diff --git a/README.md b/README.md index 1efb018..eec3915 100644 --- a/README.md +++ b/README.md @@ -12,9 +12,9 @@ For non-windows users, you will need to have Java installed. Download the same g ### About the AI: ### -- AI does not cheat, its vision are limited by fog of war, and it doesn't have any advantage in resource gathering. -- AI will send scout unit to look for player's bases and figure out player's army composition. It will use this info to change its own - army composition, and make decisions on when and where to attack (normal/hard difficulty). +- AI does not cheat, its vision is limited by fog of war, and it doesn't have any advantage in resource gathering. +- AI will send scout unit to look for player's bases and figure out player's army composition. It will use this info to adjust its own + army composition, and make decisions on when/where to attack (normal/hard difficulty). - AI will expand to a different mining location when the current one is running low. - During battle, AI will pick off weakened player units first (hard difficulty). - During travelling AI units will wait for each other to avoid being scattered all over the map (normal/hard difficulty). @@ -24,7 +24,7 @@ For non-windows users, you will need to have Java installed. Download the same g other units in safe distance (hard difficulty). -### Demo avaliable on youtube: ### +### Recorded demo playthrough video: ### https://www.youtube.com/watch?v=hUJWMpyWdVo