From d2fd5da9eb85e5c6d528ba836a7fef04e4d539f9 Mon Sep 17 00:00:00 2001 From: Pan Date: Thu, 4 Apr 2019 23:34:04 +1300 Subject: [PATCH] fdfdffd --- enemyAI/scoutingManagerAI.java | 4 +++- enemyAI/unitProductionAI.java | 11 ++++------- 2 files changed, 7 insertions(+), 8 deletions(-) diff --git a/enemyAI/scoutingManagerAI.java b/enemyAI/scoutingManagerAI.java index 6092ac9..9c9364d 100644 --- a/enemyAI/scoutingManagerAI.java +++ b/enemyAI/scoutingManagerAI.java @@ -40,7 +40,9 @@ public class scoutingManagerAI { }; exploringNodes = new float[][]{ - {8f, 3f}, {2,2}, {2, 14} + {8f, 3f}, {2,2}, {3, 6},{11.5f, 7.5f} + + }; destinationNode = 0; diff --git a/enemyAI/unitProductionAI.java b/enemyAI/unitProductionAI.java index e6f68d1..cc4fc20 100644 --- a/enemyAI/unitProductionAI.java +++ b/enemyAI/unitProductionAI.java @@ -51,13 +51,10 @@ public class unitProductionAI { this.theBaseInfo = theBaseInfo; rallyPoint = new vector(0,0,0); - if(gameData.getRandom() < 512) { - rushRallyPointX = 9.5f+2; - rushRallyPointZ = 5.5f+2; - }else { - rushRallyPointX = 9.5f-2.75f; - rushRallyPointZ = 5.5f+2; - } + + rushRallyPointX = 9.5f+2; + rushRallyPointZ = 5.5f+2; + lightTanksControlledByCombatAI = new lightTank[192];