improved pathing for moving multiple units across the map
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@ -658,6 +658,7 @@ public class playerCommander {
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}
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}
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}
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}
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public void attackMoveSelectUnit(float x, float y){
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public void attackMoveSelectUnit(float x, float y){
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boolean mobileUnitSelected = false;
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boolean mobileUnitSelected = false;
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int numOfMobileUnitSelected = 0;
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int numOfMobileUnitSelected = 0;
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