diff --git a/core/.gitignore b/core/.gitignore index 8a42e92..1c87580 100644 --- a/core/.gitignore +++ b/core/.gitignore @@ -18,3 +18,4 @@ /textRenderer.class /texture.class /vector.class +/mainThread$MathOperation.class diff --git a/core/grid.java b/core/grid.java index 91b7a68..100506c 100644 --- a/core/grid.java +++ b/core/grid.java @@ -54,7 +54,6 @@ public class grid { } } - } diff --git a/core/polygon3D.java b/core/polygon3D.java index 930db3f..1d9903c 100644 --- a/core/polygon3D.java +++ b/core/polygon3D.java @@ -49,7 +49,7 @@ public class polygon3D { public solidObject parentObject; //A pool of vectors which will be used for vector arithmetic - public vector + public static vector tempVector1 = new vector(0,0,0), tempVector2 = new vector(0,0,0), tempVector3 = new vector(0,0,0), @@ -83,7 +83,7 @@ public class polygon3D { public byte[] diffuse = new byte[3]; //default light source - public vector lightDirection = sunLight.lightDirection; + public static vector lightDirection = sunLight.lightDirection; //the color of polygon if it is defined as soild public int color; diff --git a/enemyAI/enemyCommander.java b/enemyAI/enemyCommander.java index 1e779a1..530a6cc 100644 --- a/enemyAI/enemyCommander.java +++ b/enemyAI/enemyCommander.java @@ -60,7 +60,7 @@ public class enemyCommander { thinkHardLikeHumanPlayer(); - drawVisionMap(); + //drawVisionMap(); //reset tempBitmap; for(int i = 0 ;i < tempBitmap.length; i++){