improved pathing for moving multiple units across the map

This commit is contained in:
Pan 2021-09-07 18:44:00 +12:00
parent b45d38a765
commit 6440575d7d

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@ -658,6 +658,7 @@ public class playerCommander {
}
}
public void attackMoveSelectUnit(float x, float y){
boolean mobileUnitSelected = false;
int numOfMobileUnitSelected = 0;