯籔籓糲纊纇纈纋纆纍罍羻耰臝蘘蘪蘦蘟蘣蘜蘙蘧蘮蘡蘠蘩蘞蘥" + ], + [ + "f640", + "蠩蠝蠛蠠蠤蠜蠫衊襭襩襮襫觺譹譸譅譺譻贐贔趯躎躌轞轛轝酆酄酅醹鐿鐻鐶鐩鐽鐼鐰鐹鐪鐷鐬鑀鐱闥闤闣霵霺鞿韡顤飉飆飀饘饖騹騽驆驄驂驁騺" + ], + [ + "f6a1", + "騿髍鬕鬗鬘鬖鬺魒鰫鰝鰜鰬鰣鰨鰩鰤鰡鶷鶶鶼鷁鷇鷊鷏鶾鷅鷃鶻鶵鷎鶹鶺鶬鷈鶱鶭鷌鶳鷍鶲鹺麜黫黮黭鼛鼘鼚鼱齎齥齤龒亹囆囅囋奱孋孌巕巑廲攡攠攦攢欋欈欉氍灕灖灗灒爞爟犩獿瓘瓕瓙瓗癭皭礵禴穰穱籗籜籙籛籚" + ], + [ + "f740", + "糴糱纑罏羇臞艫蘴蘵蘳蘬蘲蘶蠬蠨蠦蠪蠥襱覿覾觻譾讄讂讆讅譿贕躕躔躚躒躐躖躗轠轢酇鑌鑐鑊鑋鑏鑇鑅鑈鑉鑆霿韣顪顩飋饔饛驎驓驔驌驏驈驊" + ], + [ + "f7a1", + "驉驒驐髐鬙鬫鬻魖魕鱆鱈鰿鱄鰹鰳鱁鰼鰷鰴鰲鰽鰶鷛鷒鷞鷚鷋鷐鷜鷑鷟鷩鷙鷘鷖鷵鷕鷝麶黰鼵鼳鼲齂齫龕龢儽劙壨壧奲孍巘蠯彏戁戃戄攩攥斖曫欑欒欏毊灛灚爢玂玁玃癰矔籧籦纕艬蘺虀蘹蘼蘱蘻蘾蠰蠲蠮蠳襶襴襳觾" + ], + [ + "f840", + "讌讎讋讈豅贙躘轤轣醼鑢鑕鑝鑗鑞韄韅頀驖驙鬞鬟鬠鱒鱘鱐鱊鱍鱋鱕鱙鱌鱎鷻鷷鷯鷣鷫鷸鷤鷶鷡鷮鷦鷲鷰鷢鷬鷴鷳鷨鷭黂黐黲黳鼆鼜鼸鼷鼶齃齏" + ], + [ + "f8a1", + "齱齰齮齯囓囍孎屭攭曭曮欓灟灡灝灠爣瓛瓥矕礸禷禶籪纗羉艭虃蠸蠷蠵衋讔讕躞躟躠躝醾醽釂鑫鑨鑩雥靆靃靇韇韥驞髕魙鱣鱧鱦鱢鱞鱠鸂鷾鸇鸃鸆鸅鸀鸁鸉鷿鷽鸄麠鼞齆齴齵齶囔攮斸欘欙欗欚灢爦犪矘矙礹籩籫糶纚" + ], + [ + "f940", + "纘纛纙臠臡虆虇虈襹襺襼襻觿讘讙躥躤躣鑮鑭鑯鑱鑳靉顲饟鱨鱮鱭鸋鸍鸐鸏鸒鸑麡黵鼉齇齸齻齺齹圞灦籯蠼趲躦釃鑴鑸鑶鑵驠鱴鱳鱱鱵鸔鸓黶鼊" + ], + [ + "f9a1", + "龤灨灥糷虪蠾蠽蠿讞貜躩軉靋顳顴飌饡馫驤驦驧鬤鸕鸗齈戇欞爧虌躨钂钀钁驩驨鬮鸙爩虋讟钃鱹麷癵驫鱺鸝灩灪麤齾齉龘碁銹裏墻恒粧嫺╔╦╗╠╬╣╚╩╝╒╤╕╞╪╡╘╧╛╓╥╖╟╫╢╙╨╜║═╭╮╰╯▓" + ] + ]; + +/***/ }, +/* 36 */ +/***/ function(module, exports) { + + module.exports = [ + [ + "8740", + "䏰䰲䘃䖦䕸𧉧䵷䖳𧲱䳢𧳅㮕䜶䝄䱇䱀𤊿𣘗𧍒𦺋𧃒䱗𪍑䝏䗚䲅𧱬䴇䪤䚡𦬣爥𥩔𡩣𣸆𣽡晍囻" + ], + [ + "8767", + "綕夝𨮹㷴霴𧯯寛𡵞媤㘥𩺰嫑宷峼杮薓𩥅瑡璝㡵𡵓𣚞𦀡㻬" + ], + [ + "87a1", + "𥣞㫵竼龗𤅡𨤍𣇪𠪊𣉞䌊蒄龖鐯䤰蘓墖靊鈘秐稲晠権袝瑌篅枂稬剏遆㓦珄𥶹瓆鿇垳䤯呌䄱𣚎堘穲𧭥讏䚮𦺈䆁𥶙箮𢒼鿈𢓁𢓉𢓌鿉蔄𣖻䂴鿊䓡𪷿拁灮鿋" + ], + [ + "8840", + "㇀", + 4, + "𠄌㇅𠃑𠃍㇆㇇𠃋𡿨㇈𠃊㇉㇊㇋㇌𠄎㇍㇎ĀÁǍÀĒÉĚÈŌÓǑÒ࿿Ê̄Ế࿿Ê̌ỀÊāáǎàɑēéěèīíǐìōóǒòūúǔùǖǘǚ" + ], + [ + "88a1", + "ǜü࿿ê̄ế࿿ê̌ềêɡ⏚⏛" + ], + [ + "8940", + "𪎩𡅅" + ], + [ + "8943", + "攊" + ], + [ + "8946", + "丽滝鵎釟" + ], + [ + "894c", + "𧜵撑会伨侨兖兴农凤务动医华发变团声处备夲头学实実岚庆总斉柾栄桥济炼电纤纬纺织经统缆缷艺苏药视设询车轧轮" + ], + [ + "89a1", + "琑糼緍楆竉刧" + ], + [ + "89ab", + "醌碸酞肼" + ], + [ + "89b0", + "贋胶𠧧" + ], + [ + "89b5", + "肟黇䳍鷉鸌䰾𩷶𧀎鸊𪄳㗁" + ], + [ + "89c1", + "溚舾甙" + ], + [ + "89c5", + "䤑马骏龙禇𨑬𡷊𠗐𢫦两亁亀亇亿仫伷㑌侽㹈倃傈㑽㒓㒥円夅凛凼刅争剹劐匧㗇厩㕑厰㕓参吣㕭㕲㚁咓咣咴咹哐哯唘唣唨㖘唿㖥㖿嗗㗅" + ], + [ + "8a40", + "𧶄唥" + ], + [ + "8a43", + "𠱂𠴕𥄫喐𢳆㧬𠍁蹆𤶸𩓥䁓𨂾睺𢰸㨴䟕𨅝𦧲𤷪擝𠵼𠾴𠳕𡃴撍蹾𠺖𠰋𠽤𢲩𨉖𤓓" + ], + [ + "8a64", + "𠵆𩩍𨃩䟴𤺧𢳂骲㩧𩗴㿭㔆𥋇𩟔𧣈𢵄鵮頕" + ], + [ + "8a76", + "䏙𦂥撴哣𢵌𢯊𡁷㧻𡁯" + ], + [ + "8aa1", + "𦛚𦜖𧦠擪𥁒𠱃蹨𢆡𨭌𠜱" + ], + [ + "8aac", + "䠋𠆩㿺塳𢶍" + ], + [ + "8ab2", + "𤗈𠓼𦂗𠽌𠶖啹䂻䎺" + ], + [ + "8abb", + "䪴𢩦𡂝膪飵𠶜捹㧾𢝵跀嚡摼㹃" + ], + [ + "8ac9", + "𪘁𠸉𢫏𢳉" + ], + [ + "8ace", + "𡃈𣧂㦒㨆𨊛㕸𥹉𢃇噒𠼱𢲲𩜠㒼氽𤸻" + ], + [ + "8adf", + "𧕴𢺋𢈈𪙛𨳍𠹺𠰴𦠜羓𡃏𢠃𢤹㗻𥇣𠺌𠾍𠺪㾓𠼰𠵇𡅏𠹌" + ], + [ + "8af6", + "𠺫𠮩𠵈𡃀𡄽㿹𢚖搲𠾭" + ], + [ + "8b40", + "𣏴𧘹𢯎𠵾𠵿𢱑𢱕㨘𠺘𡃇𠼮𪘲𦭐𨳒𨶙𨳊閪哌苄喹" + ], + [ + "8b55", + "𩻃鰦骶𧝞𢷮煀腭胬尜𦕲脴㞗卟𨂽醶𠻺𠸏𠹷𠻻㗝𤷫㘉𠳖嚯𢞵𡃉𠸐𠹸𡁸𡅈𨈇𡑕𠹹𤹐𢶤婔𡀝𡀞𡃵𡃶垜𠸑" + ], + [ + "8ba1", + "𧚔𨋍𠾵𠹻𥅾㜃𠾶𡆀𥋘𪊽𤧚𡠺𤅷𨉼墙剨㘚𥜽箲孨䠀䬬鼧䧧鰟鮍𥭴𣄽嗻㗲嚉丨夂𡯁屮靑𠂆乛亻㔾尣彑忄㣺扌攵歺氵氺灬爫丬犭𤣩罒礻糹罓𦉪㓁" + ], + [ + "8bde", + "𦍋耂肀𦘒𦥑卝衤见𧢲讠贝钅镸长门𨸏韦页风飞饣𩠐鱼鸟黄歯龜丷𠂇阝户钢" + ], + [ + "8c40", + "倻淾𩱳龦㷉袏𤅎灷峵䬠𥇍㕙𥴰愢𨨲辧釶熑朙玺𣊁𪄇㲋𡦀䬐磤琂冮𨜏䀉橣𪊺䈣蘏𠩯稪𩥇𨫪靕灍匤𢁾鏴盙𨧣龧矝亣俰傼丯众龨吴綋墒壐𡶶庒庙忂𢜒斋" + ], + [ + "8ca1", + "𣏹椙橃𣱣泿" + ], + [ + "8ca7", + "爀𤔅玌㻛𤨓嬕璹讃𥲤𥚕窓篬糃繬苸薗龩袐龪躹龫迏蕟駠鈡龬𨶹𡐿䁱䊢娚" + ], + [ + "8cc9", + "顨杫䉶圽" + ], + [ + "8cce", + "藖𤥻芿𧄍䲁𦵴嵻𦬕𦾾龭龮宖龯曧繛湗秊㶈䓃𣉖𢞖䎚䔶" + ], + [ + "8ce6", + "峕𣬚諹屸㴒𣕑嵸龲煗䕘𤃬𡸣䱷㥸㑊𠆤𦱁諌侴𠈹妿腬顖𩣺弻" + ], + [ + "8d40", + "𠮟" + ], + [ + "8d42", + "𢇁𨥭䄂䚻𩁹㼇龳𪆵䃸㟖䛷𦱆䅼𨚲𧏿䕭㣔𥒚䕡䔛䶉䱻䵶䗪㿈𤬏㙡䓞䒽䇭崾嵈嵖㷼㠏嶤嶹㠠㠸幂庽弥徃㤈㤔㤿㥍惗愽峥㦉憷憹懏㦸戬抐拥挘㧸嚱" + ], + [ + "8da1", + "㨃揢揻搇摚㩋擀崕嘡龟㪗斆㪽旿晓㫲暒㬢朖㭂枤栀㭘桊梄㭲㭱㭻椉楃牜楤榟榅㮼槖㯝橥橴橱檂㯬檙㯲檫檵櫔櫶殁毁毪汵沪㳋洂洆洦涁㳯涤涱渕渘温溆𨧀溻滢滚齿滨滩漤漴㵆𣽁澁澾㵪㵵熷岙㶊瀬㶑灐灔灯灿炉𠌥䏁㗱𠻘" + ], + [ + "8e40", + "𣻗垾𦻓焾𥟠㙎榢𨯩孴穉𥣡𩓙穥穽𥦬窻窰竂竃燑𦒍䇊竚竝竪䇯咲𥰁笋筕笩𥌎𥳾箢筯莜𥮴𦱿篐萡箒箸𥴠㶭𥱥蒒篺簆簵𥳁籄粃𤢂粦晽𤕸糉糇糦籴糳糵糎" + ], + [ + "8ea1", + "繧䔝𦹄絝𦻖璍綉綫焵綳緒𤁗𦀩緤㴓緵𡟹緥𨍭縝𦄡𦅚繮纒䌫鑬縧罀罁罇礶𦋐駡羗𦍑羣𡙡𠁨䕜𣝦䔃𨌺翺𦒉者耈耝耨耯𪂇𦳃耻耼聡𢜔䦉𦘦𣷣𦛨朥肧𨩈脇脚墰𢛶汿𦒘𤾸擧𡒊舘𡡞橓𤩥𤪕䑺舩𠬍𦩒𣵾俹𡓽蓢荢𦬊𤦧𣔰𡝳𣷸芪椛芳䇛" + ], + [ + "8f40", + "蕋苐茚𠸖𡞴㛁𣅽𣕚艻苢茘𣺋𦶣𦬅𦮗𣗎㶿茝嗬莅䔋𦶥莬菁菓㑾𦻔橗蕚㒖𦹂𢻯葘𥯤葱㷓䓤檧葊𣲵祘蒨𦮖𦹷𦹃蓞萏莑䒠蒓蓤𥲑䉀𥳀䕃蔴嫲𦺙䔧蕳䔖枿蘖" + ], + [ + "8fa1", + "𨘥𨘻藁𧂈蘂𡖂𧃍䕫䕪蘨㙈𡢢号𧎚虾蝱𪃸蟮𢰧螱蟚蠏噡虬桖䘏衅衆𧗠𣶹𧗤衞袜䙛袴袵揁装睷𧜏覇覊覦覩覧覼𨨥觧𧤤𧪽誜瞓釾誐𧩙竩𧬺𣾏䜓𧬸煼謌謟𥐰𥕥謿譌譍誩𤩺讐讛誯𡛟䘕衏貛𧵔𧶏貫㜥𧵓賖𧶘𧶽贒贃𡤐賛灜贑𤳉㻐起" + ], + [ + "9040", + "趩𨀂𡀔𤦊㭼𨆼𧄌竧躭躶軃鋔輙輭𨍥𨐒辥錃𪊟𠩐辳䤪𨧞𨔽𣶻廸𣉢迹𪀔𨚼𨔁𢌥㦀𦻗逷𨔼𧪾遡𨕬𨘋邨𨜓郄𨛦邮都酧㫰醩釄粬𨤳𡺉鈎沟鉁鉢𥖹銹𨫆𣲛𨬌𥗛" + ], + [ + "90a1", + "𠴱錬鍫𨫡𨯫炏嫃𨫢𨫥䥥鉄𨯬𨰹𨯿鍳鑛躼閅閦鐦閠濶䊹𢙺𨛘𡉼𣸮䧟氜陻隖䅬隣𦻕懚隶磵𨫠隽双䦡𦲸𠉴𦐐𩂯𩃥𤫑𡤕𣌊霱虂霶䨏䔽䖅𤫩灵孁霛靜𩇕靗孊𩇫靟鐥僐𣂷𣂼鞉鞟鞱鞾韀韒韠𥑬韮琜𩐳響韵𩐝𧥺䫑頴頳顋顦㬎𧅵㵑𠘰𤅜" + ], + [ + "9140", + "𥜆飊颷飈飇䫿𦴧𡛓喰飡飦飬鍸餹𤨩䭲𩡗𩤅駵騌騻騐驘𥜥㛄𩂱𩯕髠髢𩬅髴䰎鬔鬭𨘀倴鬴𦦨㣃𣁽魐魀𩴾婅𡡣鮎𤉋鰂鯿鰌𩹨鷔𩾷𪆒𪆫𪃡𪄣𪇟鵾鶃𪄴鸎梈" + ], + [ + "91a1", + "鷄𢅛𪆓𪈠𡤻𪈳鴹𪂹𪊴麐麕麞麢䴴麪麯𤍤黁㭠㧥㴝伲㞾𨰫鼂鼈䮖鐤𦶢鼗鼖鼹嚟嚊齅馸𩂋韲葿齢齩竜龎爖䮾𤥵𤦻煷𤧸𤍈𤩑玞𨯚𡣺禟𨥾𨸶鍩鏳𨩄鋬鎁鏋𨥬𤒹爗㻫睲穃烐𤑳𤏸煾𡟯炣𡢾𣖙㻇𡢅𥐯𡟸㜢𡛻𡠹㛡𡝴𡣑𥽋㜣𡛀坛𤨥𡏾𡊨" + ], + [ + "9240", + "𡏆𡒶蔃𣚦蔃葕𤦔𧅥𣸱𥕜𣻻𧁒䓴𣛮𩦝𦼦柹㜳㰕㷧塬𡤢栐䁗𣜿𤃡𤂋𤄏𦰡哋嚞𦚱嚒𠿟𠮨𠸍鏆𨬓鎜仸儫㠙𤐶亼𠑥𠍿佋侊𥙑婨𠆫𠏋㦙𠌊𠐔㐵伩𠋀𨺳𠉵諚𠈌亘" + ], + [ + "92a1", + "働儍侢伃𤨎𣺊佂倮偬傁俌俥偘僼兙兛兝兞湶𣖕𣸹𣺿浲𡢄𣺉冨凃𠗠䓝𠒣𠒒𠒑赺𨪜𠜎剙劤𠡳勡鍮䙺熌𤎌𠰠𤦬𡃤槑𠸝瑹㻞璙琔瑖玘䮎𤪼𤂍叐㖄爏𤃉喴𠍅响𠯆圝鉝雴鍦埝垍坿㘾壋媙𨩆𡛺𡝯𡜐娬妸銏婾嫏娒𥥆𡧳𡡡𤊕㛵洅瑃娡𥺃" + ], + [ + "9340", + "媁𨯗𠐓鏠璌𡌃焅䥲鐈𨧻鎽㞠尞岞幞幈𡦖𡥼𣫮廍孏𡤃𡤄㜁𡢠㛝𡛾㛓脪𨩇𡶺𣑲𨦨弌弎𡤧𡞫婫𡜻孄蘔𧗽衠恾𢡠𢘫忛㺸𢖯𢖾𩂈𦽳懀𠀾𠁆𢘛憙憘恵𢲛𢴇𤛔𩅍" + ], + [ + "93a1", + "摱𤙥𢭪㨩𢬢𣑐𩣪𢹸挷𪑛撶挱揑𤧣𢵧护𢲡搻敫楲㯴𣂎𣊭𤦉𣊫唍𣋠𡣙𩐿曎𣊉𣆳㫠䆐𥖄𨬢𥖏𡛼𥕛𥐥磮𣄃𡠪𣈴㑤𣈏𣆂𤋉暎𦴤晫䮓昰𧡰𡷫晣𣋒𣋡昞𥡲㣑𣠺𣞼㮙𣞢𣏾瓐㮖枏𤘪梶栞㯄檾㡣𣟕𤒇樳橒櫉欅𡤒攑梘橌㯗橺歗𣿀𣲚鎠鋲𨯪𨫋" + ], + [ + "9440", + "銉𨀞𨧜鑧涥漋𤧬浧𣽿㶏渄𤀼娽渊塇洤硂焻𤌚𤉶烱牐犇犔𤞏𤜥兹𤪤𠗫瑺𣻸𣙟𤩊𤤗𥿡㼆㺱𤫟𨰣𣼵悧㻳瓌琼鎇琷䒟𦷪䕑疃㽣𤳙𤴆㽘畕癳𪗆㬙瑨𨫌𤦫𤦎㫻" + ], + [ + "94a1", + "㷍𤩎㻿𤧅𤣳釺圲鍂𨫣𡡤僟𥈡𥇧睸𣈲眎眏睻𤚗𣞁㩞𤣰琸璛㺿𤪺𤫇䃈𤪖𦆮錇𥖁砞碍碈磒珐祙𧝁𥛣䄎禛蒖禥樭𣻺稺秴䅮𡛦䄲鈵秱𠵌𤦌𠊙𣶺𡝮㖗啫㕰㚪𠇔𠰍竢婙𢛵𥪯𥪜娍𠉛磰娪𥯆竾䇹籝籭䈑𥮳𥺼𥺦糍𤧹𡞰粎籼粮檲緜縇緓罎𦉡" + ], + [ + "9540", + "𦅜𧭈綗𥺂䉪𦭵𠤖柖𠁎𣗏埄𦐒𦏸𤥢翝笧𠠬𥫩𥵃笌𥸎駦虅驣樜𣐿㧢𤧷𦖭騟𦖠蒀𧄧𦳑䓪脷䐂胆脉腂𦞴飃𦩂艢艥𦩑葓𦶧蘐𧈛媆䅿𡡀嬫𡢡嫤𡣘蚠蜨𣶏蠭𧐢娂" + ], + [ + "95a1", + "衮佅袇袿裦襥襍𥚃襔𧞅𧞄𨯵𨯙𨮜𨧹㺭蒣䛵䛏㟲訽訜𩑈彍鈫𤊄旔焩烄𡡅鵭貟賩𧷜妚矃姰䍮㛔踪躧𤰉輰轊䋴汘澻𢌡䢛潹溋𡟚鯩㚵𤤯邻邗啱䤆醻鐄𨩋䁢𨫼鐧𨰝𨰻蓥訫閙閧閗閖𨴴瑅㻂𤣿𤩂𤏪㻧𣈥随𨻧𨹦𨹥㻌𤧭𤩸𣿮琒瑫㻼靁𩂰" + ], + [ + "9640", + "桇䨝𩂓𥟟靝鍨𨦉𨰦𨬯𦎾銺嬑譩䤼珹𤈛鞛靱餸𠼦巁𨯅𤪲頟𩓚鋶𩗗釥䓀𨭐𤩧𨭤飜𨩅㼀鈪䤥萔餻饍𧬆㷽馛䭯馪驜𨭥𥣈檏騡嫾騯𩣱䮐𩥈馼䮽䮗鍽塲𡌂堢𤦸" + ], + [ + "96a1", + 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"𢲈𢲷𥯨𢴈𢴒𢶷𢶕𢹂𢽴𢿌𣀳𣁦𣌟𣏞徱晈暿𧩹𣕧𣗳爁𤦺矗𣘚𣜖纇𠍆墵朎" + ], + [ + "9ba1", + "椘𣪧𧙗𥿢𣸑𣺹𧗾𢂚䣐䪸𤄙𨪚𤋮𤌍𤀻𤌴𤎖𤩅𠗊凒𠘑妟𡺨㮾𣳿𤐄𤓖垈𤙴㦛𤜯𨗨𩧉㝢𢇃譞𨭎駖𤠒𤣻𤨕爉𤫀𠱸奥𤺥𤾆𠝹軚𥀬劏圿煱𥊙𥐙𣽊𤪧喼𥑆𥑮𦭒釔㑳𥔿𧘲𥕞䜘𥕢𥕦𥟇𤤿𥡝偦㓻𣏌惞𥤃䝼𨥈𥪮𥮉𥰆𡶐垡煑澶𦄂𧰒遖𦆲𤾚譢𦐂𦑊" + ], + [ + "9c40", + "嵛𦯷輶𦒄𡤜諪𤧶𦒈𣿯𦔒䯀𦖿𦚵𢜛鑥𥟡憕娧晉侻嚹𤔡𦛼乪𤤴陖涏𦲽㘘襷𦞙𦡮𦐑𦡞營𦣇筂𩃀𠨑𦤦鄄𦤹穅鷰𦧺騦𦨭㙟𦑩𠀡禃𦨴𦭛崬𣔙菏𦮝䛐𦲤画补𦶮墶" + ], + [ + "9ca1", + "㜜𢖍𧁋𧇍㱔𧊀𧊅銁𢅺𧊋錰𧋦𤧐氹钟𧑐𠻸蠧裵𢤦𨑳𡞱溸𤨪𡠠㦤㚹尐秣䔿暶𩲭𩢤襃𧟌𧡘囖䃟𡘊㦡𣜯𨃨𡏅熭荦𧧝𩆨婧䲷𧂯𨦫𧧽𧨊𧬋𧵦𤅺筃祾𨀉澵𪋟樃𨌘厢𦸇鎿栶靝𨅯𨀣𦦵𡏭𣈯𨁈嶅𨰰𨂃圕頣𨥉嶫𤦈斾槕叒𤪥𣾁㰑朶𨂐𨃴𨄮𡾡𨅏" + ], + [ + "9d40", + "𨆉𨆯𨈚𨌆𨌯𨎊㗊𨑨𨚪䣺揦𨥖砈鉕𨦸䏲𨧧䏟𨧨𨭆𨯔姸𨰉輋𨿅𩃬筑𩄐𩄼㷷𩅞𤫊运犏嚋𩓧𩗩𩖰𩖸𩜲𩣑𩥉𩥪𩧃𩨨𩬎𩵚𩶛纟𩻸𩼣䲤镇𪊓熢𪋿䶑递𪗋䶜𠲜达嗁" + ], + [ + "9da1", + "辺𢒰边𤪓䔉繿潖檱仪㓤𨬬𧢝㜺躀𡟵𨀤𨭬𨮙𧨾𦚯㷫𧙕𣲷𥘵𥥖亚𥺁𦉘嚿𠹭踎孭𣺈𤲞揞拐𡟶𡡻攰嘭𥱊吚𥌑㷆𩶘䱽嘢嘞罉𥻘奵𣵀蝰东𠿪𠵉𣚺脗鵞贘瘻鱅癎瞹鍅吲腈苷嘥脲萘肽嗪祢噃吖𠺝㗎嘅嗱曱𨋢㘭甴嗰喺咗啲𠱁𠲖廐𥅈𠹶𢱢" + ], + [ + "9e40", + "𠺢麫絚嗞𡁵抝靭咔賍燶酶揼掹揾啩𢭃鱲𢺳冚㓟𠶧冧呍唞唓癦踭𦢊疱肶蠄螆裇膶萜𡃁䓬猄𤜆宐茋𦢓噻𢛴𧴯𤆣𧵳𦻐𧊶酰𡇙鈈𣳼𪚩𠺬𠻹牦𡲢䝎𤿂𧿹𠿫䃺" + ], + [ + "9ea1", + "鱝攟𢶠䣳𤟠𩵼𠿬𠸊恢𧖣𠿭" + ], + [ + "9ead", + "𦁈𡆇熣纎鵐业丄㕷嬍沲卧㚬㧜卽㚥𤘘墚𤭮舭呋垪𥪕𠥹" + ], + [ + "9ec5", + "㩒𢑥獴𩺬䴉鯭𣳾𩼰䱛𤾩𩖞𩿞葜𣶶𧊲𦞳𣜠挮紥𣻷𣸬㨪逈勌㹴㙺䗩𠒎癀嫰𠺶硺𧼮墧䂿噼鮋嵴癔𪐴麅䳡痹㟻愙𣃚𤏲" + ], + [ + "9ef5", + "噝𡊩垧𤥣𩸆刴𧂮㖭汊鵼" + ], + [ + "9f40", + "籖鬹埞𡝬屓擓𩓐𦌵𧅤蚭𠴨𦴢𤫢𠵱" + ], + [ + "9f4f", + "凾𡼏嶎霃𡷑麁遌笟鬂峑箣扨挵髿篏鬪籾鬮籂粆鰕篼鬉鼗鰛𤤾齚啳寃俽麘俲剠㸆勑坧偖妷帒韈鶫轜呩鞴饀鞺匬愰" + ], + [ + "9fa1", + "椬叚鰊鴂䰻陁榀傦畆𡝭駚剳" + ], + [ + "9fae", + "酙隁酜" + ], + [ + "9fb2", + "酑𨺗捿𦴣櫊嘑醎畺抅𠏼獏籰𥰡𣳽" + ], + [ + "9fc1", + "𤤙盖鮝个𠳔莾衂" + ], + [ + "9fc9", + "届槀僭坺刟巵从氱𠇲伹咜哚劚趂㗾弌㗳" + ], + [ + "9fdb", + "歒酼龥鮗頮颴骺麨麄煺笔" + ], + [ + "9fe7", + "毺蠘罸" + ], + [ + "9feb", + "嘠𪙊蹷齓" + ], + [ + "9ff0", + "跔蹏鸜踁抂𨍽踨蹵竓𤩷稾磘泪詧瘇" + ], + [ + "a040", + "𨩚鼦泎蟖痃𪊲硓咢贌狢獱謭猂瓱賫𤪻蘯徺袠䒷" + ], + [ + "a055", + "𡠻𦸅" + ], + [ + "a058", + "詾𢔛" + ], + [ + "a05b", + "惽癧髗鵄鍮鮏蟵" + ], + [ + "a063", + "蠏賷猬霡鮰㗖犲䰇籑饊𦅙慙䰄麖慽" + ], + [ + "a073", + "坟慯抦戹拎㩜懢厪𣏵捤栂㗒" + ], + [ + "a0a1", + "嵗𨯂迚𨸹" + ], + [ + "a0a6", + "僙𡵆礆匲阸𠼻䁥" + ], + [ + "a0ae", + "矾" + ], + [ + "a0b0", + "糂𥼚糚稭聦聣絍甅瓲覔舚朌聢𧒆聛瓰脃眤覉𦟌畓𦻑螩蟎臈螌詉貭譃眫瓸蓚㘵榲趦" + ], + [ + "a0d4", + "覩瑨涹蟁𤀑瓧㷛煶悤憜㳑煢恷" + ], + [ + "a0e2", + "罱𨬭牐惩䭾删㰘𣳇𥻗𧙖𥔱𡥄𡋾𩤃𦷜𧂭峁𦆭𨨏𣙷𠃮𦡆𤼎䕢嬟𦍌齐麦𦉫" + ], + [ + "a3c0", + "␀", + 31, + "␡" + ], + [ + "c6a1", + "①", + 9, + "⑴", + 9, + "ⅰ", + 9, + "丶丿亅亠冂冖冫勹匸卩厶夊宀巛⼳广廴彐彡攴无疒癶辵隶¨ˆヽヾゝゞ〃仝々〆〇ー[]✽ぁ", + 23 + ], + [ + "c740", + "す", + 58, + "ァアィイ" + ], + [ + "c7a1", + "ゥ", + 81, + "А", + 5, + "ЁЖ", + 4 + ], + [ + "c840", + "Л", + 26, + "ёж", + 25, + "⇧↸↹㇏𠃌乚𠂊刂䒑" + ], + [ + "c8a1", + "龰冈龱𧘇" + ], + [ + "c8cd", + "¬¦'"㈱№℡゛゜⺀⺄⺆⺇⺈⺊⺌⺍⺕⺜⺝⺥⺧⺪⺬⺮⺶⺼⺾⻆⻊⻌⻍⻏⻖⻗⻞⻣" + ], + [ + "c8f5", + "ʃɐɛɔɵœøŋʊɪ" + ], + [ + "f9fe", + "■" + ], + [ + "fa40", + "𠕇鋛𠗟𣿅蕌䊵珯况㙉𤥂𨧤鍄𡧛苮𣳈砼杄拟𤤳𨦪𠊠𦮳𡌅侫𢓭倈𦴩𧪄𣘀𤪱𢔓倩𠍾徤𠎀𠍇滛𠐟偽儁㑺儎顬㝃萖𤦤𠒇兠𣎴兪𠯿𢃼𠋥𢔰𠖎𣈳𡦃宂蝽𠖳𣲙冲冸" + ], + [ + "faa1", + "鴴凉减凑㳜凓𤪦决凢卂凭菍椾𣜭彻刋刦刼劵剗劔効勅簕蕂勠蘍𦬓包𨫞啉滙𣾀𠥔𣿬匳卄𠯢泋𡜦栛珕恊㺪㣌𡛨燝䒢卭却𨚫卾卿𡖖𡘓矦厓𨪛厠厫厮玧𥝲㽙玜叁叅汉义埾叙㪫𠮏叠𣿫𢶣叶𠱷吓灹唫晗浛呭𦭓𠵴啝咏咤䞦𡜍𠻝㶴𠵍" + ], + [ + "fb40", + "𨦼𢚘啇䳭启琗喆喩嘅𡣗𤀺䕒𤐵暳𡂴嘷曍𣊊暤暭噍噏磱囱鞇叾圀囯园𨭦㘣𡉏坆𤆥汮炋坂㚱𦱾埦𡐖堃𡑔𤍣堦𤯵塜墪㕡壠壜𡈼壻寿坃𪅐𤉸鏓㖡够梦㛃湙" + ], + [ + "fba1", + "𡘾娤啓𡚒蔅姉𠵎𦲁𦴪𡟜姙𡟻𡞲𦶦浱𡠨𡛕姹𦹅媫婣㛦𤦩婷㜈媖瑥嫓𦾡𢕔㶅𡤑㜲𡚸広勐孶斈孼𧨎䀄䡝𠈄寕慠𡨴𥧌𠖥寳宝䴐尅𡭄尓珎尔𡲥𦬨屉䣝岅峩峯嶋𡷹𡸷崐崘嵆𡺤岺巗苼㠭𤤁𢁉𢅳芇㠶㯂帮檊幵幺𤒼𠳓厦亷廐厨𡝱帉廴𨒂" + ], + [ + "fc40", + "廹廻㢠廼栾鐛弍𠇁弢㫞䢮𡌺强𦢈𢏐彘𢑱彣鞽𦹮彲鍀𨨶徧嶶㵟𥉐𡽪𧃸𢙨釖𠊞𨨩怱暅𡡷㥣㷇㘹垐𢞴祱㹀悞悤悳𤦂𤦏𧩓璤僡媠慤萤慂慈𦻒憁凴𠙖憇宪𣾷" + ], + [ + "fca1", + "𢡟懓𨮝𩥝懐㤲𢦀𢣁怣慜攞掋𠄘担𡝰拕𢸍捬𤧟㨗搸揸𡎎𡟼撐澊𢸶頔𤂌𥜝擡擥鑻㩦携㩗敍漖𤨨𤨣斅敭敟𣁾斵𤥀䬷旑䃘𡠩无旣忟𣐀昘𣇷𣇸晄𣆤𣆥晋𠹵晧𥇦晳晴𡸽𣈱𨗴𣇈𥌓矅𢣷馤朂𤎜𤨡㬫槺𣟂杞杧杢𤇍𩃭柗䓩栢湐鈼栁𣏦𦶠桝" + ], + [ + "fd40", + "𣑯槡樋𨫟楳棃𣗍椁椀㴲㨁𣘼㮀枬楡𨩊䋼椶榘㮡𠏉荣傐槹𣙙𢄪橅𣜃檝㯳枱櫈𩆜㰍欝𠤣惞欵歴𢟍溵𣫛𠎵𡥘㝀吡𣭚毡𣻼毜氷𢒋𤣱𦭑汚舦汹𣶼䓅𣶽𤆤𤤌𤤀" + ], + [ + "fda1", + "𣳉㛥㳫𠴲鮃𣇹𢒑羏样𦴥𦶡𦷫涖浜湼漄𤥿𤂅𦹲蔳𦽴凇沜渝萮𨬡港𣸯瑓𣾂秌湏媑𣁋濸㜍澝𣸰滺𡒗𤀽䕕鏰潄潜㵎潴𩅰㴻澟𤅄濓𤂑𤅕𤀹𣿰𣾴𤄿凟𤅖𤅗𤅀𦇝灋灾炧炁烌烕烖烟䄄㷨熴熖𤉷焫煅媈煊煮岜𤍥煏鍢𤋁焬𤑚𤨧𤨢熺𨯨炽爎" + ], + [ + "fe40", + "鑂爕夑鑃爤鍁𥘅爮牀𤥴梽牕牗㹕𣁄栍漽犂猪猫𤠣𨠫䣭𨠄猨献珏玪𠰺𦨮珉瑉𤇢𡛧𤨤昣㛅𤦷𤦍𤧻珷琕椃𤨦琹𠗃㻗瑜𢢭瑠𨺲瑇珤瑶莹瑬㜰瑴鏱樬璂䥓𤪌" + ], + [ + "fea1", + "𤅟𤩹𨮏孆𨰃𡢞瓈𡦈甎瓩甞𨻙𡩋寗𨺬鎅畍畊畧畮𤾂㼄𤴓疎瑝疞疴瘂瘬癑癏癯癶𦏵皐臯㟸𦤑𦤎皡皥皷盌𦾟葢𥂝𥅽𡸜眞眦着撯𥈠睘𣊬瞯𨥤𨥨𡛁矴砉𡍶𤨒棊碯磇磓隥礮𥗠磗礴碱𧘌辸袄𨬫𦂃𢘜禆褀椂禀𥡗禝𧬹礼禩渪𧄦㺨秆𩄍秔" + ] + ]; + +/***/ }, +/* 37 */ +/***/ function(module, exports, __webpack_require__) { + + /* WEBPACK VAR INJECTION */(function(Buffer) {"use strict" + + var Transform = __webpack_require__(38).Transform; + + + // == Exports ================================================================== + module.exports = function(iconv) { + + // Additional Public API. + iconv.encodeStream = function encodeStream(encoding, options) { + return new IconvLiteEncoderStream(iconv.getEncoder(encoding, options), options); + } + + iconv.decodeStream = function decodeStream(encoding, options) { + return new IconvLiteDecoderStream(iconv.getDecoder(encoding, options), options); + } + + iconv.supportsStreams = true; + + + // Not published yet. + iconv.IconvLiteEncoderStream = IconvLiteEncoderStream; + iconv.IconvLiteDecoderStream = IconvLiteDecoderStream; + iconv._collect = IconvLiteDecoderStream.prototype.collect; + }; + + + // == Encoder stream ======================================================= + function IconvLiteEncoderStream(conv, options) { + this.conv = conv; + options = options || {}; + options.decodeStrings = false; // We accept only strings, so we don't need to decode them. + Transform.call(this, options); + } + + IconvLiteEncoderStream.prototype = Object.create(Transform.prototype, { + constructor: { value: IconvLiteEncoderStream } + }); + + IconvLiteEncoderStream.prototype._transform = function(chunk, encoding, done) { + if (typeof chunk != 'string') + return done(new Error("Iconv encoding stream needs strings as its input.")); + try { + var res = this.conv.write(chunk); + if (res && res.length) this.push(res); + done(); + } + catch (e) { + done(e); + } + } + + IconvLiteEncoderStream.prototype._flush = function(done) { + try { + var res = this.conv.end(); + if (res && res.length) this.push(res); + done(); + } + catch (e) { + done(e); + } + } + + IconvLiteEncoderStream.prototype.collect = function(cb) { + var chunks = []; + this.on('error', cb); + this.on('data', function(chunk) { chunks.push(chunk); }); + this.on('end', function() { + cb(null, Buffer.concat(chunks)); + }); + return this; + } + + + // == Decoder stream ======================================================= + function IconvLiteDecoderStream(conv, options) { + this.conv = conv; + options = options || {}; + options.encoding = this.encoding = 'utf8'; // We output strings. + Transform.call(this, options); + } + + IconvLiteDecoderStream.prototype = Object.create(Transform.prototype, { + constructor: { value: IconvLiteDecoderStream } + }); + + IconvLiteDecoderStream.prototype._transform = function(chunk, encoding, done) { + if (!Buffer.isBuffer(chunk)) + return done(new Error("Iconv decoding stream needs buffers as its input.")); + try { + var res = this.conv.write(chunk); + if (res && res.length) this.push(res, this.encoding); + done(); + } + catch (e) { + done(e); + } + } + + IconvLiteDecoderStream.prototype._flush = function(done) { + try { + var res = this.conv.end(); + if (res && res.length) this.push(res, this.encoding); + done(); + } + catch (e) { + done(e); + } + } + + IconvLiteDecoderStream.prototype.collect = function(cb) { + var res = ''; + this.on('error', cb); + this.on('data', function(chunk) { res += chunk; }); + this.on('end', function() { + cb(null, res); + }); + return this; + } + + + /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(9).Buffer)) + +/***/ }, +/* 38 */ +/***/ function(module, exports, __webpack_require__) { + + // Copyright Joyent, Inc. and other Node contributors. + // + // Permission is hereby granted, free of charge, to any person obtaining a + // copy of this software and associated documentation files (the + // "Software"), to deal in the Software without restriction, including + // without limitation the rights to use, copy, modify, merge, publish, + // distribute, sublicense, and/or sell copies of the Software, and to permit + // persons to whom the Software is furnished to do so, subject to the + // following conditions: + // + // The above copyright notice and this permission notice shall be included + // in all copies or substantial portions of the Software. + // + // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN + // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, + // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + // USE OR OTHER DEALINGS IN THE SOFTWARE. + + module.exports = Stream; + + var EE = __webpack_require__(39).EventEmitter; + var inherits = __webpack_require__(40); + + inherits(Stream, EE); + Stream.Readable = __webpack_require__(41); + Stream.Writable = __webpack_require__(50); + Stream.Duplex = __webpack_require__(51); + Stream.Transform = __webpack_require__(52); + Stream.PassThrough = __webpack_require__(53); + + // Backwards-compat with node 0.4.x + Stream.Stream = Stream; + + + + // old-style streams. Note that the pipe method (the only relevant + // part of this class) is overridden in the Readable class. + + function Stream() { + EE.call(this); + } + + Stream.prototype.pipe = function(dest, options) { + var source = this; + + function ondata(chunk) { + if (dest.writable) { + if (false === dest.write(chunk) && source.pause) { + source.pause(); + } + } + } + + source.on('data', ondata); + + function ondrain() { + if (source.readable && source.resume) { + source.resume(); + } + } + + dest.on('drain', ondrain); + + // If the 'end' option is not supplied, dest.end() will be called when + // source gets the 'end' or 'close' events. Only dest.end() once. + if (!dest._isStdio && (!options || options.end !== false)) { + source.on('end', onend); + source.on('close', onclose); + } + + var didOnEnd = false; + function onend() { + if (didOnEnd) return; + didOnEnd = true; + + dest.end(); + } + + + function onclose() { + if (didOnEnd) return; + didOnEnd = true; + + if (typeof dest.destroy === 'function') dest.destroy(); + } + + // don't leave dangling pipes when there are errors. + function onerror(er) { + cleanup(); + if (EE.listenerCount(this, 'error') === 0) { + throw er; // Unhandled stream error in pipe. + } + } + + source.on('error', onerror); + dest.on('error', onerror); + + // remove all the event listeners that were added. + function cleanup() { + source.removeListener('data', ondata); + dest.removeListener('drain', ondrain); + + source.removeListener('end', onend); + source.removeListener('close', onclose); + + source.removeListener('error', onerror); + dest.removeListener('error', onerror); + + source.removeListener('end', cleanup); + source.removeListener('close', cleanup); + + dest.removeListener('close', cleanup); + } + + source.on('end', cleanup); + source.on('close', cleanup); + + dest.on('close', cleanup); + + dest.emit('pipe', source); + + // Allow for unix-like usage: A.pipe(B).pipe(C) + return dest; + }; + + +/***/ }, +/* 39 */ +/***/ function(module, exports) { + + // Copyright Joyent, Inc. and other Node contributors. + // + // Permission is hereby granted, free of charge, to any person obtaining a + // copy of this software and associated documentation files (the + // "Software"), to deal in the Software without restriction, including + // without limitation the rights to use, copy, modify, merge, publish, + // distribute, sublicense, and/or sell copies of the Software, and to permit + // persons to whom the Software is furnished to do so, subject to the + // following conditions: + // + // The above copyright notice and this permission notice shall be included + // in all copies or substantial portions of the Software. + // + // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN + // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, + // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + // USE OR OTHER DEALINGS IN THE SOFTWARE. + + function EventEmitter() { + this._events = this._events || {}; + this._maxListeners = this._maxListeners || undefined; + } + module.exports = EventEmitter; + + // Backwards-compat with node 0.10.x + EventEmitter.EventEmitter = EventEmitter; + + EventEmitter.prototype._events = undefined; + EventEmitter.prototype._maxListeners = undefined; + + // By default EventEmitters will print a warning if more than 10 listeners are + // added to it. This is a useful default which helps finding memory leaks. + EventEmitter.defaultMaxListeners = 10; + + // Obviously not all Emitters should be limited to 10. This function allows + // that to be increased. Set to zero for unlimited. + EventEmitter.prototype.setMaxListeners = function(n) { + if (!isNumber(n) || n < 0 || isNaN(n)) + throw TypeError('n must be a positive number'); + this._maxListeners = n; + return this; + }; + + EventEmitter.prototype.emit = function(type) { + var er, handler, len, args, i, listeners; + + if (!this._events) + this._events = {}; + + // If there is no 'error' event listener then throw. + if (type === 'error') { + if (!this._events.error || + (isObject(this._events.error) && !this._events.error.length)) { + er = arguments[1]; + if (er instanceof Error) { + throw er; // Unhandled 'error' event + } + throw TypeError('Uncaught, unspecified "error" event.'); + } + } + + handler = this._events[type]; + + if (isUndefined(handler)) + return false; + + if (isFunction(handler)) { + switch (arguments.length) { + // fast cases + case 1: + handler.call(this); + break; + case 2: + handler.call(this, arguments[1]); + break; + case 3: + handler.call(this, arguments[1], arguments[2]); + break; + // slower + default: + len = arguments.length; + args = new Array(len - 1); + for (i = 1; i < len; i++) + args[i - 1] = arguments[i]; + handler.apply(this, args); + } + } else if (isObject(handler)) { + len = arguments.length; + args = new Array(len - 1); + for (i = 1; i < len; i++) + args[i - 1] = arguments[i]; + + listeners = handler.slice(); + len = listeners.length; + for (i = 0; i < len; i++) + listeners[i].apply(this, args); + } + + return true; + }; + + EventEmitter.prototype.addListener = function(type, listener) { + var m; + + if (!isFunction(listener)) + throw TypeError('listener must be a function'); + + if (!this._events) + this._events = {}; + + // To avoid recursion in the case that type === "newListener"! Before + // adding it to the listeners, first emit "newListener". + if (this._events.newListener) + this.emit('newListener', type, + isFunction(listener.listener) ? + listener.listener : listener); + + if (!this._events[type]) + // Optimize the case of one listener. Don't need the extra array object. + this._events[type] = listener; + else if (isObject(this._events[type])) + // If we've already got an array, just append. + this._events[type].push(listener); + else + // Adding the second element, need to change to array. + this._events[type] = [this._events[type], listener]; + + // Check for listener leak + if (isObject(this._events[type]) && !this._events[type].warned) { + var m; + if (!isUndefined(this._maxListeners)) { + m = this._maxListeners; + } else { + m = EventEmitter.defaultMaxListeners; + } + + if (m && m > 0 && this._events[type].length > m) { + this._events[type].warned = true; + console.error('(node) warning: possible EventEmitter memory ' + + 'leak detected. %d listeners added. ' + + 'Use emitter.setMaxListeners() to increase limit.', + this._events[type].length); + if (typeof console.trace === 'function') { + // not supported in IE 10 + console.trace(); + } + } + } + + return this; + }; + + EventEmitter.prototype.on = EventEmitter.prototype.addListener; + + EventEmitter.prototype.once = function(type, listener) { + if (!isFunction(listener)) + throw TypeError('listener must be a function'); + + var fired = false; + + function g() { + this.removeListener(type, g); + + if (!fired) { + fired = true; + listener.apply(this, arguments); + } + } + + g.listener = listener; + this.on(type, g); + + return this; + }; + + // emits a 'removeListener' event iff the listener was removed + EventEmitter.prototype.removeListener = function(type, listener) { + var list, position, length, i; + + if (!isFunction(listener)) + throw TypeError('listener must be a function'); + + if (!this._events || !this._events[type]) + return this; + + list = this._events[type]; + length = list.length; + position = -1; + + if (list === listener || + (isFunction(list.listener) && list.listener === listener)) { + delete this._events[type]; + if (this._events.removeListener) + this.emit('removeListener', type, listener); + + } else if (isObject(list)) { + for (i = length; i-- > 0;) { + if (list[i] === listener || + (list[i].listener && list[i].listener === listener)) { + position = i; + break; + } + } + + if (position < 0) + return this; + + if (list.length === 1) { + list.length = 0; + delete this._events[type]; + } else { + list.splice(position, 1); + } + + if (this._events.removeListener) + this.emit('removeListener', type, listener); + } + + return this; + }; + + EventEmitter.prototype.removeAllListeners = function(type) { + var key, listeners; + + if (!this._events) + return this; + + // not listening for removeListener, no need to emit + if (!this._events.removeListener) { + if (arguments.length === 0) + this._events = {}; + else if (this._events[type]) + delete this._events[type]; + return this; + } + + // emit removeListener for all listeners on all events + if (arguments.length === 0) { + for (key in this._events) { + if (key === 'removeListener') continue; + this.removeAllListeners(key); + } + this.removeAllListeners('removeListener'); + this._events = {}; + return this; + } + + listeners = this._events[type]; + + if (isFunction(listeners)) { + this.removeListener(type, listeners); + } else { + // LIFO order + while (listeners.length) + this.removeListener(type, listeners[listeners.length - 1]); + } + delete this._events[type]; + + return this; + }; + + EventEmitter.prototype.listeners = function(type) { + var ret; + if (!this._events || !this._events[type]) + ret = []; + else if (isFunction(this._events[type])) + ret = [this._events[type]]; + else + ret = this._events[type].slice(); + return ret; + }; + + EventEmitter.listenerCount = function(emitter, type) { + var ret; + if (!emitter._events || !emitter._events[type]) + ret = 0; + else if (isFunction(emitter._events[type])) + ret = 1; + else + ret = emitter._events[type].length; + return ret; + }; + + function isFunction(arg) { + return typeof arg === 'function'; + } + + function isNumber(arg) { + return typeof arg === 'number'; + } + + function isObject(arg) { + return typeof arg === 'object' && arg !== null; + } + + function isUndefined(arg) { + return arg === void 0; + } + + +/***/ }, +/* 40 */ +/***/ function(module, exports) { + + if (typeof Object.create === 'function') { + // implementation from standard node.js 'util' module + module.exports = function inherits(ctor, superCtor) { + ctor.super_ = superCtor + ctor.prototype = Object.create(superCtor.prototype, { + constructor: { + value: ctor, + enumerable: false, + writable: true, + configurable: true + } + }); + }; + } else { + // old school shim for old browsers + module.exports = function inherits(ctor, superCtor) { + ctor.super_ = superCtor + var TempCtor = function () {} + TempCtor.prototype = superCtor.prototype + ctor.prototype = new TempCtor() + ctor.prototype.constructor = ctor + } + } + + +/***/ }, +/* 41 */ +/***/ function(module, exports, __webpack_require__) { + + /* WEBPACK VAR INJECTION */(function(process) {exports = module.exports = __webpack_require__(42); + exports.Stream = __webpack_require__(38); + exports.Readable = exports; + exports.Writable = __webpack_require__(47); + exports.Duplex = __webpack_require__(46); + exports.Transform = __webpack_require__(48); + exports.PassThrough = __webpack_require__(49); + if (!process.browser && process.env.READABLE_STREAM === 'disable') { + module.exports = __webpack_require__(38); + } + + /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(3))) + +/***/ }, +/* 42 */ +/***/ function(module, exports, __webpack_require__) { + + /* WEBPACK VAR INJECTION */(function(process) {// Copyright Joyent, Inc. and other Node contributors. + // + // Permission is hereby granted, free of charge, to any person obtaining a + // copy of this software and associated documentation files (the + // "Software"), to deal in the Software without restriction, including + // without limitation the rights to use, copy, modify, merge, publish, + // distribute, sublicense, and/or sell copies of the Software, and to permit + // persons to whom the Software is furnished to do so, subject to the + // following conditions: + // + // The above copyright notice and this permission notice shall be included + // in all copies or substantial portions of the Software. + // + // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN + // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, + // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + // USE OR OTHER DEALINGS IN THE SOFTWARE. + + module.exports = Readable; + + /**/ + var isArray = __webpack_require__(43); + /**/ + + + /**/ + var Buffer = __webpack_require__(19).Buffer; + /**/ + + Readable.ReadableState = ReadableState; + + var EE = __webpack_require__(39).EventEmitter; + + /**/ + if (!EE.listenerCount) EE.listenerCount = function(emitter, type) { + return emitter.listeners(type).length; + }; + /**/ + + var Stream = __webpack_require__(38); + + /**/ + var util = __webpack_require__(44); + util.inherits = __webpack_require__(40); + /**/ + + var StringDecoder; + + + /**/ + var debug = __webpack_require__(45); + if (debug && debug.debuglog) { + debug = debug.debuglog('stream'); + } else { + debug = function () {}; + } + /**/ + + + util.inherits(Readable, Stream); + + function ReadableState(options, stream) { + var Duplex = __webpack_require__(46); + + options = options || {}; + + // the point at which it stops calling _read() to fill the buffer + // Note: 0 is a valid value, means "don't call _read preemptively ever" + var hwm = options.highWaterMark; + var defaultHwm = options.objectMode ? 16 : 16 * 1024; + this.highWaterMark = (hwm || hwm === 0) ? hwm : defaultHwm; + + // cast to ints. + this.highWaterMark = ~~this.highWaterMark; + + this.buffer = []; + this.length = 0; + this.pipes = null; + this.pipesCount = 0; + this.flowing = null; + this.ended = false; + this.endEmitted = false; + this.reading = false; + + // a flag to be able to tell if the onwrite cb is called immediately, + // or on a later tick. We set this to true at first, because any + // actions that shouldn't happen until "later" should generally also + // not happen before the first write call. + this.sync = true; + + // whenever we return null, then we set a flag to say + // that we're awaiting a 'readable' event emission. + this.needReadable = false; + this.emittedReadable = false; + this.readableListening = false; + + + // object stream flag. Used to make read(n) ignore n and to + // make all the buffer merging and length checks go away + this.objectMode = !!options.objectMode; + + if (stream instanceof Duplex) + this.objectMode = this.objectMode || !!options.readableObjectMode; + + // Crypto is kind of old and crusty. Historically, its default string + // encoding is 'binary' so we have to make this configurable. + // Everything else in the universe uses 'utf8', though. + this.defaultEncoding = options.defaultEncoding || 'utf8'; + + // when piping, we only care about 'readable' events that happen + // after read()ing all the bytes and not getting any pushback. + this.ranOut = false; + + // the number of writers that are awaiting a drain event in .pipe()s + this.awaitDrain = 0; + + // if true, a maybeReadMore has been scheduled + this.readingMore = false; + + this.decoder = null; + this.encoding = null; + if (options.encoding) { + if (!StringDecoder) + StringDecoder = __webpack_require__(18).StringDecoder; + this.decoder = new StringDecoder(options.encoding); + this.encoding = options.encoding; + } + } + + function Readable(options) { + var Duplex = __webpack_require__(46); + + if (!(this instanceof Readable)) + return new Readable(options); + + this._readableState = new ReadableState(options, this); + + // legacy + this.readable = true; + + Stream.call(this); + } + + // Manually shove something into the read() buffer. + // This returns true if the highWaterMark has not been hit yet, + // similar to how Writable.write() returns true if you should + // write() some more. + Readable.prototype.push = function(chunk, encoding) { + var state = this._readableState; + + if (util.isString(chunk) && !state.objectMode) { + encoding = encoding || state.defaultEncoding; + if (encoding !== state.encoding) { + chunk = new Buffer(chunk, encoding); + encoding = ''; + } + } + + return readableAddChunk(this, state, chunk, encoding, false); + }; + + // Unshift should *always* be something directly out of read() + Readable.prototype.unshift = function(chunk) { + var state = this._readableState; + return readableAddChunk(this, state, chunk, '', true); + }; + + function readableAddChunk(stream, state, chunk, encoding, addToFront) { + var er = chunkInvalid(state, chunk); + if (er) { + stream.emit('error', er); + } else if (util.isNullOrUndefined(chunk)) { + state.reading = false; + if (!state.ended) + onEofChunk(stream, state); + } else if (state.objectMode || chunk && chunk.length > 0) { + if (state.ended && !addToFront) { + var e = new Error('stream.push() after EOF'); + stream.emit('error', e); + } else if (state.endEmitted && addToFront) { + var e = new Error('stream.unshift() after end event'); + stream.emit('error', e); + } else { + if (state.decoder && !addToFront && !encoding) + chunk = state.decoder.write(chunk); + + if (!addToFront) + state.reading = false; + + // if we want the data now, just emit it. + if (state.flowing && state.length === 0 && !state.sync) { + stream.emit('data', chunk); + stream.read(0); + } else { + // update the buffer info. + state.length += state.objectMode ? 1 : chunk.length; + if (addToFront) + state.buffer.unshift(chunk); + else + state.buffer.push(chunk); + + if (state.needReadable) + emitReadable(stream); + } + + maybeReadMore(stream, state); + } + } else if (!addToFront) { + state.reading = false; + } + + return needMoreData(state); + } + + + + // if it's past the high water mark, we can push in some more. + // Also, if we have no data yet, we can stand some + // more bytes. This is to work around cases where hwm=0, + // such as the repl. Also, if the push() triggered a + // readable event, and the user called read(largeNumber) such that + // needReadable was set, then we ought to push more, so that another + // 'readable' event will be triggered. + function needMoreData(state) { + return !state.ended && + (state.needReadable || + state.length < state.highWaterMark || + state.length === 0); + } + + // backwards compatibility. + Readable.prototype.setEncoding = function(enc) { + if (!StringDecoder) + StringDecoder = __webpack_require__(18).StringDecoder; + this._readableState.decoder = new StringDecoder(enc); + this._readableState.encoding = enc; + return this; + }; + + // Don't raise the hwm > 128MB + var MAX_HWM = 0x800000; + function roundUpToNextPowerOf2(n) { + if (n >= MAX_HWM) { + n = MAX_HWM; + } else { + // Get the next highest power of 2 + n--; + for (var p = 1; p < 32; p <<= 1) n |= n >> p; + n++; + } + return n; + } + + function howMuchToRead(n, state) { + if (state.length === 0 && state.ended) + return 0; + + if (state.objectMode) + return n === 0 ? 0 : 1; + + if (isNaN(n) || util.isNull(n)) { + // only flow one buffer at a time + if (state.flowing && state.buffer.length) + return state.buffer[0].length; + else + return state.length; + } + + if (n <= 0) + return 0; + + // If we're asking for more than the target buffer level, + // then raise the water mark. Bump up to the next highest + // power of 2, to prevent increasing it excessively in tiny + // amounts. + if (n > state.highWaterMark) + state.highWaterMark = roundUpToNextPowerOf2(n); + + // don't have that much. return null, unless we've ended. + if (n > state.length) { + if (!state.ended) { + state.needReadable = true; + return 0; + } else + return state.length; + } + + return n; + } + + // you can override either this method, or the async _read(n) below. + Readable.prototype.read = function(n) { + debug('read', n); + var state = this._readableState; + var nOrig = n; + + if (!util.isNumber(n) || n > 0) + state.emittedReadable = false; + + // if we're doing read(0) to trigger a readable event, but we + // already have a bunch of data in the buffer, then just trigger + // the 'readable' event and move on. + if (n === 0 && + state.needReadable && + (state.length >= state.highWaterMark || state.ended)) { + debug('read: emitReadable', state.length, state.ended); + if (state.length === 0 && state.ended) + endReadable(this); + else + emitReadable(this); + return null; + } + + n = howMuchToRead(n, state); + + // if we've ended, and we're now clear, then finish it up. + if (n === 0 && state.ended) { + if (state.length === 0) + endReadable(this); + return null; + } + + // All the actual chunk generation logic needs to be + // *below* the call to _read. The reason is that in certain + // synthetic stream cases, such as passthrough streams, _read + // may be a completely synchronous operation which may change + // the state of the read buffer, providing enough data when + // before there was *not* enough. + // + // So, the steps are: + // 1. Figure out what the state of things will be after we do + // a read from the buffer. + // + // 2. If that resulting state will trigger a _read, then call _read. + // Note that this may be asynchronous, or synchronous. Yes, it is + // deeply ugly to write APIs this way, but that still doesn't mean + // that the Readable class should behave improperly, as streams are + // designed to be sync/async agnostic. + // Take note if the _read call is sync or async (ie, if the read call + // has returned yet), so that we know whether or not it's safe to emit + // 'readable' etc. + // + // 3. Actually pull the requested chunks out of the buffer and return. + + // if we need a readable event, then we need to do some reading. + var doRead = state.needReadable; + debug('need readable', doRead); + + // if we currently have less than the highWaterMark, then also read some + if (state.length === 0 || state.length - n < state.highWaterMark) { + doRead = true; + debug('length less than watermark', doRead); + } + + // however, if we've ended, then there's no point, and if we're already + // reading, then it's unnecessary. + if (state.ended || state.reading) { + doRead = false; + debug('reading or ended', doRead); + } + + if (doRead) { + debug('do read'); + state.reading = true; + state.sync = true; + // if the length is currently zero, then we *need* a readable event. + if (state.length === 0) + state.needReadable = true; + // call internal read method + this._read(state.highWaterMark); + state.sync = false; + } + + // If _read pushed data synchronously, then `reading` will be false, + // and we need to re-evaluate how much data we can return to the user. + if (doRead && !state.reading) + n = howMuchToRead(nOrig, state); + + var ret; + if (n > 0) + ret = fromList(n, state); + else + ret = null; + + if (util.isNull(ret)) { + state.needReadable = true; + n = 0; + } + + state.length -= n; + + // If we have nothing in the buffer, then we want to know + // as soon as we *do* get something into the buffer. + if (state.length === 0 && !state.ended) + state.needReadable = true; + + // If we tried to read() past the EOF, then emit end on the next tick. + if (nOrig !== n && state.ended && state.length === 0) + endReadable(this); + + if (!util.isNull(ret)) + this.emit('data', ret); + + return ret; + }; + + function chunkInvalid(state, chunk) { + var er = null; + if (!util.isBuffer(chunk) && + !util.isString(chunk) && + !util.isNullOrUndefined(chunk) && + !state.objectMode) { + er = new TypeError('Invalid non-string/buffer chunk'); + } + return er; + } + + + function onEofChunk(stream, state) { + if (state.decoder && !state.ended) { + var chunk = state.decoder.end(); + if (chunk && chunk.length) { + state.buffer.push(chunk); + state.length += state.objectMode ? 1 : chunk.length; + } + } + state.ended = true; + + // emit 'readable' now to make sure it gets picked up. + emitReadable(stream); + } + + // Don't emit readable right away in sync mode, because this can trigger + // another read() call => stack overflow. This way, it might trigger + // a nextTick recursion warning, but that's not so bad. + function emitReadable(stream) { + var state = stream._readableState; + state.needReadable = false; + if (!state.emittedReadable) { + debug('emitReadable', state.flowing); + state.emittedReadable = true; + if (state.sync) + process.nextTick(function() { + emitReadable_(stream); + }); + else + emitReadable_(stream); + } + } + + function emitReadable_(stream) { + debug('emit readable'); + stream.emit('readable'); + flow(stream); + } + + + // at this point, the user has presumably seen the 'readable' event, + // and called read() to consume some data. that may have triggered + // in turn another _read(n) call, in which case reading = true if + // it's in progress. + // However, if we're not ended, or reading, and the length < hwm, + // then go ahead and try to read some more preemptively. + function maybeReadMore(stream, state) { + if (!state.readingMore) { + state.readingMore = true; + process.nextTick(function() { + maybeReadMore_(stream, state); + }); + } + } + + function maybeReadMore_(stream, state) { + var len = state.length; + while (!state.reading && !state.flowing && !state.ended && + state.length < state.highWaterMark) { + debug('maybeReadMore read 0'); + stream.read(0); + if (len === state.length) + // didn't get any data, stop spinning. + break; + else + len = state.length; + } + state.readingMore = false; + } + + // abstract method. to be overridden in specific implementation classes. + // call cb(er, data) where data is <= n in length. + // for virtual (non-string, non-buffer) streams, "length" is somewhat + // arbitrary, and perhaps not very meaningful. + Readable.prototype._read = function(n) { + this.emit('error', new Error('not implemented')); + }; + + Readable.prototype.pipe = function(dest, pipeOpts) { + var src = this; + var state = this._readableState; + + switch (state.pipesCount) { + case 0: + state.pipes = dest; + break; + case 1: + state.pipes = [state.pipes, dest]; + break; + default: + state.pipes.push(dest); + break; + } + state.pipesCount += 1; + debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts); + + var doEnd = (!pipeOpts || pipeOpts.end !== false) && + dest !== process.stdout && + dest !== process.stderr; + + var endFn = doEnd ? onend : cleanup; + if (state.endEmitted) + process.nextTick(endFn); + else + src.once('end', endFn); + + dest.on('unpipe', onunpipe); + function onunpipe(readable) { + debug('onunpipe'); + if (readable === src) { + cleanup(); + } + } + + function onend() { + debug('onend'); + dest.end(); + } + + // when the dest drains, it reduces the awaitDrain counter + // on the source. This would be more elegant with a .once() + // handler in flow(), but adding and removing repeatedly is + // too slow. + var ondrain = pipeOnDrain(src); + dest.on('drain', ondrain); + + function cleanup() { + debug('cleanup'); + // cleanup event handlers once the pipe is broken + dest.removeListener('close', onclose); + dest.removeListener('finish', onfinish); + dest.removeListener('drain', ondrain); + dest.removeListener('error', onerror); + dest.removeListener('unpipe', onunpipe); + src.removeListener('end', onend); + src.removeListener('end', cleanup); + src.removeListener('data', ondata); + + // if the reader is waiting for a drain event from this + // specific writer, then it would cause it to never start + // flowing again. + // So, if this is awaiting a drain, then we just call it now. + // If we don't know, then assume that we are waiting for one. + if (state.awaitDrain && + (!dest._writableState || dest._writableState.needDrain)) + ondrain(); + } + + src.on('data', ondata); + function ondata(chunk) { + debug('ondata'); + var ret = dest.write(chunk); + if (false === ret) { + debug('false write response, pause', + src._readableState.awaitDrain); + src._readableState.awaitDrain++; + src.pause(); + } + } + + // if the dest has an error, then stop piping into it. + // however, don't suppress the throwing behavior for this. + function onerror(er) { + debug('onerror', er); + unpipe(); + dest.removeListener('error', onerror); + if (EE.listenerCount(dest, 'error') === 0) + dest.emit('error', er); + } + // This is a brutally ugly hack to make sure that our error handler + // is attached before any userland ones. NEVER DO THIS. + if (!dest._events || !dest._events.error) + dest.on('error', onerror); + else if (isArray(dest._events.error)) + dest._events.error.unshift(onerror); + else + dest._events.error = [onerror, dest._events.error]; + + + + // Both close and finish should trigger unpipe, but only once. + function onclose() { + dest.removeListener('finish', onfinish); + unpipe(); + } + dest.once('close', onclose); + function onfinish() { + debug('onfinish'); + dest.removeListener('close', onclose); + unpipe(); + } + dest.once('finish', onfinish); + + function unpipe() { + debug('unpipe'); + src.unpipe(dest); + } + + // tell the dest that it's being piped to + dest.emit('pipe', src); + + // start the flow if it hasn't been started already. + if (!state.flowing) { + debug('pipe resume'); + src.resume(); + } + + return dest; + }; + + function pipeOnDrain(src) { + return function() { + var state = src._readableState; + debug('pipeOnDrain', state.awaitDrain); + if (state.awaitDrain) + state.awaitDrain--; + if (state.awaitDrain === 0 && EE.listenerCount(src, 'data')) { + state.flowing = true; + flow(src); + } + }; + } + + + Readable.prototype.unpipe = function(dest) { + var state = this._readableState; + + // if we're not piping anywhere, then do nothing. + if (state.pipesCount === 0) + return this; + + // just one destination. most common case. + if (state.pipesCount === 1) { + // passed in one, but it's not the right one. + if (dest && dest !== state.pipes) + return this; + + if (!dest) + dest = state.pipes; + + // got a match. + state.pipes = null; + state.pipesCount = 0; + state.flowing = false; + if (dest) + dest.emit('unpipe', this); + return this; + } + + // slow case. multiple pipe destinations. + + if (!dest) { + // remove all. + var dests = state.pipes; + var len = state.pipesCount; + state.pipes = null; + state.pipesCount = 0; + state.flowing = false; + + for (var i = 0; i < len; i++) + dests[i].emit('unpipe', this); + return this; + } + + // try to find the right one. + var i = indexOf(state.pipes, dest); + if (i === -1) + return this; + + state.pipes.splice(i, 1); + state.pipesCount -= 1; + if (state.pipesCount === 1) + state.pipes = state.pipes[0]; + + dest.emit('unpipe', this); + + return this; + }; + + // set up data events if they are asked for + // Ensure readable listeners eventually get something + Readable.prototype.on = function(ev, fn) { + var res = Stream.prototype.on.call(this, ev, fn); + + // If listening to data, and it has not explicitly been paused, + // then call resume to start the flow of data on the next tick. + if (ev === 'data' && false !== this._readableState.flowing) { + this.resume(); + } + + if (ev === 'readable' && this.readable) { + var state = this._readableState; + if (!state.readableListening) { + state.readableListening = true; + state.emittedReadable = false; + state.needReadable = true; + if (!state.reading) { + var self = this; + process.nextTick(function() { + debug('readable nexttick read 0'); + self.read(0); + }); + } else if (state.length) { + emitReadable(this, state); + } + } + } + + return res; + }; + Readable.prototype.addListener = Readable.prototype.on; + + // pause() and resume() are remnants of the legacy readable stream API + // If the user uses them, then switch into old mode. + Readable.prototype.resume = function() { + var state = this._readableState; + if (!state.flowing) { + debug('resume'); + state.flowing = true; + if (!state.reading) { + debug('resume read 0'); + this.read(0); + } + resume(this, state); + } + return this; + }; + + function resume(stream, state) { + if (!state.resumeScheduled) { + state.resumeScheduled = true; + process.nextTick(function() { + resume_(stream, state); + }); + } + } + + function resume_(stream, state) { + state.resumeScheduled = false; + stream.emit('resume'); + flow(stream); + if (state.flowing && !state.reading) + stream.read(0); + } + + Readable.prototype.pause = function() { + debug('call pause flowing=%j', this._readableState.flowing); + if (false !== this._readableState.flowing) { + debug('pause'); + this._readableState.flowing = false; + this.emit('pause'); + } + return this; + }; + + function flow(stream) { + var state = stream._readableState; + debug('flow', state.flowing); + if (state.flowing) { + do { + var chunk = stream.read(); + } while (null !== chunk && state.flowing); + } + } + + // wrap an old-style stream as the async data source. + // This is *not* part of the readable stream interface. + // It is an ugly unfortunate mess of history. + Readable.prototype.wrap = function(stream) { + var state = this._readableState; + var paused = false; + + var self = this; + stream.on('end', function() { + debug('wrapped end'); + if (state.decoder && !state.ended) { + var chunk = state.decoder.end(); + if (chunk && chunk.length) + self.push(chunk); + } + + self.push(null); + }); + + stream.on('data', function(chunk) { + debug('wrapped data'); + if (state.decoder) + chunk = state.decoder.write(chunk); + if (!chunk || !state.objectMode && !chunk.length) + return; + + var ret = self.push(chunk); + if (!ret) { + paused = true; + stream.pause(); + } + }); + + // proxy all the other methods. + // important when wrapping filters and duplexes. + for (var i in stream) { + if (util.isFunction(stream[i]) && util.isUndefined(this[i])) { + this[i] = function(method) { return function() { + return stream[method].apply(stream, arguments); + }}(i); + } + } + + // proxy certain important events. + var events = ['error', 'close', 'destroy', 'pause', 'resume']; + forEach(events, function(ev) { + stream.on(ev, self.emit.bind(self, ev)); + }); + + // when we try to consume some more bytes, simply unpause the + // underlying stream. + self._read = function(n) { + debug('wrapped _read', n); + if (paused) { + paused = false; + stream.resume(); + } + }; + + return self; + }; + + + + // exposed for testing purposes only. + Readable._fromList = fromList; + + // Pluck off n bytes from an array of buffers. + // Length is the combined lengths of all the buffers in the list. + function fromList(n, state) { + var list = state.buffer; + var length = state.length; + var stringMode = !!state.decoder; + var objectMode = !!state.objectMode; + var ret; + + // nothing in the list, definitely empty. + if (list.length === 0) + return null; + + if (length === 0) + ret = null; + else if (objectMode) + ret = list.shift(); + else if (!n || n >= length) { + // read it all, truncate the array. + if (stringMode) + ret = list.join(''); + else + ret = Buffer.concat(list, length); + list.length = 0; + } else { + // read just some of it. + if (n < list[0].length) { + // just take a part of the first list item. + // slice is the same for buffers and strings. + var buf = list[0]; + ret = buf.slice(0, n); + list[0] = buf.slice(n); + } else if (n === list[0].length) { + // first list is a perfect match + ret = list.shift(); + } else { + // complex case. + // we have enough to cover it, but it spans past the first buffer. + if (stringMode) + ret = ''; + else + ret = new Buffer(n); + + var c = 0; + for (var i = 0, l = list.length; i < l && c < n; i++) { + var buf = list[0]; + var cpy = Math.min(n - c, buf.length); + + if (stringMode) + ret += buf.slice(0, cpy); + else + buf.copy(ret, c, 0, cpy); + + if (cpy < buf.length) + list[0] = buf.slice(cpy); + else + list.shift(); + + c += cpy; + } + } + } + + return ret; + } + + function endReadable(stream) { + var state = stream._readableState; + + // If we get here before consuming all the bytes, then that is a + // bug in node. Should never happen. + if (state.length > 0) + throw new Error('endReadable called on non-empty stream'); + + if (!state.endEmitted) { + state.ended = true; + process.nextTick(function() { + // Check that we didn't get one last unshift. + if (!state.endEmitted && state.length === 0) { + state.endEmitted = true; + stream.readable = false; + stream.emit('end'); + } + }); + } + } + + function forEach (xs, f) { + for (var i = 0, l = xs.length; i < l; i++) { + f(xs[i], i); + } + } + + function indexOf (xs, x) { + for (var i = 0, l = xs.length; i < l; i++) { + if (xs[i] === x) return i; + } + return -1; + } + + /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(3))) + +/***/ }, +/* 43 */ +/***/ function(module, exports) { + + module.exports = Array.isArray || function (arr) { + return Object.prototype.toString.call(arr) == '[object Array]'; + }; + + +/***/ }, +/* 44 */ +/***/ function(module, exports, __webpack_require__) { + + /* WEBPACK VAR INJECTION */(function(Buffer) {// Copyright Joyent, Inc. and other Node contributors. + // + // Permission is hereby granted, free of charge, to any person obtaining a + // copy of this software and associated documentation files (the + // "Software"), to deal in the Software without restriction, including + // without limitation the rights to use, copy, modify, merge, publish, + // distribute, sublicense, and/or sell copies of the Software, and to permit + // persons to whom the Software is furnished to do so, subject to the + // following conditions: + // + // The above copyright notice and this permission notice shall be included + // in all copies or substantial portions of the Software. + // + // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN + // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, + // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + // USE OR OTHER DEALINGS IN THE SOFTWARE. + + // NOTE: These type checking functions intentionally don't use `instanceof` + // because it is fragile and can be easily faked with `Object.create()`. + + function isArray(arg) { + if (Array.isArray) { + return Array.isArray(arg); + } + return objectToString(arg) === '[object Array]'; + } + exports.isArray = isArray; + + function isBoolean(arg) { + return typeof arg === 'boolean'; + } + exports.isBoolean = isBoolean; + + function isNull(arg) { + return arg === null; + } + exports.isNull = isNull; + + function isNullOrUndefined(arg) { + return arg == null; + } + exports.isNullOrUndefined = isNullOrUndefined; + + function isNumber(arg) { + return typeof arg === 'number'; + } + exports.isNumber = isNumber; + + function isString(arg) { + return typeof arg === 'string'; + } + exports.isString = isString; + + function isSymbol(arg) { + return typeof arg === 'symbol'; + } + exports.isSymbol = isSymbol; + + function isUndefined(arg) { + return arg === void 0; + } + exports.isUndefined = isUndefined; + + function isRegExp(re) { + return objectToString(re) === '[object RegExp]'; + } + exports.isRegExp = isRegExp; + + function isObject(arg) { + return typeof arg === 'object' && arg !== null; + } + exports.isObject = isObject; + + function isDate(d) { + return objectToString(d) === '[object Date]'; + } + exports.isDate = isDate; + + function isError(e) { + return (objectToString(e) === '[object Error]' || e instanceof Error); + } + exports.isError = isError; + + function isFunction(arg) { + return typeof arg === 'function'; + } + exports.isFunction = isFunction; + + function isPrimitive(arg) { + return arg === null || + typeof arg === 'boolean' || + typeof arg === 'number' || + typeof arg === 'string' || + typeof arg === 'symbol' || // ES6 symbol + typeof arg === 'undefined'; + } + exports.isPrimitive = isPrimitive; + + exports.isBuffer = Buffer.isBuffer; + + function objectToString(o) { + return Object.prototype.toString.call(o); + } + + /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(9).Buffer)) + +/***/ }, +/* 45 */ +/***/ function(module, exports) { + + /* (ignored) */ + +/***/ }, +/* 46 */ +/***/ function(module, exports, __webpack_require__) { + + /* WEBPACK VAR INJECTION */(function(process) {// Copyright Joyent, Inc. and other Node contributors. + // + // Permission is hereby granted, free of charge, to any person obtaining a + // copy of this software and associated documentation files (the + // "Software"), to deal in the Software without restriction, including + // without limitation the rights to use, copy, modify, merge, publish, + // distribute, sublicense, and/or sell copies of the Software, and to permit + // persons to whom the Software is furnished to do so, subject to the + // following conditions: + // + // The above copyright notice and this permission notice shall be included + // in all copies or substantial portions of the Software. + // + // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN + // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, + // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + // USE OR OTHER DEALINGS IN THE SOFTWARE. + + // a duplex stream is just a stream that is both readable and writable. + // Since JS doesn't have multiple prototypal inheritance, this class + // prototypally inherits from Readable, and then parasitically from + // Writable. + + module.exports = Duplex; + + /**/ + var objectKeys = Object.keys || function (obj) { + var keys = []; + for (var key in obj) keys.push(key); + return keys; + } + /**/ + + + /**/ + var util = __webpack_require__(44); + util.inherits = __webpack_require__(40); + /**/ + + var Readable = __webpack_require__(42); + var Writable = __webpack_require__(47); + + util.inherits(Duplex, Readable); + + forEach(objectKeys(Writable.prototype), function(method) { + if (!Duplex.prototype[method]) + Duplex.prototype[method] = Writable.prototype[method]; + }); + + function Duplex(options) { + if (!(this instanceof Duplex)) + return new Duplex(options); + + Readable.call(this, options); + Writable.call(this, options); + + if (options && options.readable === false) + this.readable = false; + + if (options && options.writable === false) + this.writable = false; + + this.allowHalfOpen = true; + if (options && options.allowHalfOpen === false) + this.allowHalfOpen = false; + + this.once('end', onend); + } + + // the no-half-open enforcer + function onend() { + // if we allow half-open state, or if the writable side ended, + // then we're ok. + if (this.allowHalfOpen || this._writableState.ended) + return; + + // no more data can be written. + // But allow more writes to happen in this tick. + process.nextTick(this.end.bind(this)); + } + + function forEach (xs, f) { + for (var i = 0, l = xs.length; i < l; i++) { + f(xs[i], i); + } + } + + /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(3))) + +/***/ }, +/* 47 */ +/***/ function(module, exports, __webpack_require__) { + + /* WEBPACK VAR INJECTION */(function(process) {// Copyright Joyent, Inc. and other Node contributors. + // + // Permission is hereby granted, free of charge, to any person obtaining a + // copy of this software and associated documentation files (the + // "Software"), to deal in the Software without restriction, including + // without limitation the rights to use, copy, modify, merge, publish, + // distribute, sublicense, and/or sell copies of the Software, and to permit + // persons to whom the Software is furnished to do so, subject to the + // following conditions: + // + // The above copyright notice and this permission notice shall be included + // in all copies or substantial portions of the Software. + // + // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN + // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, + // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + // USE OR OTHER DEALINGS IN THE SOFTWARE. + + // A bit simpler than readable streams. + // Implement an async ._write(chunk, cb), and it'll handle all + // the drain event emission and buffering. + + module.exports = Writable; + + /**/ + var Buffer = __webpack_require__(19).Buffer; + /**/ + + Writable.WritableState = WritableState; + + + /**/ + var util = __webpack_require__(44); + util.inherits = __webpack_require__(40); + /**/ + + var Stream = __webpack_require__(38); + + util.inherits(Writable, Stream); + + function WriteReq(chunk, encoding, cb) { + this.chunk = chunk; + this.encoding = encoding; + this.callback = cb; + } + + function WritableState(options, stream) { + var Duplex = __webpack_require__(46); + + options = options || {}; + + // the point at which write() starts returning false + // Note: 0 is a valid value, means that we always return false if + // the entire buffer is not flushed immediately on write() + var hwm = options.highWaterMark; + var defaultHwm = options.objectMode ? 16 : 16 * 1024; + this.highWaterMark = (hwm || hwm === 0) ? hwm : defaultHwm; + + // object stream flag to indicate whether or not this stream + // contains buffers or objects. + this.objectMode = !!options.objectMode; + + if (stream instanceof Duplex) + this.objectMode = this.objectMode || !!options.writableObjectMode; + + // cast to ints. + this.highWaterMark = ~~this.highWaterMark; + + this.needDrain = false; + // at the start of calling end() + this.ending = false; + // when end() has been called, and returned + this.ended = false; + // when 'finish' is emitted + this.finished = false; + + // should we decode strings into buffers before passing to _write? + // this is here so that some node-core streams can optimize string + // handling at a lower level. + var noDecode = options.decodeStrings === false; + this.decodeStrings = !noDecode; + + // Crypto is kind of old and crusty. Historically, its default string + // encoding is 'binary' so we have to make this configurable. + // Everything else in the universe uses 'utf8', though. + this.defaultEncoding = options.defaultEncoding || 'utf8'; + + // not an actual buffer we keep track of, but a measurement + // of how much we're waiting to get pushed to some underlying + // socket or file. + this.length = 0; + + // a flag to see when we're in the middle of a write. + this.writing = false; + + // when true all writes will be buffered until .uncork() call + this.corked = 0; + + // a flag to be able to tell if the onwrite cb is called immediately, + // or on a later tick. We set this to true at first, because any + // actions that shouldn't happen until "later" should generally also + // not happen before the first write call. + this.sync = true; + + // a flag to know if we're processing previously buffered items, which + // may call the _write() callback in the same tick, so that we don't + // end up in an overlapped onwrite situation. + this.bufferProcessing = false; + + // the callback that's passed to _write(chunk,cb) + this.onwrite = function(er) { + onwrite(stream, er); + }; + + // the callback that the user supplies to write(chunk,encoding,cb) + this.writecb = null; + + // the amount that is being written when _write is called. + this.writelen = 0; + + this.buffer = []; + + // number of pending user-supplied write callbacks + // this must be 0 before 'finish' can be emitted + this.pendingcb = 0; + + // emit prefinish if the only thing we're waiting for is _write cbs + // This is relevant for synchronous Transform streams + this.prefinished = false; + + // True if the error was already emitted and should not be thrown again + this.errorEmitted = false; + } + + function Writable(options) { + var Duplex = __webpack_require__(46); + + // Writable ctor is applied to Duplexes, though they're not + // instanceof Writable, they're instanceof Readable. + if (!(this instanceof Writable) && !(this instanceof Duplex)) + return new Writable(options); + + this._writableState = new WritableState(options, this); + + // legacy. + this.writable = true; + + Stream.call(this); + } + + // Otherwise people can pipe Writable streams, which is just wrong. + Writable.prototype.pipe = function() { + this.emit('error', new Error('Cannot pipe. Not readable.')); + }; + + + function writeAfterEnd(stream, state, cb) { + var er = new Error('write after end'); + // TODO: defer error events consistently everywhere, not just the cb + stream.emit('error', er); + process.nextTick(function() { + cb(er); + }); + } + + // If we get something that is not a buffer, string, null, or undefined, + // and we're not in objectMode, then that's an error. + // Otherwise stream chunks are all considered to be of length=1, and the + // watermarks determine how many objects to keep in the buffer, rather than + // how many bytes or characters. + function validChunk(stream, state, chunk, cb) { + var valid = true; + if (!util.isBuffer(chunk) && + !util.isString(chunk) && + !util.isNullOrUndefined(chunk) && + !state.objectMode) { + var er = new TypeError('Invalid non-string/buffer chunk'); + stream.emit('error', er); + process.nextTick(function() { + cb(er); + }); + valid = false; + } + return valid; + } + + Writable.prototype.write = function(chunk, encoding, cb) { + var state = this._writableState; + var ret = false; + + if (util.isFunction(encoding)) { + cb = encoding; + encoding = null; + } + + if (util.isBuffer(chunk)) + encoding = 'buffer'; + else if (!encoding) + encoding = state.defaultEncoding; + + if (!util.isFunction(cb)) + cb = function() {}; + + if (state.ended) + writeAfterEnd(this, state, cb); + else if (validChunk(this, state, chunk, cb)) { + state.pendingcb++; + ret = writeOrBuffer(this, state, chunk, encoding, cb); + } + + return ret; + }; + + Writable.prototype.cork = function() { + var state = this._writableState; + + state.corked++; + }; + + Writable.prototype.uncork = function() { + var state = this._writableState; + + if (state.corked) { + state.corked--; + + if (!state.writing && + !state.corked && + !state.finished && + !state.bufferProcessing && + state.buffer.length) + clearBuffer(this, state); + } + }; + + function decodeChunk(state, chunk, encoding) { + if (!state.objectMode && + state.decodeStrings !== false && + util.isString(chunk)) { + chunk = new Buffer(chunk, encoding); + } + return chunk; + } + + // if we're already writing something, then just put this + // in the queue, and wait our turn. Otherwise, call _write + // If we return false, then we need a drain event, so set that flag. + function writeOrBuffer(stream, state, chunk, encoding, cb) { + chunk = decodeChunk(state, chunk, encoding); + if (util.isBuffer(chunk)) + encoding = 'buffer'; + var len = state.objectMode ? 1 : chunk.length; + + state.length += len; + + var ret = state.length < state.highWaterMark; + // we must ensure that previous needDrain will not be reset to false. + if (!ret) + state.needDrain = true; + + if (state.writing || state.corked) + state.buffer.push(new WriteReq(chunk, encoding, cb)); + else + doWrite(stream, state, false, len, chunk, encoding, cb); + + return ret; + } + + function doWrite(stream, state, writev, len, chunk, encoding, cb) { + state.writelen = len; + state.writecb = cb; + state.writing = true; + state.sync = true; + if (writev) + stream._writev(chunk, state.onwrite); + else + stream._write(chunk, encoding, state.onwrite); + state.sync = false; + } + + function onwriteError(stream, state, sync, er, cb) { + if (sync) + process.nextTick(function() { + state.pendingcb--; + cb(er); + }); + else { + state.pendingcb--; + cb(er); + } + + stream._writableState.errorEmitted = true; + stream.emit('error', er); + } + + function onwriteStateUpdate(state) { + state.writing = false; + state.writecb = null; + state.length -= state.writelen; + state.writelen = 0; + } + + function onwrite(stream, er) { + var state = stream._writableState; + var sync = state.sync; + var cb = state.writecb; + + onwriteStateUpdate(state); + + if (er) + onwriteError(stream, state, sync, er, cb); + else { + // Check if we're actually ready to finish, but don't emit yet + var finished = needFinish(stream, state); + + if (!finished && + !state.corked && + !state.bufferProcessing && + state.buffer.length) { + clearBuffer(stream, state); + } + + if (sync) { + process.nextTick(function() { + afterWrite(stream, state, finished, cb); + }); + } else { + afterWrite(stream, state, finished, cb); + } + } + } + + function afterWrite(stream, state, finished, cb) { + if (!finished) + onwriteDrain(stream, state); + state.pendingcb--; + cb(); + finishMaybe(stream, state); + } + + // Must force callback to be called on nextTick, so that we don't + // emit 'drain' before the write() consumer gets the 'false' return + // value, and has a chance to attach a 'drain' listener. + function onwriteDrain(stream, state) { + if (state.length === 0 && state.needDrain) { + state.needDrain = false; + stream.emit('drain'); + } + } + + + // if there's something in the buffer waiting, then process it + function clearBuffer(stream, state) { + state.bufferProcessing = true; + + if (stream._writev && state.buffer.length > 1) { + // Fast case, write everything using _writev() + var cbs = []; + for (var c = 0; c < state.buffer.length; c++) + cbs.push(state.buffer[c].callback); + + // count the one we are adding, as well. + // TODO(isaacs) clean this up + state.pendingcb++; + doWrite(stream, state, true, state.length, state.buffer, '', function(err) { + for (var i = 0; i < cbs.length; i++) { + state.pendingcb--; + cbs[i](err); + } + }); + + // Clear buffer + state.buffer = []; + } else { + // Slow case, write chunks one-by-one + for (var c = 0; c < state.buffer.length; c++) { + var entry = state.buffer[c]; + var chunk = entry.chunk; + var encoding = entry.encoding; + var cb = entry.callback; + var len = state.objectMode ? 1 : chunk.length; + + doWrite(stream, state, false, len, chunk, encoding, cb); + + // if we didn't call the onwrite immediately, then + // it means that we need to wait until it does. + // also, that means that the chunk and cb are currently + // being processed, so move the buffer counter past them. + if (state.writing) { + c++; + break; + } + } + + if (c < state.buffer.length) + state.buffer = state.buffer.slice(c); + else + state.buffer.length = 0; + } + + state.bufferProcessing = false; + } + + Writable.prototype._write = function(chunk, encoding, cb) { + cb(new Error('not implemented')); + + }; + + Writable.prototype._writev = null; + + Writable.prototype.end = function(chunk, encoding, cb) { + var state = this._writableState; + + if (util.isFunction(chunk)) { + cb = chunk; + chunk = null; + encoding = null; + } else if (util.isFunction(encoding)) { + cb = encoding; + encoding = null; + } + + if (!util.isNullOrUndefined(chunk)) + this.write(chunk, encoding); + + // .end() fully uncorks + if (state.corked) { + state.corked = 1; + this.uncork(); + } + + // ignore unnecessary end() calls. + if (!state.ending && !state.finished) + endWritable(this, state, cb); + }; + + + function needFinish(stream, state) { + return (state.ending && + state.length === 0 && + !state.finished && + !state.writing); + } + + function prefinish(stream, state) { + if (!state.prefinished) { + state.prefinished = true; + stream.emit('prefinish'); + } + } + + function finishMaybe(stream, state) { + var need = needFinish(stream, state); + if (need) { + if (state.pendingcb === 0) { + prefinish(stream, state); + state.finished = true; + stream.emit('finish'); + } else + prefinish(stream, state); + } + return need; + } + + function endWritable(stream, state, cb) { + state.ending = true; + finishMaybe(stream, state); + if (cb) { + if (state.finished) + process.nextTick(cb); + else + stream.once('finish', cb); + } + state.ended = true; + } + + /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(3))) + +/***/ }, +/* 48 */ +/***/ function(module, exports, __webpack_require__) { + + // Copyright Joyent, Inc. and other Node contributors. + // + // Permission is hereby granted, free of charge, to any person obtaining a + // copy of this software and associated documentation files (the + // "Software"), to deal in the Software without restriction, including + // without limitation the rights to use, copy, modify, merge, publish, + // distribute, sublicense, and/or sell copies of the Software, and to permit + // persons to whom the Software is furnished to do so, subject to the + // following conditions: + // + // The above copyright notice and this permission notice shall be included + // in all copies or substantial portions of the Software. + // + // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN + // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, + // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + // USE OR OTHER DEALINGS IN THE SOFTWARE. + + + // a transform stream is a readable/writable stream where you do + // something with the data. Sometimes it's called a "filter", + // but that's not a great name for it, since that implies a thing where + // some bits pass through, and others are simply ignored. (That would + // be a valid example of a transform, of course.) + // + // While the output is causally related to the input, it's not a + // necessarily symmetric or synchronous transformation. For example, + // a zlib stream might take multiple plain-text writes(), and then + // emit a single compressed chunk some time in the future. + // + // Here's how this works: + // + // The Transform stream has all the aspects of the readable and writable + // stream classes. When you write(chunk), that calls _write(chunk,cb) + // internally, and returns false if there's a lot of pending writes + // buffered up. When you call read(), that calls _read(n) until + // there's enough pending readable data buffered up. + // + // In a transform stream, the written data is placed in a buffer. When + // _read(n) is called, it transforms the queued up data, calling the + // buffered _write cb's as it consumes chunks. If consuming a single + // written chunk would result in multiple output chunks, then the first + // outputted bit calls the readcb, and subsequent chunks just go into + // the read buffer, and will cause it to emit 'readable' if necessary. + // + // This way, back-pressure is actually determined by the reading side, + // since _read has to be called to start processing a new chunk. However, + // a pathological inflate type of transform can cause excessive buffering + // here. For example, imagine a stream where every byte of input is + // interpreted as an integer from 0-255, and then results in that many + // bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in + // 1kb of data being output. In this case, you could write a very small + // amount of input, and end up with a very large amount of output. In + // such a pathological inflating mechanism, there'd be no way to tell + // the system to stop doing the transform. A single 4MB write could + // cause the system to run out of memory. + // + // However, even in such a pathological case, only a single written chunk + // would be consumed, and then the rest would wait (un-transformed) until + // the results of the previous transformed chunk were consumed. + + module.exports = Transform; + + var Duplex = __webpack_require__(46); + + /**/ + var util = __webpack_require__(44); + util.inherits = __webpack_require__(40); + /**/ + + util.inherits(Transform, Duplex); + + + function TransformState(options, stream) { + this.afterTransform = function(er, data) { + return afterTransform(stream, er, data); + }; + + this.needTransform = false; + this.transforming = false; + this.writecb = null; + this.writechunk = null; + } + + function afterTransform(stream, er, data) { + var ts = stream._transformState; + ts.transforming = false; + + var cb = ts.writecb; + + if (!cb) + return stream.emit('error', new Error('no writecb in Transform class')); + + ts.writechunk = null; + ts.writecb = null; + + if (!util.isNullOrUndefined(data)) + stream.push(data); + + if (cb) + cb(er); + + var rs = stream._readableState; + rs.reading = false; + if (rs.needReadable || rs.length < rs.highWaterMark) { + stream._read(rs.highWaterMark); + } + } + + + function Transform(options) { + if (!(this instanceof Transform)) + return new Transform(options); + + Duplex.call(this, options); + + this._transformState = new TransformState(options, this); + + // when the writable side finishes, then flush out anything remaining. + var stream = this; + + // start out asking for a readable event once data is transformed. + this._readableState.needReadable = true; + + // we have implemented the _read method, and done the other things + // that Readable wants before the first _read call, so unset the + // sync guard flag. + this._readableState.sync = false; + + this.once('prefinish', function() { + if (util.isFunction(this._flush)) + this._flush(function(er) { + done(stream, er); + }); + else + done(stream); + }); + } + + Transform.prototype.push = function(chunk, encoding) { + this._transformState.needTransform = false; + return Duplex.prototype.push.call(this, chunk, encoding); + }; + + // This is the part where you do stuff! + // override this function in implementation classes. + // 'chunk' is an input chunk. + // + // Call `push(newChunk)` to pass along transformed output + // to the readable side. You may call 'push' zero or more times. + // + // Call `cb(err)` when you are done with this chunk. If you pass + // an error, then that'll put the hurt on the whole operation. If you + // never call cb(), then you'll never get another chunk. + Transform.prototype._transform = function(chunk, encoding, cb) { + throw new Error('not implemented'); + }; + + Transform.prototype._write = function(chunk, encoding, cb) { + var ts = this._transformState; + ts.writecb = cb; + ts.writechunk = chunk; + ts.writeencoding = encoding; + if (!ts.transforming) { + var rs = this._readableState; + if (ts.needTransform || + rs.needReadable || + rs.length < rs.highWaterMark) + this._read(rs.highWaterMark); + } + }; + + // Doesn't matter what the args are here. + // _transform does all the work. + // That we got here means that the readable side wants more data. + Transform.prototype._read = function(n) { + var ts = this._transformState; + + if (!util.isNull(ts.writechunk) && ts.writecb && !ts.transforming) { + ts.transforming = true; + this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform); + } else { + // mark that we need a transform, so that any data that comes in + // will get processed, now that we've asked for it. + ts.needTransform = true; + } + }; + + + function done(stream, er) { + if (er) + return stream.emit('error', er); + + // if there's nothing in the write buffer, then that means + // that nothing more will ever be provided + var ws = stream._writableState; + var ts = stream._transformState; + + if (ws.length) + throw new Error('calling transform done when ws.length != 0'); + + if (ts.transforming) + throw new Error('calling transform done when still transforming'); + + return stream.push(null); + } + + +/***/ }, +/* 49 */ +/***/ function(module, exports, __webpack_require__) { + + // Copyright Joyent, Inc. and other Node contributors. + // + // Permission is hereby granted, free of charge, to any person obtaining a + // copy of this software and associated documentation files (the + // "Software"), to deal in the Software without restriction, including + // without limitation the rights to use, copy, modify, merge, publish, + // distribute, sublicense, and/or sell copies of the Software, and to permit + // persons to whom the Software is furnished to do so, subject to the + // following conditions: + // + // The above copyright notice and this permission notice shall be included + // in all copies or substantial portions of the Software. + // + // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN + // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, + // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + // USE OR OTHER DEALINGS IN THE SOFTWARE. + + // a passthrough stream. + // basically just the most minimal sort of Transform stream. + // Every written chunk gets output as-is. + + module.exports = PassThrough; + + var Transform = __webpack_require__(48); + + /**/ + var util = __webpack_require__(44); + util.inherits = __webpack_require__(40); + /**/ + + util.inherits(PassThrough, Transform); + + function PassThrough(options) { + if (!(this instanceof PassThrough)) + return new PassThrough(options); + + Transform.call(this, options); + } + + PassThrough.prototype._transform = function(chunk, encoding, cb) { + cb(null, chunk); + }; + + +/***/ }, +/* 50 */ +/***/ function(module, exports, __webpack_require__) { + + module.exports = __webpack_require__(47) + + +/***/ }, +/* 51 */ +/***/ function(module, exports, __webpack_require__) { + + module.exports = __webpack_require__(46) + + +/***/ }, +/* 52 */ +/***/ function(module, exports, __webpack_require__) { + + module.exports = __webpack_require__(48) + + +/***/ }, +/* 53 */ +/***/ function(module, exports, __webpack_require__) { + + module.exports = __webpack_require__(49) + + +/***/ }, +/* 54 */ +/***/ function(module, exports, __webpack_require__) { + + /* WEBPACK VAR INJECTION */(function(Buffer) {"use strict" + + // == Extend Node primitives to use iconv-lite ================================= + + module.exports = function (iconv) { + var original = undefined; // Place to keep original methods. + + // Node authors rewrote Buffer internals to make it compatible with + // Uint8Array and we cannot patch key functions since then. + iconv.supportsNodeEncodingsExtension = !(new Buffer(0) instanceof Uint8Array); + + iconv.extendNodeEncodings = function extendNodeEncodings() { + if (original) return; + original = {}; + + if (!iconv.supportsNodeEncodingsExtension) { + console.error("ACTION NEEDED: require('iconv-lite').extendNodeEncodings() is not supported in your version of Node"); + console.error("See more info at https://github.com/ashtuchkin/iconv-lite/wiki/Node-v4-compatibility"); + return; + } + + var nodeNativeEncodings = { + 'hex': true, 'utf8': true, 'utf-8': true, 'ascii': true, 'binary': true, + 'base64': true, 'ucs2': true, 'ucs-2': true, 'utf16le': true, 'utf-16le': true, + }; + + Buffer.isNativeEncoding = function(enc) { + return enc && nodeNativeEncodings[enc.toLowerCase()]; + } + + // -- SlowBuffer ----------------------------------------------------------- + var SlowBuffer = __webpack_require__(19).SlowBuffer; + + original.SlowBufferToString = SlowBuffer.prototype.toString; + SlowBuffer.prototype.toString = function(encoding, start, end) { + encoding = String(encoding || 'utf8').toLowerCase(); + + // Use native conversion when possible + if (Buffer.isNativeEncoding(encoding)) + return original.SlowBufferToString.call(this, encoding, start, end); + + // Otherwise, use our decoding method. + if (typeof start == 'undefined') start = 0; + if (typeof end == 'undefined') end = this.length; + return iconv.decode(this.slice(start, end), encoding); + } + + original.SlowBufferWrite = SlowBuffer.prototype.write; + SlowBuffer.prototype.write = function(string, offset, length, encoding) { + // Support both (string, offset, length, encoding) + // and the legacy (string, encoding, offset, length) + if (isFinite(offset)) { + if (!isFinite(length)) { + encoding = length; + length = undefined; + } + } else { // legacy + var swap = encoding; + encoding = offset; + offset = length; + length = swap; + } + + offset = +offset || 0; + var remaining = this.length - offset; + if (!length) { + length = remaining; + } else { + length = +length; + if (length > remaining) { + length = remaining; + } + } + encoding = String(encoding || 'utf8').toLowerCase(); + + // Use native conversion when possible + if (Buffer.isNativeEncoding(encoding)) + return original.SlowBufferWrite.call(this, string, offset, length, encoding); + + if (string.length > 0 && (length < 0 || offset < 0)) + throw new RangeError('attempt to write beyond buffer bounds'); + + // Otherwise, use our encoding method. + var buf = iconv.encode(string, encoding); + if (buf.length < length) length = buf.length; + buf.copy(this, offset, 0, length); + return length; + } + + // -- Buffer --------------------------------------------------------------- + + original.BufferIsEncoding = Buffer.isEncoding; + Buffer.isEncoding = function(encoding) { + return Buffer.isNativeEncoding(encoding) || iconv.encodingExists(encoding); + } + + original.BufferByteLength = Buffer.byteLength; + Buffer.byteLength = SlowBuffer.byteLength = function(str, encoding) { + encoding = String(encoding || 'utf8').toLowerCase(); + + // Use native conversion when possible + if (Buffer.isNativeEncoding(encoding)) + return original.BufferByteLength.call(this, str, encoding); + + // Slow, I know, but we don't have a better way yet. + return iconv.encode(str, encoding).length; + } + + original.BufferToString = Buffer.prototype.toString; + Buffer.prototype.toString = function(encoding, start, end) { + encoding = String(encoding || 'utf8').toLowerCase(); + + // Use native conversion when possible + if (Buffer.isNativeEncoding(encoding)) + return original.BufferToString.call(this, encoding, start, end); + + // Otherwise, use our decoding method. + if (typeof start == 'undefined') start = 0; + if (typeof end == 'undefined') end = this.length; + return iconv.decode(this.slice(start, end), encoding); + } + + original.BufferWrite = Buffer.prototype.write; + Buffer.prototype.write = function(string, offset, length, encoding) { + var _offset = offset, _length = length, _encoding = encoding; + // Support both (string, offset, length, encoding) + // and the legacy (string, encoding, offset, length) + if (isFinite(offset)) { + if (!isFinite(length)) { + encoding = length; + length = undefined; + } + } else { // legacy + var swap = encoding; + encoding = offset; + offset = length; + length = swap; + } + + encoding = String(encoding || 'utf8').toLowerCase(); + + // Use native conversion when possible + if (Buffer.isNativeEncoding(encoding)) + return original.BufferWrite.call(this, string, _offset, _length, _encoding); + + offset = +offset || 0; + var remaining = this.length - offset; + if (!length) { + length = remaining; + } else { + length = +length; + if (length > remaining) { + length = remaining; + } + } + + if (string.length > 0 && (length < 0 || offset < 0)) + throw new RangeError('attempt to write beyond buffer bounds'); + + // Otherwise, use our encoding method. + var buf = iconv.encode(string, encoding); + if (buf.length < length) length = buf.length; + buf.copy(this, offset, 0, length); + return length; + + // TODO: Set _charsWritten. + } + + + // -- Readable ------------------------------------------------------------- + if (iconv.supportsStreams) { + var Readable = __webpack_require__(38).Readable; + + original.ReadableSetEncoding = Readable.prototype.setEncoding; + Readable.prototype.setEncoding = function setEncoding(enc, options) { + // Use our own decoder, it has the same interface. + // We cannot use original function as it doesn't handle BOM-s. + this._readableState.decoder = iconv.getDecoder(enc, options); + this._readableState.encoding = enc; + } + + Readable.prototype.collect = iconv._collect; + } + } + + // Remove iconv-lite Node primitive extensions. + iconv.undoExtendNodeEncodings = function undoExtendNodeEncodings() { + if (!iconv.supportsNodeEncodingsExtension) + return; + if (!original) + throw new Error("require('iconv-lite').undoExtendNodeEncodings(): Nothing to undo; extendNodeEncodings() is not called.") + + delete Buffer.isNativeEncoding; + + var SlowBuffer = __webpack_require__(19).SlowBuffer; + + SlowBuffer.prototype.toString = original.SlowBufferToString; + SlowBuffer.prototype.write = original.SlowBufferWrite; + + Buffer.isEncoding = original.BufferIsEncoding; + Buffer.byteLength = original.BufferByteLength; + Buffer.prototype.toString = original.BufferToString; + Buffer.prototype.write = original.BufferWrite; + + if (iconv.supportsStreams) { + var Readable = __webpack_require__(38).Readable; + + Readable.prototype.setEncoding = original.ReadableSetEncoding; + delete Readable.prototype.collect; + } + + original = undefined; + } + } + + /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(9).Buffer)) + +/***/ }, +/* 55 */ +/***/ function(module, exports, __webpack_require__) { + + // Generated by CoffeeScript 1.11.1 + (function() { + var Util; + + Util = __webpack_require__(56); + + module.exports = { + cmykToRgb: function(c, m, y, k) { + var b, g, r; + r = Util.clamp((65535 - (c * (255 - k) + (k << 8))) >> 8, 0, 255); + g = Util.clamp((65535 - (m * (255 - k) + (k << 8))) >> 8, 0, 255); + b = Util.clamp((65535 - (y * (255 - k) + (k << 8))) >> 8, 0, 255); + return [r, g, b]; + } + }; + + }).call(this); + + +/***/ }, +/* 56 */ +/***/ function(module, exports) { + + // Generated by CoffeeScript 1.11.1 + (function() { + module.exports = { + pad2: function(i) { + return (i + 1) & ~0x01; + }, + pad4: function(i) { + return ((i + 4) & ~0x03) - 1; + }, + getUnicodeCharacter: function(cp) { + var first, second; + if (cp >= 0 && cp <= 0xD7FF || cp >= 0xE000 && cp <= 0xFFFF) { + return String.fromCharCode(cp); + } else if (cp >= 0x10000 && cp <= 0x10FFFF) { + cp -= 0x10000; + first = ((0xffc00 & cp) >> 10) + 0xD800; + second = (0x3ff & cp) + 0xDC00; + return String.fromCharCode(first) + String.fromCharCode(second); + } + }, + clamp: function(num, min, max) { + return Math.min(Math.max(num, min), max); + } + }; + + }).call(this); + + +/***/ }, +/* 57 */ +/***/ function(module, exports) { + + // Generated by CoffeeScript 1.11.1 + (function() { + var LazyExecute, + slice = [].slice, + indexOf = [].indexOf || function(item) { for (var i = 0, l = this.length; i < l; i++) { if (i in this && this[i] === item) return i; } return -1; }; + + module.exports = LazyExecute = (function() { + function LazyExecute(obj, file) { + this.obj = obj; + this.file = file; + this.startPos = this.file.tell(); + this.loaded = false; + this.loadMethod = null; + this.loadArgs = []; + this.passthru = []; + } + + LazyExecute.prototype.now = function() { + var args, method; + method = arguments[0], args = 2 <= arguments.length ? slice.call(arguments, 1) : []; + this.obj[method].apply(this.obj, args); + return this; + }; + + LazyExecute.prototype.later = function() { + var args, method; + method = arguments[0], args = 2 <= arguments.length ? slice.call(arguments, 1) : []; + this.loadMethod = method; + this.loadArgs = args; + return this; + }; + + LazyExecute.prototype.ignore = function() { + var args; + args = 1 <= arguments.length ? slice.call(arguments, 0) : []; + this.passthru.concat(args); + return this; + }; + + LazyExecute.prototype.get = function() { + var fn, key, ref, val; + ref = this.obj; + fn = (function(_this) { + return function(key, val) { + if (_this[key] != null) { + return; + } + return Object.defineProperty(_this, key, { + get: function() { + if (!this.loaded && !(indexOf.call(this.passthru, key) >= 0)) { + this.load(); + } + return this.obj[key]; + } + }); + }; + })(this); + for (key in ref) { + val = ref[key]; + fn(key, val); + } + return this; + }; + + LazyExecute.prototype.load = function() { + var origPos; + origPos = this.file.tell(); + this.file.seek(this.startPos); + this.obj[this.loadMethod].apply(this.obj, this.loadArgs); + this.file.seek(origPos); + return this.loaded = true; + }; + + return LazyExecute; + + })(); + + }).call(this); + + +/***/ }, +/* 58 */ +/***/ function(module, exports, __webpack_require__) { + + // Generated by CoffeeScript 1.11.1 + (function() { + var Header, Module, + extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }, + hasProp = {}.hasOwnProperty; + + Module = __webpack_require__(6).Module; + + module.exports = Header = (function(superClass) { + var MODES; + + extend(Header, superClass); + + Header.aliasProperty('height', 'rows'); + + Header.aliasProperty('width', 'cols'); + + MODES = ['Bitmap', 'GrayScale', 'IndexedColor', 'RGBColor', 'CMYKColor', 'HSLColor', 'HSBColor', 'Multichannel', 'Duotone', 'LabColor', 'Gray16', 'RGB48', 'Lab48', 'CMYK64', 'DeepMultichannel', 'Duotone16']; + + Header.prototype.sig = null; + + Header.prototype.version = null; + + Header.prototype.channels = null; + + Header.prototype.rows = null; + + Header.prototype.cols = null; + + Header.prototype.depth = null; + + Header.prototype.mode = null; + + function Header(file) { + this.file = file; + } + + Header.prototype.parse = function() { + var colorDataLen; + this.sig = this.file.readString(4); + this.version = this.file.readUShort(); + this.file.seek(6, true); + this.channels = this.file.readUShort(); + this.rows = this.height = this.file.readUInt(); + this.cols = this.width = this.file.readUInt(); + this.depth = this.file.readUShort(); + this.mode = this.file.readUShort(); + colorDataLen = this.file.readUInt(); + return this.file.seek(colorDataLen, true); + }; + + Header.prototype.modeName = function() { + return MODES[this.mode]; + }; + + Header.prototype["export"] = function() { + var data, i, key, len, ref; + data = {}; + ref = ['sig', 'version', 'channels', 'rows', 'cols', 'depth', 'mode']; + for (i = 0, len = ref.length; i < len; i++) { + key = ref[i]; + data[key] = this[key]; + } + return data; + }; + + return Header; + + })(Module); + + }).call(this); + + +/***/ }, +/* 59 */ +/***/ function(module, exports, __webpack_require__) { + + // Generated by CoffeeScript 1.11.1 + (function() { + var Resource, Resources; + + Resource = __webpack_require__(60); + + module.exports = Resources = (function() { + function Resources(file) { + this.file = file; + this.resources = {}; + this.typeIndex = {}; + this.length = null; + } + + Resources.prototype.skip = function() { + this.length = this.file.readInt(); + return this.file.seek(this.length, true); + }; + + Resources.prototype.parse = function() { + var finish, resource, resourceEnd, section; + this.length = this.file.readInt(); + finish = this.length + this.file.tell(); + while (this.file.tell() < finish) { + resource = new Resource(this.file); + resource.parse(); + resourceEnd = this.file.tell() + resource.length; + section = Resource.Section.factory(resource); + if (section == null) { + this.file.seek(resourceEnd); + continue; + } + this.resources[section.id] = section; + if (section.name != null) { + this.typeIndex[section.name] = section.id; + } + this.file.seek(resourceEnd); + } + return this.file.seek(finish); + }; + + Resources.prototype.resource = function(search) { + if (typeof search === 'string') { + return this.byType(search); + } else { + return this.resources[search]; + } + }; + + Resources.prototype.byType = function(name) { + return this.resources[this.typeIndex[name]]; + }; + + return Resources; + + })(); + + }).call(this); + + +/***/ }, +/* 60 */ +/***/ function(module, exports, __webpack_require__) { + + // Generated by CoffeeScript 1.11.1 + (function() { + var Resource, Util; + + Util = __webpack_require__(56); + + module.exports = Resource = (function() { + Resource.Section = __webpack_require__(61); + + function Resource(file) { + this.file = file; + this.id = null; + this.type = null; + this.length = 0; + } + + Resource.prototype.parse = function() { + var nameLength; + this.type = this.file.readString(4); + this.id = this.file.readShort(); + nameLength = Util.pad2(this.file.readByte() + 1) - 1; + this.name = this.file.readString(nameLength); + return this.length = Util.pad2(this.file.readInt()); + }; + + return Resource; + + })(); + + }).call(this); + + +/***/ }, +/* 61 */ +/***/ function(module, exports, __webpack_require__) { + + // Generated by CoffeeScript 1.11.1 + (function() { + var ResourceSection, _; + + _ = __webpack_require__(62); + + module.exports = ResourceSection = (function() { + var RESOURCES; + + function ResourceSection() {} + + RESOURCES = [__webpack_require__(64)]; + + ResourceSection.factory = function(resource) { + var Section, i, len; + for (i = 0, len = RESOURCES.length; i < len; i++) { + Section = RESOURCES[i]; + if (Section.prototype.id !== resource.id) { + continue; + } + return _.tap(new Section(resource), function(s) { + return s.parse(); + }); + } + return null; + }; + + return ResourceSection; + + })(); + + }).call(this); + + +/***/ }, +/* 62 */ +/***/ function(module, exports, __webpack_require__) { + + var __WEBPACK_AMD_DEFINE_RESULT__;/* WEBPACK VAR INJECTION */(function(module, global) {/** + * @license + * Lo-Dash 2.4.2 (Custom Build) + * Build: `lodash -o ./dist/lodash.compat.js` + * Copyright 2012-2013 The Dojo Foundation + * Based on Underscore.js 1.5.2 + * Copyright 2009-2013 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors + * Available under MIT license + */ + ;(function() { + + /** Used as a safe reference for `undefined` in pre ES5 environments */ + var undefined; + + /** Used to pool arrays and objects used internally */ + var arrayPool = [], + objectPool = []; + + /** Used to generate unique IDs */ + var idCounter = 0; + + /** Used internally to indicate various things */ + var indicatorObject = {}; + + /** Used to prefix keys to avoid issues with `__proto__` and properties on `Object.prototype` */ + var keyPrefix = +new Date + ''; + + /** Used as the size when optimizations are enabled for large arrays */ + var largeArraySize = 75; + + /** Used as the max size of the `arrayPool` and `objectPool` */ + var maxPoolSize = 40; + + /** Used to detect and test whitespace */ + var whitespace = ( + // whitespace + ' \t\x0B\f\xA0\ufeff' + + + // line terminators + '\n\r\u2028\u2029' + + + // unicode category "Zs" space separators + '\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000' + ); + + /** Used to match empty string literals in compiled template source */ + var reEmptyStringLeading = /\b__p \+= '';/g, + reEmptyStringMiddle = /\b(__p \+=) '' \+/g, + reEmptyStringTrailing = /(__e\(.*?\)|\b__t\)) \+\n'';/g; + + /** + * Used to match ES6 template delimiters + * http://people.mozilla.org/~jorendorff/es6-draft.html#sec-literals-string-literals + */ + var reEsTemplate = /\$\{([^\\}]*(?:\\.[^\\}]*)*)\}/g; + + /** Used to match regexp flags from their coerced string values */ + var reFlags = /\w*$/; + + /** Used to detected named functions */ + var reFuncName = /^\s*function[ \n\r\t]+\w/; + + /** Used to match "interpolate" template delimiters */ + var reInterpolate = /<%=([\s\S]+?)%>/g; + + /** Used to match leading whitespace and zeros to be removed */ + var reLeadingSpacesAndZeros = RegExp('^[' + whitespace + ']*0+(?=.$)'); + + /** Used to ensure capturing order of template delimiters */ + var reNoMatch = /($^)/; + + /** Used to detect functions containing a `this` reference */ + var reThis = /\bthis\b/; + + /** Used to match unescaped characters in compiled string literals */ + var reUnescapedString = /['\n\r\t\u2028\u2029\\]/g; + + /** Used to assign default `context` object properties */ + var contextProps = [ + 'Array', 'Boolean', 'Date', 'Error', 'Function', 'Math', 'Number', 'Object', + 'RegExp', 'String', '_', 'attachEvent', 'clearTimeout', 'isFinite', 'isNaN', + 'parseInt', 'setTimeout' + ]; + + /** Used to fix the JScript [[DontEnum]] bug */ + var shadowedProps = [ + 'constructor', 'hasOwnProperty', 'isPrototypeOf', 'propertyIsEnumerable', + 'toLocaleString', 'toString', 'valueOf' + ]; + + /** Used to make template sourceURLs easier to identify */ + var templateCounter = 0; + + /** `Object#toString` result shortcuts */ + var argsClass = '[object Arguments]', + arrayClass = '[object Array]', + boolClass = '[object Boolean]', + dateClass = '[object Date]', + errorClass = '[object Error]', + funcClass = '[object Function]', + numberClass = '[object Number]', + objectClass = '[object Object]', + regexpClass = '[object RegExp]', + stringClass = '[object String]'; + + /** Used to identify object classifications that `_.clone` supports */ + var cloneableClasses = {}; + cloneableClasses[funcClass] = false; + cloneableClasses[argsClass] = cloneableClasses[arrayClass] = + cloneableClasses[boolClass] = cloneableClasses[dateClass] = + cloneableClasses[numberClass] = cloneableClasses[objectClass] = + cloneableClasses[regexpClass] = cloneableClasses[stringClass] = true; + + /** Used as an internal `_.debounce` options object */ + var debounceOptions = { + 'leading': false, + 'maxWait': 0, + 'trailing': false + }; + + /** Used as the property descriptor for `__bindData__` */ + var descriptor = { + 'configurable': false, + 'enumerable': false, + 'value': null, + 'writable': false + }; + + /** Used as the data object for `iteratorTemplate` */ + var iteratorData = { + 'args': '', + 'array': null, + 'bottom': '', + 'firstArg': '', + 'init': '', + 'keys': null, + 'loop': '', + 'shadowedProps': null, + 'support': null, + 'top': '', + 'useHas': false + }; + + /** Used to determine if values are of the language type Object */ + var objectTypes = { + 'boolean': false, + 'function': true, + 'object': true, + 'number': false, + 'string': false, + 'undefined': false + }; + + /** Used to escape characters for inclusion in compiled string literals */ + var stringEscapes = { + '\\': '\\', + "'": "'", + '\n': 'n', + '\r': 'r', + '\t': 't', + '\u2028': 'u2028', + '\u2029': 'u2029' + }; + + /** Used as a reference to the global object */ + var root = (objectTypes[typeof window] && window) || this; + + /** Detect free variable `exports` */ + var freeExports = objectTypes[typeof exports] && exports && !exports.nodeType && exports; + + /** Detect free variable `module` */ + var freeModule = objectTypes[typeof module] && module && !module.nodeType && module; + + /** Detect the popular CommonJS extension `module.exports` */ + var moduleExports = freeModule && freeModule.exports === freeExports && freeExports; + + /** Detect free variable `global` from Node.js or Browserified code and use it as `root` */ + var freeGlobal = objectTypes[typeof global] && global; + if (freeGlobal && (freeGlobal.global === freeGlobal || freeGlobal.window === freeGlobal)) { + root = freeGlobal; + } + + /*--------------------------------------------------------------------------*/ + + /** + * The base implementation of `_.indexOf` without support for binary searches + * or `fromIndex` constraints. + * + * @private + * @param {Array} array The array to search. + * @param {*} value The value to search for. + * @param {number} [fromIndex=0] The index to search from. + * @returns {number} Returns the index of the matched value or `-1`. + */ + function baseIndexOf(array, value, fromIndex) { + var index = (fromIndex || 0) - 1, + length = array ? array.length : 0; + + while (++index < length) { + if (array[index] === value) { + return index; + } + } + return -1; + } + + /** + * An implementation of `_.contains` for cache objects that mimics the return + * signature of `_.indexOf` by returning `0` if the value is found, else `-1`. + * + * @private + * @param {Object} cache The cache object to inspect. + * @param {*} value The value to search for. + * @returns {number} Returns `0` if `value` is found, else `-1`. + */ + function cacheIndexOf(cache, value) { + var type = typeof value; + cache = cache.cache; + + if (type == 'boolean' || value == null) { + return cache[value] ? 0 : -1; + } + if (type != 'number' && type != 'string') { + type = 'object'; + } + var key = type == 'number' ? value : keyPrefix + value; + cache = (cache = cache[type]) && cache[key]; + + return type == 'object' + ? (cache && baseIndexOf(cache, value) > -1 ? 0 : -1) + : (cache ? 0 : -1); + } + + /** + * Adds a given value to the corresponding cache object. + * + * @private + * @param {*} value The value to add to the cache. + */ + function cachePush(value) { + var cache = this.cache, + type = typeof value; + + if (type == 'boolean' || value == null) { + cache[value] = true; + } else { + if (type != 'number' && type != 'string') { + type = 'object'; + } + var key = type == 'number' ? value : keyPrefix + value, + typeCache = cache[type] || (cache[type] = {}); + + if (type == 'object') { + (typeCache[key] || (typeCache[key] = [])).push(value); + } else { + typeCache[key] = true; + } + } + } + + /** + * Used by `_.max` and `_.min` as the default callback when a given + * collection is a string value. + * + * @private + * @param {string} value The character to inspect. + * @returns {number} Returns the code unit of given character. + */ + function charAtCallback(value) { + return value.charCodeAt(0); + } + + /** + * Used by `sortBy` to compare transformed `collection` elements, stable sorting + * them in ascending order. + * + * @private + * @param {Object} a The object to compare to `b`. + * @param {Object} b The object to compare to `a`. + * @returns {number} Returns the sort order indicator of `1` or `-1`. + */ + function compareAscending(a, b) { + var ac = a.criteria, + bc = b.criteria, + index = -1, + length = ac.length; + + while (++index < length) { + var value = ac[index], + other = bc[index]; + + if (value !== other) { + if (value > other || typeof value == 'undefined') { + return 1; + } + if (value < other || typeof other == 'undefined') { + return -1; + } + } + } + // Fixes an `Array#sort` bug in the JS engine embedded in Adobe applications + // that causes it, under certain circumstances, to return the same value for + // `a` and `b`. See https://github.com/jashkenas/underscore/pull/1247 + // + // This also ensures a stable sort in V8 and other engines. + // See http://code.google.com/p/v8/issues/detail?id=90 + return a.index - b.index; + } + + /** + * Creates a cache object to optimize linear searches of large arrays. + * + * @private + * @param {Array} [array=[]] The array to search. + * @returns {null|Object} Returns the cache object or `null` if caching should not be used. + */ + function createCache(array) { + var index = -1, + length = array.length, + first = array[0], + mid = array[(length / 2) | 0], + last = array[length - 1]; + + if (first && typeof first == 'object' && + mid && typeof mid == 'object' && last && typeof last == 'object') { + return false; + } + var cache = getObject(); + cache['false'] = cache['null'] = cache['true'] = cache['undefined'] = false; + + var result = getObject(); + result.array = array; + result.cache = cache; + result.push = cachePush; + + while (++index < length) { + result.push(array[index]); + } + return result; + } + + /** + * Used by `template` to escape characters for inclusion in compiled + * string literals. + * + * @private + * @param {string} match The matched character to escape. + * @returns {string} Returns the escaped character. + */ + function escapeStringChar(match) { + return '\\' + stringEscapes[match]; + } + + /** + * Gets an array from the array pool or creates a new one if the pool is empty. + * + * @private + * @returns {Array} The array from the pool. + */ + function getArray() { + return arrayPool.pop() || []; + } + + /** + * Gets an object from the object pool or creates a new one if the pool is empty. + * + * @private + * @returns {Object} The object from the pool. + */ + function getObject() { + return objectPool.pop() || { + 'array': null, + 'cache': null, + 'criteria': null, + 'false': false, + 'index': 0, + 'null': false, + 'number': null, + 'object': null, + 'push': null, + 'string': null, + 'true': false, + 'undefined': false, + 'value': null + }; + } + + /** + * Checks if `value` is a DOM node in IE < 9. + * + * @private + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if the `value` is a DOM node, else `false`. + */ + function isNode(value) { + // IE < 9 presents DOM nodes as `Object` objects except they have `toString` + // methods that are `typeof` "string" and still can coerce nodes to strings + return typeof value.toString != 'function' && typeof (value + '') == 'string'; + } + + /** + * Releases the given array back to the array pool. + * + * @private + * @param {Array} [array] The array to release. + */ + function releaseArray(array) { + array.length = 0; + if (arrayPool.length < maxPoolSize) { + arrayPool.push(array); + } + } + + /** + * Releases the given object back to the object pool. + * + * @private + * @param {Object} [object] The object to release. + */ + function releaseObject(object) { + var cache = object.cache; + if (cache) { + releaseObject(cache); + } + object.array = object.cache = object.criteria = object.object = object.number = object.string = object.value = null; + if (objectPool.length < maxPoolSize) { + objectPool.push(object); + } + } + + /** + * Slices the `collection` from the `start` index up to, but not including, + * the `end` index. + * + * Note: This function is used instead of `Array#slice` to support node lists + * in IE < 9 and to ensure dense arrays are returned. + * + * @private + * @param {Array|Object|string} collection The collection to slice. + * @param {number} start The start index. + * @param {number} end The end index. + * @returns {Array} Returns the new array. + */ + function slice(array, start, end) { + start || (start = 0); + if (typeof end == 'undefined') { + end = array ? array.length : 0; + } + var index = -1, + length = end - start || 0, + result = Array(length < 0 ? 0 : length); + + while (++index < length) { + result[index] = array[start + index]; + } + return result; + } + + /*--------------------------------------------------------------------------*/ + + /** + * Create a new `lodash` function using the given context object. + * + * @static + * @memberOf _ + * @category Utilities + * @param {Object} [context=root] The context object. + * @returns {Function} Returns the `lodash` function. + */ + function runInContext(context) { + // Avoid issues with some ES3 environments that attempt to use values, named + // after built-in constructors like `Object`, for the creation of literals. + // ES5 clears this up by stating that literals must use built-in constructors. + // See http://es5.github.io/#x11.1.5. + context = context ? _.defaults(root.Object(), context, _.pick(root, contextProps)) : root; + + /** Native constructor references */ + var Array = context.Array, + Boolean = context.Boolean, + Date = context.Date, + Error = context.Error, + Function = context.Function, + Math = context.Math, + Number = context.Number, + Object = context.Object, + RegExp = context.RegExp, + String = context.String, + TypeError = context.TypeError; + + /** + * Used for `Array` method references. + * + * Normally `Array.prototype` would suffice, however, using an array literal + * avoids issues in Narwhal. + */ + var arrayRef = []; + + /** Used for native method references */ + var errorProto = Error.prototype, + objectProto = Object.prototype, + stringProto = String.prototype; + + /** Used to restore the original `_` reference in `noConflict` */ + var oldDash = context._; + + /** Used to resolve the internal [[Class]] of values */ + var toString = objectProto.toString; + + /** Used to detect if a method is native */ + var reNative = RegExp('^' + + String(toString) + .replace(/[.*+?^${}()|[\]\\]/g, '\\$&') + .replace(/toString| for [^\]]+/g, '.*?') + '$' + ); + + /** Native method shortcuts */ + var ceil = Math.ceil, + clearTimeout = context.clearTimeout, + floor = Math.floor, + fnToString = Function.prototype.toString, + getPrototypeOf = isNative(getPrototypeOf = Object.getPrototypeOf) && getPrototypeOf, + hasOwnProperty = objectProto.hasOwnProperty, + push = arrayRef.push, + propertyIsEnumerable = objectProto.propertyIsEnumerable, + setTimeout = context.setTimeout, + splice = arrayRef.splice, + unshift = arrayRef.unshift; + + /** Used to set meta data on functions */ + var defineProperty = (function() { + // IE 8 only accepts DOM elements + try { + var o = {}, + func = isNative(func = Object.defineProperty) && func, + result = func(o, o, o) && func; + } catch(e) { } + return result; + }()); + + /* Native method shortcuts for methods with the same name as other `lodash` methods */ + var nativeCreate = isNative(nativeCreate = Object.create) && nativeCreate, + nativeIsArray = isNative(nativeIsArray = Array.isArray) && nativeIsArray, + nativeIsFinite = context.isFinite, + nativeIsNaN = context.isNaN, + nativeKeys = isNative(nativeKeys = Object.keys) && nativeKeys, + nativeMax = Math.max, + nativeMin = Math.min, + nativeParseInt = context.parseInt, + nativeRandom = Math.random; + + /** Used to lookup a built-in constructor by [[Class]] */ + var ctorByClass = {}; + ctorByClass[arrayClass] = Array; + ctorByClass[boolClass] = Boolean; + ctorByClass[dateClass] = Date; + ctorByClass[funcClass] = Function; + ctorByClass[objectClass] = Object; + ctorByClass[numberClass] = Number; + ctorByClass[regexpClass] = RegExp; + ctorByClass[stringClass] = String; + + /** Used to avoid iterating non-enumerable properties in IE < 9 */ + var nonEnumProps = {}; + nonEnumProps[arrayClass] = nonEnumProps[dateClass] = nonEnumProps[numberClass] = { 'constructor': true, 'toLocaleString': true, 'toString': true, 'valueOf': true }; + nonEnumProps[boolClass] = nonEnumProps[stringClass] = { 'constructor': true, 'toString': true, 'valueOf': true }; + nonEnumProps[errorClass] = nonEnumProps[funcClass] = nonEnumProps[regexpClass] = { 'constructor': true, 'toString': true }; + nonEnumProps[objectClass] = { 'constructor': true }; + + (function() { + var length = shadowedProps.length; + while (length--) { + var key = shadowedProps[length]; + for (var className in nonEnumProps) { + if (hasOwnProperty.call(nonEnumProps, className) && !hasOwnProperty.call(nonEnumProps[className], key)) { + nonEnumProps[className][key] = false; + } + } + } + }()); + + /*--------------------------------------------------------------------------*/ + + /** + * Creates a `lodash` object which wraps the given value to enable intuitive + * method chaining. + * + * In addition to Lo-Dash methods, wrappers also have the following `Array` methods: + * `concat`, `join`, `pop`, `push`, `reverse`, `shift`, `slice`, `sort`, `splice`, + * and `unshift` + * + * Chaining is supported in custom builds as long as the `value` method is + * implicitly or explicitly included in the build. + * + * The chainable wrapper functions are: + * `after`, `assign`, `bind`, `bindAll`, `bindKey`, `chain`, `compact`, + * `compose`, `concat`, `countBy`, `create`, `createCallback`, `curry`, + * `debounce`, `defaults`, `defer`, `delay`, `difference`, `filter`, `flatten`, + * `forEach`, `forEachRight`, `forIn`, `forInRight`, `forOwn`, `forOwnRight`, + * `functions`, `groupBy`, `indexBy`, `initial`, `intersection`, `invert`, + * `invoke`, `keys`, `map`, `max`, `memoize`, `merge`, `min`, `object`, `omit`, + * `once`, `pairs`, `partial`, `partialRight`, `pick`, `pluck`, `pull`, `push`, + * `range`, `reject`, `remove`, `rest`, `reverse`, `shuffle`, `slice`, `sort`, + * `sortBy`, `splice`, `tap`, `throttle`, `times`, `toArray`, `transform`, + * `union`, `uniq`, `unshift`, `unzip`, `values`, `where`, `without`, `wrap`, + * and `zip` + * + * The non-chainable wrapper functions are: + * `clone`, `cloneDeep`, `contains`, `escape`, `every`, `find`, `findIndex`, + * `findKey`, `findLast`, `findLastIndex`, `findLastKey`, `has`, `identity`, + * `indexOf`, `isArguments`, `isArray`, `isBoolean`, `isDate`, `isElement`, + * `isEmpty`, `isEqual`, `isFinite`, `isFunction`, `isNaN`, `isNull`, `isNumber`, + * `isObject`, `isPlainObject`, `isRegExp`, `isString`, `isUndefined`, `join`, + * `lastIndexOf`, `mixin`, `noConflict`, `parseInt`, `pop`, `random`, `reduce`, + * `reduceRight`, `result`, `shift`, `size`, `some`, `sortedIndex`, `runInContext`, + * `template`, `unescape`, `uniqueId`, and `value` + * + * The wrapper functions `first` and `last` return wrapped values when `n` is + * provided, otherwise they return unwrapped values. + * + * Explicit chaining can be enabled by using the `_.chain` method. + * + * @name _ + * @constructor + * @category Chaining + * @param {*} value The value to wrap in a `lodash` instance. + * @returns {Object} Returns a `lodash` instance. + * @example + * + * var wrapped = _([1, 2, 3]); + * + * // returns an unwrapped value + * wrapped.reduce(function(sum, num) { + * return sum + num; + * }); + * // => 6 + * + * // returns a wrapped value + * var squares = wrapped.map(function(num) { + * return num * num; + * }); + * + * _.isArray(squares); + * // => false + * + * _.isArray(squares.value()); + * // => true + */ + function lodash(value) { + // don't wrap if already wrapped, even if wrapped by a different `lodash` constructor + return (value && typeof value == 'object' && !isArray(value) && hasOwnProperty.call(value, '__wrapped__')) + ? value + : new lodashWrapper(value); + } + + /** + * A fast path for creating `lodash` wrapper objects. + * + * @private + * @param {*} value The value to wrap in a `lodash` instance. + * @param {boolean} chainAll A flag to enable chaining for all methods + * @returns {Object} Returns a `lodash` instance. + */ + function lodashWrapper(value, chainAll) { + this.__chain__ = !!chainAll; + this.__wrapped__ = value; + } + // ensure `new lodashWrapper` is an instance of `lodash` + lodashWrapper.prototype = lodash.prototype; + + /** + * An object used to flag environments features. + * + * @static + * @memberOf _ + * @type Object + */ + var support = lodash.support = {}; + + (function() { + var ctor = function() { this.x = 1; }, + object = { '0': 1, 'length': 1 }, + props = []; + + ctor.prototype = { 'valueOf': 1, 'y': 1 }; + for (var key in new ctor) { props.push(key); } + for (key in arguments) { } + + /** + * Detect if an `arguments` object's [[Class]] is resolvable (all but Firefox < 4, IE < 9). + * + * @memberOf _.support + * @type boolean + */ + support.argsClass = toString.call(arguments) == argsClass; + + /** + * Detect if `arguments` objects are `Object` objects (all but Narwhal and Opera < 10.5). + * + * @memberOf _.support + * @type boolean + */ + support.argsObject = arguments.constructor == Object && !(arguments instanceof Array); + + /** + * Detect if `name` or `message` properties of `Error.prototype` are + * enumerable by default. (IE < 9, Safari < 5.1) + * + * @memberOf _.support + * @type boolean + */ + support.enumErrorProps = propertyIsEnumerable.call(errorProto, 'message') || propertyIsEnumerable.call(errorProto, 'name'); + + /** + * Detect if `prototype` properties are enumerable by default. + * + * Firefox < 3.6, Opera > 9.50 - Opera < 11.60, and Safari < 5.1 + * (if the prototype or a property on the prototype has been set) + * incorrectly sets a function's `prototype` property [[Enumerable]] + * value to `true`. + * + * @memberOf _.support + * @type boolean + */ + support.enumPrototypes = propertyIsEnumerable.call(ctor, 'prototype'); + + /** + * Detect if functions can be decompiled by `Function#toString` + * (all but PS3 and older Opera mobile browsers & avoided in Windows 8 apps). + * + * @memberOf _.support + * @type boolean + */ + support.funcDecomp = !isNative(context.WinRTError) && reThis.test(runInContext); + + /** + * Detect if `Function#name` is supported (all but IE). + * + * @memberOf _.support + * @type boolean + */ + support.funcNames = typeof Function.name == 'string'; + + /** + * Detect if `arguments` object indexes are non-enumerable + * (Firefox < 4, IE < 9, PhantomJS, Safari < 5.1). + * + * @memberOf _.support + * @type boolean + */ + support.nonEnumArgs = key != 0; + + /** + * Detect if properties shadowing those on `Object.prototype` are non-enumerable. + * + * In IE < 9 an objects own properties, shadowing non-enumerable ones, are + * made non-enumerable as well (a.k.a the JScript [[DontEnum]] bug). + * + * @memberOf _.support + * @type boolean + */ + support.nonEnumShadows = !/valueOf/.test(props); + + /** + * Detect if own properties are iterated after inherited properties (all but IE < 9). + * + * @memberOf _.support + * @type boolean + */ + support.ownLast = props[0] != 'x'; + + /** + * Detect if `Array#shift` and `Array#splice` augment array-like objects correctly. + * + * Firefox < 10, IE compatibility mode, and IE < 9 have buggy Array `shift()` + * and `splice()` functions that fail to remove the last element, `value[0]`, + * of array-like objects even though the `length` property is set to `0`. + * The `shift()` method is buggy in IE 8 compatibility mode, while `splice()` + * is buggy regardless of mode in IE < 9 and buggy in compatibility mode in IE 9. + * + * @memberOf _.support + * @type boolean + */ + support.spliceObjects = (arrayRef.splice.call(object, 0, 1), !object[0]); + + /** + * Detect lack of support for accessing string characters by index. + * + * IE < 8 can't access characters by index and IE 8 can only access + * characters by index on string literals. + * + * @memberOf _.support + * @type boolean + */ + support.unindexedChars = ('x'[0] + Object('x')[0]) != 'xx'; + + /** + * Detect if a DOM node's [[Class]] is resolvable (all but IE < 9) + * and that the JS engine errors when attempting to coerce an object to + * a string without a `toString` function. + * + * @memberOf _.support + * @type boolean + */ + try { + support.nodeClass = !(toString.call(document) == objectClass && !({ 'toString': 0 } + '')); + } catch(e) { + support.nodeClass = true; + } + }(1)); + + /** + * By default, the template delimiters used by Lo-Dash are similar to those in + * embedded Ruby (ERB). Change the following template settings to use alternative + * delimiters. + * + * @static + * @memberOf _ + * @type Object + */ + lodash.templateSettings = { + + /** + * Used to detect `data` property values to be HTML-escaped. + * + * @memberOf _.templateSettings + * @type RegExp + */ + 'escape': /<%-([\s\S]+?)%>/g, + + /** + * Used to detect code to be evaluated. + * + * @memberOf _.templateSettings + * @type RegExp + */ + 'evaluate': /<%([\s\S]+?)%>/g, + + /** + * Used to detect `data` property values to inject. + * + * @memberOf _.templateSettings + * @type RegExp + */ + 'interpolate': reInterpolate, + + /** + * Used to reference the data object in the template text. + * + * @memberOf _.templateSettings + * @type string + */ + 'variable': '', + + /** + * Used to import variables into the compiled template. + * + * @memberOf _.templateSettings + * @type Object + */ + 'imports': { + + /** + * A reference to the `lodash` function. + * + * @memberOf _.templateSettings.imports + * @type Function + */ + '_': lodash + } + }; + + /*--------------------------------------------------------------------------*/ + + /** + * The template used to create iterator functions. + * + * @private + * @param {Object} data The data object used to populate the text. + * @returns {string} Returns the interpolated text. + */ + var iteratorTemplate = function(obj) { + + var __p = 'var index, iterable = ' + + (obj.firstArg) + + ', result = ' + + (obj.init) + + ';\nif (!iterable) return result;\n' + + (obj.top) + + ';'; + if (obj.array) { + __p += '\nvar length = iterable.length; index = -1;\nif (' + + (obj.array) + + ') { '; + if (support.unindexedChars) { + __p += '\n if (isString(iterable)) {\n iterable = iterable.split(\'\')\n } '; + } + __p += '\n while (++index < length) {\n ' + + (obj.loop) + + ';\n }\n}\nelse { '; + } else if (support.nonEnumArgs) { + __p += '\n var length = iterable.length; index = -1;\n if (length && isArguments(iterable)) {\n while (++index < length) {\n index += \'\';\n ' + + (obj.loop) + + ';\n }\n } else { '; + } + + if (support.enumPrototypes) { + __p += '\n var skipProto = typeof iterable == \'function\';\n '; + } + + if (support.enumErrorProps) { + __p += '\n var skipErrorProps = iterable === errorProto || iterable instanceof Error;\n '; + } + + var conditions = []; if (support.enumPrototypes) { conditions.push('!(skipProto && index == "prototype")'); } if (support.enumErrorProps) { conditions.push('!(skipErrorProps && (index == "message" || index == "name"))'); } + + if (obj.useHas && obj.keys) { + __p += '\n var ownIndex = -1,\n ownProps = objectTypes[typeof iterable] && keys(iterable),\n length = ownProps ? ownProps.length : 0;\n\n while (++ownIndex < length) {\n index = ownProps[ownIndex];\n'; + if (conditions.length) { + __p += ' if (' + + (conditions.join(' && ')) + + ') {\n '; + } + __p += + (obj.loop) + + '; '; + if (conditions.length) { + __p += '\n }'; + } + __p += '\n } '; + } else { + __p += '\n for (index in iterable) {\n'; + if (obj.useHas) { conditions.push("hasOwnProperty.call(iterable, index)"); } if (conditions.length) { + __p += ' if (' + + (conditions.join(' && ')) + + ') {\n '; + } + __p += + (obj.loop) + + '; '; + if (conditions.length) { + __p += '\n }'; + } + __p += '\n } '; + if (support.nonEnumShadows) { + __p += '\n\n if (iterable !== objectProto) {\n var ctor = iterable.constructor,\n isProto = iterable === (ctor && ctor.prototype),\n className = iterable === stringProto ? stringClass : iterable === errorProto ? errorClass : toString.call(iterable),\n nonEnum = nonEnumProps[className];\n '; + for (k = 0; k < 7; k++) { + __p += '\n index = \'' + + (obj.shadowedProps[k]) + + '\';\n if ((!(isProto && nonEnum[index]) && hasOwnProperty.call(iterable, index))'; + if (!obj.useHas) { + __p += ' || (!nonEnum[index] && iterable[index] !== objectProto[index])'; + } + __p += ') {\n ' + + (obj.loop) + + ';\n } '; + } + __p += '\n } '; + } + + } + + if (obj.array || support.nonEnumArgs) { + __p += '\n}'; + } + __p += + (obj.bottom) + + ';\nreturn result'; + + return __p + }; + + /*--------------------------------------------------------------------------*/ + + /** + * The base implementation of `_.bind` that creates the bound function and + * sets its meta data. + * + * @private + * @param {Array} bindData The bind data array. + * @returns {Function} Returns the new bound function. + */ + function baseBind(bindData) { + var func = bindData[0], + partialArgs = bindData[2], + thisArg = bindData[4]; + + function bound() { + // `Function#bind` spec + // http://es5.github.io/#x15.3.4.5 + if (partialArgs) { + // avoid `arguments` object deoptimizations by using `slice` instead + // of `Array.prototype.slice.call` and not assigning `arguments` to a + // variable as a ternary expression + var args = slice(partialArgs); + push.apply(args, arguments); + } + // mimic the constructor's `return` behavior + // http://es5.github.io/#x13.2.2 + if (this instanceof bound) { + // ensure `new bound` is an instance of `func` + var thisBinding = baseCreate(func.prototype), + result = func.apply(thisBinding, args || arguments); + return isObject(result) ? result : thisBinding; + } + return func.apply(thisArg, args || arguments); + } + setBindData(bound, bindData); + return bound; + } + + /** + * The base implementation of `_.clone` without argument juggling or support + * for `thisArg` binding. + * + * @private + * @param {*} value The value to clone. + * @param {boolean} [isDeep=false] Specify a deep clone. + * @param {Function} [callback] The function to customize cloning values. + * @param {Array} [stackA=[]] Tracks traversed source objects. + * @param {Array} [stackB=[]] Associates clones with source counterparts. + * @returns {*} Returns the cloned value. + */ + function baseClone(value, isDeep, callback, stackA, stackB) { + if (callback) { + var result = callback(value); + if (typeof result != 'undefined') { + return result; + } + } + // inspect [[Class]] + var isObj = isObject(value); + if (isObj) { + var className = toString.call(value); + if (!cloneableClasses[className] || (!support.nodeClass && isNode(value))) { + return value; + } + var ctor = ctorByClass[className]; + switch (className) { + case boolClass: + case dateClass: + return new ctor(+value); + + case numberClass: + case stringClass: + return new ctor(value); + + case regexpClass: + result = ctor(value.source, reFlags.exec(value)); + result.lastIndex = value.lastIndex; + return result; + } + } else { + return value; + } + var isArr = isArray(value); + if (isDeep) { + // check for circular references and return corresponding clone + var initedStack = !stackA; + stackA || (stackA = getArray()); + stackB || (stackB = getArray()); + + var length = stackA.length; + while (length--) { + if (stackA[length] == value) { + return stackB[length]; + } + } + result = isArr ? ctor(value.length) : {}; + } + else { + result = isArr ? slice(value) : assign({}, value); + } + // add array properties assigned by `RegExp#exec` + if (isArr) { + if (hasOwnProperty.call(value, 'index')) { + result.index = value.index; + } + if (hasOwnProperty.call(value, 'input')) { + result.input = value.input; + } + } + // exit for shallow clone + if (!isDeep) { + return result; + } + // add the source value to the stack of traversed objects + // and associate it with its clone + stackA.push(value); + stackB.push(result); + + // recursively populate clone (susceptible to call stack limits) + (isArr ? baseEach : forOwn)(value, function(objValue, key) { + result[key] = baseClone(objValue, isDeep, callback, stackA, stackB); + }); + + if (initedStack) { + releaseArray(stackA); + releaseArray(stackB); + } + return result; + } + + /** + * The base implementation of `_.create` without support for assigning + * properties to the created object. + * + * @private + * @param {Object} prototype The object to inherit from. + * @returns {Object} Returns the new object. + */ + function baseCreate(prototype, properties) { + return isObject(prototype) ? nativeCreate(prototype) : {}; + } + // fallback for browsers without `Object.create` + if (!nativeCreate) { + baseCreate = (function() { + function Object() {} + return function(prototype) { + if (isObject(prototype)) { + Object.prototype = prototype; + var result = new Object; + Object.prototype = null; + } + return result || context.Object(); + }; + }()); + } + + /** + * The base implementation of `_.createCallback` without support for creating + * "_.pluck" or "_.where" style callbacks. + * + * @private + * @param {*} [func=identity] The value to convert to a callback. + * @param {*} [thisArg] The `this` binding of the created callback. + * @param {number} [argCount] The number of arguments the callback accepts. + * @returns {Function} Returns a callback function. + */ + function baseCreateCallback(func, thisArg, argCount) { + if (typeof func != 'function') { + return identity; + } + // exit early for no `thisArg` or already bound by `Function#bind` + if (typeof thisArg == 'undefined' || !('prototype' in func)) { + return func; + } + var bindData = func.__bindData__; + if (typeof bindData == 'undefined') { + if (support.funcNames) { + bindData = !func.name; + } + bindData = bindData || !support.funcDecomp; + if (!bindData) { + var source = fnToString.call(func); + if (!support.funcNames) { + bindData = !reFuncName.test(source); + } + if (!bindData) { + // checks if `func` references the `this` keyword and stores the result + bindData = reThis.test(source); + setBindData(func, bindData); + } + } + } + // exit early if there are no `this` references or `func` is bound + if (bindData === false || (bindData !== true && bindData[1] & 1)) { + return func; + } + switch (argCount) { + case 1: return function(value) { + return func.call(thisArg, value); + }; + case 2: return function(a, b) { + return func.call(thisArg, a, b); + }; + case 3: return function(value, index, collection) { + return func.call(thisArg, value, index, collection); + }; + case 4: return function(accumulator, value, index, collection) { + return func.call(thisArg, accumulator, value, index, collection); + }; + } + return bind(func, thisArg); + } + + /** + * The base implementation of `createWrapper` that creates the wrapper and + * sets its meta data. + * + * @private + * @param {Array} bindData The bind data array. + * @returns {Function} Returns the new function. + */ + function baseCreateWrapper(bindData) { + var func = bindData[0], + bitmask = bindData[1], + partialArgs = bindData[2], + partialRightArgs = bindData[3], + thisArg = bindData[4], + arity = bindData[5]; + + var isBind = bitmask & 1, + isBindKey = bitmask & 2, + isCurry = bitmask & 4, + isCurryBound = bitmask & 8, + key = func; + + function bound() { + var thisBinding = isBind ? thisArg : this; + if (partialArgs) { + var args = slice(partialArgs); + push.apply(args, arguments); + } + if (partialRightArgs || isCurry) { + args || (args = slice(arguments)); + if (partialRightArgs) { + push.apply(args, partialRightArgs); + } + if (isCurry && args.length < arity) { + bitmask |= 16 & ~32; + return baseCreateWrapper([func, (isCurryBound ? bitmask : bitmask & ~3), args, null, thisArg, arity]); + } + } + args || (args = arguments); + if (isBindKey) { + func = thisBinding[key]; + } + if (this instanceof bound) { + thisBinding = baseCreate(func.prototype); + var result = func.apply(thisBinding, args); + return isObject(result) ? result : thisBinding; + } + return func.apply(thisBinding, args); + } + setBindData(bound, bindData); + return bound; + } + + /** + * The base implementation of `_.difference` that accepts a single array + * of values to exclude. + * + * @private + * @param {Array} array The array to process. + * @param {Array} [values] The array of values to exclude. + * @returns {Array} Returns a new array of filtered values. + */ + function baseDifference(array, values) { + var index = -1, + indexOf = getIndexOf(), + length = array ? array.length : 0, + isLarge = length >= largeArraySize && indexOf === baseIndexOf, + result = []; + + if (isLarge) { + var cache = createCache(values); + if (cache) { + indexOf = cacheIndexOf; + values = cache; + } else { + isLarge = false; + } + } + while (++index < length) { + var value = array[index]; + if (indexOf(values, value) < 0) { + result.push(value); + } + } + if (isLarge) { + releaseObject(values); + } + return result; + } + + /** + * The base implementation of `_.flatten` without support for callback + * shorthands or `thisArg` binding. + * + * @private + * @param {Array} array The array to flatten. + * @param {boolean} [isShallow=false] A flag to restrict flattening to a single level. + * @param {boolean} [isStrict=false] A flag to restrict flattening to arrays and `arguments` objects. + * @param {number} [fromIndex=0] The index to start from. + * @returns {Array} Returns a new flattened array. + */ + function baseFlatten(array, isShallow, isStrict, fromIndex) { + var index = (fromIndex || 0) - 1, + length = array ? array.length : 0, + result = []; + + while (++index < length) { + var value = array[index]; + + if (value && typeof value == 'object' && typeof value.length == 'number' + && (isArray(value) || isArguments(value))) { + // recursively flatten arrays (susceptible to call stack limits) + if (!isShallow) { + value = baseFlatten(value, isShallow, isStrict); + } + var valIndex = -1, + valLength = value.length, + resIndex = result.length; + + result.length += valLength; + while (++valIndex < valLength) { + result[resIndex++] = value[valIndex]; + } + } else if (!isStrict) { + result.push(value); + } + } + return result; + } + + /** + * The base implementation of `_.isEqual`, without support for `thisArg` binding, + * that allows partial "_.where" style comparisons. + * + * @private + * @param {*} a The value to compare. + * @param {*} b The other value to compare. + * @param {Function} [callback] The function to customize comparing values. + * @param {Function} [isWhere=false] A flag to indicate performing partial comparisons. + * @param {Array} [stackA=[]] Tracks traversed `a` objects. + * @param {Array} [stackB=[]] Tracks traversed `b` objects. + * @returns {boolean} Returns `true` if the values are equivalent, else `false`. + */ + function baseIsEqual(a, b, callback, isWhere, stackA, stackB) { + // used to indicate that when comparing objects, `a` has at least the properties of `b` + if (callback) { + var result = callback(a, b); + if (typeof result != 'undefined') { + return !!result; + } + } + // exit early for identical values + if (a === b) { + // treat `+0` vs. `-0` as not equal + return a !== 0 || (1 / a == 1 / b); + } + var type = typeof a, + otherType = typeof b; + + // exit early for unlike primitive values + if (a === a && + !(a && objectTypes[type]) && + !(b && objectTypes[otherType])) { + return false; + } + // exit early for `null` and `undefined` avoiding ES3's Function#call behavior + // http://es5.github.io/#x15.3.4.4 + if (a == null || b == null) { + return a === b; + } + // compare [[Class]] names + var className = toString.call(a), + otherClass = toString.call(b); + + if (className == argsClass) { + className = objectClass; + } + if (otherClass == argsClass) { + otherClass = objectClass; + } + if (className != otherClass) { + return false; + } + switch (className) { + case boolClass: + case dateClass: + // coerce dates and booleans to numbers, dates to milliseconds and booleans + // to `1` or `0` treating invalid dates coerced to `NaN` as not equal + return +a == +b; + + case numberClass: + // treat `NaN` vs. `NaN` as equal + return (a != +a) + ? b != +b + // but treat `+0` vs. `-0` as not equal + : (a == 0 ? (1 / a == 1 / b) : a == +b); + + case regexpClass: + case stringClass: + // coerce regexes to strings (http://es5.github.io/#x15.10.6.4) + // treat string primitives and their corresponding object instances as equal + return a == String(b); + } + var isArr = className == arrayClass; + if (!isArr) { + // unwrap any `lodash` wrapped values + var aWrapped = hasOwnProperty.call(a, '__wrapped__'), + bWrapped = hasOwnProperty.call(b, '__wrapped__'); + + if (aWrapped || bWrapped) { + return baseIsEqual(aWrapped ? a.__wrapped__ : a, bWrapped ? b.__wrapped__ : b, callback, isWhere, stackA, stackB); + } + // exit for functions and DOM nodes + if (className != objectClass || (!support.nodeClass && (isNode(a) || isNode(b)))) { + return false; + } + // in older versions of Opera, `arguments` objects have `Array` constructors + var ctorA = !support.argsObject && isArguments(a) ? Object : a.constructor, + ctorB = !support.argsObject && isArguments(b) ? Object : b.constructor; + + // non `Object` object instances with different constructors are not equal + if (ctorA != ctorB && + !(isFunction(ctorA) && ctorA instanceof ctorA && isFunction(ctorB) && ctorB instanceof ctorB) && + ('constructor' in a && 'constructor' in b) + ) { + return false; + } + } + // assume cyclic structures are equal + // the algorithm for detecting cyclic structures is adapted from ES 5.1 + // section 15.12.3, abstract operation `JO` (http://es5.github.io/#x15.12.3) + var initedStack = !stackA; + stackA || (stackA = getArray()); + stackB || (stackB = getArray()); + + var length = stackA.length; + while (length--) { + if (stackA[length] == a) { + return stackB[length] == b; + } + } + var size = 0; + result = true; + + // add `a` and `b` to the stack of traversed objects + stackA.push(a); + stackB.push(b); + + // recursively compare objects and arrays (susceptible to call stack limits) + if (isArr) { + // compare lengths to determine if a deep comparison is necessary + length = a.length; + size = b.length; + result = size == length; + + if (result || isWhere) { + // deep compare the contents, ignoring non-numeric properties + while (size--) { + var index = length, + value = b[size]; + + if (isWhere) { + while (index--) { + if ((result = baseIsEqual(a[index], value, callback, isWhere, stackA, stackB))) { + break; + } + } + } else if (!(result = baseIsEqual(a[size], value, callback, isWhere, stackA, stackB))) { + break; + } + } + } + } + else { + // deep compare objects using `forIn`, instead of `forOwn`, to avoid `Object.keys` + // which, in this case, is more costly + forIn(b, function(value, key, b) { + if (hasOwnProperty.call(b, key)) { + // count the number of properties. + size++; + // deep compare each property value. + return (result = hasOwnProperty.call(a, key) && baseIsEqual(a[key], value, callback, isWhere, stackA, stackB)); + } + }); + + if (result && !isWhere) { + // ensure both objects have the same number of properties + forIn(a, function(value, key, a) { + if (hasOwnProperty.call(a, key)) { + // `size` will be `-1` if `a` has more properties than `b` + return (result = --size > -1); + } + }); + } + } + stackA.pop(); + stackB.pop(); + + if (initedStack) { + releaseArray(stackA); + releaseArray(stackB); + } + return result; + } + + /** + * The base implementation of `_.merge` without argument juggling or support + * for `thisArg` binding. + * + * @private + * @param {Object} object The destination object. + * @param {Object} source The source object. + * @param {Function} [callback] The function to customize merging properties. + * @param {Array} [stackA=[]] Tracks traversed source objects. + * @param {Array} [stackB=[]] Associates values with source counterparts. + */ + function baseMerge(object, source, callback, stackA, stackB) { + (isArray(source) ? forEach : forOwn)(source, function(source, key) { + var found, + isArr, + result = source, + value = object[key]; + + if (source && ((isArr = isArray(source)) || isPlainObject(source))) { + // avoid merging previously merged cyclic sources + var stackLength = stackA.length; + while (stackLength--) { + if ((found = stackA[stackLength] == source)) { + value = stackB[stackLength]; + break; + } + } + if (!found) { + var isShallow; + if (callback) { + result = callback(value, source); + if ((isShallow = typeof result != 'undefined')) { + value = result; + } + } + if (!isShallow) { + value = isArr + ? (isArray(value) ? value : []) + : (isPlainObject(value) ? value : {}); + } + // add `source` and associated `value` to the stack of traversed objects + stackA.push(source); + stackB.push(value); + + // recursively merge objects and arrays (susceptible to call stack limits) + if (!isShallow) { + baseMerge(value, source, callback, stackA, stackB); + } + } + } + else { + if (callback) { + result = callback(value, source); + if (typeof result == 'undefined') { + result = source; + } + } + if (typeof result != 'undefined') { + value = result; + } + } + object[key] = value; + }); + } + + /** + * The base implementation of `_.random` without argument juggling or support + * for returning floating-point numbers. + * + * @private + * @param {number} min The minimum possible value. + * @param {number} max The maximum possible value. + * @returns {number} Returns a random number. + */ + function baseRandom(min, max) { + return min + floor(nativeRandom() * (max - min + 1)); + } + + /** + * The base implementation of `_.uniq` without support for callback shorthands + * or `thisArg` binding. + * + * @private + * @param {Array} array The array to process. + * @param {boolean} [isSorted=false] A flag to indicate that `array` is sorted. + * @param {Function} [callback] The function called per iteration. + * @returns {Array} Returns a duplicate-value-free array. + */ + function baseUniq(array, isSorted, callback) { + var index = -1, + indexOf = getIndexOf(), + length = array ? array.length : 0, + result = []; + + var isLarge = !isSorted && length >= largeArraySize && indexOf === baseIndexOf, + seen = (callback || isLarge) ? getArray() : result; + + if (isLarge) { + var cache = createCache(seen); + indexOf = cacheIndexOf; + seen = cache; + } + while (++index < length) { + var value = array[index], + computed = callback ? callback(value, index, array) : value; + + if (isSorted + ? !index || seen[seen.length - 1] !== computed + : indexOf(seen, computed) < 0 + ) { + if (callback || isLarge) { + seen.push(computed); + } + result.push(value); + } + } + if (isLarge) { + releaseArray(seen.array); + releaseObject(seen); + } else if (callback) { + releaseArray(seen); + } + return result; + } + + /** + * Creates a function that aggregates a collection, creating an object composed + * of keys generated from the results of running each element of the collection + * through a callback. The given `setter` function sets the keys and values + * of the composed object. + * + * @private + * @param {Function} setter The setter function. + * @returns {Function} Returns the new aggregator function. + */ + function createAggregator(setter) { + return function(collection, callback, thisArg) { + var result = {}; + callback = lodash.createCallback(callback, thisArg, 3); + + if (isArray(collection)) { + var index = -1, + length = collection.length; + + while (++index < length) { + var value = collection[index]; + setter(result, value, callback(value, index, collection), collection); + } + } else { + baseEach(collection, function(value, key, collection) { + setter(result, value, callback(value, key, collection), collection); + }); + } + return result; + }; + } + + /** + * Creates a function that, when called, either curries or invokes `func` + * with an optional `this` binding and partially applied arguments. + * + * @private + * @param {Function|string} func The function or method name to reference. + * @param {number} bitmask The bitmask of method flags to compose. + * The bitmask may be composed of the following flags: + * 1 - `_.bind` + * 2 - `_.bindKey` + * 4 - `_.curry` + * 8 - `_.curry` (bound) + * 16 - `_.partial` + * 32 - `_.partialRight` + * @param {Array} [partialArgs] An array of arguments to prepend to those + * provided to the new function. + * @param {Array} [partialRightArgs] An array of arguments to append to those + * provided to the new function. + * @param {*} [thisArg] The `this` binding of `func`. + * @param {number} [arity] The arity of `func`. + * @returns {Function} Returns the new function. + */ + function createWrapper(func, bitmask, partialArgs, partialRightArgs, thisArg, arity) { + var isBind = bitmask & 1, + isBindKey = bitmask & 2, + isCurry = bitmask & 4, + isCurryBound = bitmask & 8, + isPartial = bitmask & 16, + isPartialRight = bitmask & 32; + + if (!isBindKey && !isFunction(func)) { + throw new TypeError; + } + if (isPartial && !partialArgs.length) { + bitmask &= ~16; + isPartial = partialArgs = false; + } + if (isPartialRight && !partialRightArgs.length) { + bitmask &= ~32; + isPartialRight = partialRightArgs = false; + } + var bindData = func && func.__bindData__; + if (bindData && bindData !== true) { + // clone `bindData` + bindData = slice(bindData); + if (bindData[2]) { + bindData[2] = slice(bindData[2]); + } + if (bindData[3]) { + bindData[3] = slice(bindData[3]); + } + // set `thisBinding` is not previously bound + if (isBind && !(bindData[1] & 1)) { + bindData[4] = thisArg; + } + // set if previously bound but not currently (subsequent curried functions) + if (!isBind && bindData[1] & 1) { + bitmask |= 8; + } + // set curried arity if not yet set + if (isCurry && !(bindData[1] & 4)) { + bindData[5] = arity; + } + // append partial left arguments + if (isPartial) { + push.apply(bindData[2] || (bindData[2] = []), partialArgs); + } + // append partial right arguments + if (isPartialRight) { + unshift.apply(bindData[3] || (bindData[3] = []), partialRightArgs); + } + // merge flags + bindData[1] |= bitmask; + return createWrapper.apply(null, bindData); + } + // fast path for `_.bind` + var creater = (bitmask == 1 || bitmask === 17) ? baseBind : baseCreateWrapper; + return creater([func, bitmask, partialArgs, partialRightArgs, thisArg, arity]); + } + + /** + * Creates compiled iteration functions. + * + * @private + * @param {...Object} [options] The compile options object(s). + * @param {string} [options.array] Code to determine if the iterable is an array or array-like. + * @param {boolean} [options.useHas] Specify using `hasOwnProperty` checks in the object loop. + * @param {Function} [options.keys] A reference to `_.keys` for use in own property iteration. + * @param {string} [options.args] A comma separated string of iteration function arguments. + * @param {string} [options.top] Code to execute before the iteration branches. + * @param {string} [options.loop] Code to execute in the object loop. + * @param {string} [options.bottom] Code to execute after the iteration branches. + * @returns {Function} Returns the compiled function. + */ + function createIterator() { + // data properties + iteratorData.shadowedProps = shadowedProps; + + // iterator options + iteratorData.array = iteratorData.bottom = iteratorData.loop = iteratorData.top = ''; + iteratorData.init = 'iterable'; + iteratorData.useHas = true; + + // merge options into a template data object + for (var object, index = 0; object = arguments[index]; index++) { + for (var key in object) { + iteratorData[key] = object[key]; + } + } + var args = iteratorData.args; + iteratorData.firstArg = /^[^,]+/.exec(args)[0]; + + // create the function factory + var factory = Function( + 'baseCreateCallback, errorClass, errorProto, hasOwnProperty, ' + + 'indicatorObject, isArguments, isArray, isString, keys, objectProto, ' + + 'objectTypes, nonEnumProps, stringClass, stringProto, toString', + 'return function(' + args + ') {\n' + iteratorTemplate(iteratorData) + '\n}' + ); + + // return the compiled function + return factory( + baseCreateCallback, errorClass, errorProto, hasOwnProperty, + indicatorObject, isArguments, isArray, isString, iteratorData.keys, objectProto, + objectTypes, nonEnumProps, stringClass, stringProto, toString + ); + } + + /** + * Used by `escape` to convert characters to HTML entities. + * + * @private + * @param {string} match The matched character to escape. + * @returns {string} Returns the escaped character. + */ + function escapeHtmlChar(match) { + return htmlEscapes[match]; + } + + /** + * Gets the appropriate "indexOf" function. If the `_.indexOf` method is + * customized, this method returns the custom method, otherwise it returns + * the `baseIndexOf` function. + * + * @private + * @returns {Function} Returns the "indexOf" function. + */ + function getIndexOf() { + var result = (result = lodash.indexOf) === indexOf ? baseIndexOf : result; + return result; + } + + /** + * Checks if `value` is a native function. + * + * @private + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if the `value` is a native function, else `false`. + */ + function isNative(value) { + return typeof value == 'function' && reNative.test(value); + } + + /** + * Sets `this` binding data on a given function. + * + * @private + * @param {Function} func The function to set data on. + * @param {Array} value The data array to set. + */ + var setBindData = !defineProperty ? noop : function(func, value) { + descriptor.value = value; + defineProperty(func, '__bindData__', descriptor); + descriptor.value = null; + }; + + /** + * A fallback implementation of `isPlainObject` which checks if a given value + * is an object created by the `Object` constructor, assuming objects created + * by the `Object` constructor have no inherited enumerable properties and that + * there are no `Object.prototype` extensions. + * + * @private + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if `value` is a plain object, else `false`. + */ + function shimIsPlainObject(value) { + var ctor, + result; + + // avoid non Object objects, `arguments` objects, and DOM elements + if (!(value && toString.call(value) == objectClass) || + (ctor = value.constructor, isFunction(ctor) && !(ctor instanceof ctor)) || + (!support.argsClass && isArguments(value)) || + (!support.nodeClass && isNode(value))) { + return false; + } + // IE < 9 iterates inherited properties before own properties. If the first + // iterated property is an object's own property then there are no inherited + // enumerable properties. + if (support.ownLast) { + forIn(value, function(value, key, object) { + result = hasOwnProperty.call(object, key); + return false; + }); + return result !== false; + } + // In most environments an object's own properties are iterated before + // its inherited properties. If the last iterated property is an object's + // own property then there are no inherited enumerable properties. + forIn(value, function(value, key) { + result = key; + }); + return typeof result == 'undefined' || hasOwnProperty.call(value, result); + } + + /** + * Used by `unescape` to convert HTML entities to characters. + * + * @private + * @param {string} match The matched character to unescape. + * @returns {string} Returns the unescaped character. + */ + function unescapeHtmlChar(match) { + return htmlUnescapes[match]; + } + + /*--------------------------------------------------------------------------*/ + + /** + * Checks if `value` is an `arguments` object. + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if the `value` is an `arguments` object, else `false`. + * @example + * + * (function() { return _.isArguments(arguments); })(1, 2, 3); + * // => true + * + * _.isArguments([1, 2, 3]); + * // => false + */ + function isArguments(value) { + return value && typeof value == 'object' && typeof value.length == 'number' && + toString.call(value) == argsClass || false; + } + // fallback for browsers that can't detect `arguments` objects by [[Class]] + if (!support.argsClass) { + isArguments = function(value) { + return value && typeof value == 'object' && typeof value.length == 'number' && + hasOwnProperty.call(value, 'callee') && !propertyIsEnumerable.call(value, 'callee') || false; + }; + } + + /** + * Checks if `value` is an array. + * + * @static + * @memberOf _ + * @type Function + * @category Objects + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if the `value` is an array, else `false`. + * @example + * + * (function() { return _.isArray(arguments); })(); + * // => false + * + * _.isArray([1, 2, 3]); + * // => true + */ + var isArray = nativeIsArray || function(value) { + return value && typeof value == 'object' && typeof value.length == 'number' && + toString.call(value) == arrayClass || false; + }; + + /** + * A fallback implementation of `Object.keys` which produces an array of the + * given object's own enumerable property names. + * + * @private + * @type Function + * @param {Object} object The object to inspect. + * @returns {Array} Returns an array of property names. + */ + var shimKeys = createIterator({ + 'args': 'object', + 'init': '[]', + 'top': 'if (!(objectTypes[typeof object])) return result', + 'loop': 'result.push(index)' + }); + + /** + * Creates an array composed of the own enumerable property names of an object. + * + * @static + * @memberOf _ + * @category Objects + * @param {Object} object The object to inspect. + * @returns {Array} Returns an array of property names. + * @example + * + * _.keys({ 'one': 1, 'two': 2, 'three': 3 }); + * // => ['one', 'two', 'three'] (property order is not guaranteed across environments) + */ + var keys = !nativeKeys ? shimKeys : function(object) { + if (!isObject(object)) { + return []; + } + if ((support.enumPrototypes && typeof object == 'function') || + (support.nonEnumArgs && object.length && isArguments(object))) { + return shimKeys(object); + } + return nativeKeys(object); + }; + + /** Reusable iterator options shared by `each`, `forIn`, and `forOwn` */ + var eachIteratorOptions = { + 'args': 'collection, callback, thisArg', + 'top': "callback = callback && typeof thisArg == 'undefined' ? callback : baseCreateCallback(callback, thisArg, 3)", + 'array': "typeof length == 'number'", + 'keys': keys, + 'loop': 'if (callback(iterable[index], index, collection) === false) return result' + }; + + /** Reusable iterator options for `assign` and `defaults` */ + var defaultsIteratorOptions = { + 'args': 'object, source, guard', + 'top': + 'var args = arguments,\n' + + ' argsIndex = 0,\n' + + " argsLength = typeof guard == 'number' ? 2 : args.length;\n" + + 'while (++argsIndex < argsLength) {\n' + + ' iterable = args[argsIndex];\n' + + ' if (iterable && objectTypes[typeof iterable]) {', + 'keys': keys, + 'loop': "if (typeof result[index] == 'undefined') result[index] = iterable[index]", + 'bottom': ' }\n}' + }; + + /** Reusable iterator options for `forIn` and `forOwn` */ + var forOwnIteratorOptions = { + 'top': 'if (!objectTypes[typeof iterable]) return result;\n' + eachIteratorOptions.top, + 'array': false + }; + + /** + * Used to convert characters to HTML entities: + * + * Though the `>` character is escaped for symmetry, characters like `>` and `/` + * don't require escaping in HTML and have no special meaning unless they're part + * of a tag or an unquoted attribute value. + * http://mathiasbynens.be/notes/ambiguous-ampersands (under "semi-related fun fact") + */ + var htmlEscapes = { + '&': '&', + '<': '<', + '>': '>', + '"': '"', + "'": ''' + }; + + /** Used to convert HTML entities to characters */ + var htmlUnescapes = invert(htmlEscapes); + + /** Used to match HTML entities and HTML characters */ + var reEscapedHtml = RegExp('(' + keys(htmlUnescapes).join('|') + ')', 'g'), + reUnescapedHtml = RegExp('[' + keys(htmlEscapes).join('') + ']', 'g'); + + /** + * A function compiled to iterate `arguments` objects, arrays, objects, and + * strings consistenly across environments, executing the callback for each + * element in the collection. The callback is bound to `thisArg` and invoked + * with three arguments; (value, index|key, collection). Callbacks may exit + * iteration early by explicitly returning `false`. + * + * @private + * @type Function + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function} [callback=identity] The function called per iteration. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Array|Object|string} Returns `collection`. + */ + var baseEach = createIterator(eachIteratorOptions); + + /*--------------------------------------------------------------------------*/ + + /** + * Assigns own enumerable properties of source object(s) to the destination + * object. Subsequent sources will overwrite property assignments of previous + * sources. If a callback is provided it will be executed to produce the + * assigned values. The callback is bound to `thisArg` and invoked with two + * arguments; (objectValue, sourceValue). + * + * @static + * @memberOf _ + * @type Function + * @alias extend + * @category Objects + * @param {Object} object The destination object. + * @param {...Object} [source] The source objects. + * @param {Function} [callback] The function to customize assigning values. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Object} Returns the destination object. + * @example + * + * _.assign({ 'name': 'fred' }, { 'employer': 'slate' }); + * // => { 'name': 'fred', 'employer': 'slate' } + * + * var defaults = _.partialRight(_.assign, function(a, b) { + * return typeof a == 'undefined' ? b : a; + * }); + * + * var object = { 'name': 'barney' }; + * defaults(object, { 'name': 'fred', 'employer': 'slate' }); + * // => { 'name': 'barney', 'employer': 'slate' } + */ + var assign = createIterator(defaultsIteratorOptions, { + 'top': + defaultsIteratorOptions.top.replace(';', + ';\n' + + "if (argsLength > 3 && typeof args[argsLength - 2] == 'function') {\n" + + ' var callback = baseCreateCallback(args[--argsLength - 1], args[argsLength--], 2);\n' + + "} else if (argsLength > 2 && typeof args[argsLength - 1] == 'function') {\n" + + ' callback = args[--argsLength];\n' + + '}' + ), + 'loop': 'result[index] = callback ? callback(result[index], iterable[index]) : iterable[index]' + }); + + /** + * Creates a clone of `value`. If `isDeep` is `true` nested objects will also + * be cloned, otherwise they will be assigned by reference. If a callback + * is provided it will be executed to produce the cloned values. If the + * callback returns `undefined` cloning will be handled by the method instead. + * The callback is bound to `thisArg` and invoked with one argument; (value). + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to clone. + * @param {boolean} [isDeep=false] Specify a deep clone. + * @param {Function} [callback] The function to customize cloning values. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {*} Returns the cloned value. + * @example + * + * var characters = [ + * { 'name': 'barney', 'age': 36 }, + * { 'name': 'fred', 'age': 40 } + * ]; + * + * var shallow = _.clone(characters); + * shallow[0] === characters[0]; + * // => true + * + * var deep = _.clone(characters, true); + * deep[0] === characters[0]; + * // => false + * + * _.mixin({ + * 'clone': _.partialRight(_.clone, function(value) { + * return _.isElement(value) ? value.cloneNode(false) : undefined; + * }) + * }); + * + * var clone = _.clone(document.body); + * clone.childNodes.length; + * // => 0 + */ + function clone(value, isDeep, callback, thisArg) { + // allows working with "Collections" methods without using their `index` + // and `collection` arguments for `isDeep` and `callback` + if (typeof isDeep != 'boolean' && isDeep != null) { + thisArg = callback; + callback = isDeep; + isDeep = false; + } + return baseClone(value, isDeep, typeof callback == 'function' && baseCreateCallback(callback, thisArg, 1)); + } + + /** + * Creates a deep clone of `value`. If a callback is provided it will be + * executed to produce the cloned values. If the callback returns `undefined` + * cloning will be handled by the method instead. The callback is bound to + * `thisArg` and invoked with one argument; (value). + * + * Note: This method is loosely based on the structured clone algorithm. Functions + * and DOM nodes are **not** cloned. The enumerable properties of `arguments` objects and + * objects created by constructors other than `Object` are cloned to plain `Object` objects. + * See http://www.w3.org/TR/html5/infrastructure.html#internal-structured-cloning-algorithm. + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to deep clone. + * @param {Function} [callback] The function to customize cloning values. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {*} Returns the deep cloned value. + * @example + * + * var characters = [ + * { 'name': 'barney', 'age': 36 }, + * { 'name': 'fred', 'age': 40 } + * ]; + * + * var deep = _.cloneDeep(characters); + * deep[0] === characters[0]; + * // => false + * + * var view = { + * 'label': 'docs', + * 'node': element + * }; + * + * var clone = _.cloneDeep(view, function(value) { + * return _.isElement(value) ? value.cloneNode(true) : undefined; + * }); + * + * clone.node == view.node; + * // => false + */ + function cloneDeep(value, callback, thisArg) { + return baseClone(value, true, typeof callback == 'function' && baseCreateCallback(callback, thisArg, 1)); + } + + /** + * Creates an object that inherits from the given `prototype` object. If a + * `properties` object is provided its own enumerable properties are assigned + * to the created object. + * + * @static + * @memberOf _ + * @category Objects + * @param {Object} prototype The object to inherit from. + * @param {Object} [properties] The properties to assign to the object. + * @returns {Object} Returns the new object. + * @example + * + * function Shape() { + * this.x = 0; + * this.y = 0; + * } + * + * function Circle() { + * Shape.call(this); + * } + * + * Circle.prototype = _.create(Shape.prototype, { 'constructor': Circle }); + * + * var circle = new Circle; + * circle instanceof Circle; + * // => true + * + * circle instanceof Shape; + * // => true + */ + function create(prototype, properties) { + var result = baseCreate(prototype); + return properties ? assign(result, properties) : result; + } + + /** + * Assigns own enumerable properties of source object(s) to the destination + * object for all destination properties that resolve to `undefined`. Once a + * property is set, additional defaults of the same property will be ignored. + * + * @static + * @memberOf _ + * @type Function + * @category Objects + * @param {Object} object The destination object. + * @param {...Object} [source] The source objects. + * @param- {Object} [guard] Allows working with `_.reduce` without using its + * `key` and `object` arguments as sources. + * @returns {Object} Returns the destination object. + * @example + * + * var object = { 'name': 'barney' }; + * _.defaults(object, { 'name': 'fred', 'employer': 'slate' }); + * // => { 'name': 'barney', 'employer': 'slate' } + */ + var defaults = createIterator(defaultsIteratorOptions); + + /** + * This method is like `_.findIndex` except that it returns the key of the + * first element that passes the callback check, instead of the element itself. + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Objects + * @param {Object} object The object to search. + * @param {Function|Object|string} [callback=identity] The function called per + * iteration. If a property name or object is provided it will be used to + * create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {string|undefined} Returns the key of the found element, else `undefined`. + * @example + * + * var characters = { + * 'barney': { 'age': 36, 'blocked': false }, + * 'fred': { 'age': 40, 'blocked': true }, + * 'pebbles': { 'age': 1, 'blocked': false } + * }; + * + * _.findKey(characters, function(chr) { + * return chr.age < 40; + * }); + * // => 'barney' (property order is not guaranteed across environments) + * + * // using "_.where" callback shorthand + * _.findKey(characters, { 'age': 1 }); + * // => 'pebbles' + * + * // using "_.pluck" callback shorthand + * _.findKey(characters, 'blocked'); + * // => 'fred' + */ + function findKey(object, callback, thisArg) { + var result; + callback = lodash.createCallback(callback, thisArg, 3); + forOwn(object, function(value, key, object) { + if (callback(value, key, object)) { + result = key; + return false; + } + }); + return result; + } + + /** + * This method is like `_.findKey` except that it iterates over elements + * of a `collection` in the opposite order. + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Objects + * @param {Object} object The object to search. + * @param {Function|Object|string} [callback=identity] The function called per + * iteration. If a property name or object is provided it will be used to + * create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {string|undefined} Returns the key of the found element, else `undefined`. + * @example + * + * var characters = { + * 'barney': { 'age': 36, 'blocked': true }, + * 'fred': { 'age': 40, 'blocked': false }, + * 'pebbles': { 'age': 1, 'blocked': true } + * }; + * + * _.findLastKey(characters, function(chr) { + * return chr.age < 40; + * }); + * // => returns `pebbles`, assuming `_.findKey` returns `barney` + * + * // using "_.where" callback shorthand + * _.findLastKey(characters, { 'age': 40 }); + * // => 'fred' + * + * // using "_.pluck" callback shorthand + * _.findLastKey(characters, 'blocked'); + * // => 'pebbles' + */ + function findLastKey(object, callback, thisArg) { + var result; + callback = lodash.createCallback(callback, thisArg, 3); + forOwnRight(object, function(value, key, object) { + if (callback(value, key, object)) { + result = key; + return false; + } + }); + return result; + } + + /** + * Iterates over own and inherited enumerable properties of an object, + * executing the callback for each property. The callback is bound to `thisArg` + * and invoked with three arguments; (value, key, object). Callbacks may exit + * iteration early by explicitly returning `false`. + * + * @static + * @memberOf _ + * @type Function + * @category Objects + * @param {Object} object The object to iterate over. + * @param {Function} [callback=identity] The function called per iteration. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Object} Returns `object`. + * @example + * + * function Shape() { + * this.x = 0; + * this.y = 0; + * } + * + * Shape.prototype.move = function(x, y) { + * this.x += x; + * this.y += y; + * }; + * + * _.forIn(new Shape, function(value, key) { + * console.log(key); + * }); + * // => logs 'x', 'y', and 'move' (property order is not guaranteed across environments) + */ + var forIn = createIterator(eachIteratorOptions, forOwnIteratorOptions, { + 'useHas': false + }); + + /** + * This method is like `_.forIn` except that it iterates over elements + * of a `collection` in the opposite order. + * + * @static + * @memberOf _ + * @category Objects + * @param {Object} object The object to iterate over. + * @param {Function} [callback=identity] The function called per iteration. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Object} Returns `object`. + * @example + * + * function Shape() { + * this.x = 0; + * this.y = 0; + * } + * + * Shape.prototype.move = function(x, y) { + * this.x += x; + * this.y += y; + * }; + * + * _.forInRight(new Shape, function(value, key) { + * console.log(key); + * }); + * // => logs 'move', 'y', and 'x' assuming `_.forIn ` logs 'x', 'y', and 'move' + */ + function forInRight(object, callback, thisArg) { + var pairs = []; + + forIn(object, function(value, key) { + pairs.push(key, value); + }); + + var length = pairs.length; + callback = baseCreateCallback(callback, thisArg, 3); + while (length--) { + if (callback(pairs[length--], pairs[length], object) === false) { + break; + } + } + return object; + } + + /** + * Iterates over own enumerable properties of an object, executing the callback + * for each property. The callback is bound to `thisArg` and invoked with three + * arguments; (value, key, object). Callbacks may exit iteration early by + * explicitly returning `false`. + * + * @static + * @memberOf _ + * @type Function + * @category Objects + * @param {Object} object The object to iterate over. + * @param {Function} [callback=identity] The function called per iteration. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Object} Returns `object`. + * @example + * + * _.forOwn({ '0': 'zero', '1': 'one', 'length': 2 }, function(num, key) { + * console.log(key); + * }); + * // => logs '0', '1', and 'length' (property order is not guaranteed across environments) + */ + var forOwn = createIterator(eachIteratorOptions, forOwnIteratorOptions); + + /** + * This method is like `_.forOwn` except that it iterates over elements + * of a `collection` in the opposite order. + * + * @static + * @memberOf _ + * @category Objects + * @param {Object} object The object to iterate over. + * @param {Function} [callback=identity] The function called per iteration. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Object} Returns `object`. + * @example + * + * _.forOwnRight({ '0': 'zero', '1': 'one', 'length': 2 }, function(num, key) { + * console.log(key); + * }); + * // => logs 'length', '1', and '0' assuming `_.forOwn` logs '0', '1', and 'length' + */ + function forOwnRight(object, callback, thisArg) { + var props = keys(object), + length = props.length; + + callback = baseCreateCallback(callback, thisArg, 3); + while (length--) { + var key = props[length]; + if (callback(object[key], key, object) === false) { + break; + } + } + return object; + } + + /** + * Creates a sorted array of property names of all enumerable properties, + * own and inherited, of `object` that have function values. + * + * @static + * @memberOf _ + * @alias methods + * @category Objects + * @param {Object} object The object to inspect. + * @returns {Array} Returns an array of property names that have function values. + * @example + * + * _.functions(_); + * // => ['all', 'any', 'bind', 'bindAll', 'clone', 'compact', 'compose', ...] + */ + function functions(object) { + var result = []; + forIn(object, function(value, key) { + if (isFunction(value)) { + result.push(key); + } + }); + return result.sort(); + } + + /** + * Checks if the specified property name exists as a direct property of `object`, + * instead of an inherited property. + * + * @static + * @memberOf _ + * @category Objects + * @param {Object} object The object to inspect. + * @param {string} key The name of the property to check. + * @returns {boolean} Returns `true` if key is a direct property, else `false`. + * @example + * + * _.has({ 'a': 1, 'b': 2, 'c': 3 }, 'b'); + * // => true + */ + function has(object, key) { + return object ? hasOwnProperty.call(object, key) : false; + } + + /** + * Creates an object composed of the inverted keys and values of the given object. + * + * @static + * @memberOf _ + * @category Objects + * @param {Object} object The object to invert. + * @returns {Object} Returns the created inverted object. + * @example + * + * _.invert({ 'first': 'fred', 'second': 'barney' }); + * // => { 'fred': 'first', 'barney': 'second' } + */ + function invert(object) { + var index = -1, + props = keys(object), + length = props.length, + result = {}; + + while (++index < length) { + var key = props[index]; + result[object[key]] = key; + } + return result; + } + + /** + * Checks if `value` is a boolean value. + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if the `value` is a boolean value, else `false`. + * @example + * + * _.isBoolean(null); + * // => false + */ + function isBoolean(value) { + return value === true || value === false || + value && typeof value == 'object' && toString.call(value) == boolClass || false; + } + + /** + * Checks if `value` is a date. + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if the `value` is a date, else `false`. + * @example + * + * _.isDate(new Date); + * // => true + */ + function isDate(value) { + return value && typeof value == 'object' && toString.call(value) == dateClass || false; + } + + /** + * Checks if `value` is a DOM element. + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if the `value` is a DOM element, else `false`. + * @example + * + * _.isElement(document.body); + * // => true + */ + function isElement(value) { + return value && value.nodeType === 1 || false; + } + + /** + * Checks if `value` is empty. Arrays, strings, or `arguments` objects with a + * length of `0` and objects with no own enumerable properties are considered + * "empty". + * + * @static + * @memberOf _ + * @category Objects + * @param {Array|Object|string} value The value to inspect. + * @returns {boolean} Returns `true` if the `value` is empty, else `false`. + * @example + * + * _.isEmpty([1, 2, 3]); + * // => false + * + * _.isEmpty({}); + * // => true + * + * _.isEmpty(''); + * // => true + */ + function isEmpty(value) { + var result = true; + if (!value) { + return result; + } + var className = toString.call(value), + length = value.length; + + if ((className == arrayClass || className == stringClass || + (support.argsClass ? className == argsClass : isArguments(value))) || + (className == objectClass && typeof length == 'number' && isFunction(value.splice))) { + return !length; + } + forOwn(value, function() { + return (result = false); + }); + return result; + } + + /** + * Performs a deep comparison between two values to determine if they are + * equivalent to each other. If a callback is provided it will be executed + * to compare values. If the callback returns `undefined` comparisons will + * be handled by the method instead. The callback is bound to `thisArg` and + * invoked with two arguments; (a, b). + * + * @static + * @memberOf _ + * @category Objects + * @param {*} a The value to compare. + * @param {*} b The other value to compare. + * @param {Function} [callback] The function to customize comparing values. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {boolean} Returns `true` if the values are equivalent, else `false`. + * @example + * + * var object = { 'name': 'fred' }; + * var copy = { 'name': 'fred' }; + * + * object == copy; + * // => false + * + * _.isEqual(object, copy); + * // => true + * + * var words = ['hello', 'goodbye']; + * var otherWords = ['hi', 'goodbye']; + * + * _.isEqual(words, otherWords, function(a, b) { + * var reGreet = /^(?:hello|hi)$/i, + * aGreet = _.isString(a) && reGreet.test(a), + * bGreet = _.isString(b) && reGreet.test(b); + * + * return (aGreet || bGreet) ? (aGreet == bGreet) : undefined; + * }); + * // => true + */ + function isEqual(a, b, callback, thisArg) { + return baseIsEqual(a, b, typeof callback == 'function' && baseCreateCallback(callback, thisArg, 2)); + } + + /** + * Checks if `value` is, or can be coerced to, a finite number. + * + * Note: This is not the same as native `isFinite` which will return true for + * booleans and empty strings. See http://es5.github.io/#x15.1.2.5. + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if the `value` is finite, else `false`. + * @example + * + * _.isFinite(-101); + * // => true + * + * _.isFinite('10'); + * // => true + * + * _.isFinite(true); + * // => false + * + * _.isFinite(''); + * // => false + * + * _.isFinite(Infinity); + * // => false + */ + function isFinite(value) { + return nativeIsFinite(value) && !nativeIsNaN(parseFloat(value)); + } + + /** + * Checks if `value` is a function. + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if the `value` is a function, else `false`. + * @example + * + * _.isFunction(_); + * // => true + */ + function isFunction(value) { + return typeof value == 'function'; + } + // fallback for older versions of Chrome and Safari + if (isFunction(/x/)) { + isFunction = function(value) { + return typeof value == 'function' && toString.call(value) == funcClass; + }; + } + + /** + * Checks if `value` is the language type of Object. + * (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`) + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if the `value` is an object, else `false`. + * @example + * + * _.isObject({}); + * // => true + * + * _.isObject([1, 2, 3]); + * // => true + * + * _.isObject(1); + * // => false + */ + function isObject(value) { + // check if the value is the ECMAScript language type of Object + // http://es5.github.io/#x8 + // and avoid a V8 bug + // http://code.google.com/p/v8/issues/detail?id=2291 + return !!(value && objectTypes[typeof value]); + } + + /** + * Checks if `value` is `NaN`. + * + * Note: This is not the same as native `isNaN` which will return `true` for + * `undefined` and other non-numeric values. See http://es5.github.io/#x15.1.2.4. + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if the `value` is `NaN`, else `false`. + * @example + * + * _.isNaN(NaN); + * // => true + * + * _.isNaN(new Number(NaN)); + * // => true + * + * isNaN(undefined); + * // => true + * + * _.isNaN(undefined); + * // => false + */ + function isNaN(value) { + // `NaN` as a primitive is the only value that is not equal to itself + // (perform the [[Class]] check first to avoid errors with some host objects in IE) + return isNumber(value) && value != +value; + } + + /** + * Checks if `value` is `null`. + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if the `value` is `null`, else `false`. + * @example + * + * _.isNull(null); + * // => true + * + * _.isNull(undefined); + * // => false + */ + function isNull(value) { + return value === null; + } + + /** + * Checks if `value` is a number. + * + * Note: `NaN` is considered a number. See http://es5.github.io/#x8.5. + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if the `value` is a number, else `false`. + * @example + * + * _.isNumber(8.4 * 5); + * // => true + */ + function isNumber(value) { + return typeof value == 'number' || + value && typeof value == 'object' && toString.call(value) == numberClass || false; + } + + /** + * Checks if `value` is an object created by the `Object` constructor. + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if `value` is a plain object, else `false`. + * @example + * + * function Shape() { + * this.x = 0; + * this.y = 0; + * } + * + * _.isPlainObject(new Shape); + * // => false + * + * _.isPlainObject([1, 2, 3]); + * // => false + * + * _.isPlainObject({ 'x': 0, 'y': 0 }); + * // => true + */ + var isPlainObject = !getPrototypeOf ? shimIsPlainObject : function(value) { + if (!(value && toString.call(value) == objectClass) || (!support.argsClass && isArguments(value))) { + return false; + } + var valueOf = value.valueOf, + objProto = isNative(valueOf) && (objProto = getPrototypeOf(valueOf)) && getPrototypeOf(objProto); + + return objProto + ? (value == objProto || getPrototypeOf(value) == objProto) + : shimIsPlainObject(value); + }; + + /** + * Checks if `value` is a regular expression. + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if the `value` is a regular expression, else `false`. + * @example + * + * _.isRegExp(/fred/); + * // => true + */ + function isRegExp(value) { + return value && objectTypes[typeof value] && toString.call(value) == regexpClass || false; + } + + /** + * Checks if `value` is a string. + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if the `value` is a string, else `false`. + * @example + * + * _.isString('fred'); + * // => true + */ + function isString(value) { + return typeof value == 'string' || + value && typeof value == 'object' && toString.call(value) == stringClass || false; + } + + /** + * Checks if `value` is `undefined`. + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if the `value` is `undefined`, else `false`. + * @example + * + * _.isUndefined(void 0); + * // => true + */ + function isUndefined(value) { + return typeof value == 'undefined'; + } + + /** + * Creates an object with the same keys as `object` and values generated by + * running each own enumerable property of `object` through the callback. + * The callback is bound to `thisArg` and invoked with three arguments; + * (value, key, object). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Objects + * @param {Object} object The object to iterate over. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Array} Returns a new object with values of the results of each `callback` execution. + * @example + * + * _.mapValues({ 'a': 1, 'b': 2, 'c': 3} , function(num) { return num * 3; }); + * // => { 'a': 3, 'b': 6, 'c': 9 } + * + * var characters = { + * 'fred': { 'name': 'fred', 'age': 40 }, + * 'pebbles': { 'name': 'pebbles', 'age': 1 } + * }; + * + * // using "_.pluck" callback shorthand + * _.mapValues(characters, 'age'); + * // => { 'fred': 40, 'pebbles': 1 } + */ + function mapValues(object, callback, thisArg) { + var result = {}; + callback = lodash.createCallback(callback, thisArg, 3); + + forOwn(object, function(value, key, object) { + result[key] = callback(value, key, object); + }); + return result; + } + + /** + * Recursively merges own enumerable properties of the source object(s), that + * don't resolve to `undefined` into the destination object. Subsequent sources + * will overwrite property assignments of previous sources. If a callback is + * provided it will be executed to produce the merged values of the destination + * and source properties. If the callback returns `undefined` merging will + * be handled by the method instead. The callback is bound to `thisArg` and + * invoked with two arguments; (objectValue, sourceValue). + * + * @static + * @memberOf _ + * @category Objects + * @param {Object} object The destination object. + * @param {...Object} [source] The source objects. + * @param {Function} [callback] The function to customize merging properties. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Object} Returns the destination object. + * @example + * + * var names = { + * 'characters': [ + * { 'name': 'barney' }, + * { 'name': 'fred' } + * ] + * }; + * + * var ages = { + * 'characters': [ + * { 'age': 36 }, + * { 'age': 40 } + * ] + * }; + * + * _.merge(names, ages); + * // => { 'characters': [{ 'name': 'barney', 'age': 36 }, { 'name': 'fred', 'age': 40 }] } + * + * var food = { + * 'fruits': ['apple'], + * 'vegetables': ['beet'] + * }; + * + * var otherFood = { + * 'fruits': ['banana'], + * 'vegetables': ['carrot'] + * }; + * + * _.merge(food, otherFood, function(a, b) { + * return _.isArray(a) ? a.concat(b) : undefined; + * }); + * // => { 'fruits': ['apple', 'banana'], 'vegetables': ['beet', 'carrot] } + */ + function merge(object) { + var args = arguments, + length = 2; + + if (!isObject(object)) { + return object; + } + // allows working with `_.reduce` and `_.reduceRight` without using + // their `index` and `collection` arguments + if (typeof args[2] != 'number') { + length = args.length; + } + if (length > 3 && typeof args[length - 2] == 'function') { + var callback = baseCreateCallback(args[--length - 1], args[length--], 2); + } else if (length > 2 && typeof args[length - 1] == 'function') { + callback = args[--length]; + } + var sources = slice(arguments, 1, length), + index = -1, + stackA = getArray(), + stackB = getArray(); + + while (++index < length) { + baseMerge(object, sources[index], callback, stackA, stackB); + } + releaseArray(stackA); + releaseArray(stackB); + return object; + } + + /** + * Creates a shallow clone of `object` excluding the specified properties. + * Property names may be specified as individual arguments or as arrays of + * property names. If a callback is provided it will be executed for each + * property of `object` omitting the properties the callback returns truey + * for. The callback is bound to `thisArg` and invoked with three arguments; + * (value, key, object). + * + * @static + * @memberOf _ + * @category Objects + * @param {Object} object The source object. + * @param {Function|...string|string[]} [callback] The properties to omit or the + * function called per iteration. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Object} Returns an object without the omitted properties. + * @example + * + * _.omit({ 'name': 'fred', 'age': 40 }, 'age'); + * // => { 'name': 'fred' } + * + * _.omit({ 'name': 'fred', 'age': 40 }, function(value) { + * return typeof value == 'number'; + * }); + * // => { 'name': 'fred' } + */ + function omit(object, callback, thisArg) { + var result = {}; + if (typeof callback != 'function') { + var props = []; + forIn(object, function(value, key) { + props.push(key); + }); + props = baseDifference(props, baseFlatten(arguments, true, false, 1)); + + var index = -1, + length = props.length; + + while (++index < length) { + var key = props[index]; + result[key] = object[key]; + } + } else { + callback = lodash.createCallback(callback, thisArg, 3); + forIn(object, function(value, key, object) { + if (!callback(value, key, object)) { + result[key] = value; + } + }); + } + return result; + } + + /** + * Creates a two dimensional array of an object's key-value pairs, + * i.e. `[[key1, value1], [key2, value2]]`. + * + * @static + * @memberOf _ + * @category Objects + * @param {Object} object The object to inspect. + * @returns {Array} Returns new array of key-value pairs. + * @example + * + * _.pairs({ 'barney': 36, 'fred': 40 }); + * // => [['barney', 36], ['fred', 40]] (property order is not guaranteed across environments) + */ + function pairs(object) { + var index = -1, + props = keys(object), + length = props.length, + result = Array(length); + + while (++index < length) { + var key = props[index]; + result[index] = [key, object[key]]; + } + return result; + } + + /** + * Creates a shallow clone of `object` composed of the specified properties. + * Property names may be specified as individual arguments or as arrays of + * property names. If a callback is provided it will be executed for each + * property of `object` picking the properties the callback returns truey + * for. The callback is bound to `thisArg` and invoked with three arguments; + * (value, key, object). + * + * @static + * @memberOf _ + * @category Objects + * @param {Object} object The source object. + * @param {Function|...string|string[]} [callback] The function called per + * iteration or property names to pick, specified as individual property + * names or arrays of property names. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Object} Returns an object composed of the picked properties. + * @example + * + * _.pick({ 'name': 'fred', '_userid': 'fred1' }, 'name'); + * // => { 'name': 'fred' } + * + * _.pick({ 'name': 'fred', '_userid': 'fred1' }, function(value, key) { + * return key.charAt(0) != '_'; + * }); + * // => { 'name': 'fred' } + */ + function pick(object, callback, thisArg) { + var result = {}; + if (typeof callback != 'function') { + var index = -1, + props = baseFlatten(arguments, true, false, 1), + length = isObject(object) ? props.length : 0; + + while (++index < length) { + var key = props[index]; + if (key in object) { + result[key] = object[key]; + } + } + } else { + callback = lodash.createCallback(callback, thisArg, 3); + forIn(object, function(value, key, object) { + if (callback(value, key, object)) { + result[key] = value; + } + }); + } + return result; + } + + /** + * An alternative to `_.reduce` this method transforms `object` to a new + * `accumulator` object which is the result of running each of its own + * enumerable properties through a callback, with each callback execution + * potentially mutating the `accumulator` object. The callback is bound to + * `thisArg` and invoked with four arguments; (accumulator, value, key, object). + * Callbacks may exit iteration early by explicitly returning `false`. + * + * @static + * @memberOf _ + * @category Objects + * @param {Array|Object} object The object to iterate over. + * @param {Function} [callback=identity] The function called per iteration. + * @param {*} [accumulator] The custom accumulator value. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {*} Returns the accumulated value. + * @example + * + * var squares = _.transform([1, 2, 3, 4, 5, 6, 7, 8, 9, 10], function(result, num) { + * num *= num; + * if (num % 2) { + * return result.push(num) < 3; + * } + * }); + * // => [1, 9, 25] + * + * var mapped = _.transform({ 'a': 1, 'b': 2, 'c': 3 }, function(result, num, key) { + * result[key] = num * 3; + * }); + * // => { 'a': 3, 'b': 6, 'c': 9 } + */ + function transform(object, callback, accumulator, thisArg) { + var isArr = isArray(object); + if (accumulator == null) { + if (isArr) { + accumulator = []; + } else { + var ctor = object && object.constructor, + proto = ctor && ctor.prototype; + + accumulator = baseCreate(proto); + } + } + if (callback) { + callback = lodash.createCallback(callback, thisArg, 4); + (isArr ? baseEach : forOwn)(object, function(value, index, object) { + return callback(accumulator, value, index, object); + }); + } + return accumulator; + } + + /** + * Creates an array composed of the own enumerable property values of `object`. + * + * @static + * @memberOf _ + * @category Objects + * @param {Object} object The object to inspect. + * @returns {Array} Returns an array of property values. + * @example + * + * _.values({ 'one': 1, 'two': 2, 'three': 3 }); + * // => [1, 2, 3] (property order is not guaranteed across environments) + */ + function values(object) { + var index = -1, + props = keys(object), + length = props.length, + result = Array(length); + + while (++index < length) { + result[index] = object[props[index]]; + } + return result; + } + + /*--------------------------------------------------------------------------*/ + + /** + * Creates an array of elements from the specified indexes, or keys, of the + * `collection`. Indexes may be specified as individual arguments or as arrays + * of indexes. + * + * @static + * @memberOf _ + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {...(number|number[]|string|string[])} [index] The indexes of `collection` + * to retrieve, specified as individual indexes or arrays of indexes. + * @returns {Array} Returns a new array of elements corresponding to the + * provided indexes. + * @example + * + * _.at(['a', 'b', 'c', 'd', 'e'], [0, 2, 4]); + * // => ['a', 'c', 'e'] + * + * _.at(['fred', 'barney', 'pebbles'], 0, 2); + * // => ['fred', 'pebbles'] + */ + function at(collection) { + var args = arguments, + index = -1, + props = baseFlatten(args, true, false, 1), + length = (args[2] && args[2][args[1]] === collection) ? 1 : props.length, + result = Array(length); + + if (support.unindexedChars && isString(collection)) { + collection = collection.split(''); + } + while(++index < length) { + result[index] = collection[props[index]]; + } + return result; + } + + /** + * Checks if a given value is present in a collection using strict equality + * for comparisons, i.e. `===`. If `fromIndex` is negative, it is used as the + * offset from the end of the collection. + * + * @static + * @memberOf _ + * @alias include + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {*} target The value to check for. + * @param {number} [fromIndex=0] The index to search from. + * @returns {boolean} Returns `true` if the `target` element is found, else `false`. + * @example + * + * _.contains([1, 2, 3], 1); + * // => true + * + * _.contains([1, 2, 3], 1, 2); + * // => false + * + * _.contains({ 'name': 'fred', 'age': 40 }, 'fred'); + * // => true + * + * _.contains('pebbles', 'eb'); + * // => true + */ + function contains(collection, target, fromIndex) { + var index = -1, + indexOf = getIndexOf(), + length = collection ? collection.length : 0, + result = false; + + fromIndex = (fromIndex < 0 ? nativeMax(0, length + fromIndex) : fromIndex) || 0; + if (isArray(collection)) { + result = indexOf(collection, target, fromIndex) > -1; + } else if (typeof length == 'number') { + result = (isString(collection) ? collection.indexOf(target, fromIndex) : indexOf(collection, target, fromIndex)) > -1; + } else { + baseEach(collection, function(value) { + if (++index >= fromIndex) { + return !(result = value === target); + } + }); + } + return result; + } + + /** + * Creates an object composed of keys generated from the results of running + * each element of `collection` through the callback. The corresponding value + * of each key is the number of times the key was returned by the callback. + * The callback is bound to `thisArg` and invoked with three arguments; + * (value, index|key, collection). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Object} Returns the composed aggregate object. + * @example + * + * _.countBy([4.3, 6.1, 6.4], function(num) { return Math.floor(num); }); + * // => { '4': 1, '6': 2 } + * + * _.countBy([4.3, 6.1, 6.4], function(num) { return this.floor(num); }, Math); + * // => { '4': 1, '6': 2 } + * + * _.countBy(['one', 'two', 'three'], 'length'); + * // => { '3': 2, '5': 1 } + */ + var countBy = createAggregator(function(result, value, key) { + (hasOwnProperty.call(result, key) ? result[key]++ : result[key] = 1); + }); + + /** + * Checks if the given callback returns truey value for **all** elements of + * a collection. The callback is bound to `thisArg` and invoked with three + * arguments; (value, index|key, collection). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @alias all + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {boolean} Returns `true` if all elements passed the callback check, + * else `false`. + * @example + * + * _.every([true, 1, null, 'yes']); + * // => false + * + * var characters = [ + * { 'name': 'barney', 'age': 36 }, + * { 'name': 'fred', 'age': 40 } + * ]; + * + * // using "_.pluck" callback shorthand + * _.every(characters, 'age'); + * // => true + * + * // using "_.where" callback shorthand + * _.every(characters, { 'age': 36 }); + * // => false + */ + function every(collection, callback, thisArg) { + var result = true; + callback = lodash.createCallback(callback, thisArg, 3); + + if (isArray(collection)) { + var index = -1, + length = collection.length; + + while (++index < length) { + if (!(result = !!callback(collection[index], index, collection))) { + break; + } + } + } else { + baseEach(collection, function(value, index, collection) { + return (result = !!callback(value, index, collection)); + }); + } + return result; + } + + /** + * Iterates over elements of a collection, returning an array of all elements + * the callback returns truey for. The callback is bound to `thisArg` and + * invoked with three arguments; (value, index|key, collection). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @alias select + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Array} Returns a new array of elements that passed the callback check. + * @example + * + * var evens = _.filter([1, 2, 3, 4, 5, 6], function(num) { return num % 2 == 0; }); + * // => [2, 4, 6] + * + * var characters = [ + * { 'name': 'barney', 'age': 36, 'blocked': false }, + * { 'name': 'fred', 'age': 40, 'blocked': true } + * ]; + * + * // using "_.pluck" callback shorthand + * _.filter(characters, 'blocked'); + * // => [{ 'name': 'fred', 'age': 40, 'blocked': true }] + * + * // using "_.where" callback shorthand + * _.filter(characters, { 'age': 36 }); + * // => [{ 'name': 'barney', 'age': 36, 'blocked': false }] + */ + function filter(collection, callback, thisArg) { + var result = []; + callback = lodash.createCallback(callback, thisArg, 3); + + if (isArray(collection)) { + var index = -1, + length = collection.length; + + while (++index < length) { + var value = collection[index]; + if (callback(value, index, collection)) { + result.push(value); + } + } + } else { + baseEach(collection, function(value, index, collection) { + if (callback(value, index, collection)) { + result.push(value); + } + }); + } + return result; + } + + /** + * Iterates over elements of a collection, returning the first element that + * the callback returns truey for. The callback is bound to `thisArg` and + * invoked with three arguments; (value, index|key, collection). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @alias detect, findWhere + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {*} Returns the found element, else `undefined`. + * @example + * + * var characters = [ + * { 'name': 'barney', 'age': 36, 'blocked': false }, + * { 'name': 'fred', 'age': 40, 'blocked': true }, + * { 'name': 'pebbles', 'age': 1, 'blocked': false } + * ]; + * + * _.find(characters, function(chr) { + * return chr.age < 40; + * }); + * // => { 'name': 'barney', 'age': 36, 'blocked': false } + * + * // using "_.where" callback shorthand + * _.find(characters, { 'age': 1 }); + * // => { 'name': 'pebbles', 'age': 1, 'blocked': false } + * + * // using "_.pluck" callback shorthand + * _.find(characters, 'blocked'); + * // => { 'name': 'fred', 'age': 40, 'blocked': true } + */ + function find(collection, callback, thisArg) { + callback = lodash.createCallback(callback, thisArg, 3); + + if (isArray(collection)) { + var index = -1, + length = collection.length; + + while (++index < length) { + var value = collection[index]; + if (callback(value, index, collection)) { + return value; + } + } + } else { + var result; + baseEach(collection, function(value, index, collection) { + if (callback(value, index, collection)) { + result = value; + return false; + } + }); + return result; + } + } + + /** + * This method is like `_.find` except that it iterates over elements + * of a `collection` from right to left. + * + * @static + * @memberOf _ + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {*} Returns the found element, else `undefined`. + * @example + * + * _.findLast([1, 2, 3, 4], function(num) { + * return num % 2 == 1; + * }); + * // => 3 + */ + function findLast(collection, callback, thisArg) { + var result; + callback = lodash.createCallback(callback, thisArg, 3); + forEachRight(collection, function(value, index, collection) { + if (callback(value, index, collection)) { + result = value; + return false; + } + }); + return result; + } + + /** + * Iterates over elements of a collection, executing the callback for each + * element. The callback is bound to `thisArg` and invoked with three arguments; + * (value, index|key, collection). Callbacks may exit iteration early by + * explicitly returning `false`. + * + * Note: As with other "Collections" methods, objects with a `length` property + * are iterated like arrays. To avoid this behavior `_.forIn` or `_.forOwn` + * may be used for object iteration. + * + * @static + * @memberOf _ + * @alias each + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function} [callback=identity] The function called per iteration. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Array|Object|string} Returns `collection`. + * @example + * + * _([1, 2, 3]).forEach(function(num) { console.log(num); }).join(','); + * // => logs each number and returns '1,2,3' + * + * _.forEach({ 'one': 1, 'two': 2, 'three': 3 }, function(num) { console.log(num); }); + * // => logs each number and returns the object (property order is not guaranteed across environments) + */ + function forEach(collection, callback, thisArg) { + if (callback && typeof thisArg == 'undefined' && isArray(collection)) { + var index = -1, + length = collection.length; + + while (++index < length) { + if (callback(collection[index], index, collection) === false) { + break; + } + } + } else { + baseEach(collection, callback, thisArg); + } + return collection; + } + + /** + * This method is like `_.forEach` except that it iterates over elements + * of a `collection` from right to left. + * + * @static + * @memberOf _ + * @alias eachRight + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function} [callback=identity] The function called per iteration. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Array|Object|string} Returns `collection`. + * @example + * + * _([1, 2, 3]).forEachRight(function(num) { console.log(num); }).join(','); + * // => logs each number from right to left and returns '3,2,1' + */ + function forEachRight(collection, callback, thisArg) { + var iterable = collection, + length = collection ? collection.length : 0; + + callback = callback && typeof thisArg == 'undefined' ? callback : baseCreateCallback(callback, thisArg, 3); + if (isArray(collection)) { + while (length--) { + if (callback(collection[length], length, collection) === false) { + break; + } + } + } else { + if (typeof length != 'number') { + var props = keys(collection); + length = props.length; + } else if (support.unindexedChars && isString(collection)) { + iterable = collection.split(''); + } + baseEach(collection, function(value, key, collection) { + key = props ? props[--length] : --length; + return callback(iterable[key], key, collection); + }); + } + return collection; + } + + /** + * Creates an object composed of keys generated from the results of running + * each element of a collection through the callback. The corresponding value + * of each key is an array of the elements responsible for generating the key. + * The callback is bound to `thisArg` and invoked with three arguments; + * (value, index|key, collection). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false` + * + * @static + * @memberOf _ + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Object} Returns the composed aggregate object. + * @example + * + * _.groupBy([4.2, 6.1, 6.4], function(num) { return Math.floor(num); }); + * // => { '4': [4.2], '6': [6.1, 6.4] } + * + * _.groupBy([4.2, 6.1, 6.4], function(num) { return this.floor(num); }, Math); + * // => { '4': [4.2], '6': [6.1, 6.4] } + * + * // using "_.pluck" callback shorthand + * _.groupBy(['one', 'two', 'three'], 'length'); + * // => { '3': ['one', 'two'], '5': ['three'] } + */ + var groupBy = createAggregator(function(result, value, key) { + (hasOwnProperty.call(result, key) ? result[key] : result[key] = []).push(value); + }); + + /** + * Creates an object composed of keys generated from the results of running + * each element of the collection through the given callback. The corresponding + * value of each key is the last element responsible for generating the key. + * The callback is bound to `thisArg` and invoked with three arguments; + * (value, index|key, collection). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Object} Returns the composed aggregate object. + * @example + * + * var keys = [ + * { 'dir': 'left', 'code': 97 }, + * { 'dir': 'right', 'code': 100 } + * ]; + * + * _.indexBy(keys, 'dir'); + * // => { 'left': { 'dir': 'left', 'code': 97 }, 'right': { 'dir': 'right', 'code': 100 } } + * + * _.indexBy(keys, function(key) { return String.fromCharCode(key.code); }); + * // => { 'a': { 'dir': 'left', 'code': 97 }, 'd': { 'dir': 'right', 'code': 100 } } + * + * _.indexBy(characters, function(key) { this.fromCharCode(key.code); }, String); + * // => { 'a': { 'dir': 'left', 'code': 97 }, 'd': { 'dir': 'right', 'code': 100 } } + */ + var indexBy = createAggregator(function(result, value, key) { + result[key] = value; + }); + + /** + * Invokes the method named by `methodName` on each element in the `collection` + * returning an array of the results of each invoked method. Additional arguments + * will be provided to each invoked method. If `methodName` is a function it + * will be invoked for, and `this` bound to, each element in the `collection`. + * + * @static + * @memberOf _ + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function|string} methodName The name of the method to invoke or + * the function invoked per iteration. + * @param {...*} [arg] Arguments to invoke the method with. + * @returns {Array} Returns a new array of the results of each invoked method. + * @example + * + * _.invoke([[5, 1, 7], [3, 2, 1]], 'sort'); + * // => [[1, 5, 7], [1, 2, 3]] + * + * _.invoke([123, 456], String.prototype.split, ''); + * // => [['1', '2', '3'], ['4', '5', '6']] + */ + function invoke(collection, methodName) { + var args = slice(arguments, 2), + index = -1, + isFunc = typeof methodName == 'function', + length = collection ? collection.length : 0, + result = Array(typeof length == 'number' ? length : 0); + + forEach(collection, function(value) { + result[++index] = (isFunc ? methodName : value[methodName]).apply(value, args); + }); + return result; + } + + /** + * Creates an array of values by running each element in the collection + * through the callback. The callback is bound to `thisArg` and invoked with + * three arguments; (value, index|key, collection). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @alias collect + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Array} Returns a new array of the results of each `callback` execution. + * @example + * + * _.map([1, 2, 3], function(num) { return num * 3; }); + * // => [3, 6, 9] + * + * _.map({ 'one': 1, 'two': 2, 'three': 3 }, function(num) { return num * 3; }); + * // => [3, 6, 9] (property order is not guaranteed across environments) + * + * var characters = [ + * { 'name': 'barney', 'age': 36 }, + * { 'name': 'fred', 'age': 40 } + * ]; + * + * // using "_.pluck" callback shorthand + * _.map(characters, 'name'); + * // => ['barney', 'fred'] + */ + function map(collection, callback, thisArg) { + var index = -1, + length = collection ? collection.length : 0, + result = Array(typeof length == 'number' ? length : 0); + + callback = lodash.createCallback(callback, thisArg, 3); + if (isArray(collection)) { + while (++index < length) { + result[index] = callback(collection[index], index, collection); + } + } else { + baseEach(collection, function(value, key, collection) { + result[++index] = callback(value, key, collection); + }); + } + return result; + } + + /** + * Retrieves the maximum value of a collection. If the collection is empty or + * falsey `-Infinity` is returned. If a callback is provided it will be executed + * for each value in the collection to generate the criterion by which the value + * is ranked. The callback is bound to `thisArg` and invoked with three + * arguments; (value, index, collection). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {*} Returns the maximum value. + * @example + * + * _.max([4, 2, 8, 6]); + * // => 8 + * + * var characters = [ + * { 'name': 'barney', 'age': 36 }, + * { 'name': 'fred', 'age': 40 } + * ]; + * + * _.max(characters, function(chr) { return chr.age; }); + * // => { 'name': 'fred', 'age': 40 }; + * + * // using "_.pluck" callback shorthand + * _.max(characters, 'age'); + * // => { 'name': 'fred', 'age': 40 }; + */ + function max(collection, callback, thisArg) { + var computed = -Infinity, + result = computed; + + // allows working with functions like `_.map` without using + // their `index` argument as a callback + if (typeof callback != 'function' && thisArg && thisArg[callback] === collection) { + callback = null; + } + if (callback == null && isArray(collection)) { + var index = -1, + length = collection.length; + + while (++index < length) { + var value = collection[index]; + if (value > result) { + result = value; + } + } + } else { + callback = (callback == null && isString(collection)) + ? charAtCallback + : lodash.createCallback(callback, thisArg, 3); + + baseEach(collection, function(value, index, collection) { + var current = callback(value, index, collection); + if (current > computed) { + computed = current; + result = value; + } + }); + } + return result; + } + + /** + * Retrieves the minimum value of a collection. If the collection is empty or + * falsey `Infinity` is returned. If a callback is provided it will be executed + * for each value in the collection to generate the criterion by which the value + * is ranked. The callback is bound to `thisArg` and invoked with three + * arguments; (value, index, collection). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {*} Returns the minimum value. + * @example + * + * _.min([4, 2, 8, 6]); + * // => 2 + * + * var characters = [ + * { 'name': 'barney', 'age': 36 }, + * { 'name': 'fred', 'age': 40 } + * ]; + * + * _.min(characters, function(chr) { return chr.age; }); + * // => { 'name': 'barney', 'age': 36 }; + * + * // using "_.pluck" callback shorthand + * _.min(characters, 'age'); + * // => { 'name': 'barney', 'age': 36 }; + */ + function min(collection, callback, thisArg) { + var computed = Infinity, + result = computed; + + // allows working with functions like `_.map` without using + // their `index` argument as a callback + if (typeof callback != 'function' && thisArg && thisArg[callback] === collection) { + callback = null; + } + if (callback == null && isArray(collection)) { + var index = -1, + length = collection.length; + + while (++index < length) { + var value = collection[index]; + if (value < result) { + result = value; + } + } + } else { + callback = (callback == null && isString(collection)) + ? charAtCallback + : lodash.createCallback(callback, thisArg, 3); + + baseEach(collection, function(value, index, collection) { + var current = callback(value, index, collection); + if (current < computed) { + computed = current; + result = value; + } + }); + } + return result; + } + + /** + * Retrieves the value of a specified property from all elements in the collection. + * + * @static + * @memberOf _ + * @type Function + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {string} property The name of the property to pluck. + * @returns {Array} Returns a new array of property values. + * @example + * + * var characters = [ + * { 'name': 'barney', 'age': 36 }, + * { 'name': 'fred', 'age': 40 } + * ]; + * + * _.pluck(characters, 'name'); + * // => ['barney', 'fred'] + */ + var pluck = map; + + /** + * Reduces a collection to a value which is the accumulated result of running + * each element in the collection through the callback, where each successive + * callback execution consumes the return value of the previous execution. If + * `accumulator` is not provided the first element of the collection will be + * used as the initial `accumulator` value. The callback is bound to `thisArg` + * and invoked with four arguments; (accumulator, value, index|key, collection). + * + * @static + * @memberOf _ + * @alias foldl, inject + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function} [callback=identity] The function called per iteration. + * @param {*} [accumulator] Initial value of the accumulator. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {*} Returns the accumulated value. + * @example + * + * var sum = _.reduce([1, 2, 3], function(sum, num) { + * return sum + num; + * }); + * // => 6 + * + * var mapped = _.reduce({ 'a': 1, 'b': 2, 'c': 3 }, function(result, num, key) { + * result[key] = num * 3; + * return result; + * }, {}); + * // => { 'a': 3, 'b': 6, 'c': 9 } + */ + function reduce(collection, callback, accumulator, thisArg) { + var noaccum = arguments.length < 3; + callback = lodash.createCallback(callback, thisArg, 4); + + if (isArray(collection)) { + var index = -1, + length = collection.length; + + if (noaccum) { + accumulator = collection[++index]; + } + while (++index < length) { + accumulator = callback(accumulator, collection[index], index, collection); + } + } else { + baseEach(collection, function(value, index, collection) { + accumulator = noaccum + ? (noaccum = false, value) + : callback(accumulator, value, index, collection) + }); + } + return accumulator; + } + + /** + * This method is like `_.reduce` except that it iterates over elements + * of a `collection` from right to left. + * + * @static + * @memberOf _ + * @alias foldr + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function} [callback=identity] The function called per iteration. + * @param {*} [accumulator] Initial value of the accumulator. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {*} Returns the accumulated value. + * @example + * + * var list = [[0, 1], [2, 3], [4, 5]]; + * var flat = _.reduceRight(list, function(a, b) { return a.concat(b); }, []); + * // => [4, 5, 2, 3, 0, 1] + */ + function reduceRight(collection, callback, accumulator, thisArg) { + var noaccum = arguments.length < 3; + callback = lodash.createCallback(callback, thisArg, 4); + forEachRight(collection, function(value, index, collection) { + accumulator = noaccum + ? (noaccum = false, value) + : callback(accumulator, value, index, collection); + }); + return accumulator; + } + + /** + * The opposite of `_.filter` this method returns the elements of a + * collection that the callback does **not** return truey for. + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Array} Returns a new array of elements that failed the callback check. + * @example + * + * var odds = _.reject([1, 2, 3, 4, 5, 6], function(num) { return num % 2 == 0; }); + * // => [1, 3, 5] + * + * var characters = [ + * { 'name': 'barney', 'age': 36, 'blocked': false }, + * { 'name': 'fred', 'age': 40, 'blocked': true } + * ]; + * + * // using "_.pluck" callback shorthand + * _.reject(characters, 'blocked'); + * // => [{ 'name': 'barney', 'age': 36, 'blocked': false }] + * + * // using "_.where" callback shorthand + * _.reject(characters, { 'age': 36 }); + * // => [{ 'name': 'fred', 'age': 40, 'blocked': true }] + */ + function reject(collection, callback, thisArg) { + callback = lodash.createCallback(callback, thisArg, 3); + return filter(collection, function(value, index, collection) { + return !callback(value, index, collection); + }); + } + + /** + * Retrieves a random element or `n` random elements from a collection. + * + * @static + * @memberOf _ + * @category Collections + * @param {Array|Object|string} collection The collection to sample. + * @param {number} [n] The number of elements to sample. + * @param- {Object} [guard] Allows working with functions like `_.map` + * without using their `index` arguments as `n`. + * @returns {Array} Returns the random sample(s) of `collection`. + * @example + * + * _.sample([1, 2, 3, 4]); + * // => 2 + * + * _.sample([1, 2, 3, 4], 2); + * // => [3, 1] + */ + function sample(collection, n, guard) { + if (collection && typeof collection.length != 'number') { + collection = values(collection); + } else if (support.unindexedChars && isString(collection)) { + collection = collection.split(''); + } + if (n == null || guard) { + return collection ? collection[baseRandom(0, collection.length - 1)] : undefined; + } + var result = shuffle(collection); + result.length = nativeMin(nativeMax(0, n), result.length); + return result; + } + + /** + * Creates an array of shuffled values, using a version of the Fisher-Yates + * shuffle. See http://en.wikipedia.org/wiki/Fisher-Yates_shuffle. + * + * @static + * @memberOf _ + * @category Collections + * @param {Array|Object|string} collection The collection to shuffle. + * @returns {Array} Returns a new shuffled collection. + * @example + * + * _.shuffle([1, 2, 3, 4, 5, 6]); + * // => [4, 1, 6, 3, 5, 2] + */ + function shuffle(collection) { + var index = -1, + length = collection ? collection.length : 0, + result = Array(typeof length == 'number' ? length : 0); + + forEach(collection, function(value) { + var rand = baseRandom(0, ++index); + result[index] = result[rand]; + result[rand] = value; + }); + return result; + } + + /** + * Gets the size of the `collection` by returning `collection.length` for arrays + * and array-like objects or the number of own enumerable properties for objects. + * + * @static + * @memberOf _ + * @category Collections + * @param {Array|Object|string} collection The collection to inspect. + * @returns {number} Returns `collection.length` or number of own enumerable properties. + * @example + * + * _.size([1, 2]); + * // => 2 + * + * _.size({ 'one': 1, 'two': 2, 'three': 3 }); + * // => 3 + * + * _.size('pebbles'); + * // => 7 + */ + function size(collection) { + var length = collection ? collection.length : 0; + return typeof length == 'number' ? length : keys(collection).length; + } + + /** + * Checks if the callback returns a truey value for **any** element of a + * collection. The function returns as soon as it finds a passing value and + * does not iterate over the entire collection. The callback is bound to + * `thisArg` and invoked with three arguments; (value, index|key, collection). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @alias any + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {boolean} Returns `true` if any element passed the callback check, + * else `false`. + * @example + * + * _.some([null, 0, 'yes', false], Boolean); + * // => true + * + * var characters = [ + * { 'name': 'barney', 'age': 36, 'blocked': false }, + * { 'name': 'fred', 'age': 40, 'blocked': true } + * ]; + * + * // using "_.pluck" callback shorthand + * _.some(characters, 'blocked'); + * // => true + * + * // using "_.where" callback shorthand + * _.some(characters, { 'age': 1 }); + * // => false + */ + function some(collection, callback, thisArg) { + var result; + callback = lodash.createCallback(callback, thisArg, 3); + + if (isArray(collection)) { + var index = -1, + length = collection.length; + + while (++index < length) { + if ((result = callback(collection[index], index, collection))) { + break; + } + } + } else { + baseEach(collection, function(value, index, collection) { + return !(result = callback(value, index, collection)); + }); + } + return !!result; + } + + /** + * Creates an array of elements, sorted in ascending order by the results of + * running each element in a collection through the callback. This method + * performs a stable sort, that is, it will preserve the original sort order + * of equal elements. The callback is bound to `thisArg` and invoked with + * three arguments; (value, index|key, collection). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an array of property names is provided for `callback` the collection + * will be sorted by each property value. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Array|Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Array} Returns a new array of sorted elements. + * @example + * + * _.sortBy([1, 2, 3], function(num) { return Math.sin(num); }); + * // => [3, 1, 2] + * + * _.sortBy([1, 2, 3], function(num) { return this.sin(num); }, Math); + * // => [3, 1, 2] + * + * var characters = [ + * { 'name': 'barney', 'age': 36 }, + * { 'name': 'fred', 'age': 40 }, + * { 'name': 'barney', 'age': 26 }, + * { 'name': 'fred', 'age': 30 } + * ]; + * + * // using "_.pluck" callback shorthand + * _.map(_.sortBy(characters, 'age'), _.values); + * // => [['barney', 26], ['fred', 30], ['barney', 36], ['fred', 40]] + * + * // sorting by multiple properties + * _.map(_.sortBy(characters, ['name', 'age']), _.values); + * // = > [['barney', 26], ['barney', 36], ['fred', 30], ['fred', 40]] + */ + function sortBy(collection, callback, thisArg) { + var index = -1, + isArr = isArray(callback), + length = collection ? collection.length : 0, + result = Array(typeof length == 'number' ? length : 0); + + if (!isArr) { + callback = lodash.createCallback(callback, thisArg, 3); + } + forEach(collection, function(value, key, collection) { + var object = result[++index] = getObject(); + if (isArr) { + object.criteria = map(callback, function(key) { return value[key]; }); + } else { + (object.criteria = getArray())[0] = callback(value, key, collection); + } + object.index = index; + object.value = value; + }); + + length = result.length; + result.sort(compareAscending); + while (length--) { + var object = result[length]; + result[length] = object.value; + if (!isArr) { + releaseArray(object.criteria); + } + releaseObject(object); + } + return result; + } + + /** + * Converts the `collection` to an array. + * + * @static + * @memberOf _ + * @category Collections + * @param {Array|Object|string} collection The collection to convert. + * @returns {Array} Returns the new converted array. + * @example + * + * (function() { return _.toArray(arguments).slice(1); })(1, 2, 3, 4); + * // => [2, 3, 4] + */ + function toArray(collection) { + if (collection && typeof collection.length == 'number') { + return (support.unindexedChars && isString(collection)) + ? collection.split('') + : slice(collection); + } + return values(collection); + } + + /** + * Performs a deep comparison of each element in a `collection` to the given + * `properties` object, returning an array of all elements that have equivalent + * property values. + * + * @static + * @memberOf _ + * @type Function + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Object} props The object of property values to filter by. + * @returns {Array} Returns a new array of elements that have the given properties. + * @example + * + * var characters = [ + * { 'name': 'barney', 'age': 36, 'pets': ['hoppy'] }, + * { 'name': 'fred', 'age': 40, 'pets': ['baby puss', 'dino'] } + * ]; + * + * _.where(characters, { 'age': 36 }); + * // => [{ 'name': 'barney', 'age': 36, 'pets': ['hoppy'] }] + * + * _.where(characters, { 'pets': ['dino'] }); + * // => [{ 'name': 'fred', 'age': 40, 'pets': ['baby puss', 'dino'] }] + */ + var where = filter; + + /*--------------------------------------------------------------------------*/ + + /** + * Creates an array with all falsey values removed. The values `false`, `null`, + * `0`, `""`, `undefined`, and `NaN` are all falsey. + * + * @static + * @memberOf _ + * @category Arrays + * @param {Array} array The array to compact. + * @returns {Array} Returns a new array of filtered values. + * @example + * + * _.compact([0, 1, false, 2, '', 3]); + * // => [1, 2, 3] + */ + function compact(array) { + var index = -1, + length = array ? array.length : 0, + result = []; + + while (++index < length) { + var value = array[index]; + if (value) { + result.push(value); + } + } + return result; + } + + /** + * Creates an array excluding all values of the provided arrays using strict + * equality for comparisons, i.e. `===`. + * + * @static + * @memberOf _ + * @category Arrays + * @param {Array} array The array to process. + * @param {...Array} [values] The arrays of values to exclude. + * @returns {Array} Returns a new array of filtered values. + * @example + * + * _.difference([1, 2, 3, 4, 5], [5, 2, 10]); + * // => [1, 3, 4] + */ + function difference(array) { + return baseDifference(array, baseFlatten(arguments, true, true, 1)); + } + + /** + * This method is like `_.find` except that it returns the index of the first + * element that passes the callback check, instead of the element itself. + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Arrays + * @param {Array} array The array to search. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {number} Returns the index of the found element, else `-1`. + * @example + * + * var characters = [ + * { 'name': 'barney', 'age': 36, 'blocked': false }, + * { 'name': 'fred', 'age': 40, 'blocked': true }, + * { 'name': 'pebbles', 'age': 1, 'blocked': false } + * ]; + * + * _.findIndex(characters, function(chr) { + * return chr.age < 20; + * }); + * // => 2 + * + * // using "_.where" callback shorthand + * _.findIndex(characters, { 'age': 36 }); + * // => 0 + * + * // using "_.pluck" callback shorthand + * _.findIndex(characters, 'blocked'); + * // => 1 + */ + function findIndex(array, callback, thisArg) { + var index = -1, + length = array ? array.length : 0; + + callback = lodash.createCallback(callback, thisArg, 3); + while (++index < length) { + if (callback(array[index], index, array)) { + return index; + } + } + return -1; + } + + /** + * This method is like `_.findIndex` except that it iterates over elements + * of a `collection` from right to left. + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Arrays + * @param {Array} array The array to search. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {number} Returns the index of the found element, else `-1`. + * @example + * + * var characters = [ + * { 'name': 'barney', 'age': 36, 'blocked': true }, + * { 'name': 'fred', 'age': 40, 'blocked': false }, + * { 'name': 'pebbles', 'age': 1, 'blocked': true } + * ]; + * + * _.findLastIndex(characters, function(chr) { + * return chr.age > 30; + * }); + * // => 1 + * + * // using "_.where" callback shorthand + * _.findLastIndex(characters, { 'age': 36 }); + * // => 0 + * + * // using "_.pluck" callback shorthand + * _.findLastIndex(characters, 'blocked'); + * // => 2 + */ + function findLastIndex(array, callback, thisArg) { + var length = array ? array.length : 0; + callback = lodash.createCallback(callback, thisArg, 3); + while (length--) { + if (callback(array[length], length, array)) { + return length; + } + } + return -1; + } + + /** + * Gets the first element or first `n` elements of an array. If a callback + * is provided elements at the beginning of the array are returned as long + * as the callback returns truey. The callback is bound to `thisArg` and + * invoked with three arguments; (value, index, array). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @alias head, take + * @category Arrays + * @param {Array} array The array to query. + * @param {Function|Object|number|string} [callback] The function called + * per element or the number of elements to return. If a property name or + * object is provided it will be used to create a "_.pluck" or "_.where" + * style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {*} Returns the first element(s) of `array`. + * @example + * + * _.first([1, 2, 3]); + * // => 1 + * + * _.first([1, 2, 3], 2); + * // => [1, 2] + * + * _.first([1, 2, 3], function(num) { + * return num < 3; + * }); + * // => [1, 2] + * + * var characters = [ + * { 'name': 'barney', 'blocked': true, 'employer': 'slate' }, + * { 'name': 'fred', 'blocked': false, 'employer': 'slate' }, + * { 'name': 'pebbles', 'blocked': true, 'employer': 'na' } + * ]; + * + * // using "_.pluck" callback shorthand + * _.first(characters, 'blocked'); + * // => [{ 'name': 'barney', 'blocked': true, 'employer': 'slate' }] + * + * // using "_.where" callback shorthand + * _.pluck(_.first(characters, { 'employer': 'slate' }), 'name'); + * // => ['barney', 'fred'] + */ + function first(array, callback, thisArg) { + var n = 0, + length = array ? array.length : 0; + + if (typeof callback != 'number' && callback != null) { + var index = -1; + callback = lodash.createCallback(callback, thisArg, 3); + while (++index < length && callback(array[index], index, array)) { + n++; + } + } else { + n = callback; + if (n == null || thisArg) { + return array ? array[0] : undefined; + } + } + return slice(array, 0, nativeMin(nativeMax(0, n), length)); + } + + /** + * Flattens a nested array (the nesting can be to any depth). If `isShallow` + * is truey, the array will only be flattened a single level. If a callback + * is provided each element of the array is passed through the callback before + * flattening. The callback is bound to `thisArg` and invoked with three + * arguments; (value, index, array). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Arrays + * @param {Array} array The array to flatten. + * @param {boolean} [isShallow=false] A flag to restrict flattening to a single level. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Array} Returns a new flattened array. + * @example + * + * _.flatten([1, [2], [3, [[4]]]]); + * // => [1, 2, 3, 4]; + * + * _.flatten([1, [2], [3, [[4]]]], true); + * // => [1, 2, 3, [[4]]]; + * + * var characters = [ + * { 'name': 'barney', 'age': 30, 'pets': ['hoppy'] }, + * { 'name': 'fred', 'age': 40, 'pets': ['baby puss', 'dino'] } + * ]; + * + * // using "_.pluck" callback shorthand + * _.flatten(characters, 'pets'); + * // => ['hoppy', 'baby puss', 'dino'] + */ + function flatten(array, isShallow, callback, thisArg) { + // juggle arguments + if (typeof isShallow != 'boolean' && isShallow != null) { + thisArg = callback; + callback = (typeof isShallow != 'function' && thisArg && thisArg[isShallow] === array) ? null : isShallow; + isShallow = false; + } + if (callback != null) { + array = map(array, callback, thisArg); + } + return baseFlatten(array, isShallow); + } + + /** + * Gets the index at which the first occurrence of `value` is found using + * strict equality for comparisons, i.e. `===`. If the array is already sorted + * providing `true` for `fromIndex` will run a faster binary search. + * + * @static + * @memberOf _ + * @category Arrays + * @param {Array} array The array to search. + * @param {*} value The value to search for. + * @param {boolean|number} [fromIndex=0] The index to search from or `true` + * to perform a binary search on a sorted array. + * @returns {number} Returns the index of the matched value or `-1`. + * @example + * + * _.indexOf([1, 2, 3, 1, 2, 3], 2); + * // => 1 + * + * _.indexOf([1, 2, 3, 1, 2, 3], 2, 3); + * // => 4 + * + * _.indexOf([1, 1, 2, 2, 3, 3], 2, true); + * // => 2 + */ + function indexOf(array, value, fromIndex) { + if (typeof fromIndex == 'number') { + var length = array ? array.length : 0; + fromIndex = (fromIndex < 0 ? nativeMax(0, length + fromIndex) : fromIndex || 0); + } else if (fromIndex) { + var index = sortedIndex(array, value); + return array[index] === value ? index : -1; + } + return baseIndexOf(array, value, fromIndex); + } + + /** + * Gets all but the last element or last `n` elements of an array. If a + * callback is provided elements at the end of the array are excluded from + * the result as long as the callback returns truey. The callback is bound + * to `thisArg` and invoked with three arguments; (value, index, array). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Arrays + * @param {Array} array The array to query. + * @param {Function|Object|number|string} [callback=1] The function called + * per element or the number of elements to exclude. If a property name or + * object is provided it will be used to create a "_.pluck" or "_.where" + * style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Array} Returns a slice of `array`. + * @example + * + * _.initial([1, 2, 3]); + * // => [1, 2] + * + * _.initial([1, 2, 3], 2); + * // => [1] + * + * _.initial([1, 2, 3], function(num) { + * return num > 1; + * }); + * // => [1] + * + * var characters = [ + * { 'name': 'barney', 'blocked': false, 'employer': 'slate' }, + * { 'name': 'fred', 'blocked': true, 'employer': 'slate' }, + * { 'name': 'pebbles', 'blocked': true, 'employer': 'na' } + * ]; + * + * // using "_.pluck" callback shorthand + * _.initial(characters, 'blocked'); + * // => [{ 'name': 'barney', 'blocked': false, 'employer': 'slate' }] + * + * // using "_.where" callback shorthand + * _.pluck(_.initial(characters, { 'employer': 'na' }), 'name'); + * // => ['barney', 'fred'] + */ + function initial(array, callback, thisArg) { + var n = 0, + length = array ? array.length : 0; + + if (typeof callback != 'number' && callback != null) { + var index = length; + callback = lodash.createCallback(callback, thisArg, 3); + while (index-- && callback(array[index], index, array)) { + n++; + } + } else { + n = (callback == null || thisArg) ? 1 : callback || n; + } + return slice(array, 0, nativeMin(nativeMax(0, length - n), length)); + } + + /** + * Creates an array of unique values present in all provided arrays using + * strict equality for comparisons, i.e. `===`. + * + * @static + * @memberOf _ + * @category Arrays + * @param {...Array} [array] The arrays to inspect. + * @returns {Array} Returns an array of shared values. + * @example + * + * _.intersection([1, 2, 3], [5, 2, 1, 4], [2, 1]); + * // => [1, 2] + */ + function intersection() { + var args = [], + argsIndex = -1, + argsLength = arguments.length, + caches = getArray(), + indexOf = getIndexOf(), + trustIndexOf = indexOf === baseIndexOf, + seen = getArray(); + + while (++argsIndex < argsLength) { + var value = arguments[argsIndex]; + if (isArray(value) || isArguments(value)) { + args.push(value); + caches.push(trustIndexOf && value.length >= largeArraySize && + createCache(argsIndex ? args[argsIndex] : seen)); + } + } + var array = args[0], + index = -1, + length = array ? array.length : 0, + result = []; + + outer: + while (++index < length) { + var cache = caches[0]; + value = array[index]; + + if ((cache ? cacheIndexOf(cache, value) : indexOf(seen, value)) < 0) { + argsIndex = argsLength; + (cache || seen).push(value); + while (--argsIndex) { + cache = caches[argsIndex]; + if ((cache ? cacheIndexOf(cache, value) : indexOf(args[argsIndex], value)) < 0) { + continue outer; + } + } + result.push(value); + } + } + while (argsLength--) { + cache = caches[argsLength]; + if (cache) { + releaseObject(cache); + } + } + releaseArray(caches); + releaseArray(seen); + return result; + } + + /** + * Gets the last element or last `n` elements of an array. If a callback is + * provided elements at the end of the array are returned as long as the + * callback returns truey. The callback is bound to `thisArg` and invoked + * with three arguments; (value, index, array). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Arrays + * @param {Array} array The array to query. + * @param {Function|Object|number|string} [callback] The function called + * per element or the number of elements to return. If a property name or + * object is provided it will be used to create a "_.pluck" or "_.where" + * style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {*} Returns the last element(s) of `array`. + * @example + * + * _.last([1, 2, 3]); + * // => 3 + * + * _.last([1, 2, 3], 2); + * // => [2, 3] + * + * _.last([1, 2, 3], function(num) { + * return num > 1; + * }); + * // => [2, 3] + * + * var characters = [ + * { 'name': 'barney', 'blocked': false, 'employer': 'slate' }, + * { 'name': 'fred', 'blocked': true, 'employer': 'slate' }, + * { 'name': 'pebbles', 'blocked': true, 'employer': 'na' } + * ]; + * + * // using "_.pluck" callback shorthand + * _.pluck(_.last(characters, 'blocked'), 'name'); + * // => ['fred', 'pebbles'] + * + * // using "_.where" callback shorthand + * _.last(characters, { 'employer': 'na' }); + * // => [{ 'name': 'pebbles', 'blocked': true, 'employer': 'na' }] + */ + function last(array, callback, thisArg) { + var n = 0, + length = array ? array.length : 0; + + if (typeof callback != 'number' && callback != null) { + var index = length; + callback = lodash.createCallback(callback, thisArg, 3); + while (index-- && callback(array[index], index, array)) { + n++; + } + } else { + n = callback; + if (n == null || thisArg) { + return array ? array[length - 1] : undefined; + } + } + return slice(array, nativeMax(0, length - n)); + } + + /** + * Gets the index at which the last occurrence of `value` is found using strict + * equality for comparisons, i.e. `===`. If `fromIndex` is negative, it is used + * as the offset from the end of the collection. + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Arrays + * @param {Array} array The array to search. + * @param {*} value The value to search for. + * @param {number} [fromIndex=array.length-1] The index to search from. + * @returns {number} Returns the index of the matched value or `-1`. + * @example + * + * _.lastIndexOf([1, 2, 3, 1, 2, 3], 2); + * // => 4 + * + * _.lastIndexOf([1, 2, 3, 1, 2, 3], 2, 3); + * // => 1 + */ + function lastIndexOf(array, value, fromIndex) { + var index = array ? array.length : 0; + if (typeof fromIndex == 'number') { + index = (fromIndex < 0 ? nativeMax(0, index + fromIndex) : nativeMin(fromIndex, index - 1)) + 1; + } + while (index--) { + if (array[index] === value) { + return index; + } + } + return -1; + } + + /** + * Removes all provided values from the given array using strict equality for + * comparisons, i.e. `===`. + * + * @static + * @memberOf _ + * @category Arrays + * @param {Array} array The array to modify. + * @param {...*} [value] The values to remove. + * @returns {Array} Returns `array`. + * @example + * + * var array = [1, 2, 3, 1, 2, 3]; + * _.pull(array, 2, 3); + * console.log(array); + * // => [1, 1] + */ + function pull(array) { + var args = arguments, + argsIndex = 0, + argsLength = args.length, + length = array ? array.length : 0; + + while (++argsIndex < argsLength) { + var index = -1, + value = args[argsIndex]; + while (++index < length) { + if (array[index] === value) { + splice.call(array, index--, 1); + length--; + } + } + } + return array; + } + + /** + * Creates an array of numbers (positive and/or negative) progressing from + * `start` up to but not including `end`. If `start` is less than `stop` a + * zero-length range is created unless a negative `step` is specified. + * + * @static + * @memberOf _ + * @category Arrays + * @param {number} [start=0] The start of the range. + * @param {number} end The end of the range. + * @param {number} [step=1] The value to increment or decrement by. + * @returns {Array} Returns a new range array. + * @example + * + * _.range(4); + * // => [0, 1, 2, 3] + * + * _.range(1, 5); + * // => [1, 2, 3, 4] + * + * _.range(0, 20, 5); + * // => [0, 5, 10, 15] + * + * _.range(0, -4, -1); + * // => [0, -1, -2, -3] + * + * _.range(1, 4, 0); + * // => [1, 1, 1] + * + * _.range(0); + * // => [] + */ + function range(start, end, step) { + start = +start || 0; + step = typeof step == 'number' ? step : (+step || 1); + + if (end == null) { + end = start; + start = 0; + } + // use `Array(length)` so engines like Chakra and V8 avoid slower modes + // http://youtu.be/XAqIpGU8ZZk#t=17m25s + var index = -1, + length = nativeMax(0, ceil((end - start) / (step || 1))), + result = Array(length); + + while (++index < length) { + result[index] = start; + start += step; + } + return result; + } + + /** + * Removes all elements from an array that the callback returns truey for + * and returns an array of removed elements. The callback is bound to `thisArg` + * and invoked with three arguments; (value, index, array). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Arrays + * @param {Array} array The array to modify. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Array} Returns a new array of removed elements. + * @example + * + * var array = [1, 2, 3, 4, 5, 6]; + * var evens = _.remove(array, function(num) { return num % 2 == 0; }); + * + * console.log(array); + * // => [1, 3, 5] + * + * console.log(evens); + * // => [2, 4, 6] + */ + function remove(array, callback, thisArg) { + var index = -1, + length = array ? array.length : 0, + result = []; + + callback = lodash.createCallback(callback, thisArg, 3); + while (++index < length) { + var value = array[index]; + if (callback(value, index, array)) { + result.push(value); + splice.call(array, index--, 1); + length--; + } + } + return result; + } + + /** + * The opposite of `_.initial` this method gets all but the first element or + * first `n` elements of an array. If a callback function is provided elements + * at the beginning of the array are excluded from the result as long as the + * callback returns truey. The callback is bound to `thisArg` and invoked + * with three arguments; (value, index, array). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @alias drop, tail + * @category Arrays + * @param {Array} array The array to query. + * @param {Function|Object|number|string} [callback=1] The function called + * per element or the number of elements to exclude. If a property name or + * object is provided it will be used to create a "_.pluck" or "_.where" + * style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Array} Returns a slice of `array`. + * @example + * + * _.rest([1, 2, 3]); + * // => [2, 3] + * + * _.rest([1, 2, 3], 2); + * // => [3] + * + * _.rest([1, 2, 3], function(num) { + * return num < 3; + * }); + * // => [3] + * + * var characters = [ + * { 'name': 'barney', 'blocked': true, 'employer': 'slate' }, + * { 'name': 'fred', 'blocked': false, 'employer': 'slate' }, + * { 'name': 'pebbles', 'blocked': true, 'employer': 'na' } + * ]; + * + * // using "_.pluck" callback shorthand + * _.pluck(_.rest(characters, 'blocked'), 'name'); + * // => ['fred', 'pebbles'] + * + * // using "_.where" callback shorthand + * _.rest(characters, { 'employer': 'slate' }); + * // => [{ 'name': 'pebbles', 'blocked': true, 'employer': 'na' }] + */ + function rest(array, callback, thisArg) { + if (typeof callback != 'number' && callback != null) { + var n = 0, + index = -1, + length = array ? array.length : 0; + + callback = lodash.createCallback(callback, thisArg, 3); + while (++index < length && callback(array[index], index, array)) { + n++; + } + } else { + n = (callback == null || thisArg) ? 1 : nativeMax(0, callback); + } + return slice(array, n); + } + + /** + * Uses a binary search to determine the smallest index at which a value + * should be inserted into a given sorted array in order to maintain the sort + * order of the array. If a callback is provided it will be executed for + * `value` and each element of `array` to compute their sort ranking. The + * callback is bound to `thisArg` and invoked with one argument; (value). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Arrays + * @param {Array} array The array to inspect. + * @param {*} value The value to evaluate. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {number} Returns the index at which `value` should be inserted + * into `array`. + * @example + * + * _.sortedIndex([20, 30, 50], 40); + * // => 2 + * + * // using "_.pluck" callback shorthand + * _.sortedIndex([{ 'x': 20 }, { 'x': 30 }, { 'x': 50 }], { 'x': 40 }, 'x'); + * // => 2 + * + * var dict = { + * 'wordToNumber': { 'twenty': 20, 'thirty': 30, 'fourty': 40, 'fifty': 50 } + * }; + * + * _.sortedIndex(['twenty', 'thirty', 'fifty'], 'fourty', function(word) { + * return dict.wordToNumber[word]; + * }); + * // => 2 + * + * _.sortedIndex(['twenty', 'thirty', 'fifty'], 'fourty', function(word) { + * return this.wordToNumber[word]; + * }, dict); + * // => 2 + */ + function sortedIndex(array, value, callback, thisArg) { + var low = 0, + high = array ? array.length : low; + + // explicitly reference `identity` for better inlining in Firefox + callback = callback ? lodash.createCallback(callback, thisArg, 1) : identity; + value = callback(value); + + while (low < high) { + var mid = (low + high) >>> 1; + (callback(array[mid]) < value) + ? low = mid + 1 + : high = mid; + } + return low; + } + + /** + * Creates an array of unique values, in order, of the provided arrays using + * strict equality for comparisons, i.e. `===`. + * + * @static + * @memberOf _ + * @category Arrays + * @param {...Array} [array] The arrays to inspect. + * @returns {Array} Returns an array of combined values. + * @example + * + * _.union([1, 2, 3], [5, 2, 1, 4], [2, 1]); + * // => [1, 2, 3, 5, 4] + */ + function union() { + return baseUniq(baseFlatten(arguments, true, true)); + } + + /** + * Creates a duplicate-value-free version of an array using strict equality + * for comparisons, i.e. `===`. If the array is sorted, providing + * `true` for `isSorted` will use a faster algorithm. If a callback is provided + * each element of `array` is passed through the callback before uniqueness + * is computed. The callback is bound to `thisArg` and invoked with three + * arguments; (value, index, array). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @alias unique + * @category Arrays + * @param {Array} array The array to process. + * @param {boolean} [isSorted=false] A flag to indicate that `array` is sorted. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Array} Returns a duplicate-value-free array. + * @example + * + * _.uniq([1, 2, 1, 3, 1]); + * // => [1, 2, 3] + * + * _.uniq([1, 1, 2, 2, 3], true); + * // => [1, 2, 3] + * + * _.uniq(['A', 'b', 'C', 'a', 'B', 'c'], function(letter) { return letter.toLowerCase(); }); + * // => ['A', 'b', 'C'] + * + * _.uniq([1, 2.5, 3, 1.5, 2, 3.5], function(num) { return this.floor(num); }, Math); + * // => [1, 2.5, 3] + * + * // using "_.pluck" callback shorthand + * _.uniq([{ 'x': 1 }, { 'x': 2 }, { 'x': 1 }], 'x'); + * // => [{ 'x': 1 }, { 'x': 2 }] + */ + function uniq(array, isSorted, callback, thisArg) { + // juggle arguments + if (typeof isSorted != 'boolean' && isSorted != null) { + thisArg = callback; + callback = (typeof isSorted != 'function' && thisArg && thisArg[isSorted] === array) ? null : isSorted; + isSorted = false; + } + if (callback != null) { + callback = lodash.createCallback(callback, thisArg, 3); + } + return baseUniq(array, isSorted, callback); + } + + /** + * Creates an array excluding all provided values using strict equality for + * comparisons, i.e. `===`. + * + * @static + * @memberOf _ + * @category Arrays + * @param {Array} array The array to filter. + * @param {...*} [value] The values to exclude. + * @returns {Array} Returns a new array of filtered values. + * @example + * + * _.without([1, 2, 1, 0, 3, 1, 4], 0, 1); + * // => [2, 3, 4] + */ + function without(array) { + return baseDifference(array, slice(arguments, 1)); + } + + /** + * Creates an array that is the symmetric difference of the provided arrays. + * See http://en.wikipedia.org/wiki/Symmetric_difference. + * + * @static + * @memberOf _ + * @category Arrays + * @param {...Array} [array] The arrays to inspect. + * @returns {Array} Returns an array of values. + * @example + * + * _.xor([1, 2, 3], [5, 2, 1, 4]); + * // => [3, 5, 4] + * + * _.xor([1, 2, 5], [2, 3, 5], [3, 4, 5]); + * // => [1, 4, 5] + */ + function xor() { + var index = -1, + length = arguments.length; + + while (++index < length) { + var array = arguments[index]; + if (isArray(array) || isArguments(array)) { + var result = result + ? baseUniq(baseDifference(result, array).concat(baseDifference(array, result))) + : array; + } + } + return result || []; + } + + /** + * Creates an array of grouped elements, the first of which contains the first + * elements of the given arrays, the second of which contains the second + * elements of the given arrays, and so on. + * + * @static + * @memberOf _ + * @alias unzip + * @category Arrays + * @param {...Array} [array] Arrays to process. + * @returns {Array} Returns a new array of grouped elements. + * @example + * + * _.zip(['fred', 'barney'], [30, 40], [true, false]); + * // => [['fred', 30, true], ['barney', 40, false]] + */ + function zip() { + var array = arguments.length > 1 ? arguments : arguments[0], + index = -1, + length = array ? max(pluck(array, 'length')) : 0, + result = Array(length < 0 ? 0 : length); + + while (++index < length) { + result[index] = pluck(array, index); + } + return result; + } + + /** + * Creates an object composed from arrays of `keys` and `values`. Provide + * either a single two dimensional array, i.e. `[[key1, value1], [key2, value2]]` + * or two arrays, one of `keys` and one of corresponding `values`. + * + * @static + * @memberOf _ + * @alias object + * @category Arrays + * @param {Array} keys The array of keys. + * @param {Array} [values=[]] The array of values. + * @returns {Object} Returns an object composed of the given keys and + * corresponding values. + * @example + * + * _.zipObject(['fred', 'barney'], [30, 40]); + * // => { 'fred': 30, 'barney': 40 } + */ + function zipObject(keys, values) { + var index = -1, + length = keys ? keys.length : 0, + result = {}; + + if (!values && length && !isArray(keys[0])) { + values = []; + } + while (++index < length) { + var key = keys[index]; + if (values) { + result[key] = values[index]; + } else if (key) { + result[key[0]] = key[1]; + } + } + return result; + } + + /*--------------------------------------------------------------------------*/ + + /** + * Creates a function that executes `func`, with the `this` binding and + * arguments of the created function, only after being called `n` times. + * + * @static + * @memberOf _ + * @category Functions + * @param {number} n The number of times the function must be called before + * `func` is executed. + * @param {Function} func The function to restrict. + * @returns {Function} Returns the new restricted function. + * @example + * + * var saves = ['profile', 'settings']; + * + * var done = _.after(saves.length, function() { + * console.log('Done saving!'); + * }); + * + * _.forEach(saves, function(type) { + * asyncSave({ 'type': type, 'complete': done }); + * }); + * // => logs 'Done saving!', after all saves have completed + */ + function after(n, func) { + if (!isFunction(func)) { + throw new TypeError; + } + return function() { + if (--n < 1) { + return func.apply(this, arguments); + } + }; + } + + /** + * Creates a function that, when called, invokes `func` with the `this` + * binding of `thisArg` and prepends any additional `bind` arguments to those + * provided to the bound function. + * + * @static + * @memberOf _ + * @category Functions + * @param {Function} func The function to bind. + * @param {*} [thisArg] The `this` binding of `func`. + * @param {...*} [arg] Arguments to be partially applied. + * @returns {Function} Returns the new bound function. + * @example + * + * var func = function(greeting) { + * return greeting + ' ' + this.name; + * }; + * + * func = _.bind(func, { 'name': 'fred' }, 'hi'); + * func(); + * // => 'hi fred' + */ + function bind(func, thisArg) { + return arguments.length > 2 + ? createWrapper(func, 17, slice(arguments, 2), null, thisArg) + : createWrapper(func, 1, null, null, thisArg); + } + + /** + * Binds methods of an object to the object itself, overwriting the existing + * method. Method names may be specified as individual arguments or as arrays + * of method names. If no method names are provided all the function properties + * of `object` will be bound. + * + * @static + * @memberOf _ + * @category Functions + * @param {Object} object The object to bind and assign the bound methods to. + * @param {...string} [methodName] The object method names to + * bind, specified as individual method names or arrays of method names. + * @returns {Object} Returns `object`. + * @example + * + * var view = { + * 'label': 'docs', + * 'onClick': function() { console.log('clicked ' + this.label); } + * }; + * + * _.bindAll(view); + * jQuery('#docs').on('click', view.onClick); + * // => logs 'clicked docs', when the button is clicked + */ + function bindAll(object) { + var funcs = arguments.length > 1 ? baseFlatten(arguments, true, false, 1) : functions(object), + index = -1, + length = funcs.length; + + while (++index < length) { + var key = funcs[index]; + object[key] = createWrapper(object[key], 1, null, null, object); + } + return object; + } + + /** + * Creates a function that, when called, invokes the method at `object[key]` + * and prepends any additional `bindKey` arguments to those provided to the bound + * function. This method differs from `_.bind` by allowing bound functions to + * reference methods that will be redefined or don't yet exist. + * See http://michaux.ca/articles/lazy-function-definition-pattern. + * + * @static + * @memberOf _ + * @category Functions + * @param {Object} object The object the method belongs to. + * @param {string} key The key of the method. + * @param {...*} [arg] Arguments to be partially applied. + * @returns {Function} Returns the new bound function. + * @example + * + * var object = { + * 'name': 'fred', + * 'greet': function(greeting) { + * return greeting + ' ' + this.name; + * } + * }; + * + * var func = _.bindKey(object, 'greet', 'hi'); + * func(); + * // => 'hi fred' + * + * object.greet = function(greeting) { + * return greeting + 'ya ' + this.name + '!'; + * }; + * + * func(); + * // => 'hiya fred!' + */ + function bindKey(object, key) { + return arguments.length > 2 + ? createWrapper(key, 19, slice(arguments, 2), null, object) + : createWrapper(key, 3, null, null, object); + } + + /** + * Creates a function that is the composition of the provided functions, + * where each function consumes the return value of the function that follows. + * For example, composing the functions `f()`, `g()`, and `h()` produces `f(g(h()))`. + * Each function is executed with the `this` binding of the composed function. + * + * @static + * @memberOf _ + * @category Functions + * @param {...Function} [func] Functions to compose. + * @returns {Function} Returns the new composed function. + * @example + * + * var realNameMap = { + * 'pebbles': 'penelope' + * }; + * + * var format = function(name) { + * name = realNameMap[name.toLowerCase()] || name; + * return name.charAt(0).toUpperCase() + name.slice(1).toLowerCase(); + * }; + * + * var greet = function(formatted) { + * return 'Hiya ' + formatted + '!'; + * }; + * + * var welcome = _.compose(greet, format); + * welcome('pebbles'); + * // => 'Hiya Penelope!' + */ + function compose() { + var funcs = arguments, + length = funcs.length; + + while (length--) { + if (!isFunction(funcs[length])) { + throw new TypeError; + } + } + return function() { + var args = arguments, + length = funcs.length; + + while (length--) { + args = [funcs[length].apply(this, args)]; + } + return args[0]; + }; + } + + /** + * Creates a function which accepts one or more arguments of `func` that when + * invoked either executes `func` returning its result, if all `func` arguments + * have been provided, or returns a function that accepts one or more of the + * remaining `func` arguments, and so on. The arity of `func` can be specified + * if `func.length` is not sufficient. + * + * @static + * @memberOf _ + * @category Functions + * @param {Function} func The function to curry. + * @param {number} [arity=func.length] The arity of `func`. + * @returns {Function} Returns the new curried function. + * @example + * + * var curried = _.curry(function(a, b, c) { + * console.log(a + b + c); + * }); + * + * curried(1)(2)(3); + * // => 6 + * + * curried(1, 2)(3); + * // => 6 + * + * curried(1, 2, 3); + * // => 6 + */ + function curry(func, arity) { + arity = typeof arity == 'number' ? arity : (+arity || func.length); + return createWrapper(func, 4, null, null, null, arity); + } + + /** + * Creates a function that will delay the execution of `func` until after + * `wait` milliseconds have elapsed since the last time it was invoked. + * Provide an options object to indicate that `func` should be invoked on + * the leading and/or trailing edge of the `wait` timeout. Subsequent calls + * to the debounced function will return the result of the last `func` call. + * + * Note: If `leading` and `trailing` options are `true` `func` will be called + * on the trailing edge of the timeout only if the the debounced function is + * invoked more than once during the `wait` timeout. + * + * @static + * @memberOf _ + * @category Functions + * @param {Function} func The function to debounce. + * @param {number} wait The number of milliseconds to delay. + * @param {Object} [options] The options object. + * @param {boolean} [options.leading=false] Specify execution on the leading edge of the timeout. + * @param {number} [options.maxWait] The maximum time `func` is allowed to be delayed before it's called. + * @param {boolean} [options.trailing=true] Specify execution on the trailing edge of the timeout. + * @returns {Function} Returns the new debounced function. + * @example + * + * // avoid costly calculations while the window size is in flux + * var lazyLayout = _.debounce(calculateLayout, 150); + * jQuery(window).on('resize', lazyLayout); + * + * // execute `sendMail` when the click event is fired, debouncing subsequent calls + * jQuery('#postbox').on('click', _.debounce(sendMail, 300, { + * 'leading': true, + * 'trailing': false + * }); + * + * // ensure `batchLog` is executed once after 1 second of debounced calls + * var source = new EventSource('/stream'); + * source.addEventListener('message', _.debounce(batchLog, 250, { + * 'maxWait': 1000 + * }, false); + */ + function debounce(func, wait, options) { + var args, + maxTimeoutId, + result, + stamp, + thisArg, + timeoutId, + trailingCall, + lastCalled = 0, + maxWait = false, + trailing = true; + + if (!isFunction(func)) { + throw new TypeError; + } + wait = nativeMax(0, wait) || 0; + if (options === true) { + var leading = true; + trailing = false; + } else if (isObject(options)) { + leading = options.leading; + maxWait = 'maxWait' in options && (nativeMax(wait, options.maxWait) || 0); + trailing = 'trailing' in options ? options.trailing : trailing; + } + var delayed = function() { + var remaining = wait - (now() - stamp); + if (remaining <= 0) { + if (maxTimeoutId) { + clearTimeout(maxTimeoutId); + } + var isCalled = trailingCall; + maxTimeoutId = timeoutId = trailingCall = undefined; + if (isCalled) { + lastCalled = now(); + result = func.apply(thisArg, args); + if (!timeoutId && !maxTimeoutId) { + args = thisArg = null; + } + } + } else { + timeoutId = setTimeout(delayed, remaining); + } + }; + + var maxDelayed = function() { + if (timeoutId) { + clearTimeout(timeoutId); + } + maxTimeoutId = timeoutId = trailingCall = undefined; + if (trailing || (maxWait !== wait)) { + lastCalled = now(); + result = func.apply(thisArg, args); + if (!timeoutId && !maxTimeoutId) { + args = thisArg = null; + } + } + }; + + return function() { + args = arguments; + stamp = now(); + thisArg = this; + trailingCall = trailing && (timeoutId || !leading); + + if (maxWait === false) { + var leadingCall = leading && !timeoutId; + } else { + if (!maxTimeoutId && !leading) { + lastCalled = stamp; + } + var remaining = maxWait - (stamp - lastCalled), + isCalled = remaining <= 0; + + if (isCalled) { + if (maxTimeoutId) { + maxTimeoutId = clearTimeout(maxTimeoutId); + } + lastCalled = stamp; + result = func.apply(thisArg, args); + } + else if (!maxTimeoutId) { + maxTimeoutId = setTimeout(maxDelayed, remaining); + } + } + if (isCalled && timeoutId) { + timeoutId = clearTimeout(timeoutId); + } + else if (!timeoutId && wait !== maxWait) { + timeoutId = setTimeout(delayed, wait); + } + if (leadingCall) { + isCalled = true; + result = func.apply(thisArg, args); + } + if (isCalled && !timeoutId && !maxTimeoutId) { + args = thisArg = null; + } + return result; + }; + } + + /** + * Defers executing the `func` function until the current call stack has cleared. + * Additional arguments will be provided to `func` when it is invoked. + * + * @static + * @memberOf _ + * @category Functions + * @param {Function} func The function to defer. + * @param {...*} [arg] Arguments to invoke the function with. + * @returns {number} Returns the timer id. + * @example + * + * _.defer(function(text) { console.log(text); }, 'deferred'); + * // logs 'deferred' after one or more milliseconds + */ + function defer(func) { + if (!isFunction(func)) { + throw new TypeError; + } + var args = slice(arguments, 1); + return setTimeout(function() { func.apply(undefined, args); }, 1); + } + + /** + * Executes the `func` function after `wait` milliseconds. Additional arguments + * will be provided to `func` when it is invoked. + * + * @static + * @memberOf _ + * @category Functions + * @param {Function} func The function to delay. + * @param {number} wait The number of milliseconds to delay execution. + * @param {...*} [arg] Arguments to invoke the function with. + * @returns {number} Returns the timer id. + * @example + * + * _.delay(function(text) { console.log(text); }, 1000, 'later'); + * // => logs 'later' after one second + */ + function delay(func, wait) { + if (!isFunction(func)) { + throw new TypeError; + } + var args = slice(arguments, 2); + return setTimeout(function() { func.apply(undefined, args); }, wait); + } + + /** + * Creates a function that memoizes the result of `func`. If `resolver` is + * provided it will be used to determine the cache key for storing the result + * based on the arguments provided to the memoized function. By default, the + * first argument provided to the memoized function is used as the cache key. + * The `func` is executed with the `this` binding of the memoized function. + * The result cache is exposed as the `cache` property on the memoized function. + * + * @static + * @memberOf _ + * @category Functions + * @param {Function} func The function to have its output memoized. + * @param {Function} [resolver] A function used to resolve the cache key. + * @returns {Function} Returns the new memoizing function. + * @example + * + * var fibonacci = _.memoize(function(n) { + * return n < 2 ? n : fibonacci(n - 1) + fibonacci(n - 2); + * }); + * + * fibonacci(9) + * // => 34 + * + * var data = { + * 'fred': { 'name': 'fred', 'age': 40 }, + * 'pebbles': { 'name': 'pebbles', 'age': 1 } + * }; + * + * // modifying the result cache + * var get = _.memoize(function(name) { return data[name]; }, _.identity); + * get('pebbles'); + * // => { 'name': 'pebbles', 'age': 1 } + * + * get.cache.pebbles.name = 'penelope'; + * get('pebbles'); + * // => { 'name': 'penelope', 'age': 1 } + */ + function memoize(func, resolver) { + if (!isFunction(func)) { + throw new TypeError; + } + var memoized = function() { + var cache = memoized.cache, + key = resolver ? resolver.apply(this, arguments) : keyPrefix + arguments[0]; + + return hasOwnProperty.call(cache, key) + ? cache[key] + : (cache[key] = func.apply(this, arguments)); + } + memoized.cache = {}; + return memoized; + } + + /** + * Creates a function that is restricted to execute `func` once. Repeat calls to + * the function will return the value of the first call. The `func` is executed + * with the `this` binding of the created function. + * + * @static + * @memberOf _ + * @category Functions + * @param {Function} func The function to restrict. + * @returns {Function} Returns the new restricted function. + * @example + * + * var initialize = _.once(createApplication); + * initialize(); + * initialize(); + * // `initialize` executes `createApplication` once + */ + function once(func) { + var ran, + result; + + if (!isFunction(func)) { + throw new TypeError; + } + return function() { + if (ran) { + return result; + } + ran = true; + result = func.apply(this, arguments); + + // clear the `func` variable so the function may be garbage collected + func = null; + return result; + }; + } + + /** + * Creates a function that, when called, invokes `func` with any additional + * `partial` arguments prepended to those provided to the new function. This + * method is similar to `_.bind` except it does **not** alter the `this` binding. + * + * @static + * @memberOf _ + * @category Functions + * @param {Function} func The function to partially apply arguments to. + * @param {...*} [arg] Arguments to be partially applied. + * @returns {Function} Returns the new partially applied function. + * @example + * + * var greet = function(greeting, name) { return greeting + ' ' + name; }; + * var hi = _.partial(greet, 'hi'); + * hi('fred'); + * // => 'hi fred' + */ + function partial(func) { + return createWrapper(func, 16, slice(arguments, 1)); + } + + /** + * This method is like `_.partial` except that `partial` arguments are + * appended to those provided to the new function. + * + * @static + * @memberOf _ + * @category Functions + * @param {Function} func The function to partially apply arguments to. + * @param {...*} [arg] Arguments to be partially applied. + * @returns {Function} Returns the new partially applied function. + * @example + * + * var defaultsDeep = _.partialRight(_.merge, _.defaults); + * + * var options = { + * 'variable': 'data', + * 'imports': { 'jq': $ } + * }; + * + * defaultsDeep(options, _.templateSettings); + * + * options.variable + * // => 'data' + * + * options.imports + * // => { '_': _, 'jq': $ } + */ + function partialRight(func) { + return createWrapper(func, 32, null, slice(arguments, 1)); + } + + /** + * Creates a function that, when executed, will only call the `func` function + * at most once per every `wait` milliseconds. Provide an options object to + * indicate that `func` should be invoked on the leading and/or trailing edge + * of the `wait` timeout. Subsequent calls to the throttled function will + * return the result of the last `func` call. + * + * Note: If `leading` and `trailing` options are `true` `func` will be called + * on the trailing edge of the timeout only if the the throttled function is + * invoked more than once during the `wait` timeout. + * + * @static + * @memberOf _ + * @category Functions + * @param {Function} func The function to throttle. + * @param {number} wait The number of milliseconds to throttle executions to. + * @param {Object} [options] The options object. + * @param {boolean} [options.leading=true] Specify execution on the leading edge of the timeout. + * @param {boolean} [options.trailing=true] Specify execution on the trailing edge of the timeout. + * @returns {Function} Returns the new throttled function. + * @example + * + * // avoid excessively updating the position while scrolling + * var throttled = _.throttle(updatePosition, 100); + * jQuery(window).on('scroll', throttled); + * + * // execute `renewToken` when the click event is fired, but not more than once every 5 minutes + * jQuery('.interactive').on('click', _.throttle(renewToken, 300000, { + * 'trailing': false + * })); + */ + function throttle(func, wait, options) { + var leading = true, + trailing = true; + + if (!isFunction(func)) { + throw new TypeError; + } + if (options === false) { + leading = false; + } else if (isObject(options)) { + leading = 'leading' in options ? options.leading : leading; + trailing = 'trailing' in options ? options.trailing : trailing; + } + debounceOptions.leading = leading; + debounceOptions.maxWait = wait; + debounceOptions.trailing = trailing; + + return debounce(func, wait, debounceOptions); + } + + /** + * Creates a function that provides `value` to the wrapper function as its + * first argument. Additional arguments provided to the function are appended + * to those provided to the wrapper function. The wrapper is executed with + * the `this` binding of the created function. + * + * @static + * @memberOf _ + * @category Functions + * @param {*} value The value to wrap. + * @param {Function} wrapper The wrapper function. + * @returns {Function} Returns the new function. + * @example + * + * var p = _.wrap(_.escape, function(func, text) { + * return '

' + func(text) + '

'; + * }); + * + * p('Fred, Wilma, & Pebbles'); + * // => '

Fred, Wilma, & Pebbles

' + */ + function wrap(value, wrapper) { + return createWrapper(wrapper, 16, [value]); + } + + /*--------------------------------------------------------------------------*/ + + /** + * Creates a function that returns `value`. + * + * @static + * @memberOf _ + * @category Utilities + * @param {*} value The value to return from the new function. + * @returns {Function} Returns the new function. + * @example + * + * var object = { 'name': 'fred' }; + * var getter = _.constant(object); + * getter() === object; + * // => true + */ + function constant(value) { + return function() { + return value; + }; + } + + /** + * Produces a callback bound to an optional `thisArg`. If `func` is a property + * name the created callback will return the property value for a given element. + * If `func` is an object the created callback will return `true` for elements + * that contain the equivalent object properties, otherwise it will return `false`. + * + * @static + * @memberOf _ + * @category Utilities + * @param {*} [func=identity] The value to convert to a callback. + * @param {*} [thisArg] The `this` binding of the created callback. + * @param {number} [argCount] The number of arguments the callback accepts. + * @returns {Function} Returns a callback function. + * @example + * + * var characters = [ + * { 'name': 'barney', 'age': 36 }, + * { 'name': 'fred', 'age': 40 } + * ]; + * + * // wrap to create custom callback shorthands + * _.createCallback = _.wrap(_.createCallback, function(func, callback, thisArg) { + * var match = /^(.+?)__([gl]t)(.+)$/.exec(callback); + * return !match ? func(callback, thisArg) : function(object) { + * return match[2] == 'gt' ? object[match[1]] > match[3] : object[match[1]] < match[3]; + * }; + * }); + * + * _.filter(characters, 'age__gt38'); + * // => [{ 'name': 'fred', 'age': 40 }] + */ + function createCallback(func, thisArg, argCount) { + var type = typeof func; + if (func == null || type == 'function') { + return baseCreateCallback(func, thisArg, argCount); + } + // handle "_.pluck" style callback shorthands + if (type != 'object') { + return property(func); + } + var props = keys(func), + key = props[0], + a = func[key]; + + // handle "_.where" style callback shorthands + if (props.length == 1 && a === a && !isObject(a)) { + // fast path the common case of providing an object with a single + // property containing a primitive value + return function(object) { + var b = object[key]; + return a === b && (a !== 0 || (1 / a == 1 / b)); + }; + } + return function(object) { + var length = props.length, + result = false; + + while (length--) { + if (!(result = baseIsEqual(object[props[length]], func[props[length]], null, true))) { + break; + } + } + return result; + }; + } + + /** + * Converts the characters `&`, `<`, `>`, `"`, and `'` in `string` to their + * corresponding HTML entities. + * + * @static + * @memberOf _ + * @category Utilities + * @param {string} string The string to escape. + * @returns {string} Returns the escaped string. + * @example + * + * _.escape('Fred, Wilma, & Pebbles'); + * // => 'Fred, Wilma, & Pebbles' + */ + function escape(string) { + return string == null ? '' : String(string).replace(reUnescapedHtml, escapeHtmlChar); + } + + /** + * This method returns the first argument provided to it. + * + * @static + * @memberOf _ + * @category Utilities + * @param {*} value Any value. + * @returns {*} Returns `value`. + * @example + * + * var object = { 'name': 'fred' }; + * _.identity(object) === object; + * // => true + */ + function identity(value) { + return value; + } + + /** + * Adds function properties of a source object to the destination object. + * If `object` is a function methods will be added to its prototype as well. + * + * @static + * @memberOf _ + * @category Utilities + * @param {Function|Object} [object=lodash] object The destination object. + * @param {Object} source The object of functions to add. + * @param {Object} [options] The options object. + * @param {boolean} [options.chain=true] Specify whether the functions added are chainable. + * @example + * + * function capitalize(string) { + * return string.charAt(0).toUpperCase() + string.slice(1).toLowerCase(); + * } + * + * _.mixin({ 'capitalize': capitalize }); + * _.capitalize('fred'); + * // => 'Fred' + * + * _('fred').capitalize().value(); + * // => 'Fred' + * + * _.mixin({ 'capitalize': capitalize }, { 'chain': false }); + * _('fred').capitalize(); + * // => 'Fred' + */ + function mixin(object, source, options) { + var chain = true, + methodNames = source && functions(source); + + if (!source || (!options && !methodNames.length)) { + if (options == null) { + options = source; + } + ctor = lodashWrapper; + source = object; + object = lodash; + methodNames = functions(source); + } + if (options === false) { + chain = false; + } else if (isObject(options) && 'chain' in options) { + chain = options.chain; + } + var ctor = object, + isFunc = isFunction(ctor); + + forEach(methodNames, function(methodName) { + var func = object[methodName] = source[methodName]; + if (isFunc) { + ctor.prototype[methodName] = function() { + var chainAll = this.__chain__, + value = this.__wrapped__, + args = [value]; + + push.apply(args, arguments); + var result = func.apply(object, args); + if (chain || chainAll) { + if (value === result && isObject(result)) { + return this; + } + result = new ctor(result); + result.__chain__ = chainAll; + } + return result; + }; + } + }); + } + + /** + * Reverts the '_' variable to its previous value and returns a reference to + * the `lodash` function. + * + * @static + * @memberOf _ + * @category Utilities + * @returns {Function} Returns the `lodash` function. + * @example + * + * var lodash = _.noConflict(); + */ + function noConflict() { + context._ = oldDash; + return this; + } + + /** + * A no-operation function. + * + * @static + * @memberOf _ + * @category Utilities + * @example + * + * var object = { 'name': 'fred' }; + * _.noop(object) === undefined; + * // => true + */ + function noop() { + // no operation performed + } + + /** + * Gets the number of milliseconds that have elapsed since the Unix epoch + * (1 January 1970 00:00:00 UTC). + * + * @static + * @memberOf _ + * @category Utilities + * @example + * + * var stamp = _.now(); + * _.defer(function() { console.log(_.now() - stamp); }); + * // => logs the number of milliseconds it took for the deferred function to be called + */ + var now = isNative(now = Date.now) && now || function() { + return new Date().getTime(); + }; + + /** + * Converts the given value into an integer of the specified radix. + * If `radix` is `undefined` or `0` a `radix` of `10` is used unless the + * `value` is a hexadecimal, in which case a `radix` of `16` is used. + * + * Note: This method avoids differences in native ES3 and ES5 `parseInt` + * implementations. See http://es5.github.io/#E. + * + * @static + * @memberOf _ + * @category Utilities + * @param {string} value The value to parse. + * @param {number} [radix] The radix used to interpret the value to parse. + * @returns {number} Returns the new integer value. + * @example + * + * _.parseInt('08'); + * // => 8 + */ + var parseInt = nativeParseInt(whitespace + '08') == 8 ? nativeParseInt : function(value, radix) { + // Firefox < 21 and Opera < 15 follow the ES3 specified implementation of `parseInt` + return nativeParseInt(isString(value) ? value.replace(reLeadingSpacesAndZeros, '') : value, radix || 0); + }; + + /** + * Creates a "_.pluck" style function, which returns the `key` value of a + * given object. + * + * @static + * @memberOf _ + * @category Utilities + * @param {string} key The name of the property to retrieve. + * @returns {Function} Returns the new function. + * @example + * + * var characters = [ + * { 'name': 'fred', 'age': 40 }, + * { 'name': 'barney', 'age': 36 } + * ]; + * + * var getName = _.property('name'); + * + * _.map(characters, getName); + * // => ['barney', 'fred'] + * + * _.sortBy(characters, getName); + * // => [{ 'name': 'barney', 'age': 36 }, { 'name': 'fred', 'age': 40 }] + */ + function property(key) { + return function(object) { + return object[key]; + }; + } + + /** + * Produces a random number between `min` and `max` (inclusive). If only one + * argument is provided a number between `0` and the given number will be + * returned. If `floating` is truey or either `min` or `max` are floats a + * floating-point number will be returned instead of an integer. + * + * @static + * @memberOf _ + * @category Utilities + * @param {number} [min=0] The minimum possible value. + * @param {number} [max=1] The maximum possible value. + * @param {boolean} [floating=false] Specify returning a floating-point number. + * @returns {number} Returns a random number. + * @example + * + * _.random(0, 5); + * // => an integer between 0 and 5 + * + * _.random(5); + * // => also an integer between 0 and 5 + * + * _.random(5, true); + * // => a floating-point number between 0 and 5 + * + * _.random(1.2, 5.2); + * // => a floating-point number between 1.2 and 5.2 + */ + function random(min, max, floating) { + var noMin = min == null, + noMax = max == null; + + if (floating == null) { + if (typeof min == 'boolean' && noMax) { + floating = min; + min = 1; + } + else if (!noMax && typeof max == 'boolean') { + floating = max; + noMax = true; + } + } + if (noMin && noMax) { + max = 1; + } + min = +min || 0; + if (noMax) { + max = min; + min = 0; + } else { + max = +max || 0; + } + if (floating || min % 1 || max % 1) { + var rand = nativeRandom(); + return nativeMin(min + (rand * (max - min + parseFloat('1e-' + ((rand +'').length - 1)))), max); + } + return baseRandom(min, max); + } + + /** + * Resolves the value of property `key` on `object`. If `key` is a function + * it will be invoked with the `this` binding of `object` and its result returned, + * else the property value is returned. If `object` is falsey then `undefined` + * is returned. + * + * @static + * @memberOf _ + * @category Utilities + * @param {Object} object The object to inspect. + * @param {string} key The name of the property to resolve. + * @returns {*} Returns the resolved value. + * @example + * + * var object = { + * 'cheese': 'crumpets', + * 'stuff': function() { + * return 'nonsense'; + * } + * }; + * + * _.result(object, 'cheese'); + * // => 'crumpets' + * + * _.result(object, 'stuff'); + * // => 'nonsense' + */ + function result(object, key) { + if (object) { + var value = object[key]; + return isFunction(value) ? object[key]() : value; + } + } + + /** + * A micro-templating method that handles arbitrary delimiters, preserves + * whitespace, and correctly escapes quotes within interpolated code. + * + * Note: In the development build, `_.template` utilizes sourceURLs for easier + * debugging. See http://www.html5rocks.com/en/tutorials/developertools/sourcemaps/#toc-sourceurl + * + * For more information on precompiling templates see: + * https://lodash.com/custom-builds + * + * For more information on Chrome extension sandboxes see: + * http://developer.chrome.com/stable/extensions/sandboxingEval.html + * + * @static + * @memberOf _ + * @category Utilities + * @param {string} text The template text. + * @param {Object} data The data object used to populate the text. + * @param {Object} [options] The options object. + * @param {RegExp} [options.escape] The "escape" delimiter. + * @param {RegExp} [options.evaluate] The "evaluate" delimiter. + * @param {Object} [options.imports] An object to import into the template as local variables. + * @param {RegExp} [options.interpolate] The "interpolate" delimiter. + * @param {string} [sourceURL] The sourceURL of the template's compiled source. + * @param {string} [variable] The data object variable name. + * @returns {Function|string} Returns a compiled function when no `data` object + * is given, else it returns the interpolated text. + * @example + * + * // using the "interpolate" delimiter to create a compiled template + * var compiled = _.template('hello <%= name %>'); + * compiled({ 'name': 'fred' }); + * // => 'hello fred' + * + * // using the "escape" delimiter to escape HTML in data property values + * _.template('<%- value %>', { 'value': ' diff --git a/src/components/business/image-cutout/ImageCutout.vue b/src/components/business/image-cutout/ImageCutout.vue new file mode 100644 index 0000000..4d39672 --- /dev/null +++ b/src/components/business/image-cutout/ImageCutout.vue @@ -0,0 +1,172 @@ + + + + + + diff --git a/src/components/business/image-cutout/index.ts b/src/components/business/image-cutout/index.ts new file mode 100644 index 0000000..7c83cc4 --- /dev/null +++ b/src/components/business/image-cutout/index.ts @@ -0,0 +1,9 @@ +/* + * @Author: ShawnPhang + * @Date: 2022-10-08 10:07:10 + * @Description: 图像抠图 + * @LastEditors: ShawnPhang + * @LastEditTime: 2023-07-12 00:05:48 + */ +import index from './ImageCutout.vue' +export default index diff --git a/src/components/business/moveable/Moveable.vue b/src/components/business/moveable/Moveable.vue new file mode 100644 index 0000000..7754b7f --- /dev/null +++ b/src/components/business/moveable/Moveable.vue @@ -0,0 +1,500 @@ + + + + + diff --git a/src/components/business/moveable/Selecto.ts b/src/components/business/moveable/Selecto.ts new file mode 100644 index 0000000..bad2aea --- /dev/null +++ b/src/components/business/moveable/Selecto.ts @@ -0,0 +1,41 @@ +import Selecto from 'selecto' +import { getElementInfo } from 'moveable' +import store from '@/store' + +export default function(moveable: any) { + const selecto = new Selecto({ + container: document.getElementById('page-design'), + selectableTargets: ['.layer'], + selectByClick: false, + // 是否从内部目标中选择(default: true) + selectFromInside: false, + // 选择后,是否与所选目标一起选择下一个目标 + continueSelect: false, + // Determines which key to continue selecting the next target via keydown and keyup. + toggleContinueSelect: 'shift', + // The container for keydown and keyup events + keyContainer: document.getElementById('page-design'), + // 目标与要选择的拖动区域重叠的速率。(默认:100) + hitRate: 5, + getElementRect: getElementInfo, + }) + selecto.on('select', (e) => { + e.added.forEach((el) => { + if (!Array.from(el.classList).includes('layer-lock') && !el.hasAttribute('child')) { + el.classList.add('widget-selected') + store.dispatch('selectWidgetsInOut', { + uuid: el.getAttribute('data-uuid'), + }) + } + }) + e.removed.forEach((el) => { + el.classList.remove('widget-selected') + store.dispatch('selectWidgetsInOut', { + uuid: el.getAttribute('data-uuid'), + }) + }) + moveable.renderDirections = [] // ['nw', 'ne', 'sw', 'se'] // [] + moveable.rotatable = false + moveable.target = [].slice.call(document.querySelectorAll('.widget-selected')) + }) +} diff --git a/src/components/business/moveable/style/index.less b/src/components/business/moveable/style/index.less new file mode 100644 index 0000000..4251149 --- /dev/null +++ b/src/components/business/moveable/style/index.less @@ -0,0 +1,70 @@ +// 2层 .zk-moveable-style 增加css权重层级,避免太多 important +.zk-moveable-style.zk-moveable-style { + --moveable-color: #6ccfff; + + // 缩放圆点 + .moveable-control { + background: #fff; + box-sizing: border-box; + display: block; + border: 1px solid #c0c5cf; + box-shadow: 0 0 2px 0 rgb(86, 90, 98, 0.2); + width: 12px; + height: 12px; + margin-top: -6px; + margin-left: -6px; + + // &.moveable-n, + // &.moveable-s, + // &.moveable-e, + // &.moveable-w { + // display: none; + // } + + // 上下缩放点 + &.moveable-n, + &.moveable-s { + width: 16px; + height: 8px; + margin-top: -4px; + margin-left: -8px; + border-radius: 6px; + } + // 左右缩放点 + &.moveable-e, + &.moveable-w { + width: 8px; + height: 16px; + margin-left: -4px; + margin-top: -8px; + border-radius: 6px; + } + } + + // 旋转按钮 + .moveable-rotation { + height: 35px; + display: block; + .moveable-rotation-control { + border: none; + background-image: url('./rotation-icon.svg'); + width: 24px; + height: 24px; + background-size: 100% 100%; + display: block; + margin-left: -11px; + // margin-top: -11px; + } + + // 旋转的操作条 + .moveable-rotation-line { + display: none; + } + } +} + +.moveable__remove-item { + position: fixed; + left: -9999px; + top: -9999px; +} diff --git a/src/components/business/moveable/style/rotation-icon.svg b/src/components/business/moveable/style/rotation-icon.svg new file mode 100644 index 0000000..f452b91 --- /dev/null +++ b/src/components/business/moveable/style/rotation-icon.svg @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/src/components/business/picture-selector/index.ts b/src/components/business/picture-selector/index.ts new file mode 100644 index 0000000..776c13c --- /dev/null +++ b/src/components/business/picture-selector/index.ts @@ -0,0 +1,9 @@ +/* + * @Author: ShawnPhang + * @Date: 2022-10-08 10:07:10 + * @Description: + * @LastEditors: ShawnPhang + * @LastEditTime: 2023-06-26 20:48:29 + */ +import index from './index.vue' +export default index diff --git a/src/components/business/picture-selector/index.vue b/src/components/business/picture-selector/index.vue new file mode 100644 index 0000000..f5c1b37 --- /dev/null +++ b/src/components/business/picture-selector/index.vue @@ -0,0 +1,100 @@ + + + + + + diff --git a/src/components/business/qrcode/index.ts b/src/components/business/qrcode/index.ts new file mode 100644 index 0000000..dacca5e --- /dev/null +++ b/src/components/business/qrcode/index.ts @@ -0,0 +1,9 @@ +/* + * @Author: ShawnPhang + * @Date: 2022-03-16 09:14:43 + * @Description: + * @LastEditors: ShawnPhang + * @LastEditTime: 2022-03-16 09:16:19 + */ +import index from './index.vue' +export default index diff --git a/src/components/business/qrcode/index.vue b/src/components/business/qrcode/index.vue new file mode 100644 index 0000000..57da4ee --- /dev/null +++ b/src/components/business/qrcode/index.vue @@ -0,0 +1,109 @@ + + + + diff --git a/src/components/business/right-click-menu/rc-menu-data.ts b/src/components/business/right-click-menu/rc-menu-data.ts new file mode 100644 index 0000000..58867e3 --- /dev/null +++ b/src/components/business/right-click-menu/rc-menu-data.ts @@ -0,0 +1,41 @@ +/* + * @Author: ShawnPhang + * @Date: 2021-07-30 17:38:50 + * @Description: + * @LastEditors: ShawnPhang + * @LastEditTime: 2021-07-30 18:15:22 + */ +export const menuList: any = { + left: 0, + top: 0, + list: [], +} +export const widgetMenu = [ + { + type: 'copy', + text: '复制', + }, + { + type: 'paste', + text: '粘贴', + }, + { + type: 'index-up', + text: '上移一层', + }, + { + type: 'index-down', + text: '下移一层', + }, + { + type: 'del', + text: '删除', + }, +] + +export const pageMenu = [ + { + type: 'paste', + text: '粘贴', + }, +] diff --git a/src/components/business/right-click-menu/rc-menu.vue b/src/components/business/right-click-menu/rc-menu.vue new file mode 100644 index 0000000..8357c93 --- /dev/null +++ b/src/components/business/right-click-menu/rc-menu.vue @@ -0,0 +1,165 @@ + + + + + \ No newline at end of file diff --git a/src/components/business/save-download/CreateCover.vue b/src/components/business/save-download/CreateCover.vue new file mode 100644 index 0000000..b4f383d --- /dev/null +++ b/src/components/business/save-download/CreateCover.vue @@ -0,0 +1,91 @@ + + + + + + diff --git a/src/components/business/save-download/SaveImage.vue b/src/components/business/save-download/SaveImage.vue new file mode 100644 index 0000000..097a694 --- /dev/null +++ b/src/components/business/save-download/SaveImage.vue @@ -0,0 +1,253 @@ + + + + + + diff --git a/src/components/common/PopoverTip.vue b/src/components/common/PopoverTip.vue new file mode 100644 index 0000000..fce2561 --- /dev/null +++ b/src/components/common/PopoverTip.vue @@ -0,0 +1,40 @@ + + + + diff --git a/src/components/common/ProgressLoading/index.vue b/src/components/common/ProgressLoading/index.vue new file mode 100644 index 0000000..71f28a8 --- /dev/null +++ b/src/components/common/ProgressLoading/index.vue @@ -0,0 +1,89 @@ + + + + + + diff --git a/src/components/common/Uploader/index.ts b/src/components/common/Uploader/index.ts new file mode 100644 index 0000000..b362076 --- /dev/null +++ b/src/components/common/Uploader/index.ts @@ -0,0 +1,3 @@ +import upload from './index.vue' + +export default upload diff --git a/src/components/common/Uploader/index.vue b/src/components/common/Uploader/index.vue new file mode 100644 index 0000000..e7f8e17 --- /dev/null +++ b/src/components/common/Uploader/index.vue @@ -0,0 +1,130 @@ + + + + + + diff --git a/src/components/modules/index.ts b/src/components/modules/index.ts new file mode 100644 index 0000000..23d380f --- /dev/null +++ b/src/components/modules/index.ts @@ -0,0 +1,30 @@ +/* + * @Author: ShawnPhang + * @Date: 2021-07-13 22:51:29 + * @Description: require.context自动引用 + * @LastEditors: ShawnPhang + * @LastEditTime: 2022-04-08 10:28:47 + */ +function capitalizeFirstLetter(string: string) { + return string.charAt(0).toUpperCase() + string.slice(1) +} + +// 排除要全局引入的组件,可以是目录名也可以是文件名 +const exclude = ['settings', 'layout'] + +const regex = RegExp('.*^(?!.*?(' + exclude.join('|') + ')).*\\.vue$') + +// const requireComponent = require.context('.', true, /\.vue$/) // 找到components文件夹下以.vue命名的文件 +const requireComponent = import.meta.globEager('./**/*.vue') + +function guide(Vue: Type.Object) { + for (const fileName in requireComponent) { + if (regex.test(fileName)) { + const componentConfig = requireComponent[fileName] + const componentName = capitalizeFirstLetter(fileName.replace(/^\..*\//, '').replace(/\.\w+$/, '')) + Vue.component(componentName, componentConfig.default || componentConfig) + } + } +} + +export default guide diff --git a/src/components/modules/layout/designBoard.vue b/src/components/modules/layout/designBoard.vue new file mode 100644 index 0000000..e4a3a00 --- /dev/null +++ b/src/components/modules/layout/designBoard.vue @@ -0,0 +1,300 @@ + + + + + diff --git a/src/components/modules/layout/lineGuides.vue b/src/components/modules/layout/lineGuides.vue new file mode 100644 index 0000000..ab3a318 --- /dev/null +++ b/src/components/modules/layout/lineGuides.vue @@ -0,0 +1,136 @@ + + + + + + diff --git a/src/components/modules/layout/sizeControl.vue b/src/components/modules/layout/sizeControl.vue new file mode 100644 index 0000000..bf3a5d8 --- /dev/null +++ b/src/components/modules/layout/sizeControl.vue @@ -0,0 +1,181 @@ + + + + + + diff --git a/src/components/modules/layout/zoomControl.vue b/src/components/modules/layout/zoomControl.vue new file mode 100644 index 0000000..c52902b --- /dev/null +++ b/src/components/modules/layout/zoomControl.vue @@ -0,0 +1,395 @@ + + + + + diff --git a/src/components/modules/panel/components/layerList.vue b/src/components/modules/panel/components/layerList.vue new file mode 100644 index 0000000..4821052 --- /dev/null +++ b/src/components/modules/panel/components/layerList.vue @@ -0,0 +1,265 @@ + + + + + + diff --git a/src/components/modules/panel/stylePanel.vue b/src/components/modules/panel/stylePanel.vue new file mode 100644 index 0000000..1bc0d14 --- /dev/null +++ b/src/components/modules/panel/stylePanel.vue @@ -0,0 +1,132 @@ + + + + + diff --git a/src/components/modules/panel/widgetPanel.vue b/src/components/modules/panel/widgetPanel.vue new file mode 100644 index 0000000..bc5ee38 --- /dev/null +++ b/src/components/modules/panel/widgetPanel.vue @@ -0,0 +1,215 @@ + + + + + diff --git a/src/components/modules/panel/wrap/BgImgListWrap.vue b/src/components/modules/panel/wrap/BgImgListWrap.vue new file mode 100644 index 0000000..beb6717 --- /dev/null +++ b/src/components/modules/panel/wrap/BgImgListWrap.vue @@ -0,0 +1,188 @@ + + + + + + diff --git a/src/components/modules/panel/wrap/CompListWrap.vue b/src/components/modules/panel/wrap/CompListWrap.vue new file mode 100644 index 0000000..47f35cd --- /dev/null +++ b/src/components/modules/panel/wrap/CompListWrap.vue @@ -0,0 +1,343 @@ + + + + + + diff --git a/src/components/modules/panel/wrap/GraphListWrap.vue b/src/components/modules/panel/wrap/GraphListWrap.vue new file mode 100644 index 0000000..49947d0 --- /dev/null +++ b/src/components/modules/panel/wrap/GraphListWrap.vue @@ -0,0 +1,329 @@ + + + + + + diff --git a/src/components/modules/panel/wrap/PhotoListWrap.vue b/src/components/modules/panel/wrap/PhotoListWrap.vue new file mode 100644 index 0000000..b048a4e --- /dev/null +++ b/src/components/modules/panel/wrap/PhotoListWrap.vue @@ -0,0 +1,95 @@ + + + + + + diff --git a/src/components/modules/panel/wrap/TempListWrap.vue b/src/components/modules/panel/wrap/TempListWrap.vue new file mode 100644 index 0000000..e5a98cb --- /dev/null +++ b/src/components/modules/panel/wrap/TempListWrap.vue @@ -0,0 +1,214 @@ + + + + + + diff --git a/src/components/modules/panel/wrap/TextListWrap.vue b/src/components/modules/panel/wrap/TextListWrap.vue new file mode 100644 index 0000000..dab1876 --- /dev/null +++ b/src/components/modules/panel/wrap/TextListWrap.vue @@ -0,0 +1,137 @@ + + + + + diff --git a/src/components/modules/panel/wrap/ToolsListWrap.vue b/src/components/modules/panel/wrap/ToolsListWrap.vue new file mode 100644 index 0000000..ac6362e --- /dev/null +++ b/src/components/modules/panel/wrap/ToolsListWrap.vue @@ -0,0 +1,134 @@ + + + + + + diff --git a/src/components/modules/panel/wrap/UserWrap.vue b/src/components/modules/panel/wrap/UserWrap.vue new file mode 100644 index 0000000..6b9d3c6 --- /dev/null +++ b/src/components/modules/panel/wrap/UserWrap.vue @@ -0,0 +1,233 @@ + + + + + + diff --git a/src/components/modules/panel/wrap/components/editModel.vue b/src/components/modules/panel/wrap/components/editModel.vue new file mode 100644 index 0000000..6bb7963 --- /dev/null +++ b/src/components/modules/panel/wrap/components/editModel.vue @@ -0,0 +1,79 @@ + + + + + + diff --git a/src/components/modules/panel/wrap/components/imgWaterFall.vue b/src/components/modules/panel/wrap/components/imgWaterFall.vue new file mode 100644 index 0000000..06dd1aa --- /dev/null +++ b/src/components/modules/panel/wrap/components/imgWaterFall.vue @@ -0,0 +1,131 @@ + + + + + + diff --git a/src/components/modules/panel/wrap/components/photoList.vue b/src/components/modules/panel/wrap/components/photoList.vue new file mode 100644 index 0000000..af6797f --- /dev/null +++ b/src/components/modules/panel/wrap/components/photoList.vue @@ -0,0 +1,219 @@ + + + + + + diff --git a/src/components/modules/panel/wrap/components/searchHeader.vue b/src/components/modules/panel/wrap/components/searchHeader.vue new file mode 100644 index 0000000..494d843 --- /dev/null +++ b/src/components/modules/panel/wrap/components/searchHeader.vue @@ -0,0 +1,114 @@ + + + + + diff --git a/src/components/modules/settings/EffectSelect/ContainerWrap.vue b/src/components/modules/settings/EffectSelect/ContainerWrap.vue new file mode 100644 index 0000000..313c477 --- /dev/null +++ b/src/components/modules/settings/EffectSelect/ContainerWrap.vue @@ -0,0 +1,155 @@ + + + + + + diff --git a/src/components/modules/settings/EffectSelect/TextWrap.vue b/src/components/modules/settings/EffectSelect/TextWrap.vue new file mode 100644 index 0000000..ac1b2c2 --- /dev/null +++ b/src/components/modules/settings/EffectSelect/TextWrap.vue @@ -0,0 +1,224 @@ + + + + + + diff --git a/src/components/modules/settings/_mask/mask1.vue b/src/components/modules/settings/_mask/mask1.vue new file mode 100644 index 0000000..d09ad2f --- /dev/null +++ b/src/components/modules/settings/_mask/mask1.vue @@ -0,0 +1,270 @@ + + + + + \ No newline at end of file diff --git a/src/components/modules/settings/colorSelect.vue b/src/components/modules/settings/colorSelect.vue new file mode 100644 index 0000000..0866988 --- /dev/null +++ b/src/components/modules/settings/colorSelect.vue @@ -0,0 +1,167 @@ + + + + + diff --git a/src/components/modules/settings/iconItemSelect.vue b/src/components/modules/settings/iconItemSelect.vue new file mode 100644 index 0000000..3a4c6c3 --- /dev/null +++ b/src/components/modules/settings/iconItemSelect.vue @@ -0,0 +1,97 @@ + + + + + + + diff --git a/src/components/modules/settings/numberInput.vue b/src/components/modules/settings/numberInput.vue new file mode 100644 index 0000000..6ea6c03 --- /dev/null +++ b/src/components/modules/settings/numberInput.vue @@ -0,0 +1,223 @@ + + + + + \ No newline at end of file diff --git a/src/components/modules/settings/numberSlider.vue b/src/components/modules/settings/numberSlider.vue new file mode 100644 index 0000000..3ead0ef --- /dev/null +++ b/src/components/modules/settings/numberSlider.vue @@ -0,0 +1,111 @@ + + + + + + + + diff --git a/src/components/modules/settings/textInput.vue b/src/components/modules/settings/textInput.vue new file mode 100644 index 0000000..c96804a --- /dev/null +++ b/src/components/modules/settings/textInput.vue @@ -0,0 +1,94 @@ + + + + + + diff --git a/src/components/modules/settings/textInputArea.vue b/src/components/modules/settings/textInputArea.vue new file mode 100644 index 0000000..f594850 --- /dev/null +++ b/src/components/modules/settings/textInputArea.vue @@ -0,0 +1,107 @@ + +