diff --git a/enemyAI/scoutingManagerAI.java b/enemyAI/scoutingManagerAI.java index 6092ac9..9c9364d 100644 --- a/enemyAI/scoutingManagerAI.java +++ b/enemyAI/scoutingManagerAI.java @@ -40,7 +40,9 @@ public class scoutingManagerAI { }; exploringNodes = new float[][]{ - {8f, 3f}, {2,2}, {2, 14} + {8f, 3f}, {2,2}, {3, 6},{11.5f, 7.5f} + + }; destinationNode = 0; diff --git a/enemyAI/unitProductionAI.java b/enemyAI/unitProductionAI.java index e6f68d1..cc4fc20 100644 --- a/enemyAI/unitProductionAI.java +++ b/enemyAI/unitProductionAI.java @@ -51,13 +51,10 @@ public class unitProductionAI { this.theBaseInfo = theBaseInfo; rallyPoint = new vector(0,0,0); - if(gameData.getRandom() < 512) { - rushRallyPointX = 9.5f+2; - rushRallyPointZ = 5.5f+2; - }else { - rushRallyPointX = 9.5f-2.75f; - rushRallyPointZ = 5.5f+2; - } + + rushRallyPointX = 9.5f+2; + rushRallyPointZ = 5.5f+2; + lightTanksControlledByCombatAI = new lightTank[192];