fixed minor bug where pressing ctl select a new unit would de-select
units that are already selected
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@ -355,7 +355,6 @@ public class playerCommander {
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if(isSelectingUnit){
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deSelectAll();
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isSelectingUnit = false;
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int width = Math.abs(endX - startX);
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int height = Math.abs(endY - startY);
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@ -734,6 +733,8 @@ public class playerCommander {
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doubleClicked = false;
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doubleClickCountDown = 0;
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}
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}else {
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deSelectAll();
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}
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}
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