h
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@ -26,7 +26,7 @@ public class gameMenu {
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public int[] titleImage, lightTankImage, rocketTankImage, stealthTankImage, heavyTankImage;
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public button newGame, unpauseGame, showHelp, showOptions, showHighscores, quitGame, abortGame, easyGame, normalGame, hardGame, quitDifficulty, quitHelpMenu, quitOptionMenu, quitHighscoreMenu, nextPage, previousPage,
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enableMouseCapture, disableMouseCapture, enableFogOfWar, disableFogOfWar, confirmErrorLoadingHighscore;
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enableMouseCapture, disableMouseCapture, enableFogOfWar, disableFogOfWar, confirmErrorLoadingHighscore, normalToHardButton, normalToEasyButton;
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public char[] easyDescription, normalDescription, hardDescription, helpPage1, helpPage2, helpPage3, helpPage4, mouseMode;
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@ -172,6 +172,12 @@ public class gameMenu {
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confirmErrorLoadingHighscore = new button("confirmErrorLoadingHighscore", "Ok", 350, 280, 80, 25);
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buttons.add(confirmErrorLoadingHighscore);
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normalToHardButton = new button("normalToHardButton", "Hard", 503, 430, 80, 25);
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buttons.add(normalToHardButton);
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normalToEasyButton = new button("normalToEasyButton", "Easy", 185, 430, 80, 25);
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buttons.add(normalToEasyButton);
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}
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@ -224,7 +230,6 @@ public class gameMenu {
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if(!gameStarted) {
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newGame.display = true;
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quitGame.display = true;
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showHighscores.display = true;
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}else {
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unpauseGame.display = true;
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abortGame.display = true;
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@ -232,6 +237,7 @@ public class gameMenu {
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showHelp.display = true;
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showOptions.display = true;
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showHighscores.display = true;
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}else if(menuStatus == difficulitySelectionMenu) {
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@ -341,6 +347,10 @@ public class gameMenu {
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quitHighscoreMenu();
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}else {
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if(gameSuspendCount > 0) {
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drawBluredBackground();
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}
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drawTitle();
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drawMenuFrame(420, 360);
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@ -354,6 +364,7 @@ public class gameMenu {
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drawLoadingScreen(screen);
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}else if(theHighscoreManager.task == theHighscoreManager.none && theHighscoreManager.result != null) {
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drawHighscore();
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}else if(theHighscoreManager.isSleeping && theHighscoreManager.result == null) {
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drawLoadingScreen(screen);
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}
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@ -381,6 +392,14 @@ public class gameMenu {
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if(highscoreLevel == 1) {
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tRenderer.drawText_outline(280,100,"Highscores for normal difficulty", screen, 0xffffff,0);
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startRow = 10;
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normalToHardButton.display = true;
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normalToEasyButton.display = true;
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}else if(highscoreLevel == 0) {
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tRenderer.drawText_outline(280,100,"Highscores for easy difficulty", screen, 0xffffff,0);
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startRow = 0;
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}else if(highscoreLevel == 2) {
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tRenderer.drawText_outline(280,100,"Highscores for hard difficulty", screen, 0xffffff,0);
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startRow = 20;
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}
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tRenderer.drawText_outline(230,130," Rank Player Name Time", screen, 0xf2989d,0);
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