From 0644d6a15913e6a9af8b0c3170f942a66926882b Mon Sep 17 00:00:00 2001 From: phu004 Date: Wed, 5 Sep 2018 10:46:56 +1200 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index ae8fcf7..353ee3f 100644 --- a/README.md +++ b/README.md @@ -13,7 +13,7 @@ Some already implemented features: To do list: -1. Send units to partol the base, so AI can deal with player's sneak attack eariler. +1. Send units to partol the outer parameter of the base, so AI can deal with player's sneak attack eariler. 2. When ecnounter a concentrated player static defences, either use long range units to eliminate the threat or find another way to attack the Player. 3. Queue up and deploy static defences to protect base when the main AI army is out of position.